Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: SirLoin on July 18, 2005, 07:56:50 PM

Title: Manable Searchlights
Post by: SirLoin on July 18, 2005, 07:56:50 PM
Not a "bring back the night" thread..But..

If night ever does make it's way back(TOD,scenarios etc)..Why not have manable searchlights?..If you manage to keep a buff formation in the search beam for say 5 seconds...it starts recieving puffy ack...If the ack splats a buff,u get credit for the kill.

Make the spotlights destroyable too.

It would look way cool too!(especially with the new night effects we have seen in the CT)

What you guys think?

Title: Manable Searchlights
Post by: SMIDSY on July 18, 2005, 08:42:11 PM
sounds great. except you would have to completely revamp the entire game engine. this is because ambient lighting is extremely difficult to do.
Title: Manable Searchlights
Post by: DamnedRen on July 18, 2005, 09:52:01 PM
We already have one....it's called the Sun. :D

______________
Ren
The Damned
Title: Manable Searchlights
Post by: Swoop on July 19, 2005, 02:12:14 AM
Quote
Originally posted by SMIDSY
sounds great. except you would have to completely revamp the entire game engine. this is because ambient lighting is extremely difficult to do.


That's been done once already, HT called the project AH2.  And I seem to recall talk about searchlights before now, HT doing the talking.

(http://www.onpoi.net/ah/pics/users/209_1081438631_swoop.gif)
Title: Manable Searchlights
Post by: NHawk on July 20, 2005, 06:53:19 AM
If you're going to go so far as to put search lights in the game, then add landing, nav, and panel lights to the planes that had them.

Then ground the planes that didn't at night.