Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Zigrat on December 13, 2000, 12:26:00 AM
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even tho i dont play in the ma, they should be in there (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
(http://www.iit.edu/~buonmic/clouds.jpg)
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Zig, if you like clouds, check out field A7 in 10bears Russia 2 terrain.
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nah ziggy just take a ride to norway its been raining for 2 loving months, lots of clouds eheh (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
airguard
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Zig...
Our clouds are just as nice...whats your point?
Ice
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Originally posted by Ice:
Zig...
Our clouds are just as nice...whats your point?
Ice
LOL...hehehe...
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huh?
theres barely any clouds in the ma, and none are low enough to make a tactical difference. camo's cloud file is great (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
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Ahh...you think they should be lower then. AH clouds seem to be at 20k, which is an alt I like in my pony (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
I agree tho, it would be nice to see some variations in ceilings for AH...bet HT will make it so.
Ice
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How much power do the clouds take away from the host with lets say 100 people playing? I have no idea, just curious. It might be easier for a H2H host to run 8 ppl and have 20 cloud decks floating around, but when the # of people it has to keep track of it might get bogged down. Or they might be keeping the clouds to a min in the MA because of the base player's peak performance concerns. They might not want people to complain on lower end machines that they get shoddy performance in and around the clouds during large dogfights.
Just an assumption.
-SW