Aces High Bulletin Board

General Forums => Terrain Editor => Topic started by: Waffle on July 04, 2005, 01:11:30 PM

Title: Display Terrain under object results in trees/hills...
Post by: Waffle on July 04, 2005, 01:11:30 PM
When "Is square tile object" and "display terrain under tile" are check - resulting built object has trees and hills showing through it. Both in TE and in-game.

Anyone else having this problem?
Title: Display Terrain under object results in trees/hills...
Post by: zmeg on July 04, 2005, 04:51:18 PM
I've found that it has to have a runway on it for the default clutter to disapear. If you have a runway make sure to force the type to runway as many of them are clutter by default,you can do it in notepad just by changing the -2 to a 2.
Title: Display Terrain under object results in trees/hills...
Post by: Waffle on July 04, 2005, 10:05:41 PM
I'll try that out -

Built it as several types in heirarchy - first as RWY / then as a CIT -still same thing

Was a multi planar object - with holes in it (where the terrain should be seen).
Title: Display Terrain under object results in trees/hills...
Post by: Easyscor on July 05, 2005, 01:05:13 AM
Waffle are you forgetting to "Set to Terrain Alt" in the TE?  Just saying.
Title: Display Terrain under object results in trees/hills...
Post by: Waffle on July 05, 2005, 01:25:57 AM
Pretty sure it is - completly flat small terrain - just testing looks of objects and stuff...

Will double check...