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Help and Support Forums => Aces High Bug Reports => Topic started by: whels on May 11, 2005, 12:17:00 PM

Title: Trinity bugs
Post by: whels on May 11, 2005, 12:17:00 PM
VHs @ V2 and 218 all down but can still spawn GVs.
Title: Trinity bugs
Post by: maxxius on May 11, 2005, 12:28:57 PM
hehe you beat me to it

lol all hangars are down at v2 but gvs still spawning...
also the status shows gv's enabled

you shoot vh down says "building destroyed"
not vh destroyed

field ack is very hard to kill even in a loaded 110

put 100 cannon rounds in one gun and it was still up.
 and no i didnt miss......

barracks where down at v2 and it shows  that they are still up
Title: Trinity bugs
Post by: Schutt on May 11, 2005, 01:01:49 PM
V140 is totally messed up.

-Destroy Radar Tower, get the message Road Convoy Destroyed, radar circle turns red, stat reports radar working. After 2 minutes radar circle is white again.

-Destroy square barracs, get the message town building destroyed.

-Destroy Vehicle hangars, vehicle can still spawn and message says they are Road Convoys.

-Shoot on aa gun near the maproom, message says fuel depot destroyed, aa gun still works. Someone managed to destroy the aa gun.

- fire on the aa gun in south of field, no effect though hit by typhoon cannons more than enogh


-fuel tanks destroyed, message says barracks destroyed.

-round barracks destroyed, message says ammo bunker destroyed

Someone reported on chann 200 A1 is messed up too.
Title: Trinity bugs
Post by: Schatzi on May 11, 2005, 01:03:11 PM
In the two hours the map has been up i havent seen one field taken. Dont know if it didnt work or if people just couldnt get troops in cause of the messed up ground targets/downtimes/hangars.

edit: if you destroyed radar tower (aka road convoy) it only stayed down for 2 mins. same goes for the 'VH's
Title: Trinity bugs
Post by: Flayed1 on May 11, 2005, 01:04:27 PM
Just bombed V213 killed all hangers and got 3 town biulding kills.  At 218 I got 2 FH  1 BH and 1 soft gun kill when I killed all hangers and ACK guns seem to be unkillable there. Also a squad mate said he got a FH and an HQ kill when he killed 2 different panzers.


   Strange......... :lol :confused: :lol
Title: Trinity bugs
Post by: ET on May 11, 2005, 01:17:05 PM
Hit troops at A1 with 1000 lbs of bombs and cannon fire and nothing .
Title: Trinity bugs
Post by: JB35 on May 11, 2005, 01:19:15 PM
CV destroyed and guns are still mannable :aok
Title: Trinity bugs
Post by: Elfie on May 11, 2005, 01:33:38 PM
Trinity is the new Fighter Town map? :D
Title: Trinity bugs
Post by: Skuzzy on May 11, 2005, 01:51:33 PM
Thanks for the reports folks.  I think the issue has been located.
Title: Trinity bugs
Post by: StarOfAfrica2 on May 11, 2005, 03:00:26 PM
Even the map is tired of itself?