Aces High Bulletin Board

General Forums => Terrain Editor => Topic started by: Waffle on April 20, 2005, 09:51:40 PM

Title: Pine tree update:
Post by: Waffle on April 20, 2005, 09:51:40 PM
31 faces per largest tree at highest LOD, smaller worn tress around 20-25. Making the LODs to morph into a  large forest is gonna be fun :)
(http://www.dangreve.com/HTC/top14.jpg)
(http://www.dangreve.com/HTC/side14.jpg)
Title: Pine tree update:
Post by: steely07 on April 20, 2005, 11:37:56 PM
Looking really nice Mate,,can't wait :)


Steely
Title: Pine tree update:
Post by: TrueKill on April 21, 2005, 12:35:03 AM
stop it waffle ur makin everyone look bad :aok
Title: Pine tree update:
Post by: Waffle on April 21, 2005, 11:23:10 AM
Quote
Originally posted by TrueKill
stop it waffle ur makin everyone look bad :aok


The only person I might be trying to make look bad is Jb88, but he started it!  :p

Actually, this project ran into a grinding halt.... Evidently Ac3d wont support mirroring on textures..

Oh well...lmao! What experiments are for.
Title: Pine tree update:
Post by: Nuke33 on April 21, 2005, 01:01:02 PM
Please tell me they arent 200ft tall like the current trees.. :rofl

Looks great by the way
Title: Pine tree update:
Post by: Stang on April 25, 2005, 01:18:25 AM
WOW Waffle those are incredible!

Those on a snow map would just slay me with awe.
Title: Pine tree update:
Post by: hawk8th on April 27, 2005, 10:51:13 AM
I like them whent can i get some:)
Title: Pine tree update:
Post by: Stang on May 04, 2005, 12:10:32 AM
Just don't make them 200 feet tall.

:rolleyes:
Title: Pine tree update:
Post by: NHawk on May 04, 2005, 05:35:39 AM
Quote
Originally posted by Waffle BAS
....Actually, this project ran into a grinding halt.... Evidently Ac3d wont support mirroring on textures..

Oh well...lmao! What experiments are for.


In case you didn't notice, unless he's overcome this problem you won't see these trees in the near futire.