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General Forums => Axis vs Allies => Topic started by: storch on May 09, 2005, 07:31:56 PM

Title: what killed the CT?
Post by: storch on May 09, 2005, 07:31:56 PM
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Title: what killed the CT?
Post by: Grits on May 09, 2005, 08:04:08 PM
Losing all the maps with the changeover to AH2 put it in Intensive Care, and it never recovered. Now, its aproaching a year since AH2 went live and we have 4-5 CT maps, thats not enough. Add to that the bickering and mudslinging and here we are.

There was a time that if there wasn't anybody in the CT I would rather log than fly the MA. Now, I wouldnt miss the CT if it went away, Im sorry to say.
Title: what killed the CT?
Post by: eskimo2 on May 09, 2005, 08:42:54 PM
I’ve been gone quite a bit over the last few months and I feel that I am to blame.  To really enjoy a war, one needs an evil side to hate and fight. I think the CT has become less fun because eskimo hasn’t been vulching, score-whoring, cherry-picking, Hoing and basically getting on everyone’s nerves.

eskimo
Title: what killed the CT?
Post by: o0Stream140o on May 09, 2005, 09:00:46 PM
Don't worry guys.. you will get maps... just have to be patient.
Title: what killed the CT?
Post by: storch on May 09, 2005, 09:10:24 PM
Quote
Originally posted by o0Stream140o
Don't worry guys.. you will get maps... just have to be patient.


......do I type it?........ t r y i n g to r e s i s t .......... the urge is too strong!!!!!!! NEW MAPS IN.............. well you know already but here goes (drum roll)  IN TWO WEEKS!!!!!!!! :D
Title: what killed the CT?
Post by: Shifty on May 09, 2005, 09:28:49 PM
Quote
Originally posted by eskimo2
I think the CT has become less fun because eskimo hasn’t been vulching, score-whoring, cherry-picking, Hoing and basically getting on everyone’s nerves.

eskimo


Yeah do something will ya?? You've almost become likable.:D
Title: what killed the CT?
Post by: TrueKill on May 09, 2005, 09:43:35 PM
key word is almost
Title: what killed the CT?
Post by: Shane on May 09, 2005, 09:54:40 PM
i did..  ever since i basically left it a few months ago, it's all been downhill...

:aok
Title: what killed the CT?
Post by: Slash27 on May 09, 2005, 10:10:33 PM
Quote
Originally posted by TrueKill
key word is almost


What the hell is wrong with eskimo?
Title: what killed the CT?
Post by: Shane on May 09, 2005, 10:13:26 PM
estrogen overload.
Title: what killed the CT?
Post by: TrueKill on May 09, 2005, 10:15:39 PM
Quote
Originally posted by Slash27
What the hell is wrong with eskimo?



He's an eskimo from Ohio.
Title: what killed the CT?
Post by: storch on May 09, 2005, 10:31:34 PM
Quote
Originally posted by Shane
estrogen overload.


you would be the qualified authority as you suffer from this malady yourself.
Title: what killed the CT?
Post by: eskimo2 on May 10, 2005, 05:34:43 AM
Quote
Originally posted by Shane
estrogen overload.


It has something to do with estrogen…
A third daughter, born 11 weeks early, 2 pounds 11 ounces.  High risk pregnancy, wife went on bed rest in December, spent all of February in the hospital, baby came in March; we have been busy.  She’s doing well now, 7 pounds, still on O2, but doing very well otherwise.

Ohio is cool, but I do miss Alaska at times.

eskimo
Title: what killed the CT?
Post by: Shifty on May 10, 2005, 06:48:05 AM
Wow Eskimo.
Thats a load of stress and worry. All the best to her.
Title: Re: what killed the CT?
Post by: Eagler on May 10, 2005, 08:33:21 AM
Quote
Originally posted by storch
.


either the PAC scenerios or storchs bad breath :)

seriously, I think it started with Shanes radio text bs

before him, anyone who blabbed on ch1 could not walk the talk, Shane aggrevated many and I think had a huge part in changing the CT "attitude"

sorry Shane, just my opinion

AH2 did not help but I think CT was already in its death spiral
Title: what killed the CT?
Post by: TexMurphy on May 10, 2005, 10:22:42 AM
I dont know the history of what was but I do know what is and I can compare it to similar experiences from other games.

Other in this case beeing Jumpgate.

Jumpgate aint technicaly dead yet but its numbers arnt that different from the CT, extreamly low with ocational peaks.

There has been so much debate what killed Jumpgate and how Jumpgate can be brought back to life.

Discussing what killed it is important to see what can be learned from it. But it wount do no good.

Once numbers get below a critical mass the spiral will always be just downards till death,  period. Sure one could through implementations of new "concepts" increase its attraction to players. One could with huge "marketing" efforts bring more attention to it and get players in.

Thing is you need a huuuuuuuuuuge marketing to bring in enough players to basicly go from numbers you have to critical mass in one shot. Because if you dont raise the numbers almost instantaniously you will loose the players whos attention you gained instantainously.

They walk in, see no players and leave. All the efforts in vain.

This is why Jumpgate will never "bounce back" and why CT most likely never wount.

What I really think is needed is a totally new concept that is carefully developed, planed, tested and then released under a new arena name.

I know what Id like that concept to be but that aint of interest for this thread.

Tex.
Title: what killed the CT?
Post by: Krusty on May 10, 2005, 12:17:01 PM
Well as long as it doesn't die before I can get a sub. Whenever I can get this magical holy grail I'll be in the CT most of the time.
Title: what killed the CT?
Post by: Shane on May 10, 2005, 01:22:38 PM
bah, you milquetoasts can't really pin it on me.  if anything it was the arrival of the score-potatos and the timidity that came along with it.

just as the "MA" has degraded for similar reasons, so has the CT in proportion - exacerbated by the already smaller population.
Title: what killed the CT?
Post by: 1redrum on May 10, 2005, 01:36:24 PM
i think the problum is much simpler,it seams to me the avrage age of the AH player is lower than it was 3 or 4 yrs back,and the ct just dont exite the youngsterswho just want to score a "KILL",not that they do it with any style or finesse
Title: what killed the CT?
Post by: Gwjr2 on May 11, 2005, 10:35:31 PM
all of AH changed when the price dropped too where kids could get in :(
Title: Re: what killed the CT?
Post by: dedalos on May 13, 2005, 12:53:50 PM
Quote
Originally posted by storch
.


Do you have a mirror? Take a look and tell us what you see
:rolleyes:
Title: Re: Re: what killed the CT?
Post by: storch on May 13, 2005, 07:44:22 PM
Quote
Originally posted by dedalos
Do you have a mirror? Take a look and tell us what you see
:rolleyes:


back into the barrel with you.  this time with your mouth to the hole.
Title: what killed the CT?
Post by: pangea on May 14, 2005, 07:20:00 AM
Quote
It has something to do with estrogen…


Good luck Eskimo.  Glad to hear your daughter is doing well.  I went through the same thing with my daughter over 16 years ago.  Now she's got a boyfriend for the first time and it stresses me out way more then when she was a tiny premature baby in the neonatal intensive care ward.  At least I always knew where she was and what she was doing when she was an infant.  They grow up way too fast.
Title: what killed the CT?
Post by: Oldman731 on May 14, 2005, 06:56:18 PM
Quote
Originally posted by pangea
Good luck Eskimo.  Glad to hear your daughter is doing well.  I went through the same thing with my daughter over 16 years ago.  Now she's got a boyfriend for the first time and it stresses me out way more then when she was a tiny premature baby in the neonatal intensive care ward.  At least I always knew where she was and what she was doing when she was an infant.  They grow up way too fast.

Heh.  It gets worse.

WTF you been, Pangea?

- oldman
Title: what killed the CT?
Post by: eskimo2 on May 14, 2005, 07:08:50 PM
Quote
Originally posted by pangea
Good luck Eskimo.  Glad to hear your daughter is doing well.  I went through the same thing with my daughter over 16 years ago.  Now she's got a boyfriend for the first time and it stresses me out way more then when she was a tiny premature baby in the neonatal intensive care ward.  At least I always knew where she was and what she was doing when she was an infant.  They grow up way too fast.


I don’t know if I really want to hear that it can get any more stressful…
Thanks though.  I take it that all is relatively well with your daughter’s health?  How early was she?

eskimo
Title: what killed the CT?
Post by: pangea on May 15, 2005, 09:42:40 AM
Quote
I take it that all is relatively well with your daughter’s health? How early was she?


I can't remember exactly its been so long ago, but I think it was 8 weeks.  The first 6 months or so was was a little tough but we got used to it.  After about a year she was pretty close to normal, and has been relatively healthy since then.

 
Quote
WTF you been, Pangea?


Hey Oldman!  My ancient computer can't handle AH2.  Been saving for a new one but RL keeps getting in the way.  I'll be back eventually though, maybe as soon as the summer.  When that happens you can all look forward to improving your K/D ratios significantly.  

I miss the CT and everyone in it.  Hope its still around when I get back in the game.

Pangea
Title: what killed the CT?
Post by: storch on May 15, 2005, 02:31:28 PM
Personal attack
Title: what killed the CT?
Post by: Slash27 on May 15, 2005, 03:52:15 PM
Yeah, you are nothing but a positive for the CT.
Title: what killed the CT?
Post by: jamusta on May 15, 2005, 08:31:16 PM
Truthfully the CT has been much more of a pleasure to fly in the last week and a half or so.
Title: what killed the CT?
Post by: storch on May 15, 2005, 09:14:27 PM
Personal attack
Title: what killed the CT?
Post by: TheBeeg on May 15, 2005, 10:40:13 PM
Yup I was wondering what happened myself since I came back from WW2OL and found the place empty.  Maybe you guys need an outside perspective since many either in the CT or the MA don't seem to appreciate the quality of the product you have.  I see the CT as an interim place on the way to TOD at least as I understand it.  A place where people who want a more historically accurate scenario and most importantly a place where one can fantasize that you're in real WW2 combat.  I believe that it's up to those who want realism to define what they want and then force it to happen.  One example is to consistently refuse to engage in banter with the enemy.  It didn't happen in WW2 as a general rule and I can't figure out why it happens in here.  I say kill the sob and go about your business or die like a man and keep your mouth (fingers) shut.  Another thing that kills the fun is dweebery in all it's forms e.g. any moron that flies by himself and doesn't communicate with a wingman probably hasn't read a single thing about WW2 combat.  I like the CT primarily because of the historical match ups.  The MA gives me the heebiejeebies when I have to shoot down a B17 while flying a P51.  What kind of crap is that huh?  Realism is where it's at for me that's why I originally left AH for WW2OL.  Unfortunately it's all a farce as in spite of an excellent rank and command structure idea most don't follow it because their loyalty is primarily given to their squad instead of their country.  Squads as presently defined are detrimental to the overall conduct of the war plain and simple.  I've left that burg for good because if I'm going to be forced to only be concerned with kills then I want to do it in the kind of iron AH provides and not pieces of crap that take off sideways.  Last time I was sideways on a runway was as a 10 hr. student pilot and I wound up in a snowbank as well as setting the world's record for evacuation of a Cessna 150.  Anyway, I can't believe that people can be so blind as to not recognize all the great things you have in here.  The FM is much better than anything else I've experienced and I've flown them all; Fighter Ace, Aces High, WarBirds, AirWarrior and WW2OL.  Maybe you all need a couple of weeks someplace else to get grateful.  The mission builder is excellent as a tool for getting everybody there at the same time and nobody seems to use it.  Today in the MA we pounded at 43 for what seemed like hours and nobody had a mission posted which resulted in the town coming up just before the last goon entered.  One time there were 6 goons ready to drop and no aircraft with ordnance to do do the job.  It was sickening and pathetic.  When is the last time that anyone ever saw a WW2 movie where a mission didn't start with a plan and a briefing?   Bottom line is that if we want the CT to be a refuge from the MA dweebery we're going to have to do things very differently in here.  Otherwise there is absolutely no reason for people who might think like we do to come in here at all.  So, tell me, what do you want the CT to be?  How should it be different from the MA and how would you make it happen?  
TheBeeg
aka "ElCondor"

It isn't about killing people, it's about being part of a team that accomplishes  a mission.
Title: what killed the CT?
Post by: eskimo2 on May 15, 2005, 10:48:26 PM
Quote
Originally posted by TheBeeg
Yup I was wondering what happened myself since I came back from WW2OL and found the place empty.  Maybe you guys need an outside perspective since many either in the CT or the MA don't seem to appreciate the quality of the product you have.  I see the CT as an interim place on the way to TOD at least as I understand it.  A place where people who want a more historically accurate scenario and most importantly a place where one can fantasize that you're in real WW2 combat.  I believe that it's up to those who want realism to define what they want and then force it to happen.  One example is to consistently refuse to engage in banter with the enemy.  It didn't happen in WW2 as a general rule and I can't figure out why it happens in here.  I say kill the sob and go about your business or die like a man and keep your mouth (fingers) shut.  Another thing that kills the fun is dweebery in all it's forms e.g. any moron that flies by himself and doesn't communicate with a wingman probably hasn't read a single thing about WW2 combat.  I like the CT primarily because of the historical match ups.  The MA gives me the heebiejeebies when I have to shoot down a B17 while flying a P51.  What kind of crap is that huh?  Realism is where it's at for me that's why I originally left AH for WW2OL.  Unfortunately it's all a farce as in spite of an excellent rank and command structure idea most don't follow it because their loyalty is primarily given to their squad instead of their country.  Squads as presently defined are detrimental to the overall conduct of the war plain and simple.  I've left that burg for good because if I'm going to be forced to only be concerned with kills then I want to do it in the kind of iron AH provides and not pieces of crap that take off sideways.  Last time I was sideways on a runway was as a 10 hr. student pilot and I wound up in a snowbank as well as setting the world's record for evacuation of a Cessna 150.  Anyway, I can't believe that people can be so blind as to not recognize all the great things you have in here.  The FM is much better than anything else I've experienced and I've flown them all; Fighter Ace, Aces High, WarBirds, AirWarrior and WW2OL.  Maybe you all need a couple of weeks someplace else to get grateful.  The mission builder is excellent as a tool for getting everybody there at the same time and nobody seems to use it.  Today in the MA we pounded at 43 for what seemed like hours and nobody had a mission posted which resulted in the town coming up just before the last goon entered.  One time there were 6 goons ready to drop and no aircraft with ordnance to do do the job.  It was sickening and pathetic.  When is the last time that anyone ever saw a WW2 movie where a mission didn't start with a plan and a briefing?   Bottom line is that if we want the CT to be a refuge from the MA dweebery we're going to have to do things very differently in here.  Otherwise there is absolutely no reason for people who might think like we do to come in here at all.  So, tell me, what do you want the CT to be?  How should it be different from the MA and how would you make it happen?  
TheBeeg
aka "ElCondor"

It isn't about killing people, it's about being part of a team that accomplishes  a mission.


Dang, and I thought I was here to have fun!

eskimo
Title: what killed the CT?
Post by: Shane on May 15, 2005, 10:57:31 PM
i just fly to kill people.
Title: what killed the CT?
Post by: TrueKill on May 15, 2005, 11:10:59 PM
what killed the CT..... hmmmm this weeks setup is at the top of the list. Even if it gets 100 ppl a night its still killing the CT and what it was made for.
Title: what killed the CT?
Post by: StarOfAfrica2 on May 16, 2005, 01:11:30 AM
TK, it was "made" for the players to have fun in.  If no one is having fun then its time to try something different.  I agree, I dont think this is it, but we all had our chance to voice an opinion. Its done now, so either suck it up and support the group, or go play somewhere else until the experiment is over.  No matter what else we do to move forward, its time to stop being so negative and bashing on everybody's decisions.  Argue all you like during the decision making process, thats what it's for.  Once the decision has been made, we need to support it.
Title: what killed the CT?
Post by: TrueKill on May 16, 2005, 01:24:24 AM
CT was made for historical setups not to test crap out. I dont know what the CMs are doing but this is not helping the CT out.
Title: what killed the CT?
Post by: Bear76 on May 16, 2005, 03:45:17 AM
Quote
Originally posted by TrueKill
CT was made for historical setups not to test crap out. I dont know what the CMs are doing but this is not helping the CT out.


Weren't you the one who told Skuzzy to shut the CT down?
Title: what killed the CT?
Post by: TrueKill on May 16, 2005, 03:47:45 AM
Quote
Originally posted by Bear76
Weren't you the one who told Skuzzy to shut the CT down?


yep or rename it Furball Arena
Title: what killed the CT?
Post by: Reschke on May 16, 2005, 09:24:44 AM
Its not really what killed it but what is killing it. The bad attitudes and loud mouths that run without thinking both on this board and in the arena which kill it slowly.
Title: what killed the CT?
Post by: jamusta on May 16, 2005, 09:28:15 AM
Want to know what killed the ct? Look at some of your replies....
Title: what killed the CT?
Post by: TrueKill on May 16, 2005, 09:56:31 AM
no its not the bad mouths that kill the CT hey look at the MA its doing better then ever. its the way the CMs run it.
Title: what killed the CT?
Post by: Eagler on May 16, 2005, 10:12:23 AM
then again, maybe it was the stupid, silly, adolescent animated avatars which killed ct
Title: what killed the CT?
Post by: storch on May 16, 2005, 10:15:44 AM
my replies?  I haven't been in there for three weeks and by the looks of it it still blows.
Title: what killed the CT?
Post by: 1Klink on May 16, 2005, 12:43:32 PM
Not too many people know about the CT.Maybe instead of comin on here and whining about the CM,s or the setup you should be getting the people who don,t know about it,too know more about it.

Of course the setup suckz when there is no people in there too play in it.The best thing about the CT is that it's quiet in there.There aren't 20 people jamin up the VOX or the text buffer.

And you usually don,t get HO shot in there either.

Just my 2 centz
Title: what killed the CT?
Post by: dedalos on May 16, 2005, 01:31:40 PM
Quote
Originally posted by 1Klink
Not too many people know about the CT.Maybe instead of comin on here and whining about the CM,s or the setup you should be getting the people who don,t know about it,too know more about it.

Of course the setup suckz when there is no people in there too play in it.The best thing about the CT is that it's quiet in there.There aren't 20 people jamin up the VOX or the text buffer.

And you usually don,t get HO shot in there either.

Just my 2 centz


You are right, not many people know about the CT.
Title: what killed the CT?
Post by: Skuzzy on May 16, 2005, 05:36:10 PM
This is nothing more than a personal agenda unfolding with absolutely no viable content.  It is a troll.  A flamefest and it is getting tiresome.

Just FYI.  Read the forum posting rules.  If you do not agree with them, then leave.  Simple.  I will take it anyone posting after this has read them and agrees with them.
So if you decide you are above them, then you have no one to blame but yourself for the action which will be taken.