Aces High Bulletin Board

General Forums => Terrain Editor => Topic started by: croduh on August 01, 2005, 08:50:20 AM

Title: arc de triomphe
Post by: croduh on August 01, 2005, 08:50:20 AM
arc de triomphe
(http://www.imagehosting.us/index.php?action=show&ident=506401)
Title: arc de triomphe
Post by: Mustaine on August 01, 2005, 11:41:04 AM
for the img to work it needs to be the URL of the picture....

example:

[ img ] http://www.imagehosting.us/image001.jpg [ /img ]



when you are looking at the picture online, right click the image and choose properties. you will see the URL there, copy and paste it.
Title: arc de triomphe
Post by: croduh on August 01, 2005, 11:49:28 AM
(http://show.imagehosting.us/show/506401/0/nouser_506/T0_-1_506401.jpg)
Title: arc de triomphe
Post by: croduh on August 01, 2005, 11:53:31 AM
i give up - too heavy to convert to object editor without any REAL tutorial, i tried searching but only confused me more.
if any1 knows why am i getting white textures in object editor although i have put my bmp tex file in the same folder with
ac3d file help plz
Title: arc de triomphe
Post by: Mustaine on August 01, 2005, 12:34:52 PM
well you got the IMG thing down ;)
Title: arc de triomphe
Post by: zmeg on August 01, 2005, 12:41:43 PM
Most likely your .bmp file is not in 8 bit color.
Title: arc de triomphe
Post by: croduh on August 01, 2005, 01:43:01 PM
:rofl :rofl :rofl :rofl :rofl
rolling on the floor laughing!!!
ur right!!!
Thank you so much and btw ur slot map is no comment
Title: arc de triomphe
Post by: 1K3 on August 01, 2005, 02:37:57 PM
looooking good!

a little bit of refinement should do it

:)
Title: arc de triomphe
Post by: croduh on August 01, 2005, 03:01:10 PM
i'll open a map with it in a few mins
Title: arc de triomphe
Post by: SkyChimp on August 02, 2005, 01:29:50 AM
It's not lvl:p You should work with texture a little. Looks blurry.
Title: arc de triomphe
Post by: croduh on August 02, 2005, 03:05:54 AM
but hey i downloaded a3d yesterday u can't expect a master-piece
Title: arc de triomphe
Post by: croduh on August 02, 2005, 03:26:29 AM
i will have to completely start a new one and if anyone has a nice picture of arc please send it to me
Title: arc de triomphe
Post by: croduh on August 02, 2005, 10:07:43 AM
its black in the te and doesn't show up in game why plz help?
Title: arc de triomphe
Post by: Xjazz on August 02, 2005, 12:03:52 PM
Check out hierarchy tree and object properties
http://www.hitechcreations.com/forums/showthread.php?s=&postid=1732378#post1732378
Title: arc de triomphe
Post by: croduh on August 02, 2005, 12:55:24 PM
i saw that before.
when i tried to edit object properties oe would crash.
hierarchy tree:
Group  "WORLD", v 0, s 0, kids 1
        Group  "model", v 0, s 0, kids 1 *
                Group  "objects", v 0, s 0, kids 1
                        Group  "str0", v 0, s 0, kids 7
                                Object "poly", v 24, s 22, kids 0
                                Object "box", v 8, s 6, kids 0
                                Object "box", v 8, s 6, kids 0
                                Object "box", v 8, s 6, kids 0
                                Object "poly", v 44, s 37, kids 0
                                Object "poly", v 44, s 37, kids 0
                                Object "poly", v 24, s 19, kids 0

Total objects: 11   surfaces: 133   vertices: 160
Title: arc de triomphe
Post by: Xjazz on August 02, 2005, 02:58:51 PM
Hi duh,

Below is very simple practise object I made with Notepad
http://warezhouse.1g.fi/Stuff/GD0246B.zip

Group  "WORLD", v 0, s 0, kids 1
        Group  "model", v 0, s 0, kids 1 *
                Group  "objects", v 0, s 0, kids 1
                        Group  "vod0", v 0, s 0, kids 4
                                Object "d000", v 4, s 1, kids 0
                                Object "d200", v 4, s 1, kids 0
                                Object "d400", v 4, s 1, kids 0
                                Object "d600", v 4, s 1, kids 0

Total objects: 8   surfaces: 4   vertices: 16

No dead shapes or LOD's.

Open yours and mine ac files in Notepad and compare them to get idea.
Title: arc de triomphe
Post by: croduh on August 02, 2005, 03:50:54 PM
ty i'll study it
Title: arc de triomphe
Post by: croduh on August 03, 2005, 08:20:31 AM
i tried to edit something in object properties in ac3d but whatever i edit (like i set all objects  maxdist=30000) object editor will crash when converting from ac3d.i think my hierrarchy is ok but what should my objects be named?Or what object properties do i need to set for this building?
My hierrarchy(i have set object names to tex as i saw at other buildings i coverted from oe to ac3d):
Group  "WORLD", v 0, s 0, kids 1
        Group  "model", v 0, s 0, kids 1 *
                Group  "objects", v 0, s 0, kids 1
                        Group  "str0", v 0, s 0, kids 7
                                Object "tex0", v 24, s 22, kids 0
                                Object "tex1", v 8, s 6, kids 0
                                Object "tex2", v 8, s 6, kids 0
                                Object "tex3", v 8, s 6, kids 0
                                Object "tex4", v 44, s 37, kids 0
                                Object "tex5", v 44, s 37, kids 0
                                Object "tex6", v 24, s 19, kids 0

Total objects: 11   surfaces: 133   vertices: 160

If anyone knows how to do this please help.