Aces High Bulletin Board
General Forums => Axis vs Allies => Topic started by: eskimo2 on June 11, 2005, 07:16:59 PM
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This looks like a fun set-up, but there is one huge problem in my opinion. The Allies have a base in France (at Dunkirk, I guess), but no aircraft are enabled. This makes the Germans (and Allies) fly much further to get into the fight; way too far in my opinion. The best attendance and fighting happens when bases are close to each other. Very few player like to fly far to fight. Please give the Allies 2 bases in France, or the Germans 2 bases in Britain, close to enemy bases. Ideally, make them uncaptureable, or at least very difficult (40 troops). I’m sure that attendance will pick up if there is a close action furball. Perhaps limit the 110 to rear bases, only, as others have suggested.
Thanks for listening,
eskimo
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this is the problem with many of the ct setups, they go for historic planeset and geography.
the planeset matchup is good, great if it is only the spit1 vs 109e, but the map - given the low numbers in a typical ct setup (zero at 22:35 est) - usually has the bases too far apart to hold anyones interest
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Originally posted by eskimo2
The Allies have a base in France (at Dunkirk, I guess), but no aircraft are enabled. This makes the Germans (and Allies) fly much further to get into the fight; way too far in my opinion.
I had hoped that this setup would be a good way to let the history-minded mingle with the furballers. The setup is roughly accurate historically; the RAF had to fly across the Channel to cover the beaches during the evacuation, and the Luftwaffe had to penetrate the CAP to attack the ships and troops. The distance from England to Dunkirk is something we've all done every time we've had this map; quite often the fight develops either on the English side or the French side of the Channel, as it does here. Thus, so I imagined, both groups would be moderately satisfied.
OTOH, it's easy enough to enable RAF planes at Dunkirk, and anywhere else, for that matter. Fact is, none of the bases are capturable in this setup because there aren't any troops.
So, how about this? There have been quite a number of people over the past few months who thought the CT should strive to be historical. Let's let it run this way through the weekend. If the numbers are down, we can give planes to Dunkirk and see how that works.
What do you think?
- oldman
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sounds great - ty
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I think you should take the 110 out of it. It's used as a cherrypicker and adds very little to the setup or immersion.
Or maybe I should just start flying that in Laz' "timid sky accountant" mode.
Yeah, that's right. Last night we had a good thing going until a sky accountant in a 110 showed up. Enough to log me out with a sour taste.
Just my .02.
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Originally posted by Oldman731
I had hoped that this setup would be a good way to let the history-minded mingle with the furballers. The setup is roughly accurate historically; the RAF had to fly across the Channel to cover the beaches during the evacuation, and the Luftwaffe had to penetrate the CAP to attack the ships and troops. The distance from England to Dunkirk is something we've all done every time we've had this map; quite often the fight develops either on the English side or the French side of the Channel, as it does here. Thus, so I imagined, both groups would be moderately satisfied.
OTOH, it's easy enough to enable RAF planes at Dunkirk, and anywhere else, for that matter. Fact is, none of the bases are capturable in this setup because there aren't any troops.
So, how about this? There have been quite a number of people over the past few months who thought the CT should strive to be historical. Let's let it run this way through the weekend. If the numbers are down, we can give planes to Dunkirk and see how that works.
What do you think?
- oldman
That's a good plan.
I'll be there on Monday in my uber 110, unless it’s disabled or reduced to the rear. Then I'll try the 109e.
Thanks for the compromise,
eskimo
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Originally posted by Toad
I think you should take the 110 out of it. It's used as a cherrypicker and adds very little to the setup or immersion.
Or maybe I should just start flying that in Laz' "timid sky accountant" mode.
Yeah, that's right. Last night we had a good thing going until a sky accountant in a 110 showed up. Enough to log me out with a sour taste.
Just my .02.
Disable the Emil while your at it, because it can fight back to. Oh and enable the spitV to give the brits a chance.
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Tell you what TK. Take out the 110 and I'll fly Axis the rest of the week.
Sorry that taking the "untouchable if timidly flown" airplane ruins it for you.
BTW, I'm curious. How do you explain the vast difference between what happend to the 110 historically in the BoB and what happens here?
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Oh, yeah.... this is Tour 40 in the CT right?
The Bf 109E-4 has 37 kills and has been killed 28 times against the Spitfire Mk I.
The Bf 109E-4 has 13 kills and has been killed 8 times against the Hurricane Mk I.
Boy, it's clear the Emil just can't compete, isn't? Only a 50/36 K/D in its favor.
OTOH, leave the 110 in; if these are the real numbers it would appear no one is playing the CT again this week anyway.
The Bf 110C-4b has 2 kills and has been killed 1 time against the Hurricane Mk I.
The Bf 110C-4b has 6 kills and has been killed 5 times against the Spitfire Mk I.
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I still think this map would have been good for the CT....
Dunkirk
(http://www.geocities.com/s0da72/images/map.jpg)
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this really isn't BOB, it is Dunkirk
If I remember right, the brits got spanked everytime they flew over Dunkirk.
BOB had the germans just about out of fuel by the time they arrived over England so it was b&z a couple of time and rtb.
I don't fly the 110 so I do not know its strengths and weakness but I find the spit1 v 109e a super fun fight with the cane being harder to kill if you get in a t&b with it.
How many 110's actually played a fighter role over Dunkirk is the question. My guess is they were in a jabo role.
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I can fly the 110c in BOB, in B & Z mode, and give the spits and hurries pretty much no chance to put up a fight, only to evade. Many others are better than I in the 110c. With the 110s cannon and ammo count its pretty good at blasting apart spits in one slashing burst. Eventually, Tommy figures out that getting trapped in a low furball with 109s will get him B & Zed by 110s almost every time. Tommy then starts coming in with serious alt, turning the BOB scenario from a B & Z pounding to a climbing contest. This becomes even more boring for everyone.
This is what has happened in EVERY BOB scenario since the CT opened. I do think that the Allies will have the advantage with the Spit & Hurri combo against just the 109e, but the fighting will be better and fairer overall than it would be giving the Axis the 110c.
I’d rather fight low twisty spits & hurries in a 109e, than face 15K spits in a 110c.
eskimo
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so OM maybe when u active planes in Dunkirk, you can disable the 110 and see how it goes ... just a thought
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I got a solution... a 200 MPH wing layer at 10K:rofl
j/k:p Will try to stop in sometime and fly a bit. My last few times in there have been really fun.
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If the numbers are down, we can give planes to Dunkirk and see how that works.
When are the numbers not down?
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Originally posted by Morpheus
When are the numbers not down?
"Down" nowadays means 0.
eskimo
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Originally posted by Eagler
so OM maybe when u active planes in Dunkirk, you can disable the 110 and see how it goes ... just a thought
I'm not inclined to disable the 110. Scary as it is, I share with Storch the sense that the 1940 plane set favors the English. Heck, last night I managed to shoot Eagler's Emil down a couple of times with a Spit. That's the equivalent of Gerald Ford beating Tiger Woods at golf. Twice. While some of the really good sticks, like Eagler and Eskimo, think that the Emil v. Spit is a good fight, there are many like me who think that flying the Emil well is a true challenge. For those people, I think the 110 keeps the matchup enjoyable.
And frankly, if you can't beat the 110 in a Spit, I don't understand why.
- oldman
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Originally posted by eskimo2
"Down" nowadays means 0.
eskimo
sad but tru.
i wonder why that is?
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Originally posted by Oldman731
I'm not inclined to disable the 110. Scary as it is, I share with Storch the sense that the 1940 plane set favors the English. Heck, last night I managed to shoot Eagler's Emil down a couple of times with a Spit. That's the equivalent of Gerald Ford beating Tiger Woods at golf. Twice. While some of the really good sticks, like Eagler and Eskimo, think that the Emil v. Spit is a good fight, there are many like me who think that flying the Emil well is a true challenge. For those people, I think the 110 keeps the matchup enjoyable.
And frankly, if you can't beat the 110 in a Spit, I don't understand why.
- oldman
I think your right OM. This will be the first BOB type setup where I'm flying Allied. I think the 110 belongs in this setup, I may wish I hadnt said it later.:D
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Originally posted by Oldman731
And frankly, if you can't beat the 110 in a Spit, I don't understand why.
- oldman
It's that old fishing truth... before you can fry him, you have to catch him.
Timidly...oops... I mean carefully flown, the 110 will rarely if ever be in range of the .303's on either Brit plane.
All it takes is a reasonably competent B&Z pilot with patience.
I guess I could have just said "What Eskimo said".
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if the german cannon rounds were properly modelled....but then again if my grandmother had wheels she'd be a bicycle. :aok
I'll just excuse myself from these nonsensical set ups. I'm having much more fun in the MA, thanks!
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can u disable the night? I do not think it helps the numbers..
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Night suxxors.
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Originally posted by Eagler
can u disable the night? I do not think it helps the numbers..
I thought I had!
Will try to figure it out today.
- oldman
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LOL, Eagler is 24/12 in the 109e.
The entire arena is 80/61 for the 109e.
Lump in the 110c and that's almost a quarter of the LW kills!
eskimo
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While I’m having a good time with it, the 110C is not dominating as I predicted. The 109e has 80% of the German fighter kills.
eskimo