Aces High Bulletin Board

General Forums => Terrain Editor => Topic started by: Raptor on June 03, 2005, 10:22:12 PM

Title: Terrain Causes AH Crash
Post by: Raptor on June 03, 2005, 10:22:12 PM
I tried remaking my North Africa map, I saved hill11 from the object editor and saved/built it and had it replace clutter on all tiles except grass. Well on my map A1 is malta and it is grass, so I can take off from there without a problem. But if I just move to a tower in desert where I have changed the tile overlay, AH crashes. I can see the hill as overlay fine but it still crashes.
Title: Terrain Causes AH Crash
Post by: Raptor on June 06, 2005, 09:27:19 PM
Ok I think it was just a bad build from object editor, tried it again and its fine as far as that goes.
(http://www.onpoi.net/ah/pics/users/201_1118111140_desert.jpg)
But now I am encountering a spawn point bug. Every time I try to spawn a gv on a spawn point, Aces High crashes. I am able to drive a gv from the hangar off the base onto tiles as much as I want, I just cant use spawn points some reason.
I tried deleting all spawn points and replacing them with a new one, but the same error continues to occur.
Thoughts?
Title: Terrain Causes AH Crash
Post by: NHawk on June 07, 2005, 05:53:48 AM
Did you change the object type to Vehicle Entry?

Did you uncheck Can Collide?

Is it assigned to the correct field?
Title: Terrain Causes AH Crash
Post by: Raptor on June 07, 2005, 06:04:51 PM
yes
yes
yes
Title: Terrain Causes AH Crash
Post by: Skuzzy on June 08, 2005, 02:25:21 PM
Did you check the option to make it a tile in the Object Editor (File->Tile Properties)?
Title: Terrain Causes AH Crash
Post by: Raptor on June 08, 2005, 05:06:55 PM
yeah, i think i just had a bad build with the overlay, now the vehicle spawn points arent working some reason.