Aces High Bulletin Board

Help and Support Forums => Aces High Bug Reports => Topic started by: LePaul on August 12, 2005, 12:20:42 AM

Title: The sudden spawing trees need to cease
Post by: LePaul on August 12, 2005, 12:20:42 AM
Well I just had a Me-262 go bye bye thanks to the incredibly suddenly spawing trees.  I was making a picture perfect approach, not more than 200 yards from the end of the runway..blammo, sudden tree.  Roll full power in an attempt to circumvent it, too late.

Please.  If you cant make the trees work correctly, let's remove em.  I can get over the 262 loss.  But this has happened oodles of times when bring in bombers and other craft.  Its just plain silly.

Pretty please, yard the runway-lingering ones!
Title: The sudden spawing trees need to cease
Post by: martyb on August 12, 2005, 09:42:43 AM
I had the same thing happen to me last night in the MA with a P38L.  The land appeared to be clear except for a few tree.  Some would appear in the distance, some would appear suddenly right in front of me.  I was lucky enough to miss it.  :eek:
Title: The sudden spawing trees need to cease
Post by: StarOfAfrica2 on August 12, 2005, 01:40:26 PM
What is your detail distance slider set to?
Title: The sudden spawing trees need to cease
Post by: Skuzzy on August 12, 2005, 05:01:06 PM
How about giving me the field location, runway, and terrain name where there are trees at the end of the runways?

I have already gone through a very lengthy deforestation of all the fields on all the terrains for the MA.  It is possible I missed something.
Title: The sudden spawing trees need to cease
Post by: LePaul on August 12, 2005, 05:16:54 PM
Sorry, you're right.  Details.

A25, last nights map.  I was landing on the NE runway.

At work but 25 is what im pretty sure it is.  I'll double check tonight before you go into Paul Bunyan mode

:)
Title: Yo 2 The Chef. :)
Post by: 2Hawks on August 13, 2005, 01:09:19 PM
I will Attest, IronChef was mighty peeved about losing thta 262. He was ripping it up. He should get his 400 Points back. :)
Title: The sudden spawing trees need to cease
Post by: GlassJaw on August 26, 2005, 10:55:11 AM
Ought to add a little animated Skuzzy that runs around with a chain saw... oh the possibilities.

Quote
Originally posted by Skuzzy
I have already gone through a very lengthy deforestation of all the fields on all the terrains for the MA.  It is possible I missed something.
Title: The sudden spawing trees need to cease
Post by: Sundiver on August 26, 2005, 09:49:18 PM
Sorry for a second thread, didn't see this one.

Skuzzy, I've encountered it on a few maps, it's especially bad on this Fester map. Sorry, didn't think get field numbers, I'll dedicate some time to checking the approaches tomorrow.

I mean, wouldn't a WWII base commander deforested for say 2-300 yards around his base anyway? Just to ensure approaches and fields of fire?
Title: The sudden spawing trees need to cease
Post by: mussie on August 27, 2005, 04:04:13 AM
Skuzzy make the trees destroyable

We can then goround deforesting the fields.

Person with the most ENT kills gets a perk bounus :p
Title: The sudden spawing trees need to cease
Post by: AmRaaM on August 30, 2005, 11:35:08 PM
you mean there are bases without trees at the runway ends now ?  LOL
Title: The sudden spawing trees need to cease
Post by: Stegahorse on August 31, 2005, 04:49:58 PM
at the end of the runway and near the end of the runway are 2 different things. Most runways now have a tree or two 200or 300 yards from the end of runway on approach. Stops people from landing half a mile away and rolling onto the runway for points.
This is a good thing as it makes landing kills harder. Imagine, if you will, some of the obstacles that pilots had to avoid both then and now.
Kinda makes you appreciate the skill of Real Life pilots.
I have gotten used to the higher approach angle for landing to the point that is is onlt a minor concern. Just look before you land.
;)

Seeing the trees?    YOU ARE TOOO LOW!  Get some Altitude, DUDE!