Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Vudak on June 23, 2005, 07:19:03 AM
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Topic 1. Lately I've been reading a lot of complaints on country channel about center island, and how it is a huge drain on resources to win the war.
Topic 2. Also, on the big island map (a few hundred~ bases), I was disturbed to find that a country would actively try to capture the whole thing.
Some thoughts:
- On Topic 1 -
I personally don't think that the win the war types should complain about people having some dogfighting/tank war fun being a drain of resources. I say this because, at the risk of being called a Napolean, 95% of the missions these win the war types put together (I usually peruse them as they become available) are in fact a complete drain of resources themselves.
I just don't see how you could put together a mission that takes off at a 0k base with a friendly 5k base parrallel available, loads every fighter to the max with ordinance (meaning they'll take forever to climb just to 5k as is), and has cannon planes and Mustangs, but puts the Mustangs on deack duty, and see it as any less futile or draining an effort as a bunch of guys flying for a quick fight over the center island.
Furthermore, if the center island is taken, it is not very likely that the people previously having fun there all day are all of a sudden going to load up bombs and help the Win the War-i-Bores change the map.
I feel that the win the war types would be better off spending less time complaining that people are on center island or saying "center island will doom us again" and more time seriously reevaluate their tactics. It strikes me as silly, and somewhat, 15ish, that people who put together such ghastly missions, and base attacks that last up to hours, would dare to blame their problems on a few guys (usually less than 20, per country, including GV'ers) having their own kind of fun at center island.
- On Topic 2 -
In regards to the large pacific map... I do not understand why there is any need whatsoever for one country to completely subjugate the entire center island. There are well over one hundred bases on the map, and for the most part those flying around center island attack others who took off there. It is not normally used as a base for offensive action against other islands.
It just strikes me as, again, a bit 15ish, that people would go out of there way to capture the place.
Now, I understand much of the fun for the GVrs on that island is capturing each others vehicle bases. Now this is fine, but I'd ask that once the other side is down to their airbase, you try to simply contain them to that, as once it is gone, neither you, nor the plane guys, have a fun center island available anymore.
It would be nice if we thought about the next guy who logs on is all.
As far as missions or squads dedicated to capturing the entire center island, I'm sorry, but with well over 100 bases to choose from to take, that smacks of gross inconsideration for the fellows who just want a quick fight. It really is simply you ruining their fun out of spite, especially since a country doesn't need to be down to just one base to lose the war.
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Just a few thoughts that have been on my mind for awhile. I invite tar and feathers, but please, leave the matches at home :)
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Well said, couldn't agree more, with any of it.
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"center island... is a huge drain on resources.... " "I personally don't think that the win the war types should complain about people ..."
I agree but for different reasons. Those "resources" are paying customers playing in a fashion that suits them. Tough booty if some online "g3n3r4lismo" spews verbal diarhea telling all captive on vox or the country channel what he wants others to do.
To be blunt these g3n3raLz (in addition to the retards who cuss, curse, whine and fill vox/radio with blather) are the reason for my wanting the good ole text and vox perma-squelch.
It is my biggest fear for TOD in that these tardlings still be able to hold other players hostage and force them listen to them - or waste valuable online time by forcing us to resquelch the same people over and over everytime we log on?
While I'm looking forward to TOD if however I find cannot perma-squelch players then TOD has one strike against it already.
"win the war"
What war?
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spot on vudak and westy. oh and .squelch el jefe :D
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Agree with you Vudak but I don't think the kids in the sandbox will listen or care... :(
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That's all just part of the fun.
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Originally posted by Vudak
Topic 1. Lately I've been reading a lot of complaints on country channel about center island, and how it is a huge drain on resources to win the war.
Topic 2. Also, on the big island map (a few hundred~ bases), I was disturbed to find that a country would actively try to capture the whole thing.
Some thoughts:
- On Topic 1 -
I personally don't think that the win the war types should complain about people having some dogfighting/tank war fun being a drain of resources. I say this because, at the risk of being called a Napolean, 95% of the missions these win the war types put together (I usually peruse them as they become available) are in fact a complete drain of resources themselves.
I just don't see how you could put together a mission that takes off at a 0k base with a friendly 5k base parrallel available, loads every fighter to the max with ordinance (meaning they'll take forever to climb just to 5k as is), and has cannon planes and Mustangs, but puts the Mustangs on deack duty, and see it as any less futile or draining an effort as a bunch of guys flying for a quick fight over the center island.
Furthermore, if the center island is taken, it is not very likely that the people previously having fun there all day are all of a sudden going to load up bombs and help the Win the War-i-Bores change the map.
I feel that the win the war types would be better off spending less time complaining that people are on center island or saying "center island will doom us again" and more time seriously reevaluate their tactics. It strikes me as silly, and somewhat, 15ish, that people who put together such ghastly missions, and base attacks that last up to hours, would dare to blame their problems on a few guys (usually less than 20, per country, including GV'ers) having their own kind of fun at center island.
IN RESPONSE TO SUBJECT 1). I have witnessed the going's on on TT furball Island and yes it can be great fun. However, 95% of what actually goes on is spawn camping and trying to dodge the endless suicider low alt bombers. The other 5% usually are "Proactive", in that, they actually try to take something.
When TT is lost the side thats kicked off generally goes on to win reset or take the greater majority of bases. That tells me one thing. That infact it is a drain on man power. 20 guys u say! I think you better have another look and count the air guys. If GVing is your hit there is plenty of action off TT. If you don't want to win or take bases thats your so called $15 but there is a greater majority of the so called $15 wanting to win.
As for ballsed up mission planers. Dude! use your common. Plenty kids in here making mission and getting it totally wrong. If the name (mission planer) isn't well known it's prolly a newbie or a kid. If the plane set don't look right....Dude I wouldn't touch it with your's.
Oh and guys kicked off TT don't grab hvy's they grab Gv's on the whole. There is a world of Gv action off TT as you well know from other maps / terrains.
My personal thoughts are, as if you hadn't guessed, is to actively discourage any kind of back up on furball Island. There are always guys that'll never leave or will actually load up hvy to get back on TT but I would rather give up TT in the first hour than be reset. I would only ever help take bases on TT if leads to us resetting. Aces Low... you can keep it!
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Originally posted by LYNX
If you don't want to win or take bases thats your so called $15 but there is a greater majority of the so called $15 wanting to win.
Ooooh ooooh! We can WIN! What do we get if we win?
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on a side note,....
on maps like ndisles, new players who log in automatically start there, and some just up the first base they can.
for newbie players who don't know what is going on, they might think they are contributing.
one could say, complaints about the center isle are directed at newer players who want to help "win" just dont know how or know any better.
just an alternate view i'd bet many never thought of
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Originally posted by LYNX
IN RESPONSE TO SUBJECT 1). I have witnessed the going's on on TT furball Island and yes it can be great fun. However, 95% of what actually goes on is spawn camping and trying to dodge the endless suicider low alt bombers. The other 5% usually are "Proactive", in that, they actually try to take something.
Just yesterday I was flying over and saw a huge GV battle amidst the ruins of a VH. I can't really comment too much on the spawn camping, etc. as I'm next to never in a GV, I'm just looking out for them to have a place to have fun.
When TT is lost the side thats kicked off generally goes on to win reset or take the greater majority of bases. That tells me one thing. That infact it is a drain on man power. 20 guys u say! I think you better have another look and count the air guys. If GVing is your hit there is plenty of action off TT. If you don't want to win or take bases thats your so called $15 but there is a greater majority of the so called $15 wanting to win.
Are you trying to say that because a greater majority pay $15 to win the war, anyone in the minority who does not is out of luck?
As for ballsed up mission planers. Dude! use your common. Plenty kids in here making mission and getting it totally wrong. If the name (mission planer) isn't well known it's prolly a newbie or a kid. If the plane set don't look right....Dude I wouldn't touch it with your's.
I wish this could all be attributed to little kids, but, respectfully, I have not seen an innovative, imaginative, or even at least well thought-out mission on the Knights side in a Long time (only speaking of missions with base-capturing in mind here).
Oh and guys kicked off TT don't grab hvy's they grab Gv's on the whole. There is a world of Gv action off TT as you well know from other maps / terrains.
On European-ish terrains, you have a point. However, on the Pacific-themed ones, this is incorrect. On such maps center island is really the only place for all three countries to slog it out on the ground.
My personal thoughts are, as if you hadn't guessed, is to actively discourage any kind of back up on furball Island.
Ie, discourage someone else's idea of fun because you see it as being harmful to your goal of winning the war.
You have stated that the "change the map" types are the greater majority. What I am saying is that if this is so, you all should be able to win your war without needlessly ruining isolated fun for others that can hold their breath for Wednesday.
I'm not trying to come off as bashing win the war guys... Everyone is entitled to have fun in their own way, it's like freedom of speech... But, on the big pacific map, going out of the way to take center island with over a hundred other perfectly takeable bases seems an awful lot like screaming "fire!" in a theatre.
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Someone really needs to number the basic threads. You know, like that standard office joke where someone says "#15" and everyone laughs and says "yeah, that a good one". This thread would be one of them I'm sure.
Until there is an unporkable (hangers won't drop), uncapturable (no map room for capture), set of bases with no offensive potential (no troops) stuck in an out of the way corner of the world. People will grab bases at furball island killing the potential for the person looking for the fifteen minute "quick fix" they need.
BTW... love this signature line Edbert. Started laughing out loud again seeing the dialog in print
:lol
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Originally posted by JB73
on a side note,....
on maps like ndisles, new players who log in automatically start there, and some just up the first base they can.
for newbie players who don't know what is going on, they might think they are contributing.
one could say, complaints about the center isle are directed at newer players who want to help "win" just dont know how or know any better.
just an alternate view i'd bet many never thought of
True, 73, good point... But what harm can a newbie or two do anyway :) the sky's full of em and it takes hours for 'em to capture a base :D
What irks me are the guys who say "center island will doom us again" which is something I specifically saw last night. My point is simply that the presence of some furballers/gvrs/ground-attack a/c on center island won't lose or prolong the war nearly as bad as a slew of poorly planned/executed missions or raids.
Sort of like the guys on Trinity slapping away at all the lowland bases while the other side has that one 5k fortress intact... I'm a furball guy and even I know that doesn't make sense.
There are a couple good mission planners out there, I just haven't seen them for awhile.
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I would rather give up TT in the first hour than be reset
OH ... THE HORROR !!!
Last time I was on and was actually reset ... I didn't sleep right for 3 days.
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VUDAK !!!! ... how dare you imply that anyone should be doing anything else but try to win the war ... you are just one crazy dude.
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Vudak, when you hear that just repeat after me: I don't care about your wittle hoard war.
Then switch sides to the team with the least number of bases and land 50 total kills in a 163 and have a blast.
I absolutely love how all the little napoleons will start yelling at each other when they are 2 bases away from winning. I would give them all 75 perks just to shut up if I could.
Until we get folks to start switching to the teams getting slaughtered more often than those switching to the teams with the advantages, the gameplay in here will continue to suffer :aok
You guys get it though... j00 r0x0rs in my book :D
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[/B][/QUOTE] My personal thoughts are, as if you hadn't guessed, is to actively discourage any kind of back up on furball Island. My personal thoughts are, as if you hadn't guessed, is to actively discourage any kind of back up on furball Island.
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Ie, discourage someone else's idea of fun because you see it as being harmful to your goal of winning the war.
You have stated that the "change the map" types are the greater majority. What I am saying is that if this is so, you all should be able to win your war without needlessly ruining isolated fun for others that can hold their breath for Wednesday.
I'm not trying to come off as bashing win the war guys... Everyone is entitled to have fun in their own way, it's like freedom of speech... But, on the big pacific map, going out of the way to take center island with over a hundred other perfectly takeable bases seems an awful lot like screaming "fire!" in a theatre.
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I seek not to ruin your fun but ther's not a hope in hell I'll come and get you outta sticky situation. I mean this not as a personal assult on you. After all I fly Bishop. In Bish land every now and then a shreek goes up in green. " SAVE 234" or whatever the number is. They deliberatly leave of the "V" distinguishing it as a TT base. Sneaky like guilt if you ask me.
Now why would I take my much needed energies away from my type of "fun" to back up your type of "fun". Playing strategically is my thing and TT is counter productive to that.
As to 1 side trying to capture TT perhaps they were trying to take it so as their man power was no longer waisted.... a theory at least but more probable opportunistic. The roll started etc...
JB73 had a valid comment and quite frankly, in my oppinion, the newbies should stay on furball Island. They'll only blow the bloody barracks anyways lol.
And as for SLAPSHOT comments. Go pull ya trigger mate:p
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gotta ... WTF is "TT"????
forget it i figured it out while havign a smoke....
Tank Town right?
lol im dumb
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Originally posted by LYNX
My personal thoughts are, as if you hadn't guessed, is to actively discourage any kind of back up on furball Island. My personal thoughts are, as if you hadn't guessed, is to actively discourage any kind of back up on furball Island.
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Ie, discourage someone else's idea of fun because you see it as being harmful to your goal of winning the war.
You have stated that the "change the map" types are the greater majority. What I am saying is that if this is so, you all should be able to win your war without needlessly ruining isolated fun for others that can hold their breath for Wednesday.
I'm not trying to come off as bashing win the war guys... Everyone is entitled to have fun in their own way, it's like freedom of speech... But, on the big pacific map, going out of the way to take center island with over a hundred other perfectly takeable bases seems an awful lot like screaming "fire!" in a theatre.
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I seek not to ruin your fun but ther's not a hope in hell I'll come and get you outta sticky situation. I mean this not as a personal assult on you. After all I fly Bishop. In Bish land every now and then a shreek goes up in green. " SAVE 234" or whatever the number is. They deliberatly leave of the "V" distinguishing it as a TT base. Sneaky like guilt if you ask me.
Now why would I take my much needed energies away from my type of "fun" to back up your type of "fun". Playing strategically is my thing and TT is counter productive to that.
As to 1 side trying to capture TT perhaps they were trying to take it so as their man power was no longer waisted.... a theory at least but more probable opportunistic. The roll started etc...
JB73 had a valid comment and quite frankly, in my oppinion, the newbies should stay on furball Island. They'll only blow the bloody barracks anyways lol.
And as for SLAPSHOT comments. Go pull ya trigger mate:p [/B][/QUOTE]
I'm just trying to picture a strat weenie "rescuing" a furballer.
This concept is just too odd to wrap my mind around.
One other thing I'd like to bring up is that by actually engaging
real human enemies, the tank town folks are indeed helping you
to win your war of world domination.
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Originally posted by JB73
gotta ... WTF is "TT"????
forget it i figured it out while havign a smoke....
Tank Town right?
lol im dumb
Boy ... are you dumb ... It's a car made by Audi ... geeeesh ... even I know that ... :p
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Originally posted by Vudak
Topic 1....
Topic 2....
Sounds good to me. I agree
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[QUOTE
I'm just trying to picture a strat weenie "rescuing" a furballer.
This concept is just too odd to wrap my mind around.
One other thing I'd like to bring up is that by actually engaging
real human enemies, the tank town folks are indeed helping you
to win your war of world domination. [/B][/QUOTE]
Umm not to tricky to explain. For example.... 5 Bish 5 knight and 5 Rooks stuck in their island knocking 10 bells outta each other. Then all of a sudden 5 Bish are removed. Leaves 5 Knights, 5 Rooks knocking 10 bells outta each other. Meanwhile 5 Bish join up with 25 other Bish for the world dimination thing.
Pull that trigger baby.... you'll work it out in the end
:rofl
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Lol,,,,Its funny when all the "Im too hip to drop a building" guys show up on these threads too
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Playing strategically is my thing and TT is counter productive to that.
Try to think of it this way ...
My experiences at Furball Island/Tank Town is that, for the most part, an equal amount of participants from all 3 sides are waging air and land battles. Sooooo ... if all things are pretty much equal, in manpower, participating in this area ... then it's no real sweat off anybodies arse ... everthing on the island is nullified ... EQUALLY.
It's the "Win the Fargin' War" freaks that froth at the mouth thinking that if those 20, 30, or 40 people, who are having a BLAST, at Furball Island/Tank Town, were to join their cause (operative words here - THEIR CAUSE) then they could win the silly war and get those precious 25 perks/category and be able to sound off on CH 200 at how l33t the are and what a bunch of fumbling idiots the other 2 countries are, for not WINNING THE WAR.
I could care less what you or anybody thinks is productive or counter-productive ... I am here to appease myself first and if so inclined, I just may chip in once and awhile (for a change) and help the "almighty cause".
The point in this whole thread ... and is still lost in translation ... is ... you have OVER 100 bases to take, bomb, pork, horde ... why mess with Furball Island/Tank Town ? If the only reason is because YOU (not you personally, but collectively) think that WE are wasting resources and NEED to be FORCED into your gameplay ... it's pitifull and wrong.
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Originally posted by Cooley
Lol,,,,Its funny when all the "Im too hip to drop a building" guys show up on these threads too
:rolleyes:
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Cooley? I want you to try something. Can you put your finger on the dot in the brackets below?
[ . ]
Ok!
Fingering that dot above demonstrates the amount of "skill" needed to knock down a "shed" in the MA. The dot doesn't move nor fight back either.
Believe me. It has nothing to do with being "too hip" or not.
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why would someone want to stop enjoying themselves AND EARNING well over the 25 perks you get for winning the war, not that most of them actually use it...to spend 2 or 3 hours flying around shooting at stationary targets for a essentially useless, rediculously small, "reward"
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Furball island needs to have an early war planeset again.
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LOL 73, thank you for telling me what it stood for, I've been trying to figure it out for hours now :lol
As for the GV theory LYNX, that only works if 5 guys on one side are actually engaging 5 on the other. But then again, its not like we have 25 guys at any given time spawn camping and fighting over the one lone M8 that will continue to up in the hopes of eventual triumph.
Cooley... what did those buildings ever do to me? Bombs just slow ya down anyway. If you want to blow up those poor defenceless buildings, you go right ahead, I rather enjoy the challenge of taking someone down air to air.
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;)
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You guys should go easy on cooley and lynx. they proved your points very well.
Vudak, this is NO way restricted to just the knits. It happens everywhere, all the time. The icons are different; the people are not. I used to be a virtual realtor too, running around stealing undefended bases and harassing strat targets and porking barracks and ord. Now, I do that only if it is required to preserve whatever kind of fight we have going. The only wasted resources are normally the text comms, filled with crap about 'wHinning the war'. If you want to win the war, great. go take the undefended bases and let those of us who wish to actually fight do so.
While you may tell yourself you're doing us a favor by preventing any sort of fight, you may well find we've switched sides to relentlessly hunt you down. There are more than enough bases to milkrun, go find one. If you wish to ruin the furball, awesome. We love big slow heavy planes that can't fight back.
ps: there are instructions on how to quote so that it's easy to discern where the quote ends and your addition starts. next time you're loaded to the gills with ordnance to help in the war effort, tab out and read them. some of these posts are incredibly hard to read due to the slapshod quoting. just an FYI.
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LYNX,
What makes you think that if I, or others like me, didn't fly in the area where the most air-to-air was happening we would suddenly find it fun to zerg buildings with you?
Has it occured to you that sans Furball island and places like it we would just log off, or maybe even cancel our subscriptions?
Your 5 furbaling Bish wouldn't go an join your 20 building battlers, they'd log off. That leaves you with 5 less people in total and no gain in your "elite building battler" force.
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Hmm, some people simply miss the point. The MA is there for people to do what they want to do. If you want structured, "win the war" type stuff...try scenerios. That is what they are for.
Pissin & moanin about other players not helping you accomplish YOUR goals is simply silly.
Generally speaking, the only time I care about "the War" is when it impacts my game play. Guess what, that is the way the MA is designed. :)
As for TT, it serves its purpose (and does it fairly well). It gives GVers a chance to go toe to toe with other GVers, without tons of planes harassing them.
In the end, play the game...have fun...BUT, don't give grief to other people doing the same, just because their idea of fun isn't the same as yours . :)
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i dont log on to win a war.. don't have time... also i agree 90% of missions are doomed from the start...i do take part in missions occationally
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Originally posted by Karnak
LYNX,
What makes you think that if I, or others like me, didn't fly in the area where the most air-to-air was happening we would suddenly find it fun to zerg buildings with you?
Has it occured to you that sans Furball island and places like it we would just log off, or maybe even cancel our subscriptions?
Your 5 furbaling Bish wouldn't go an join your 20 building battlers, they'd log off. That leaves you with 5 less people in total and no gain in your "elite building battler" force.
I think this says it best. I'm not going to join in the war winning if my furball disappears. I'm gonna search around till I find a new one or log.
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Three bases, each unattainable, invincible FH's, GV spawns to center, VH's indestrucable, ord disabled, all bases withing 3/4 sector, and have at it! :aok ..........Wait! What was this post about? :eek:
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For me, dont know how others feel, but I dont like the whole idea of people taking bases to ruin fights. Especially the center island=major furballs with other countries. There really isnt any point in winning the "war" because if you fly a vehicale or plane a lot 25 perks isnt going to affect you much. It just ruins other people's fun.
As said by Vudak, I read people complain alot to get people help to capture bases. If you want to capture a base, do it with people that want to help, dont complain on country channel because people dont want to capture bases or they are doing other things. I would rather go to a furball and actually have fun then going to undefended bases to capture just to narrow the fields down to near their hq. Which would likely end up resetting the map and some of us would have to find fights all over again.
As said above, I would like to see center island impossible to be taken over by one country or able to pork the fields because some of actually find it fun to have fights and utterly boring to attack undefended fields.
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That is exactly what I do... sometimes, I think we furballers should be a little more proactive and announce on 200 when a buff formation is coming in to kill the opposing teams FH or a Gooney is coming in to capture the field.
Can you IMAGINE the complaints about us? It would be so enjoyable, as those 'Arm-Chair Generals' are the most vocal of the community.
Originally posted by SuperDud
I'm not going to join in the war winning if my furball disappears. I'm gonna search around till I find a new one or log.
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Originally posted by JB73
gotta ... WTF is "TT"????
forget it i figured it out while havign a smoke....
Tank Town right?
lol im dumb
heheh :aok
Have three cartons of smokes and then tell me you understand what the heck GreenCloud is talking about! :rofl
http://www.hitechcreations.com/forums/showthread.php?threadid=153019&referrerid=7566
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Originally posted by Delirium
That is exactly what I do... sometimes, I think we furballers should be a little more proactive and announce on 200 when a buff formation is coming in to kill the opposing teams FH or a Gooney is coming in to capture the field.
Can you IMAGINE the complaints about us? It would be so enjoyable, as those 'Arm-Chair Generals' are the most vocal of the community.
That would be funny as hell and we should just to keep our fun going with the furballs, because everytime a good furball starts, people go around with their buffs at 15k and kills fhs.
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Well that sucks! I was hoping that he messed up typing the "TT" and ment to type "TA" . :p I would take "TA" over "TT" anytime! Oh yah!!!!! hehe!
Only time i see a reason to win the war is when there is a map that I dont like. :p the good ol days of just wanting to "put down the other country" by winning the war is no longer in our system "heart"... 25 Perks for the win are not gunna draw the crowds, unless maybe it is raised to like 100, even 200 perks per catagory. Then maybe you could be spendy with them.
People may feel the need to help the cause if there was a "BiG PrizE" to aquire
Then the country jumping may increase when a win is likely. Maybe it would'nt, not everybody has "winning the war" on there mind. Some there to just fly...
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Originally posted by SlapShot
Playing strategically is my thing and TT is counter productive to that.
Try to think of it this way ...
My experiences at Furball Island/Tank Town is that, for the most part, an equal amount of participants from all 3 sides are waging air and land battles. Sooooo ... if all things are pretty much equal, in manpower, participating in this area ... then it's no real sweat off anybodies arse ... everthing on the island is nullified ... EQUALLY.
It's the "Win the Fargin' War" freaks that froth at the mouth thinking that if those 20, 30, or 40 people, who are having a BLAST, at Furball Island/Tank Town, were to join their cause (operative words here - THEIR CAUSE) then they could win the silly war and get those precious 25 perks/category and be able to sound off on CH 200 at how l33t the are and what a bunch of fumbling idiots the other 2 countries are, for not WINNING THE WAR.
I could care less what you or anybody thinks is productive or counter-productive ... I am here to appease myself first and if so inclined, I just may chip in once and awhile (for a change) and help the "almighty cause".
The point in this whole thread ... and is still lost in translation ... is ... you have OVER 100 bases to take, bomb, pork, horde ... why mess with Furball Island/Tank Town ? If the only reason is because YOU (not you personally, but collectively) think that WE are wasting resources and NEED to be FORCED into your gameplay ... it's pitifull and wrong.
OK. I gotta spell this out but first read my original reply at the top. Tank TOWN (TT..lol) is somthing counter productive to my style of game play. What I said was I do not help TT when it's in trouble. It's counter productive and i wouldn't condone folk helping save a TT base if those players are taken out of the "World domination" game set. In other words TT sort your own worries.
As for taking TT the only reason I ( thats me) would get involved with taking air bases or V bases is to secure the bloody reset. Any side attempting to take TT with "Strat player" is asking to loose alot of bases doing so.
I said earlyer I'll say it again. It seems to me the side kicked off TT usually resets or ends up with more bases discounting the theory that folk just Log. They don't log on a terrain that don't have TT so why would they, as a majority, do so because they got turffed out of TT.
You are right when it's us "world domination" types that ***** and moan....so don't invoke it by asking for help. Your worries your woe's.. deal it! However, when the side is getting it's arse handed to it then we ***** and moan again. Unjustly in for mind and prolly so.
We do however agree on one thing and thats to have fun while your there. We just have different ways of dealing the fun out.
And as for the perky reset point. I personally couldn't give a hoot. I'll earn that or a good share of them in a day.
Channel 200 boasting or even using 200 is for the folk that like to talk bollox what would you expext from anyone tuned to it. " oh well done chaps. you really beat us bad...good show. Great flying tacticle skills". Their gonna talk bollox...period
Needless to say I am a blessed saint and don't tune...well hardly ever. I do use TT at times but it's a stop gap.
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Originally posted by Mugzeee
heheh :aok
Have three cartons of smokes and then tell me you understand what the heck GreenCloud is talking about! :rofl
http://www.hitechcreations.com/forums/showthread.php?threadid=153019&referrerid=7566
what is even scarier is i'd say 90% of the time i understand what he is trying to say, though worded poorly LMAO
what's the most scary about all this is when i am not at the PC and relaxing, i am thinking about threads, and what is being said LMFAO
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Originally posted by Westy
Cooley? I want you to try something. Can you put your finger on the dot in the brackets below?
[ . ]
Ok!
Fingering that dot above demonstrates the amount of "skill" needed to knock down a "shed" in the MA. The dot doesn't move nor fight back either.
Believe me. It has nothing to do with being "too hip" or not.
I am not answereing for Cooley. He's capable of doing so himself. I'll chip in on my own behalf. You are correct with finger on dot theory but let us assume you know what "strat targets" on a field are. Now lets assume the nearist enemy field is about to take yours. Now let's assume there are JUST 5 cons protecting that enemy field. Now lets assume the ack is fully up. Now lets asume you have every intention of RTB after completing your mission. We'll assume it's a small field.
You still want to have a go at putting your finger on the dot? Matey load up a p47 / p51 / 110/ p38/ A20. Take what ever you please but go with enough "Ords" to take out dar barracks and 2 ammo bunkers in 2 passes. Believe me a third pass is doom. Come back here and tell me you landed ok.
You are assuming us strat guys are only interested in going uninhabited bases to blow "wendy's or Jack in the box" away in town. You are assuming "we" have little interest in dog fighting. You assume to much and ackowledge little. Yes, an undefended base is a prize...you capture it complete and can advance. We love a good fight inbetween the land grabbing. We like landing kills. We also like to stop the enemy ADVANCE by porking the ****e outta their bases.
Assume away all u like but i'll put money on cooley being a good dogfighter. I'll put money on cooley completing a pork mission. I like think I can do the same.
When folk talk of furballing I have visions of endless "click,fly, die" types squabbling around on the deck. getting 2 or 3 kills before, inturn, they die. I don't think of ACM or SA. Just endless uppers and downers. Dog fighting and landing kills should have another name. I think we are cherry pickers. So, are you a cherry picker or a 200 ft furballer? Which would you think best re-enacts the WW11 scenerio or is it all just a arcade game?
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I've been showing a coworker this game lately...and we fought on the center island all evening. Had a good time. Even more so after turning off channel 200 and ignoring the country channel that seemed to continue to bark orders for what we *should* be doing.
Who stinkin cares? Go have a good time.
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Originally posted by LePaul
I've been showing a coworker this game lately...and we fought on the center island all evening. Had a good time. Even more so after turning off channel 200 and ignoring the country channel that seemed to continue to bark orders for what we *should* be doing.
Who stinkin cares? Go have a good time.
Well lets screw it all and have 3 seperate Islands with 3 untakable bases...verious ALT for beginer, novice and vet. Have those Islands 10 miles apart because who can be arsed to ride 11 miles. Lets kick out all the bombers and all the jabo planes. Lets have a dot .re-arm in flight flight option. Oh screw it lets just have unlimited ammo / fuel. LET call it Furballamania High or Low if GV-ing is your hit.
Hold on I'm going off deep end style. Why not have a 4 whole different arena for Gv-ers, furballers, dog fighters and strat guys.
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Originally posted by LYNX
Well lets screw it all and have 3 seperate Islands with 3 untakable bases...verious ALT for beginer, novice and vet. Have those Islands 10 miles apart because who can be arsed to ride 11 miles. Lets kick out all the bombers and all the jabo planes. Lets have a dot .re-arm in flight flight option. Oh screw it lets just have unlimited ammo / fuel. LET call it Furballamania High or Low if GV-ing is your hit.
Hold on I'm going off deep end style. Why not have a 4 whole different arena for Gv-ers, furballers, dog fighters and strat guys.
No need, it was fine as it was/is. But thanks for the suggestion.
Or on the other extreme, let's have it so you don't get to take off unless you have ord. Make it so no aircraft carry ammo, just bombs/rockets. If you somehow shoot down an enemy aircraft or miss your toolshed you are penalized by system proclaiming you aren't helping win the never ending war. LET call it Arm Chair G3n3RalZ united:aok
OR we could all just do what we want WOOOO WOOOOOOOOOOO
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I think you guys on both sides are making this too complicated...
Everyone plays the game to have fun.
Furball if you want.
GV if you want.
Buff if you want.
Become a general if you want.
Practise real estate if you want.
All of those things are attractive to someone somewhere. All of them can coexist in the MA, the current map has how many fields?
What gets me is how there seems to be the inevitable pasttern of a nice fight developing which only lasts for 5-15 minutes before somebody sees all of us having fun (or wasting war-winning resources I guess would be their POV) and shows up at 15K with a stream of B24s to close down the fight. This action disperses the furballers who then have to seek another venue but seldom results in a base capture because it is being done my BOTH sides.
Now I know some will say that the buff pile-its are only bombing active fields becasue they want to be shot at too, but if that were the case why do the first waves awlways seem to show up at 15-20K over a 1-5K furball of slower AC?
All we are trying to say is that if you want to go bomb some buildings fine, there are hundreds of bases/strats where you can have your fun without spoiling ours.
-
Last night in tank town was blast. A very big
to everyone who was there; here's to hoping we can get the rest of the MA to chill with their base-taking next time!
:aok
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Originally posted by Edbert
Ooooh ooooh! We can WIN! What do we get if we win?
glory :)
-
Bah.
Im not on any side,,,,,,I like to use ACM and dogfight as much as anyone
I do feel there is skill involved in ground attack,
and do enjoy the strategic aspect of the"war" also
My comment was a friendly jab at the many on these BB's
that pounce on any thread regarding strat, toolsheds, etc. ;)
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:rofl this arguement is senseless since this is a "virtual war" and nobody is bleeding or dying, both sides have some merit in the point they're trying to prove BUT as long as you pay HiTech your $15 dollars a month the war will be there again tomorrow :D
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Originally posted by Edbert
I think you guys on both sides are making this too complicated...
Everyone plays the game to have fun.
Furball if you want.
GV if you want.
Buff if you want.
Become a general if you want.
Practise real estate if you want.
All of those things are attractive to someone somewhere. All of them can coexist in the MA, the current map has how many fields?
What gets me is how there seems to be the inevitable pasttern of a nice fight developing which only lasts for 5-15 minutes before somebody sees all of us having fun (or wasting war-winning resources I guess would be their POV) and shows up at 15K with a stream of B24s to close down the fight. This action disperses the furballers who then have to seek another venue but seldom results in a base capture because it is being done my BOTH sides.
Now I know some will say that the buff pile-its are only bombing active fields becasue they want to be shot at too, but if that were the case why do the first waves awlways seem to show up at 15-20K over a 1-5K furball of slower AC?
All we are trying to say is that if you want to go bomb some buildings fine, there are hundreds of bases/strats where you can have your fun without spoiling ours.
Yes it's all about fun. Yes it's got everything for every style of game play.
The double edged sword syndrome is thus. A group of strat guy's go to a field to capture it. Furball guy's in tower see's dot's (under dar) headed to a field. Desides to tagg along (usually over dar). The cons see's the dar bar and up's. See's a real threat as guys pop up and calls for help. Thus the furball starts afresh. Now you furball guys are really getting your rocks off when the "Pre arranged" bombers arrive to close Hangers. Cons have had 5 to 15 min warning. Cons start "porking" all local barracks. Meanwhile the Goon is being hunted by every con and his newborn newb....Thus no capture.
It works both ways. Some strat guys see the commosion on dar and see an opportunity to take the field. Some Fur guys see the commosion on dar and see an opportunity to err pull their trigger.
Next time you see dots on dar without showing a dar bar ( the green thingy top left of the sector ) have a thought. Like wise I would advise any strat to check what the heck is going on. If you turn up hvy to take it and it's just a furball u my friend are waisting your energies/time. Strat guys take the opportunity to take another field while the cons are tied up.
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" let us assume you know what "strat targets" on a field are."
Sorry. I read your post to there and felt you were heading for left field on this.
Your assumptions are plain wrong. I do not know what the strat targets are and (cover your ears) I could_not_care_less. Well, unless a building battler goes and ruins the gameplay for those who are online for fighting against each other. What would be the point to knowing anything about "strat" in the MA when I only pay-to-play in order to interact AGAINST other HUMANS in simulated "arial" combat?
Strat targets aka sheds aka outhouses don't move nor fight back. There is no war and futhermore there is no point to "land grab." Other than to provide "fun" for those of lower ability and skill IMO. For the attention deficit type who skreech on the country channel that players in his/her county are stupid and should be helping to win the war. The type who finally manage to "conquer" colored squares of pixels then go on channel 2 with a special olympics spazzfest textually master baiting each other for such a "good show.".
To quote someone from many moons ago MA landgrab is a big hamster wheeel, "eEEEeee ... eeEEeeee ...."
You enjoy it? Knock yourself out. Doesn't phase me much. That is until I have to read or hear players suffering from tourettes freak out because they are losing their self made "war."
And since I cannot perma-squelch these Napoleons I end up hostage to this shrill drivel aimed against others, such as myself, who are "wasting" our time dogfighting and generally having a good time "fighting" against people.
er, well I used to. I found unsubbing worked well as a perma-squelch.
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I only pay-to-play in order to interact AGAINST other HUMANS in simulated "arial" combat?
LOL first time I read that I thought it said "anal" instead of "arial"
:lol :lol
I was wondering why you were engaging in anal combat with other humans. LOL
I don't have anything else to contribute but that =P
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Originally posted by Howitzer
LOL first time I read that I thought it said "anal" instead of "arial"
CHECK SIX!!!!
-- Todd/Leviathn
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lol at that one Howitzer! :)
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Originally posted by Westy
[B. . . . . . . [/B]
:lol Westy. But we do help in the land grab and tool shed fighting. They are just too stupid to understand that we do.
A couple of weeks ago one of this generals landed a goon by a town and went on on vox crying for someone to hit the two last buildings. Well there were two friendlies in the air, me and some other guy at the time and had a combo of lalas and NIKS on our tails. We headed over the water and away for the town. You had to be there and listen to that guy crying about how we dont care about teh war and only care about our fighter score and on and on and on. Finaly someone showed up, killed the buildings and the base was taken.
Had we gone over the town as the idiot was asking as to, what do you think the bad guys would do? Chace me or the goon on the grownd?:lol
So, they could not batle their buildings without us keeping the fighters busy but they dont get it. Oh, general went on vox aftrwards thanking the squad that killed the two buildings and for not being mindles furbalers like us. LOL< what furbal, all we were doing was taking the fighters away from him :rolleyes:
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Originally posted by dedalos
Oh, general went on vox aftrwards thanking the squad that killed the two buildings and for not being mindles furbalers like us. LOL< what furbal, all we were doing was taking the fighters away from him :rolleyes:
Well, obviously, if you ever have the chance again you now know what to do.
:p
Oh, how the thought of the wailing that would ensue warms the cockles of my heart.
:D
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Originally posted by WarRaidr
this arguement is senseless
You can't tell me you EVER seen a senseless argument on this BBS!
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You don't need to stop the furballers fun to win the war. You just need a strategic plane and the talent to implement it. TT/Furball Island has no strategic value so why would you care? those resources don't care about your war, they are not and never will be YOUR resources.
Just what the motivation of some of these bomber pilots is, is beyond me. Last night a good fight at A5. Then 8 formations of B24s, 8, all the 15+K. Flatten the town, kill the CV, not a bomb dropped on the town, no attempt that I could see to take the base.
It looks like jealous spit to me, Maybe it isn't, but that what it looks like.
The only reason worth winning the reset is to get rid of a chitty map. Otherwise it's pointless.
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Originally posted by Clifra Jones
Last night a good fight at A5. Then 8 formations of B24s, 8, all the 15+K.
At least it wasn't on the deck
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Originally posted by Karnak
Well, obviously, if you ever have the chance again you now know what to do.
:p
Oh, how the thought of the wailing that would ensue warms the cockles of my heart.
:D
:lol I turned around so the fighters could fi . . . err to help but by that time the base was taken.
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the whole game is dweeby. period. throw your pride out the window and go kill more of them than they kill you.Ya hoin gangtards. :)
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Originally posted by Westy
" let us assume you know what "strat targets" on a field are."
Sorry. I read your post to there and felt you were heading for left field on this.
Your assumptions are plain wrong. I do not know what the strat targets are and (cover your ears) I could_not_care_less. Well, unless a building battler goes and ruins the gameplay for those who are online for fighting against each other. What would be the point to knowing anything about "strat" in the MA when I only pay-to-play in order to interact AGAINST other HUMANS in simulated "arial" combat?
Strat targets aka sheds aka outhouses don't move nor fight back. There is no war and futhermore there is no point to "land grab." Other than to provide "fun" for those of lower ability and skill IMO. For the attention deficit type who skreech on the country channel that players in his/her county are stupid and should be helping to win the war. The type who finally manage to "conquer" colored squares of pixels then go on channel 2 with a special olympics spazzfest textually master baiting each other for such a "good show.".
To quote someone from many moons ago MA landgrab is a big hamster wheeel, "eEEEeee ... eeEEeeee ...."
You enjoy it? Knock yourself out. Doesn't phase me much. That is until I have to read or hear players suffering from tourettes freak out because they are losing their self made "war."
And since I cannot perma-squelch these Napoleons I end up hostage to this shrill drivel aimed against others, such as myself, who are "wasting" our time dogfighting and generally having a good time "fighting" against people.
er, well I used to. I found unsubbing worked well as a perma-squelch.
Taking your last line first. You no longer play wtf is that about? You haven't even played AH 2 because channel 2 went out with AH 1.
You're a stupid moronic D-head. Get the hell outter here. Go yahoo hoo kiddie screams. You'll fit right in. Oh man I wish you would subscrib again I'de show you Human on human. Your arse would'nt stay in the air 2 freakin min.....
As for anyone following this thread (after you stop busting your sides apart) I pointed out that "porking" was a little harder than putting a finger on a dot. As this commentator said it was. The non player has the "wisdom" to say he don't care. CAUSE HE DON'T freakin care. He don't even pay to play. Prolly a freak in H to H 8 man free arena's :rofl As for guys who want to take the piss outta Strat guys and vis versa, all well and good. But comments from the "unsubs"..give me a freakin brake.
:rolleyes:
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Sod it. I've really taken offence to the "unsub guy".
Westy... I'm really thinking you are a "H to H" freak. Post here when your on next I'll come in H to H so you can show me a trick or to..... I'm GMT so state your time and place.
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The more things change, the more they stay the same.
I'm *sure* I read (and probably participated) in this exact same thread last time I read these boards.
LMAO! : )
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Westy was around since before v1.03....I think his voice has a little merit. Not saying all vets know what they're talking about, but what was true back then still holds true for many players.
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Originally posted by RightF00T
Westy was around since before v1.03....I think his voice has a little merit. Not saying all vets know what they're talking about, but what was true back then still holds true for many players.
I understand your point fully. If you read what I've commented on I'm telling you why strat guys feel that way and why they shouldn't get involved with tank town or furball Island. The thread after all was "why ruin fun by taking TT or moan about it", or lines to that effect. I vertually, as a strat guy, agreed with the principle of the thread.
Now enters "Westy" chipping in with his abrasive ridicule. Finger on dot theory, pixel shading, lesser skilled player and so on. I'm sure he read every word I wrote but chose to skip it. Skipped it..why? Because he knows I was to close to being true..perhaps! Or is more to do with getting his infantile rocks off stirring the S***t.
As for making out, in the first person and present tense, that he pays to shoot guys down is just plain laim ESPECIALLY when, as a finishing line, he says he no longer subscribes. This just smacks of the divorced guy finding laim excuse's to keep in contact with the Ex wife. Some kind of vertual storking. Up north from me they say "Nowt stranger than folk". The world's full of them and here we have a prime example. A guy with no input other than to get his jollies from errr whacking his keys, stirring it. I can almost visulise the glee on this little w****er face as he reads this....pathetic!
Now I must apologise for my, after sleeping on it, verbal behaviour. Just so you guys know. My comments were directed souly at "westy" and not "Furball guys" in general. I apologise to myself for actually taking the bate. I regete to myself for actually replying to "Westy".
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I have known Westy for a long time, much longer than AH has ever been around. In the past, he has always acted with respect towards most and I think he has voiced the opinion of many in his post. IMHO, you only took offense to it as it accurately describes many of the 'Arm-Chair Generals'.
Aside from when I'm goofing off, I do not want to win bases or win any wars. I'm here for one thing, and one thing only; to have fun with other individuals in a mild to moderate accurate WWII flight sim.
I am not here to 'ruin' these 'Arm-Chair Generals' fun either, they can pork, suicide auger, scream on channel 2 in caps, fly missions of 50 guys against an undefended field, or wet themselves when they acquire the perks for whining, err winning a war.
All I ask, is for them to do the same for me... leave the FH alone, leave Furball island alone, and don't personally attack me when I don't defend a base to your liking.
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Originally posted by Karnak
Well, obviously, if you ever have the chance again you now know what to do.
:p
Oh, how the thought of the wailing that would ensue warms the cockles of my heart.
:D
Please leave your warm cockles out of this. That's another BBS altogether. ;)
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Originally posted by Delirium
I have known Westy for a long time, much longer than AH has ever been around. In the past, he has always acted with respect towards most and I think he has voiced the opinion of many in his post. IMHO, you only took offense to it as it accurately describes many of the 'Arm-Chair Generals.
Ok Delirium...pls read my replies in this thread. It may cast a light on things. A little more favourable than you may expect but then again!.
The part I took offence at wasn't so much Westy's down trodden verbal bashing or his oppinion. I'll wager he hasn't given me or others the curtesy to have read every reply to the begining of this thread It was the fact he spoke in the first person present tense. i.e "I pay to play humans". Load of bunkum. After his denunciation's he then went on to say he don't play. He proved he hasn't even played AH2. Yet the sorry sad T**t comes in here spouting off. Like it really CURRENTLY affects his game. That's right. Like it currently impinges on him. That, my friend, is what I took offence at.
As for game play etc there's only 1 game this haunted, hanger on freak is playing. Further more I shouldn't be drawn down to his level because he'll beat me with his experience.
Delerium you may class me as a "arm chair general". You may agree with the other furballer guys comments. You may agree or disagree with my comments, assuming you have read them but is it not a little strange to come in here and make out you're "one of the lads". Something a little odd here. The haunted, twisted little hanger on, mind F***er, "IMHO", has no duty to or right of "S**t Stirring". If he want's to enter the pay to play world and make further comments. I'll make sure I personally validate the "pixal packer pooop heads" right to reply.
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How do you go to different islands? :confused:
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Originally posted by Vudak
I invite tar and feathers, but please, leave the matches at home :)
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"The double edged sword syndrome..."
Doesn't exist outside the limited bounds of your mind there
Lancelot Lynx. There were dogfighters and furballers in AH
before there were these pathetic hordes of Stratketeers.
Take Stratketeers out of the MA and the arena returns to
being the "premier online venue for aircombat." However take
dogfighters/furballers out of the MA and you have a simple
minded box game called
"Porkwarrior: Fing Glory and Honor in Beating the Snot out of Pixelated Sheds!"
As for my no longer playing AH but paying-to-play? I left before
your web board registration date indicates you joined AH. I imagine
you've only know AH by it's current, sickly form.
FWIW I did try the AHII beta and thought it had some nice new
features and superb grpahics but that essentially it didn't change
the game play one bit. The fast heavy P-51 making a beeline past
the opposing teams players may looked phantastic but it still mAde
the same stupid impression on the ground when it was augered on
purpose.
You assume too much there Lancelot Lynx. I still pay-to-play though
my subscription is elsewhere. I'm just hangin out now waiting
for word on TOD. Where I imagine I'll be able to "fly" a fighter to
hunt and have combat against PEOEPL flying other fighters and all in
an historical setting.
But to assist you from further assumptions the main reasonS
for my unsubbing was that after many years I grew bored of the age
old MA style of gameplay. Unsubbing was made much easier as AH had
changed along the way by HTC in order attract more gamers (ref:
Air Warrior & the Bigpork type). IMO (and many others) the AH
sim was turned into an arcade and, IMO, AH was no longer
the penultimate aircombat game to be found online.
AH had become "Porkers_delight." Stuffed to the gills with no
or low skill horde tards teaming with ADD afflicted types who
are driven to quench their need for attention by ruining the game
play of others. Predominate methods (cause they could do little
else) used were the "suicide auger" or divebomb a Lanc or B17.
IMO this is absolutely assinine in that a droolcup adorned noob
can take off with a formation of heavy bombers, climb to 15k and
then, as they are unable to grasp the complexities of a the already
super-simplictic mouse point&click bombing system, they go into a
dive and wipe out much of a base. That a no IQ person can have such
a profound effect on players many times his number over is a joke.
And these days they don't even climb those bombers. They repeatedly
make a beeline on the deck (they don't even retract the gear in case
they fly too low)and come in over the base to wipe out what they can
before they auger or get shot down by AI ack.
"Now enters "Westy" chipping in with his abrasive ridicule.
My pleaure! This topic was old before you joined AH and the days
of discussing it nicey-nice are long past. (Thanks Delirium for
trying to explain it in a nicer way. I'm unable to anymore. And
nice handle btw :) )
"Like it really CURRENTLY affects his game."
But it does Lancelot. It currently effects anyone who used to play
AH but who've ceased paying a subscription due to the declining
quality of inter-persoanl gameplay in AH. It keeps AH out of the
running as a viable, serious sim for those who want to play
online.
And thank you Rightfoot. :)
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Ive been doin AH for 5-6 years, AW for several years before that...after a while, ya just dont get all excited about 'winning the war'. I often have only an hour or so to play at night, and goin to a place like TT often fits that bill nicely--alas, there is a quite dedicated group of Nits who seem to be in the 'free-up-the-resources' mind set, and they routinely capture the whole darn thing. If I'm not in the mood to do something that involves a 15-20 minute travel to the fight, or the only places with enemy are hopelessy outnumbered by either friendly OR nmy, I often go CT or H2H.
(NOTE: 'battling buildings' at bases, anyway, gives a context in which we can kill ourselves...would be boring with just 3 bases and no trees or mountains.)
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OK, my 2 cents worth. I am, in a non-generalismo way, a win-the-war type, meaning that is the purpose of the war and I like the tactical and strategic aspects of the game. Also, I'm a team-oriented person and I like helping out with a coordinated effort.
On the other hand, sometimes I like to lone-wolf it, and as I especially like GV's, Tank Town offers a way to relax a little as there is no strategic or tactical objective, I don't have to coordinate with others, I can practice my aim and add points GV quickly for that Tiger I might need during a desperate base defence.
All of which everyone in the game is aware of. Don't even pretend to be ignorant of the real purpose of TT. Center island, Tank Town serve no tactical or strategic purpose, but is there for the enjoyment of those who, sometimes want to get away from the frenzy of the main battle.
Pilots should stay away from Tank Town and leave the local vehicle bases alone. Your just pissing on other people's fun and ruining the game for them, which should not be your idea of a good time.
However, as we all know, there are far too many of those kind of people here and in the real world. They're are from the shallow end of the gene pool. They're the ones who usually start the real wars in the first place. These people are not my friends, no matter which side they play on.
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Someone , anyone , please explain to me why it is so important to "Win" the "War"?
I mean it will not change my mind about my style of playing this GAME , but I would like to understand why it is so important to "Win" the "War".
What is the amount you get for winning the "War"?
What is the allure of flying bombers 30 minutes to 20K to bomb something?
What is the benefit of bombing strat targets? ie Ammo Factories , Troop Factories etc.
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It's the points..chicks DIG points:aok
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Originally posted by Westy
"The double edged sword syndrome..."
Doesn't exist outside the limited bounds of your mind there
Lancelot Lynx. There were dogfighters and furballers in AH
before there were these pathetic hordes of Stratketeers.
Take Stratketeers out of the MA and the arena returns to
being the "premier online venue for aircombat." However take
dogfighters/furballers out of the MA and you have a simple
minded box game called
"Porkwarrior: Fing Glory and Honor in Beating the Snot out of Pixelated Sheds!"
1998 AOL Fighter Ops 4 colours 1 Island each 4 bases per island. Furball heaven. This is where my " human on human" came in let alone "how the f*** did he do that" ? Then came,, get 10 paras on a de-acked base to capture. Since then and every sim I've played ...Guess what? Capture is more preverlent than err yankin ya stick.
As for my no longer playing AH but paying-to-play? I left before
your web board registration date indicates you joined AH. I imagine
you've only know AH by it's current, sickly form.
Was AOL Fighter Ops (stevex) then Warbirds Fighter Ops (stevex) but after WB FO went err tits up then its Aces High (warlox) also (Lox) them LYNX X being the link lol. So your assumptions are way wrong about AH 1 or AH 2.
FWIW I did try the AHII beta and thought it had some nice new
features and superb grpahics but that essentially it didn't change
the game play one bit. The fast heavy P-51 making a beeline past
the opposing teams players may looked phantastic but it still mAde
the same stupid impression on the ground when it was augered on
purpose.
TRUE
You assume too much there Lancelot Lynx. I still pay-to-play though
my subscription is elsewhere. I'm just hangin out now waiting
for word on TOD. Where I imagine I'll be able to "fly" a fighter to
hunt and have combat against PEOEPL flying other fighters and all in
an historical setting.
I look forward to the day myself. However, I doubt it's going to be fighter squad on fighter squad. More you trying to shoot down the invading jabo's and, good luck.
Whilst your "sub" is elsewhere best keep your comments, althought this reply is err moderate, to those boards and not this. Spend tomorrows work lunch brake on your boards. Use your works "net access" (note's lack of reply over the weekend)gobbing off on your "Subs" boards.
But to assist you from further assumptions the main reasonS
for my unsubbing was that after many years I grew bored of the age
old MA style of gameplay. Unsubbing was made much easier as AH had
changed along the way by HTC in order attract more gamers (ref:
Air Warrior & the Bigpork type). IMO (and many others) the AH
sim was turned into an arcade and, IMO, AH was no longer
the penultimate aircombat game to be found online.
Sounded like AOL Fighter Ops to me. Still a HTC design. Lots of people have grown up since. take that as u will.
AH had become "Porkers_delight." Stuffed to the gills with no
or low skill horde tards teaming with ADD afflicted types who
are driven to quench their need for attention by ruining the game
play of others. Predominate methods (cause they could do little
else) used were the "suicide auger" or divebomb a Lanc or B17.
I agree with you 100% on dive bomber hvys but the porking did happen in WW11. Namely to beat up an enemy air base.
IMO this is absolutely assinine in that a droolcup adorned noob
can take off with a formation of heavy bombers, climb to 15k and
then, as they are unable to grasp the complexities of a the already
super-simplictic mouse point&click bombing system, they go into a
dive and wipe out much of a base. That a no IQ person can have such
a profound effect on players many times his number over is a joke.
And these days they don't even climb those bombers. They repeatedly
make a beeline on the deck (they don't even retract the gear in case
they fly too low)and come in over the base to wipe out what they can
before they auger or get shot down by AI ack.
Again I agree 100 %. I think it's arcade to the 100th %. Talentless dweebie, if i can get away with this, tossers.
"Now enters "Westy" chipping in with his abrasive ridicule.
My pleaure! This topic was old before you joined AH and the days
of discussing it nicey-nice are long past. (Thanks Delirium for
trying to explain it in a nicer way. I'm unable to anymore. And
nice handle btw :) )
This topic has been old since i was Warlox, Lox, LYNX and other sims before. As for other "sims" I don't go and haunt their boards like a long lost soul. Infact I've read WB boards once in the hope of getting a friends e-mail address. The reason I don't go there and you may mind to take note. "It's none of my freakin business".
"Like it really CURRENTLY affects his game."
But it does Lancelot. It currently effects anyone who used to play
AH but who've ceased paying a subscription due to the declining
quality of inter-persoanl gameplay in AH. It keeps AH out of the
running as a viable, serious sim for those who want to play
online.
Those that do want to play on line are playing on line. Those that are twisted and bitter haunt the freakin place. Moaning huantedly as to how it was... jesus guy go somwhere old. Get a time machine. Go the **** away with this dribble.
Please excuse my untidy edit of your text. Not my cuppa. Prefere to play it then talk it
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Originally posted by RedTop
Someone , anyone , please explain to me why it is so important to "Win" the "War"?
LOL, well it's like this:D . A job well done. A bit of team play. Coming first is lots better than being the first loser (2nd):eek:
I mean it will not change my mind about my style of playing this GAME , but I would like to understand why it is so important to "Win" the "War".
I refer the honerable gentleman to the reply i gave above:lol
What is the amount you get for winning the "War"?
You get :D as if thats to hard to understand :rolleyes:
What is the allure of flying bombers 30 minutes to 20K to bomb something?
To win the bloody war fool :lol
What is the benefit of bombing strat targets? ie Ammo Factories , Troop Factories etc.
To slow down regain time on all enemy bases in that zone sector. Jesus man, have you not learned anything:rofl
Agian, please excuse my untidy edit of your post. I'm a lazy so an so
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imop, are 5 kind of players, and this game offer fun for any kind of personality
1. Furballers-- here are the players with the best fighter skills, they care to find fun fights, improve fighting skills,land kills, don't care about war, score
2.Tactical players-- some of them with good fighter skills but watching the map, front line with final goal win the war or don't losse it
3.Score potatos-- most of them BZers with poor fighting skills, selfish, they don't care about others/war /country status, only to have their name on top of the list
4. Aces low in GVs-- hiding in the bushes, they don't know watermelon what's going on, and are surprised when map change and are still camping in tanks
5. Noobs-- driving tanks 25 miles without spawn point, escorting CVs in PT boats, sending "join msg" when i'm in tower, defending HQ in M8s
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Originally posted by RedTop
Someone , anyone , please explain to me why it is so important to "Win" the "War"?
Beleive it or not I found out (been playing AH since beta tour one) that all members of the winning team get perks for being on the chess piece that "wins". This is obviously then the intent of the designers, it also explains why the winning team outnumbers the losing team 3 to 1 by the time a reset actually occurs due to folks jumping ship to get the perkies. I have heard (correct me if I am wrong) that the prize for winning is 25 points, in other words a handfull of kills in a Hurri2C or Ki61.
I wonder which one is easier.
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Originally posted by Edbert
........ I have heard (correct me if I am wrong) that the prize for winning is 25 points, in other words a handfull of kills in a Hurri2C or Ki61.
I wonder which one is easier.
I know which one is more FUN.
25 perkies for winning a war vs. 25 perkies for some great fighting OVER and OVER in a hurri IIC.
I'll take the latter thank you.
Thanks Edbert.....Bout readfy for some Fajitas and a Ritta?
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Originally posted by Edbert
Beleive it or not I found out (been playing AH since beta tour one) that all members of the winning team get perks for being on the chess piece that "wins". This is obviously then the intent of the designers, it also explains why the winning team outnumbers the losing team 3 to 1 by the time a reset actually occurs due to folks jumping ship to get the perkies. I have heard (correct me if I am wrong) that the prize for winning is 25 points, in other words a handfull of kills in a Hurri2C or Ki61.
I wonder which one is easier.
Not sure how many perkies you get for a reset and your dead right about the handfull of kills = the same amount. It's just that folk like to "WIN". You would be unkind to yourself if you thought it was just the "perkies". Folk like their efforts / game play rewarded with a win. Most don't give a monkies uncle about reset perks.
As for jumping ship to get the perkies as some newbies may try to do. They have to be that side a whole 24 hrs before they pay out perkies on a rset. So if they do do that....It's pointless:rofl . Get it pointless:rofl
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Personally I think if its meant to NOT be captured..make it uncapturable.
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Originally posted by LYNX
As for jumping ship to get the perkies as some newbies may try to do. They have to be that side a whole 24 hrs before they pay out perkies on a rset. So if they do do that....It's pointless:rofl . Get it pointless:rofl
I think it's 8 or 9 hors or so. Could be wrong. Regardless though, You shouldn't be able to jump to a country once the numbers get to high.
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Originally posted by Nventual
How do you go to different islands? :confused:
alt-f4
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Originally posted by pellik
alt-f4
Oh you silly bird with baggy chin...you know the island warp-to command only works when you are airborne.
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Originally posted by RedTop
Someone , anyone , please explain to me why it is so important to "Win" the "War"?
I mean it will not change my mind about my style of playing this GAME , but I would like to understand why it is so important to "Win" the "War".
What is the amount you get for winning the "War"?
What is the allure of flying bombers 30 minutes to 20K to bomb something?
What is the benefit of bombing strat targets? ie Ammo Factories , Troop Factories etc.
Winning the war is fun for some. Taking bases is fun. There is NO PURPOSE IN THE REAL WORLD FOR WINNING THE WAR OR TAKING BASES other than relieving stress and thus improving the player's health.
Furballing is fun for some. Shooting down other planes is fun. THERE IS NO PURPOSE IN THE REAL WORLD FOR THESE "SKILLS" OR ACTIVITIES.
Those that argue about the "superiority" of their view of the gameplay of AH2 just don't get. IT"S A GAME YOU IDJITS. ITS PURPOSE is to create an atmosphere in which we can have fun.
Worrying about how others play, their effect on your play, and the "validity" of the game is counter to the purpose of the game. IF the way other people play the game pisses you off, you're not in the right game. Find a box game that meets your needs, or learn to play well with others.
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Originally posted by ghi
imop, are 5 kind of players, and this game offer fun for any kind of personality
Strange, I seem to fit all 5 types of your personalities...
1. ... they care to find fun fights ... 2. ... watching the map ... 3. ... selfish, they don't care about others ... 4. ... they don't know watermelon what's going on ... 5. Noobs
... and I always had a terrible time finding fun in the MA ;p