Aces High Bulletin Board
General Forums => Terrain Editor => Topic started by: Waffle on April 19, 2005, 08:09:02 AM
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Was just curious as to what changes were done. Looks like there was alot done to the structure of the tiles / objects.
Notice the tiles now look like they're triangulated, or is that the objects for the subtypes?
Are the Bmp maps now working?
Got a bunch of ideas kicking around in my head...but that could just be squirrels in the attic.
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Not sure what you are asking waffle. The way the tile system works has not changed.
HiTech
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I saw a few places on the terrain where it looked like the 512x512 terrain square was divided into 2 triangles. Not the textures, but the geometry.
It might've been the lighting at the time, not sure.
Gotta run for a bit - will try to find the areas I was talking about and post some screenshots later this afternoon.
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My mistake -
Was just the lighting on the on one of larger kill objects on the terrain during dusk/dawn.