Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: SirLoin on June 15, 2005, 09:17:13 PM
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This would be fun for those into hardcore realism.
Also would be fun(ny).
What you guys think?
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I agree 100%.
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LOL!
Would cause some fun I am sure:D
Think I would prefer to fly in the back of the pack!
Cheers,
RTR
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This is the best idea ever.
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Originally posted by Furious
This is the best idea ever.
:rofl
I can imagine easily the outcome :D
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Interesting idea, but I know at least one guy who'd abuse it...
Do it! BEST IDEA EVAR!!11!
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I like it! In the old days in AW, it was tradition to frag the CO now and then. I do miss that :)
Gunner
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I like the idea. Would be fun and make things more "realistic" in a sense.
Heh... I can think of a squad or two that would never get their planes off the ground if KS was turned off though :D
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What is "Kill-Shooter".. is that like friendly fire?
Sorry for the noob question.
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This idea is BK approved.
-- Todd/Leviathn
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Alky, kill-shooter is the game mechanic in which any of your rounds that strike a friendly aircraft are redirected to your plane's fuselage, causing you to take any damage that you would have otherwise inflicted on your countrymen. Basically, it's a wonderfully exciting way of prevented shameless teamkilling.
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Originally posted by Dead Man Flying
This idea is BK approved.
-- Todd/Leviathn
I always vote opposite anything the BK's approve:)
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Good Idea, maybe have it toggable in the options or something.
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Ohhh, very clever.
Silat's stragety(sic) is BK approved.
;)
ps: I still want to be able to shoot Leviathn when he tries to steal our kills (or so I can then steal his. whatever).
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Originally posted by hubsonfire
Alky, kill-shooter is the game mechanic in which any of your rounds that strike a friendly aircraft are redirected to your plane's fuselage,
Ahh.. well I think that's a good idea, although I can also see that giving a countryman a couple of pings to get his attention might be good too :lol
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Originally posted by hubsonfire
Alky, kill-shooter is the game mechanic in which any of your rounds that strike a friendly aircraft are redirected to your plane's fuselage, causing you to take any damage X 10 :lol that you would have otherwise inflicted on your countrymen. Basically, it's a wonderfully exciting way of prevented shameless teamkilling.
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Ive been in the bomber tail gun, firing at a con...then having a squaddie crawling up the cons 6. I've had to stop firing in fear of my tracers pinging him.
Not a bad idea.
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The damage isn't increased, but it is all focused on your fuselage, meaning that while you may have scattered a burst of MGs across a wing, you're gonna get all of those rounds in the butt.
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No KS in bombers LePaul. Oh and i'd never have a chance to kill anyone with my squad mates:rolleyes:
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Originally posted by hubsonfire
The damage isn't increased, but it is all focused on your fuselage, meaning that while you may have scattered a burst of MGs across a wing, you're gonna get all of those rounds in the butt.
Originally posted by hubsonfire
Alky, kill-shooter is the game mechanic in which any of your rounds that strike a friendly aircraft are redirected to your plane's fuselage, causing you to take any damage X 10 that you would have otherwise inflicted on your countrymen. Basically, it's a wonderfully exciting way of prevented shameless teamkilling.
Make up your mind, will ya? :D
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Went to the CT a week or so ago and my good ole buddy and wingman for the sortie ... Hub ... decided to see if KS was on. I have sneaky feeling he knew it was off.
I get a ... CHECK 6 ... tracers ... BOOM ... back in the tower for me ... much laughing on squad vox.
Needless to say ... payback is always a biatch.
Fracticide is encouraged in the BKs ... when available.
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Dedalot, quit editting my quotes, that's my job. :p
On the lighter side, my next CT sortie after the 'Slapshot Test' resulted in me landing 3 kills without ever spotting an enemy. :D
Woooo woooo!!! Get some! Get some!!
Er, wait, that was my uh, brother in law, yeah, that's it. Terribly sorry.
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Originally posted by hubsonfire
Dedalot, quit editting my quotes, that's my job. :p
On the lighter side, my next CT sortie after the 'Slapshot Test' resulted in me landing 3 kills without ever spotting an enemy. :D
Woooo woooo!!! Get some! Get some!!
Er, wait, that was my uh, brother in law, yeah, that's it. Terribly sorry.
Ohhh, I just read your sig :lol
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Originally posted by nirvana
No KS in bombers LePaul. Oh and i'd never have a chance to kill anyone with my squad mates:rolleyes:
Well yeehawww! I didnt know that. I'd always held my fire, worried Ill do myself in.
Spray away, I shall!
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Originally posted by Dead Man Flying
This idea is BK approved.
-- Todd/Leviathn
LOL only cause you've had years of practice :)
Dan/CorkyJr
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The damage isn't increased, but it is all focused on your fuselage
This used to be the case, but changed with AHII. It is now maped to the closest area of the hit.
HiTech
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Originally posted by hitech
This used to be the case, but changed with AHII. It is now maped to the closest area of the hit.
HiTech
The first hit? If you take 2 rounds 1 on left wing and the second on the right wing, where is the damaged focused?
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Originally posted by hitech
This used to be the case, but changed with AHII. It is now maped to the closest area of the hit.
HiTech
Oh, okay. I thought I had it correctly, but I can't even find the post that was in, so I guess it was old. I don't shoot greens, so I'm not much of an expert. What's the scenario with 2 engine vs single engine planes? If I shoot Moopheus's #2 eng on his b24 while I'm in my la7, do I get a wing hit or an engine hit in return? (assuming I actually hit only the engine)
However, if you were to remove killshooter for squaddies, we could negotiate a parking slot for this truckload of scotch I hijacked yesterday, and stop worrying about this silly KS stuff. :aok
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Originally posted by hubsonfire
The damage isn't increased, but it is all focused on your fuselage, meaning that while you may have scattered a burst of MGs across a wing, you're gonna get all of those rounds in the butt.
This was true in AH1. AH2 changed killshooter so that it maps to the appropriate part of your plane.
ack beaten by HT
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In AW, if you killed a second friendly in a day, you were PNG. Persona non grata......it meant you were done flying for that country for 24 hours.
I think we should have that back, frankly. I liked it.
Abuse was limited - but it was fun to frag a dweeb once for the heck of it.
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The main problem with PNG is the guy being jumped my multiple cons has no way of knowing if one of them is PNG. PNG wasn't a good way to remove a guy from the fight, which is something our current KS setup does extremely well. Also, a slip typing while taking off could easily net you 2 friendly kills, and you could easily wing up PNG that way, which would be unfair for inadvertent kills.
KS for everyone but me would suit me just fine.