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General Forums => Aces High General Discussion => Topic started by: Oldman731 on July 22, 2005, 12:08:04 PM

Title: Fightertown - Attempt No. 2
Post by: Oldman731 on July 22, 2005, 12:08:04 PM
When I get home tonite, I will load this in the CT.
 
Those of you who missed the first attempt, and all who are interested in dogfighting, please come.

Fightertown - Attempt No. 2

Let's try it again!

Instead of three plane sets, there are two:  early-
war, and mid- to late-war.  As we move through
the week, we might shift some from one to the
other.  I'm a bit concerned about including the
P-38G and 109F in the early war set; I'm trying
to balance Axis v. Allies.  We'll see.

Tunisia map is getting repetitious, but it has
two sets of bases ideally located (Rhine bases
were too far apart, FinRus has a bug).  We'll
save the new Italy map for a standard CT
setup.

Planes are disabled at all but four fields.  Bishop
(Allied) early are at A2, Knight (Axis) early are at
A24.  Bishop (Allied) mid- to late-war are at A17,
Knight counterpart at A16.  I have not included any
altitude restriction, because some people like to
fight at altitude with late-war planes.

At Sabre's suggestion, vehicles are enabled at two bases:
V51 for Bishops (Allies) and V37 for Knights (Axis).  I
wanted to find a place far away from the airfields,
just in case some luminary decided to go shoot up
a base with tanks.  So:  if you're an armored
fighter, this is a fightertown for you, too.

No jets.

Low-alt ack is at MA setting (1.0) to reduce vulching.
Puffy ack is at .25, so as to be inoffensive.  Manned
ack is available, and I'll add ack trucks of some sort
if vulching becomes a problem.  Hangers and such will
regenerate in very short times (seconds) so that no
one porks them.

Killshooter is on.  Friendly collisions are off.  Vis
is at 12.5, which is the max.  Fuel burn is 1.5.

Here are the sets:

Bishop (Allied) early war (A2):
 F4F
 Hurri I
 P38G
 P40B
 P40E
 Spit I

Knight (Axis) early war (A24):
 A6M2
 109E
 109F
 110C
 202


Bishop (Allied) mid- to late-war (A17):
 F4U (all)
 F6F
 FM2
 Hurri II (both)
 La5
 La7
 Mossie
 P38J
 P38L
 P47 (all)
 P51 (both)
 Spit (all except I)
 Temp
 Typhoon
 Yak (both)

Knight (Axis) mid- to late-war (A16):
 A6M5
 109G10
 109G2
 109G6
 110G
 205
 FW190 (all)
 Ki61
 Ki84
 Nik
 Ta152
Title: Fightertown - Attempt No. 2
Post by: DipStick on July 22, 2005, 12:28:37 PM
Only way it stands a chance:

Bishop and Knight early war (both fields):

F4F
Hurri I
P38G
P40B
P40E
Spit I
A6M2
109E
109F
110C
202


Bishop and Knight mid- to late-war (both fields):

F4U (all)
F6F
FM2
Hurri II (both)
La5
La7
Mossie
P38J
P38L
P47 (all)
P51 (both)
Spit (all except I)
Temp
Typhoon
Yak (both)
A6M5
109G10
109G2
109G6
110G
205
FW190 (all)
Ki61
Ki84
Nik
Ta152

You're trying to put the axis vs allied CT twist on it. That's the reason only few people come there in the first place.

On top of that, right now with the new update (new jug, etc...) I doubt you'd get much traffic regardless, IMHO.
Title: Fightertown - Attempt No. 2
Post by: Oldman731 on July 22, 2005, 01:25:08 PM
Quote
Originally posted by DipStick
On top of that, right now with the new update (new jug, etc...) I doubt you'd get much traffic regardless, IMHO. [/B]

Well...we've GOT the new update, and the 47N as well!

As to the Axis v. Allied approach....give it a try.  Perhaps later in the week we can try it the other way.

- oldman
Title: Fightertown - Attempt No. 2
Post by: GooseAW on July 22, 2005, 02:23:53 PM
I'll try to stop in and see if anyone's there when I log on.
Title: Re: Fightertown - Attempt No. 2
Post by: Oldman731 on July 22, 2005, 06:08:07 PM
Quote
Originally posted by Oldman731
When I get home tonite, I will load this in the CT.

OK, it's loaded.

- Oldman
Title: Fightertown - Attempt No. 2
Post by: Karnak on July 22, 2005, 06:18:36 PM
The 1943 P-38G in the early war set while the 1941 Hurri IIc is in the mid-late war setup is silly.

The P-38G will absolutely dominate the 1940 and 1941 fighters.
Title: Fightertown - Attempt No. 2
Post by: 1K3 on July 22, 2005, 06:54:15 PM
on top of that didnt Fowler type flaps in P-38 appear in Mid war?

PS Hurricane 2Cs appeared in early war (1941)
Title: Fightertown - Attempt No. 2
Post by: eskimo2 on July 22, 2005, 06:58:17 PM
I don't get it.

How are these match ups?

Might as well make the early war:
P38G & P40E vs. 109F & 202
The rest are nearly worthless, the P-40E might already be.

eskimo
Title: Fightertown - Attempt No. 2
Post by: eskimo2 on July 22, 2005, 07:01:08 PM
Early war should be:
Spit-I, Hurri-I, P-40B, A6M-2, 109E-4 & C202
But should not be Axis vs Allied as the Axis set is much stronger.

eskimo
Title: Fightertown - Attempt No. 2
Post by: Messiah on July 22, 2005, 10:01:57 PM
bleh give us an arena called furball centeral with 2 uncapturable bases with mad ack so no one can vulch and let us use any plane we want.
Title: Fightertown - Attempt No. 2
Post by: Toad on July 22, 2005, 11:29:21 PM
Listen to Eskimo.
Title: Fightertown - Attempt No. 2
Post by: storch on July 23, 2005, 07:13:43 AM
OM means well.  the fights in there last night were pretty good.  a few dweebs upping spits but enough choice on the axis side to counter.  the tempest was enabled but the jet wasn't.  two guys were flying the tempest very well as a loose deuce.  a very tough fight until some dweeb cherry picked me with a spitV
Title: Fightertown - Attempt No. 2
Post by: Oldman731 on July 23, 2005, 08:46:52 AM
Quote
Originally posted by storch
the fights in there last night were pretty good.

The fights in there last night WERE pretty good.  Don't know if many of the people in this thread managed to make it, but it seemed to be a lot of fun for those who did.

Here's my thoughts, just to stimulate this discussion, because we still have most all of a week to fuss with this.

The plane set has to be split somehow, or the early-war rides will get slaughtered, as they do in the MA.  So it doesn't seem wise to take Messiah's approach.  The trick is in splitting the plane set, because we're weak on early-war planes.  When Slash tried this setup a few months ago, the early war period was dominated by A6M2s, so the allies pretty much flew nothing but Hurri Is and P40Es.  Last night the fight was at the bases with the mid- to late-war planes (although Constel and I had some good A6M2 v. Spit I fights), so I have no idea how the 38G and Friederich would play out.  In the last Tunisia setup, which had both of them, Allies still flew a lot of P40 sorties, and Axis flew 202s, Emils and 110s.  I'd like to see how the current division works before I change it, but it's the one where I'm most inclined to do away with Axis v. Allied.

Which leads me to that topic.  Because this is the CT, I thought it was appropriate to keep an Axis v. Allied approach.  I differ with Eskimo on the strength of the Axis setup; D9 and G10 aren't going to dominate any arena that has Tempests and Spit 14s.  More important - so far at least - we haven't seen the MA phenomenon where so many people fly the most uber rides.  I flew Hellcat, F4U1D, G6, 47N and (once) F4U4 last night.  I saw Storch's 205, a number of G10s, Zekes, P38s, P47s of different stripes....a whole host of planes.  

We can try mixing them all together (or at least the early war set), as some have suggested, but I'd like to see people try it this way to see if it's as bad as they think.

- oldman
Title: Fightertown - Attempt No. 2
Post by: eskimo2 on July 23, 2005, 09:17:03 AM
Quote
Originally posted by Oldman731

Which leads me to that topic.  Because this is the CT, I thought it was appropriate to keep an Axis v. Allied approach.  I differ with Eskimo on the strength of the Axis setup; D9 and G10 aren't going to dominate any arena that has Tempests and Spit 14s.  More important - so far at least - we haven't seen the MA phenomenon where so many people fly the most uber rides.  I flew Hellcat, F4U1D, G6, 47N and (once) F4U4 last night.  I saw Storch's 205, a number of G10s, Zekes, P38s, P47s of different stripes....a whole host of planes.  
- oldman


I'm talking strictly about the early war set:
The A6M-2, 109E-4 & C202 will eat the Spit-I, Hurri-I, P-40B.  In fact, any one of those three Axis planes could take on and dominate the other three Allied planes.

eskimo
Title: Fightertown - Attempt No. 2
Post by: storch on July 23, 2005, 09:47:07 AM
Quote
Originally posted by Oldman731

We can try mixing them all together (or at least the early war set), as some have suggested, but I'd like to see people try it this way to see if it's as bad as they think.

- oldman


It seems to me that the formula will work.  the players with little experience have the spittit to suck on and still be competetive, the speed demons have good choices on both sides and the angles players are serviced as well, irrespective of early or late war as it's all relative.  It would be nice to see the jet and the rocket included albeit perked.
Title: Fightertown - Attempt No. 2
Post by: BTW on July 23, 2005, 10:08:46 AM
storch, why do I get the feeling you have problems with a spit? The could up ki84's.
Title: Fightertown - Attempt No. 2
Post by: ROC on July 23, 2005, 11:58:52 AM
Fun time last night.

Oldman, again nice fight, your F6 did a job on my G10.  Didn't seem to be any particular plane dominating the night.
Title: Fightertown - Attempt No. 2
Post by: DipStick on July 23, 2005, 12:00:57 PM
Quote
Originally posted by BTW
storch, why do I get the feeling you have problems with a spit? The could up ki84's.

:)  :D

Ps... The problem with country specific planes is it gives the weenies an excuse for ganging. With the same planes on both sides nobody has an excuse for not evening out the sides for a fair fight.
Title: Fightertown - Attempt No. 2
Post by: storch on July 23, 2005, 12:07:31 PM
Quote
Originally posted by BTW
storch, why do I get the feeling you have problems with a spit? The could up ki84's.

I believe I have a problem with the spittards not the spits themselves.  especially blue velvet spittards.
Title: Fightertown - Attempt No. 2
Post by: Karnak on July 23, 2005, 01:34:54 PM
I logged in at about 5:30PM PST and there was nobody there, so I went to the MA after about five minutes.
Title: Fightertown - Attempt No. 2
Post by: VWE on July 23, 2005, 04:23:59 PM
1730 is not a great time... try more like 1930.:D
Title: Fightertown - Attempt No. 2
Post by: FiLtH on July 23, 2005, 04:56:47 PM
I like allied vs axis
Title: CHANGES
Post by: Oldman731 on July 23, 2005, 10:14:50 PM
I just eliminated the Axis v. Allied distinction for early-war planes only.  All early-war planes are enabled at both fields.  Axis v. Allies still exists for the other plane set.

Puffy ack has been cut way back (to .10).

- oldman