Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Charge on August 15, 2005, 07:41:25 AM

Title: Environmental effects
Post by: Charge on August 15, 2005, 07:41:25 AM
Weather: fog, rain, thunderstorms(ie. bad visibility), heavy wind, overcast, clouds, completely clear skies, seasons, longer and darker night as in AH1(no icons).

Also the leaking tanks could stop leaking when all oil, coolant or gas has leaked away. ;-)

-C+
Title: Environmental effects
Post by: LePaul on August 15, 2005, 05:20:39 PM
Seconded!
Title: Environmental effects
Post by: BBinder on August 15, 2005, 05:40:17 PM
i third it
Title: Environmental effects
Post by: MOIL on August 15, 2005, 11:56:52 PM
4th, 5th, 6th,7th,8th,9th and 10th.







11th just in case:D
Title: Environmental effects
Post by: SunKing on August 16, 2005, 01:27:12 AM
This brings up a question I have. Does HTC still have that new coder working on eye candy still? Or is all eye candy completed?
Title: Environmental effects
Post by: damnname on August 16, 2005, 02:55:41 AM
Bring back the SHEEP!! Baaaaaa
Title: Environmental effects
Post by: sullie363 on August 16, 2005, 03:26:26 AM
It seems odd having to ask to bring certain parts of AHII to the level of AHI.  But I agree, I loved all that weather.  The current game sort of feels dumbed down by comparison.
Title: Environmental effects
Post by: Mister Fork on August 16, 2005, 01:24:27 PM
This is a repost of mine btw. See HERE - Environmental Enhancements (http://www.hitechcreations.com/forums/showthread.php?s=&threadid=157451).
Title: Environmental effects
Post by: Clifra Jones on August 16, 2005, 03:02:15 PM
Until the collective community upgrades their hardware I don't think we will see this soon. As much as I too would like to see these things, with every new release of the program code we see the whines of the masses regarding frame rates.

All of these would mean a decrease in FPS for most of us. It is unfortunate that until the hardware outpaces the software this won't be a viable option. When that happens then there will be  the cries of how bad the game is graphics wise. Thus was the case in AHI.
Title: Environmental effects
Post by: Charge on August 18, 2005, 03:19:44 AM
Visibility reducing effects can be used to increase fps by reducing the drawing distance using a fog effect. The rain could be made by fog effect too with just "spríte" effect raindrops on windshield.
Rest is done just by darker clouds and lighting changes. A vector flash here and there should not be a problem to any comp.

-C+
Title: Environmental effects
Post by: jpeg on August 19, 2005, 05:02:04 PM
That's pretty much what I was going to post.

Sadly everytime HTC adds a new effect some people always complain about the fps hit because they don't upgrade their systems.


Quote
Originally posted by Clifra Jones
Until the collective community upgrades their hardware I don't think we will see this soon. As much as I too would like to see these things, with every new release of the program code we see the whines of the masses regarding frame rates.

All of these would mean a decrease in FPS for most of us. It is unfortunate that until the hardware outpaces the software this won't be a viable option. When that happens then there will be  the cries of how bad the game is graphics wise. Thus was the case in AHI.