Aces High Bulletin Board

General Forums => Terrain Editor => Topic started by: TrueKill on April 14, 2005, 07:27:29 AM

Title: Sand
Post by: TrueKill on April 14, 2005, 07:27:29 AM
there any way to make sand i want to make a North Aferican map can anyone herlp me?
Title: Sand
Post by: SkyChimp on April 14, 2005, 10:35:12 AM
i also have many sand tiles some from ah1 some from ah2 email me true
Title: Sand
Post by: Raptor on April 14, 2005, 04:13:26 PM
I made a North Africa map with sand for H2H. It is way off scale though, 256x256 (there are no trees or shrubs on the sand)
(http://www.onpoi.net/ah/pics/users/201_1111994799_rnafrica.jpg)
(screen shots of tanks are from Combat Mission 3)

(http://www.onpoi.net/ah/pics/users/201_1111970112_ju87d.jpg)

Right now it doesnt work because of the changes made in version 2.03

http://www.hitechcreations.com/forums/showthread.php?threadid=146695

I think those tiles are by NUTTZ... not sure though
Title: Sand
Post by: TrueKill on April 14, 2005, 08:23:38 PM
Quote
Originally posted by Raptor01
I made a North Africa map with sand for H2H. It is way off scale though, 256x256 (there are no trees or shrubs on the sand)
(http://www.onpoi.net/ah/pics/users/201_1111994799_rnafrica.jpg)
(screen shots of tanks are from Combat Mission 3)

(http://www.onpoi.net/ah/pics/users/201_1111970112_ju87d.jpg)

Right now it doesnt work because of the changes made in version 2.03

http://www.hitechcreations.com/forums/showthread.php?threadid=146695

I think those tiles are by NUTTZ... not sure though




Raptor if u fix it do u mind if we use it in the CT we really ned a sand map and a snow map
Title: Sand
Post by: Raptor on April 14, 2005, 08:28:45 PM
E-mail me and tell me what you want done to it.
Title: Sand
Post by: TrueKill on April 15, 2005, 04:08:47 AM
does it work since the update. as long as it works we can use it in the CT.
Title: Sand
Post by: Raptor on April 15, 2005, 07:54:27 PM
nope
Title: Sand
Post by: SkyChimp on April 15, 2005, 10:58:43 PM
True im workin on a snow map as we speak gunna have dux do clip b map Terrrain:SkyMA :p lookin for tiles
Title: Sand
Post by: TrueKill on April 15, 2005, 11:45:29 PM
did u get my email?
Title: Sand
Post by: Raptor on April 16, 2005, 10:21:07 AM
no, send it to AH_Raptor01@Yahoo.com
Title: Sand
Post by: TrueKill on April 19, 2005, 01:57:59 AM
can one of yall email the sand tiles to me.
Title: Sand
Post by: SkyChimp on April 19, 2005, 05:53:09 PM
i did!
Title: Sand
Post by: Zixieo on April 19, 2005, 09:29:39 PM
I got some sand tiles.
I'll post them up.
Check back soon.
Title: Sand
Post by: SkyChimp on April 20, 2005, 02:29:17 PM
No need i sent them. Also sent some that i made aswell.
Title: Sand
Post by: TrueKill on April 21, 2005, 05:39:56 AM
waht do i change the format to and how do i get them to work?
Title: Sand
Post by: TrueKill on April 21, 2005, 06:55:18 AM
ok i cant find the texsrc folder anywhere
Title: Sand
Post by: TrueKill on April 21, 2005, 07:33:45 AM
ok can u give me step by step on how to do this i have no clue on how these things work:aok
Title: Sand
Post by: TrueKill on April 21, 2005, 07:53:17 AM
ok done now how do i get to turn all that water into sand
Title: Sand
Post by: TrueKill on April 21, 2005, 07:54:41 AM
ahh n/m fond that sand now does anyone know how to get rid of those trees?
Title: Sand
Post by: BlauK on April 21, 2005, 08:26:05 AM
You can place completely transparent tree texture files in you texsrc folder. that way they wont be seen and one cannot collide with them.
Title: Sand
Post by: Raptor on April 21, 2005, 03:40:27 PM
I had it so there werent trees/shrubs, but version 2.03 messed that up so the map wont work when you change that, Im hoping for an update on the TE soon to see what can be done.
Title: Sand
Post by: Raptor on April 21, 2005, 08:18:56 PM
The map will not open now that version 2.03 has been released. Neither will RPearl, I assume it is because I used imported objects?
Title: Sand
Post by: Squirrel on April 22, 2005, 04:12:13 PM
Woohoo! SAC lives ;)

Check out the SAC archives for self extracting files with zips of the old AW3 terrain (land) textures.

Kraits filestore (http://www.airwar.org.uk/frameindex.html)

Sqrl