Aces High Bulletin Board
General Forums => Terrain Editor => Topic started by: Waffle on July 04, 2005, 01:11:30 PM
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When "Is square tile object" and "display terrain under tile" are check - resulting built object has trees and hills showing through it. Both in TE and in-game.
Anyone else having this problem?
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I've found that it has to have a runway on it for the default clutter to disapear. If you have a runway make sure to force the type to runway as many of them are clutter by default,you can do it in notepad just by changing the -2 to a 2.
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I'll try that out -
Built it as several types in heirarchy - first as RWY / then as a CIT -still same thing
Was a multi planar object - with holes in it (where the terrain should be seen).
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Waffle are you forgetting to "Set to Terrain Alt" in the TE? Just saying.
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Pretty sure it is - completly flat small terrain - just testing looks of objects and stuff...
Will double check...