Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: RTO on May 28, 2005, 01:24:39 PM
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Ok, for the lack of anything else to spend bomber perks on it occured to me that maybe, just maybe we could use them another way. You have the option to fly as a single bomber or as a formation currently, so why not make taking off in a formation perk required. As a single bomber no perks, as a formation spend some perkies.
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Good idea.............
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I'll take it one step further.
Single bomber, no drones = no perks.
Bomber with 1-2 drones 2 perks each.
Bomber with 3-4 drones 4 perks each
Bomber with 5-6 drones 8 perks each.
Should also ideally be able to set formation in hanger. IE Echelon left, right, box, line abreast, etc.
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May help reduce the dive bombing sets of buffs if you paid for drones.
But as it stands it is still far too easy to set buff wings on fire and also the structural limits need looking at.
Also the way buffs warp once the lead one is going down would be even worse with anything over the current max of 2.
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I can see it now.....
The horizon turns dark... The ground rumbles...
Before you can think to up your LaLa, TaterTot and 999000 turn your entire sector into one giant smoking hole....
Actually it sounds freakin SWEET!
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BRING US THE B-29!!!
I'd pay for them like a 262....somewhere to burn the 2000 perkies collecting dust in the hangar.
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Boy different formations would be a great option
Especially with harder-to-defend buffs like the Lanc. I'd prefer to stack em vertically.
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Great idea with the different formations! Would be cool if it could be changed while in flight as well with a . command
If extra bombers were ever perked it would have to IMO cost enough to suck when u lose one to excessive manuevering ( kind of like how it feels when lawn darting a 262)
Max amount of drones to take keep at 2, no need for Havoc's vision to become reality. Would ruin game.
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Yea that be very cool to have different formations. It make it more of a challange to shoot down bombers if they had different formations, instead of shooting the same old formation over and over. Maybe bombers can have 2 people join them depending on how many bombers they have. If you got 3 you can have two people join you to fill up the drones. If one gets shot down that person is returned to the tower with there kills.
If we do bring a B-29 to AH and, I say you can only drop a nuke over 30k for it to blow up. Take a long time just to get that high with a big bomb.
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Originally posted by Klum25th
Y
If we do bring a B-29 to AH and, I say you can only drop a nuke over 30k for it to blow up. Take a long time just to get that high with a big bomb.
What makes you think that if a B-29 showed up it would have nuclear weapons? Which would be a no go in any case.
On the other hand, if you take out enemy ord, radiation should spread throughout the base rendering everybody dead and the base unusable until a reset takes place. Or were you thinking you should be able to drop nukes with impunity?
Heck, we have so many bombers attacking fields now they are bombing bombed out bases and ground defenses aren't much good against them. :mad:
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Finally I read about a great idea. This is really something that must be proposed to HTC immediately. Thanks Matrix for this great post/idea!
I would also like to return to the previous calibration mode we had in AHI. Many people screwed up their calibration just simply because they weren't consistent with their cross hair. The current way of calibrating is far too easy. There must have been more to bombing in WWII other than keeping the same speed and holding your 'Y' key for 3 seconds. Nowadays it is really hard to miss a target and flying a bomber could not had been so easy in WWII.
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Okay so make the bomber formation cost some points, maybe make the formation bigger, say a 6 plane squad formation.
I'm good with making the sight calibration the way it was but,
I would like to see an extra crew member added. Also would
like to see hitting the strat targets mean something. As it is now
hitting strat targets has a very small effect on the game.
Mike
BTMe62
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yes to all:aok
i would really like to see larger formations, and have it made so more people can join ure plane. have it made more realistic, and far more fun, especially if strat stuff actually affected a country
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Originally posted by Klum25th
If we do bring a B-29 to AH and, I say you can only drop a nuke over 30k for it to blow up. Take a long time just to get that high with a big bomb.
Lol you'd take half your own country as well as the target down with it.
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Wow what a fighter nightmare, lets see if it was more then 3 planes in formation, and they were b17s that adds up to about 36- 50 cals thats aprox 25,000 rounds per min flying at you. lmao it would look like a laser hose comming from them! At you! :eek: Interesting eh?............
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Yeah true on the RPM coming at you but as it is now if you drop a full formation that's three kills.
Imagine getting six kills in one flight.
Plus it would give people a reason to attack bombers as a group adding to the atmosphere.
It takes a lot more skill to drop 1 fighter than to drop 3 bombers and I would also like to see the scoring system changed to reflect this i.e. display what type of target someone kills Bomber, Fighter, Attack, GV and Ship.
SYSTEM Mussie landed 1 FTR 3 Bmr 0 Gv 0 Shp
Mind you an increase to the number of BUFF's in a formation also means a hell of a lot of ord being dropped.
6 lancs would be (14 x 6 = 84,000 lbs) of ord.
Perhaps they could make it
Small airfield ---> 1 in formation max
Medium airfield ---> 3 in formation max
Large airfield ---> 6 in formation max
Or
Small airfield ---> 14,000 lbs max load out (1 lanc)
Medium airfield ---> 42,000 lbs max load out (3 lanc's)
Large airfield ---> 84,000 lbs max load out (6 lanc's)
If they were to use the second option then they would have to allow you to set the number of eggs for the buffs (yet another change to the system) but this way you could take off with more buff's information but with a smaller bomb load each (bigger coverage on the drop)
They could also change the max ord based upon the current strat and supply situation for the country/zone.
This again will require time and effort: design, programming
bug hunting and deployment. they will also have to determine how it will affect the balance of play and weather the time / effort is worth the reward.
So I dont think these changes to the bombers will happen, but dam wouldn't it be cool.
Mussie
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Always liked the idea of perking attack or bomber load outs re the size of bomb type chosen.........
Bomb load made up of
500lb (250 kg) bombs = free
1000lb (500kg) bombs = 1 perks per plane
2000lb (1000kg) bombs = 2 perks per plane
4000lb (1800kg) bombs = 3 perks per plane
12000lb (Tallboy) = 20 perks per plane
22000lb (Grand slam) = 40 perks per plane
13000 tons (Little boy) = 3000 perks per plane.
20000 tons (Fat man) = 5000 perks per plane
You lose the perks when you lose the plane.
Can you imagine how easy it will be for the guy dropping the fission device to actually make it home in the MA? Particularly if fission devices also took out freindlies in the area concerned.
Never mind the 250 perks he had to invest in the B29
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I agree we need something, i'm mainly a GV guy but i like flyin buffs as well. atm i've got more buff than gv perks cause i waste gv perks on tigers and why the hell would i fly the ar234? sure it's a jet but it carrys a smaller ord load, and relativly same speeds and costs perks. i'll stick to my Ki-67's. fast, decent ord (3 250kg per plane), and has nice defensive guns for it's size. hell you can't even aim the defensive guns for the 234. I'd like to see additonal bombers per formation at the cost of 15ish perks per plane (unless we quit loosing them due to the AI not being able to keep up with the pilot's turning). atm i'd prolly fly a 15 bomber formation to decimate an entire base/town just cause i think it'd be cool to see a row of 5 bombers 3 deep flatening a place.
Also the strats for the different zones should really have an impact. atm they are just there for perks, which you don't need for bombers anyways. if zone 4's radar factory is wiped out, it should take an awful lot of supplies/6-7 hours to rebuild the dar at a base in it's zone. same for taking out ammo. no ord if it's wiped out, or takes alot to replace it. You'd have to up the defensive capabilities of such instalations. i mean a couple of manned ack and 1 or 2 puffy ack would hardly suffice for defense in a real factory area.
Yes I like the b-29's. no we shouldn't have nukes. I think people like Skuzzy would get sick of my stupid questions and just start nuking every time i logged in :) Then again, nuking the knits just to cause them mass pain would be fun.
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It was a good idea to perk extra bombers in formation. But perking the bombs themselves is not a good idea. You'd have no way of building up perks in the first place.
While it is an excellent idea, it would be a ***** to code in for HT. It's worth it, but there are more pressing issues right now.