Aces High Bulletin Board
General Forums => Wishlist => Topic started by: mussie on September 28, 2005, 04:18:53 AM
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I would like to see the crashed planes / blown up GV's remain on the land scape and perhaps (if the were on fire) they could smoulder for a short while...
It doesn't have to be all day maybe 15 to 30 minutes.....
I know this would add to the load on our PC's but it would add a nice touch to see burning wreckage surrounding a field your trying to take......
and this is the whish list after all
all
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You used to see chunks of aircraft tumble across the ground sometimes if you were defending with ground based weapons.
It was pretty cool to see the motor section of a P-51 go slideing past you. It wasn't persistant. Doesn't happen anymore though. Unfortunately. :furious
Bomb craters stay around my Osti. Why not some wreckage.
Of course last night at the base I was defending. The enemy kept coming and the defenders kept swatting them down. (barely)
The wreckage would have been 15 feet deep. :D
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Had the same sorta thing last night they just kept comming and we just kept holding it.....
But man what a fight....
(EW.... Sounds Kinda Sick When Ya Read It Back Eh?) :huh
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I know how it can be at bases. And if the computer had a way to pick what planes that were shot down to keep on the feild like maby for every 10 planes shot down only 1 stays as wreckege.
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Someone good in math do a rough estimate of how many sorties we have per map rotation - and average k.d divided by the square mileage. Might be a lot of guys around bases - not much inbetween.
kinda like a used car lot cept with lots of lala's, merlins, few pratts and a hair dryer or 2.
Just need a sign saying "used and abused. 50 bux per ton"
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The wrekage would pile up and make the area look like the docks in Matrix Revolutions.
I think with bomb craters, the system displays X amount before new ones start replacing previous ones, like a FIFO stack.
Anyway, It might be cool to see some wrekage once in a while, but too many would be just dumb looking when the the furballs (GV or AC) got too big.