Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Nomak on April 13, 2005, 04:46:54 PM
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Would it be possible to remove all the trees from the DA terrain? Back like it was in AH1.
Most guys are in there to fight not have alot of eye candy.
It really is frustrating trying to merge correctly and keep having the ground terrain be in the way.
Thx.... Dave
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I 2nd it...good idea. Maybe, if possible, leave terrain at tank town for GVers
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remove the trees from DA terrain, thanks
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Yep, they are not needed in there i feel and offer nothing but aggrivation.
please take them out.
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KEep the Tress in..I love them
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I agree....
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I agree to excluding the trees from the terrain in the DA.
In another aspect, leave the trees i nthe places where the gv guys play, IE - gv towns and the big round island on the far right side of the map think A47-46-45. I think
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Those trees just dont belong there. It seems like in over half of the DA fights I fly against good pilots there get determined entierly by who has to dodge a tree first leading into the merge. I'd hate to see tree dodging become the only necessary skill to be a top DA pilot.
-p.
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Tree's are bad.
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Obviously this request is actually just a conspiracy plotted to line the pockets of the evil "big lumber" industry.
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Hey, they gotta build those nice, big, fat, porkable barracks in the MA outa something !! :D
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Originally posted by Wadke
I agree to excluding the trees from the terrain in the DA.
In another aspect, leave the trees i nthe places where the gv guys play, IE - gv towns and the big round island on the far right side of the map think A47-46-45. I think
I agree kill the treee in the fighter areas, leave them for the GVers.
And get those ground crews in the MA to cut them down from the ends of the runways!
Sorry had to do that.
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Chop them down !
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Originally posted by Murdr
Obviously this request is actually just a conspiracy plotted to line the pockets of the evil "big lumber" industry.
Tree Hugger !,
Morph , hand me the chainsaw ......:D
Trees ? We don't need no stinkin' Trees !
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Trees be gone!!
It would also be nice if you they could make areas in there more conducive to Furballing of all sorts.
I would love to see a couple of sectors with nothing but a big pond where there were only three ports (one for each country) on the shores and CVs spawned as soon as they were sunk.
Then we could have huge CV battles without the BS CVs going down and messing up the fights.
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Originally posted by mars01
Trees be gone!!
It would also be nice if you they could make areas in there more conducive to Furballing of all sorts.
I would love to see a couple of sectors with nothing but a big pond where there were only three ports (one for each country) on the shores and CVs spawned as soon as they were sunk.
Then we could have huge CV battles without the BS CVs going down and messing up the fights.
Huge by DA standards is what, 5 people?
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Originally posted by pellik
Huge by DA standards is what, 5 people?
I'd say avg night in DA has more people than CT.
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Better yet, make this into the new DA map. Think the old time AWer's will like it.
(http://www.hispanicvista.com/assets/images/ahss3.jpg)
ack-ack