Aces High Bulletin Board

General Forums => Terrain Editor => Topic started by: NHawk on May 17, 2005, 06:20:30 AM

Title: Anyone using Blender?
Post by: NHawk on May 17, 2005, 06:20:30 AM
Is anyone successfully using Blender 2.36 to import and export AC3D files?

I can't seem to get the import function to work. :(
Title: Anyone using Blender?
Post by: detch01 on May 17, 2005, 09:56:32 AM
I'm using 2.36 and have no problems at all importing or exporting .ac files. It may be a problem with the specific .ac file.


asw
Title: Anyone using Blender?
Post by: NHawk on May 17, 2005, 01:04:14 PM
I must be doing something wrong then. I try to import twr0.ac and get this error "invalid literal for int(): 0.849185".

I know that isn't an integer, but something is amiss. :(
Title: Anyone using Blender?
Post by: detch01 on May 17, 2005, 01:06:37 PM
NHawk - something is indeed amiss: 0.849185 is a float not an int. Your twr0.ac is a modified AH object?


asw
Title: Anyone using Blender?
Post by: NHawk on May 17, 2005, 01:38:19 PM
Nope, the standard export of twr0.

I just tried twrv0 also with the same result.

The only thing I can think of is the import script is looking for an integer value for some reason when it shouldn't. I'm using the import script that comes with Blender.
Title: Anyone using Blender?
Post by: detch01 on May 17, 2005, 03:02:36 PM
just tried the same thing - same error as you're getting. AC files from other resources import fine. Could be a problem with the OE...

Sorry, I don't have a solution for this at the moment :(


asw
Title: Anyone using Blender?
Post by: NHawk on May 17, 2005, 03:10:14 PM
I just tried importing rwy1 and that came in without a problem. There's something different between the two files.
Title: Anyone using Blender?
Post by: detch01 on May 17, 2005, 03:23:42 PM
I imported the object into AC3D and it imported fine so it isn't the object file. I haven't had a look at the blender script (and likely won't for awhile) but I suspect that's where the problem is. I can't think of a quick and easy work around for this but you might try googling for another blender script to import ac files.


asw