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General Forums => Aces High General Discussion => Topic started by: FTJR on July 24, 2005, 10:59:04 AM

Title: Slew Command for Tanks
Post by: FTJR on July 24, 2005, 10:59:04 AM
Just a suggestion. In RL the commander would ( I presume) direct the crewman below to turn the turret. So why cant we do the same, instead of changing positions?

Regards
Title: Slew Command for Tanks
Post by: Midnight on July 25, 2005, 04:23:56 PM
Should be added to the game. Should be able to slew left and elevation from the pintle position. Been discussed many times before.
Title: Slew Command for Tanks
Post by: StarOfAfrica2 on July 25, 2005, 06:03:33 PM
Are you saying you want to drive the tank and operate the turret at the same time from one position?
Title: Slew Command for Tanks
Post by: 345 on July 26, 2005, 09:23:31 PM
You mean sort of how we can be in commanders cuppola and still drive the tank? :) I think what he means is be able to both drive the tank and turn the turret while siting up top. Only droping down to aim.
Title: Slew Command for Tanks
Post by: Midnight on July 26, 2005, 10:14:30 PM
Quote
Originally posted by StarOfAfrica2
Are you saying you want to drive the tank and operate the turret at the same time from one position?


Yes. IMO, you should be able to at least slew the main gun while in the pintle position. Sometimes, you see a potential target far away while in the pintle, then switch to the main gun to turn that way, and the target either disappears, or you can't find it again from the limited view point of the main gun sight. At least if you were in the pintle, you could see the barrel coming into the correct orientaion, before jumping down to line up for the actual shot.
Title: Slew Command for Tanks
Post by: OOZ662 on July 27, 2005, 01:31:55 AM
Get a rudder axis on your joystick and use it while in a tank or bomber gun position while moving.
Title: Slew Command for Tanks
Post by: moot on July 27, 2005, 03:39:29 AM
From the driver position, it could be mapped to rudder, as treads are from the commander's now.
From the commander's it'd have to replace steering, which wouldn't be a problem if treads were controlled as proposed in this thread:
http://www.hitechcreations.com/forums/showthread.php?s=&threadid=112773
Title: Slew Command for Tanks
Post by: FTJR on July 27, 2005, 04:12:00 AM
My idea was if you where in the cuppola you could just turn the turret. I hadn't thought about whether the tank was moving or not.
Title: Slew Command for Tanks
Post by: Simaril on July 27, 2005, 06:11:07 AM
This is a great idea, and a long overdue point.


Ignore what seat you're in. Tanks have independent treads, so one can run forward and the other back -- like a skid loader. Now we can only turn by moving forward or back; IRL we should be able to rotate the chassis sitting still, which should make a HUGE difference positioning in a town, for example.
Title: Slew Command for Tanks
Post by: moot on July 27, 2005, 06:14:06 AM
trim buttons could sub for it too.
Title: Slew Command for Tanks
Post by: StarOfAfrica2 on July 27, 2005, 02:52:36 PM
I understand what you are asking for, but I dont think its possible because of the "join" option.  As long as someone can join you as gunner and operate one station while you operate another, you wont have multifunction stations.  You'll just have to live with (for now anyway) using the rudders to turn the tank while you jump from the MG to the main gun.  One thing I DO wish for, is the ability to stop or at least cut throttle on the tank while staying in the gunner position.  Jumping from gun to gun is fine, because they stay where you left them.  But go to the driver's seat and the MG at least swings back to the right.  Much easier to stay on target if you never have to take your eyes off the target in the first place.  Would also allow for much finer control of position and the ability to creep forward around corners and such while operating the main gun.
Title: Slew Command for Tanks
Post by: Lye-El on July 27, 2005, 05:01:14 PM
Quote
Originally posted by StarOfAfrica2
 One thing I DO wish for, is the ability to stop or at least cut throttle on the tank while staying in the gunner position.  .


YES! I don't know how many times I have instinctivly pulled back on my throttle and......nothing. :mad:
Title: Slew Command for Tanks
Post by: pellik on July 28, 2005, 03:24:47 PM
Yeah, it would also be nice to see the throttle control your engine like in a PT boat instead of having to push up on the stick.
Title: Slew Command for Tanks
Post by: Simaril on July 28, 2005, 05:08:00 PM
Maybe the throttle could be active, and the "rudders" rotate the tank regardless of forward motion?
Title: Slew Command for Tanks
Post by: jon on July 28, 2005, 07:01:30 PM
Quote
Originally posted by Simaril
This is a great idea, and a long overdue point.


Ignore what seat you're in. Tanks have independent treads, so one can run forward and the other back -- like a skid loader. Now we can only turn by moving forward or back; IRL we should be able to rotate the chassis sitting still, which should make a HUGE difference positioning in a town, for example.

have you ever driven a wwII era tank, i have  but not as a tank it was just the lower chassis, and it was not able to do that in fact if it could it would have thrown its track immediatly! even caterpilar did not start doing this with there bulldozers until historicly recently:)
Title: Slew Command for Tanks
Post by: Simaril on July 29, 2005, 01:52:52 PM
Quote
Originally posted by jon
have you ever driven a wwII era tank, i have  but not as a tank it was just the lower chassis, and it was not able to do that in fact if it could it would have thrown its track immediatly! even caterpilar did not start doing this with there bulldozers until historicly recently:)


No I havent -- I guess I misunderstood how the system worked. My error....
Title: Slew Command for Tanks
Post by: rabbidrabbit on July 29, 2005, 08:23:05 PM
Quote
Originally posted by jon
have you ever driven a wwII era tank, i have  but not as a tank it was just the lower chassis, and it was not able to do that in fact if it could it would have thrown its track immediatly! even caterpilar did not start doing this with there bulldozers until historicly recently:)


How recently?  tanks could pivot steer from the early 60's on for sure...  Pretty sure they could pivot steer but I may be wrong.  Are you confusing pivoting on a clean surface vs heavy sand or gravel?  In that case just about nothing can pivot in the rough even now without throwing track.
Title: Slew Command for Tanks
Post by: jon on July 30, 2005, 07:11:00 AM
Quote
Originally posted by rabbidrabbit
How recently?  tanks could pivot steer from the early 60's on for sure...  Pretty sure they could pivot steer but I may be wrong.  Are you confusing pivoting on a clean surface vs heavy sand or gravel?  In that case just about nothing can pivot in the rough even now without throwing track.

pivot yes. locking one track to turn, but WWII tanks could not make one track go forward and the other in reverse.
and i said caterpillar who started doing it with dozers in the 80's
Title: Slew Command for Tanks
Post by: Midnight on July 30, 2005, 07:43:12 AM
Probably a whole other topic here, but another thing GVs should get is variable engine noise based on throttle position. It would be nice to be able to hear another vehical at idle verses when they are at full throttle on the move.

Your own engine noise should be reduced while at idle also. Disel is loud for sure, but at low idle you should be able to hear other things going on around you so you don't have to totally shut down the engine every time you want to check the surroundings.
Title: Slew Command for Tanks
Post by: rabbidrabbit on July 30, 2005, 11:55:12 AM
Quote
Originally posted by jon
pivot yes. locking one track to turn, but WWII tanks could not make one track go forward and the other in reverse.
and i said caterpillar who started doing it with dozers in the 80's




The 113 could do since it was first released in the 60's.  Bradleys could do it when they came out in the early 80's.  Not sure about others but 90% sure the M60 could pivot too.  I don't know for sure about ww2 tracks but they had independent drive trains for each side which means they could do at least what you said about forward on one and stop the other.
Title: Slew Command for Tanks
Post by: kevykev56 on July 30, 2005, 11:54:12 PM
Would be nice if in any positon you could turn the tank with left and right brakes. Simulating individual track braking. Using the rudders to turn the main gun. It would allow for minimal changes in configuration setups to acomplish this.