Aces High Bulletin Board

General Forums => Custom Skins => Topic started by: JB73 on May 06, 2005, 12:16:41 AM

Title: Gaaaaaa
Post by: JB73 on May 06, 2005, 12:16:41 AM
panel line help with the new canopy

(http://www.onpoi.net/ah/pics/users/180_1115356492_arrgh.jpg)

where is that phantom line comming from??!??!!


ahhhhhhhhhhhh it'd driving me nuts!!!!!?!??!!!111111
Title: Gaaaaaa
Post by: JB73 on May 06, 2005, 12:21:01 AM
BTW here's a sample of what i got so far:

(http://www.onpoi.net/ah/pics/users/180_1115356836_190d91.jpg)


once i ahve all my panel lines complete, i will save the alyered template in case anyone is interested.

 it will have no rivets (thos see to be a personal taste). and all the lines / details are comming straight from the book i have "walk around number 10" from squadron/signal publications

this book:

http://www.amazon.com/exec/obidos/tg/detail/-/0897473744/qid=1115357192/sr=1-1/ref=sr_1_1/002-0781066-1520823?v=glance&s=books
Title: Gaaaaaa
Post by: SkyChimp on May 06, 2005, 12:46:03 AM
hmm leme check up on this
Title: Gaaaaaa
Post by: TAK@JG1 on May 06, 2005, 12:47:16 AM
I know it.
It may be bug.

and..

There is a problem also in top and bottom of the body Skin.
Title: Gaaaaaa
Post by: SkyChimp on May 06, 2005, 12:48:00 AM
Mine dosent do it :)
Title: Gaaaaaa
Post by: TAK@JG1 on May 06, 2005, 12:51:06 AM
It forgot.

Not Symmetrical Spinnar cannot be made.
Title: Gaaaaaa
Post by: SkyChimp on May 06, 2005, 12:53:12 AM
(http://www.357th.netprism.net/ahss156.jpg)
But i do wanna know something is there anyway to have it better quality?
Title: Gaaaaaa
Post by: Cobra412 on May 06, 2005, 02:47:04 AM
JB73 that's one of the errors with this particular airframe. there is absolutely nothing you can do about it.

Skys shows just exactly what it will do if you try to run the seam of the canopy line. It shifts everything up and back. I've tried to get around it but there's no possible way that I can find. You basically have to cut your vertical panel lines short and totally forget about placing a horizontal line along the canopy seam area.
Title: Gaaaaaa
Post by: SkyChimp on May 06, 2005, 02:49:41 AM
Cobra is there anyway i can make my skin look better well i have 1024 text with hi res pack but im talkin about after u save as 256 bmp.
Title: Gaaaaaa
Post by: Edbert1 on May 06, 2005, 07:20:18 AM
That is one of the bugs I found, the other is that the underside of the fuse (for and aft) has severe stretching. For most skins where the colors are fairly uniform it should not pose a problem but anything below the centerline of the wings (like the circle you have there JB) will be warped horribly.
Title: Gaaaaaa
Post by: Edbert1 on May 06, 2005, 07:41:51 AM
Quote
Originally posted by JB73

this book:

http://www.amazon.com/exec/obidos/tg/detail/-/0897473744/qid=1115357192/sr=1-1/ref=sr_1_1/002-0781066-1520823?v=glance&s=books

I have the same book, quite excellent. I also recommend this one:
http://www.amazon.com/exec/obidos/tg/detail/-/0966070631/002-9842230-7882417?v=glance
Title: Gaaaaaa
Post by: JB73 on May 06, 2005, 08:25:35 AM
Quote
Originally posted by Edbert
(like the circle you have there JB) will be warped horribly.
you'd be suprised really, it's not terrible, and with the right opacity, i think it will look ok LMAO


btw i spent like 45 min on just that LOL
Title: Gaaaaaa
Post by: Edbert1 on May 06, 2005, 08:33:58 AM
Quote
Originally posted by JB73
you'd be suprised really, it's not terrible, and with the right opacity, i think it will look ok LMAO


btw i spent like 45 min on just that LOL

Cool!

Did you see what the stretching did to the white stripes on the early RED-1 versions?
Title: Gaaaaaa
Post by: JB73 on May 06, 2005, 08:36:51 AM
nope

i have never attempted a skin before.


just an fyi on that "circle

the streching is 6 pixels to 24 near the tail, and 11 to 24 forward LMAO

it was fun doing the math to get the right curvature. ill post a shot of it tonight
Title: Gaaaaaa
Post by: Krusty on May 06, 2005, 12:05:11 PM
JB: Easy solution for your phantom canopy line:

The problem is the same part of the map is being used for 2 areas on 2 shapes. They just happen to be next to each other (the canopy and the fuselage). The wrapping is slightly off. So literally just move the line UP one pixel about halfway back along its length (make it look smooth though) and you should get it past the part where it maps onto the fuselage but it'll still show up on the canopy. That will eliminate the extra line showing up.
Title: Gaaaaaa
Post by: JB73 on May 06, 2005, 12:21:03 PM
cc thanks i think i can see where the point is, i'll find out tonight when i get home


at least i can see what it is doing now, last night i think it was just mental block working on it so long LOL


i plan on getting the lines finished and some basic color layers done tonight so i can post some screenies