Aces High Bulletin Board

General Forums => Wishlist => Topic started by: nazgulAX on September 20, 2005, 10:23:09 AM

Title: V-1 as a use for buff perks
Post by: nazgulAX on September 20, 2005, 10:23:09 AM
How about the V-1 as a use for bomber perks.
The only way to use buff perks is the aredo, which is not worth 1 perk, let alone 30 or 40. If it wasn't perked at all it would still see limited use IMO. Takes forever to get up to speed, climb rate is poor, and is almost as defensless as a goon( I have hit planes with rear gun...but not very often.)
Tons of V-1's were made and used....many more than some of the planes we already have.
They also flew slow enough that they could be shot down, so it would make another killable target for fighters.
You could choose a range and heading in the hanger just like the big guns on the battleship, and the range would be limited to 1 sector or 25 miles so guys couldn't lob them all over the map. you could select camera veiw( you fly with the rocket) or auto ( no camera view). It would also be listed as ord. so if the ord. at a base is down...no V-1's.
I feel this is one very real aspect of WWII that has been overlooked in AH. Entire shows have been produced about the V-1 buzz bomb, just like the b-17, P51 , 109, 190 ect.
And I realize it was not the most effective wepon, but neither is the spit1 , or hurri1, and we have them. Besides....it would just be fun, and thats really what this game should be about.

As always, feel free to correct spelling, call me a dweeb, or rant on forever about what a dumb idea this is.
Title: V-1 as a use for buff perks
Post by: lasersailor184 on September 20, 2005, 10:40:20 AM
First off, the Spit and Hurri 1 are not useless.

Next, you wouldn't be able to guide the V1 rocket much at all.
Title: V-1 as a use for buff perks
Post by: SPEAK99 on September 20, 2005, 06:00:44 PM
you are absoultely right about not being able to guide the V-1, but in real life, they wern't guided...just took a scientific guess, per say or like some say, point and shoot.  so it would be pointless, but none the less, it would be cool to see V-1s flying around.:aok
Title: V-1 as a use for buff perks
Post by: Krusty on September 20, 2005, 07:14:05 PM
The thing with V1s is that they WEREN'T catchable. They had to totally strip down planes and push their engines far past what they were designed for and dump 150 octane gas into them (wearing the engines down heavily) just to catch the V1 in a high speed shallow dive. There'd be no way in AH to intercept it, so what's the point? No way to stop it = mass destruction from a distance = ICBMs = etc =etc.

It wouldn't be good for gameplay, methinks.
Title: V-1 as a use for buff perks
Post by: Shamus on September 21, 2005, 01:24:47 PM
Lots of planes in here could catch them in a dive.

shamus
Title: V-1 as a use for buff perks
Post by: Krusty on September 21, 2005, 02:13:24 PM
Only a prolonged high speed shallow dive, and ONLY if the plane diving on the V1 was already in position ready to intercept. If the plane waiting to intercept it was off to the side on a tangent it would never catch up. Not to mention that most planes don't wait around perfectly lined up to stop V1s anyways, and not to mention that there'd be no chance to stop it if nobody knew it was coming.
Title: V-1 as a use for buff perks
Post by: Shamus on September 21, 2005, 03:11:17 PM
Well I dont know, my understanding is the V-1 went about 400 mph,  seems like a fairly easy intercept.

shamus
Title: V-1 as a use for buff perks
Post by: Krusty on September 21, 2005, 03:22:05 PM
historically only a few of the fastest planes around could catch it. That's why the Brits were working on the Meteor, so they'd have something fast enough to catch the V1s.

EDIT: I'm doing a search to see if I can find top speed of V1
Title: V-1 as a use for buff perks
Post by: Wolfala on September 21, 2005, 03:23:36 PM
Quote
Originally posted by Krusty
The thing with V1s is that they WEREN'T catchable. They had to totally strip down planes and push their engines far past what they were designed for and dump 150 octane gas into them (wearing the engines down heavily) just to catch the V1 in a high speed shallow dive. There'd be no way in AH to intercept it, so what's the point? No way to stop it = mass destruction from a distance = ICBMs = etc =etc.

It wouldn't be good for gameplay, methinks.



I chased down a 190-D in my 47N - we were doing over 570 mph. I think I can catch a non maneuvering cruise missile.
Title: V-1 as a use for buff perks
Post by: Krusty on September 21, 2005, 03:34:16 PM
well ever since AH2 came out speeds have been much different in AH.

Anyways: Found a couple sites that differed but were close, seems the V1 had a top speed of about 410mph, a ceiling somewhere in the 9000ft range, a max range of 150-ish miles, and carried a 1800lb payload.

Seems that only 1/4 hit their target. Most (about half) out and out just failed, crashed on their own launch sites, or never crossed the channel before crashing. About 1/4 were met with brit defenses (AA and intercepting planes, I take it) and the last 1/4 landed.
Title: V-1 as a use for buff perks
Post by: Furball on September 21, 2005, 05:01:43 PM
i think i read that the average speed of a V-1 (each one could be completely different, some would chug over at like 200 odd mph)  was about 360 mph
Title: V-1 as a use for buff perks
Post by: Furball on September 21, 2005, 05:04:06 PM
Quote
Originally posted by Krusty
The thing with V1s is that they WEREN'T catchable. They had to totally strip down planes and push their engines far past what they were designed for and dump 150 octane gas into them (wearing the engines down heavily)  


oh no?

http://www.hawkertempest.se/mpg/tempv1.mpa

http://www.hawkertempest.se/mpg/v1kill.mpa

http://www.hawkertempest.se/mpg/beamont.zip
Title: V-1 as a use for buff perks
Post by: nirvana on September 21, 2005, 05:27:48 PM
In regards to the second video Furball, can you imagine all the debris whines when something like that happened?  I have to say though, it would be cool:D


Oh yeah I read the Temp V (see video link) could catch them relatively easily (although the book is packed and I can't check), and who says an Me163 wouldn't catch those thangs?
Title: V-1 as a use for buff perks
Post by: Angus on September 25, 2005, 04:22:11 AM
The late war monsters could run them down in level flight.
In our AH world those would be La-7, Temp, 109G10 and probably some more, then the Jets of course.
V-1 would IMHO make AH more fun and give you something to spend your perks on. Although totally inaccurate, they could help a little if only 1 out of 10 could hit a field or town, - as well as create distraction, which I belive would be their main use in AH.
Title: V-1 as a use for buff perks
Post by: Delirium on September 25, 2005, 10:12:31 AM
Not only could they catch V-1s, but they also use to 'tip' them over with their wings, as the V-1s could not fly inverted and crashed.
Title: V-1 as a use for buff perks
Post by: Furball on September 25, 2005, 10:22:14 AM
Quote
Originally posted by Delirium
Not only could they catch V-1s, but they also use to 'tip' them over with their wings, as the V-1s could not fly inverted and crashed.


Quote
Originally posted by Furball
oh no?

http://www.hawkertempest.se/mpg/tempv1.mpa

http://www.hawkertempest.se/mpg/v1kill.mpa

http://www.hawkertempest.se/mpg/beamont.zip


see these!
Title: V-1 as a use for buff perks
Post by: Angus on September 25, 2005, 07:03:08 PM
Nice Nice Nice.
But of course those slow RAF planes couldn't catch the V-1's hehe. :D
Title: V-1 as a use for buff perks
Post by: Guppy35 on September 25, 2005, 09:47:42 PM
Quote
Originally posted by Krusty
The thing with V1s is that they WEREN'T catchable. They had to totally strip down planes and push their engines far past what they were designed for and dump 150 octane gas into them (wearing the engines down heavily) just to catch the V1 in a high speed shallow dive. There'd be no way in AH to intercept it, so what's the point? No way to stop it = mass destruction from a distance = ICBMs = etc =etc.

It wouldn't be good for gameplay, methinks.


Come on Krusty, do a bit of digging first before you make a crack like that.

They were catching them in Spit XIIs and they weren't dumping 150 octane in those or doing anything to modify them.

They were running them down in Spit XIVs as well.  I have the logbook of the 91 Squadron Spit XIV driver who downed the first V-1 in daylight.  No mods to his bird either.

Image is the drawing done at the time by Tom Slack in Terry Spencer's logbook commemorating the day Terry tipped a V-1 with his clipped wing Spit XII, MB882 EB-B of 41 Squadron.  
(http://brew.clients.ch/SpencerLogbook.gif)
Title: V-1 as a use for buff perks
Post by: Angus on September 26, 2005, 05:33:00 AM
LIES :D
Title: V-1 as a use for buff perks
Post by: Softail on September 26, 2005, 08:16:39 PM
P-61 Black Widows downed 18 V-1's and could fight at night.

go figure
Title: V-1 as a use for buff perks
Post by: nazgulAX on September 26, 2005, 08:48:39 PM
OK, Thats perfect

Introduce the P-61 and the V-1 at the same time.

And just to clear up a couple of things

 Lazersailor184--- I didn't say the spit1 and Hurri1 were useless, they are the best assist planes in the lineup, :aok and I know the V-1 can't be guided. As I said, you would fire them the same way you fire the big ship guns. Maybe even use the land model setup just like the ship guns to add a little accuracy to it. And they would have the same limited range as the ship guns(25k) to stop people from lobing them all over.

Hey...Maybe we could have a nook tipped one with Slim Pickins riding it

:rofl