Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: NHFoxtro on February 26, 2001, 01:19:00 PM

Title: What should come after the Perk planes?
Post by: NHFoxtro on February 26, 2001, 01:19:00 PM
    I think they should start on infantry, supply trucks. Have ground strikes with the marines along with Air and Tanks, to take bases. What are your Ideas on this?
Title: What should come after the Perk planes?
Post by: Cobra on February 26, 2001, 01:30:00 PM
Good list Fox, but I would say Planeset, Planeset, Planeset!

Oh, and a railway and bridge network to blow up.

Cobra
Title: What should come after the Perk planes?
Post by: Wardog on February 26, 2001, 01:35:00 PM
Would prefer to see a rolling palne set when early planes are modeled. Then ya can get rid of perk point system altogether. Really would like to see trains a few years down the road. Can be used for many things..

Dog out...
Title: What should come after the Perk planes?
Post by: Voss on February 26, 2001, 01:39:00 PM
An improvement in terrain features I am hoping. Not that it is important ACM-wise, but to keep the 'cutting edge' it might be a good idea.

I would also like to see more armor types. A good tracked Howitzer that could shoot from island-to-island for one. I remember seeing footage of 100 Howitzers firing 'for effect' and it would be awesome to see online. This would allow anti-fleet operations from the ground, too.

Seal Team operations deployed from P.T. Boats? Sure would be nice  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

Personally, I think HT has thought perks through completely. I think that, rather then reinforce turn fighters, perks will allow us BnZ'ers to gain more perks and points without changing our methods. I believe perks will stabilize things for everyone that can use his equipment effectively.

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Title: What should come after the Perk planes?
Post by: Curly on February 26, 2001, 01:40:00 PM
Perk(Y) co-pilots !!


    (http://www.townisp.com/~jugdriver/ME.jpg)    



[This message has been edited by Curly (edited 02-28-2001).]
Title: What should come after the Perk planes?
Post by: Wanker on February 26, 2001, 02:08:00 PM
LOL Curly! <S>

Planeset, planeset, planeset. Make the planes first, then worry about what to do with them.
Title: What should come after the Perk planes?
Post by: NHFoxtro on February 26, 2001, 02:26:00 PM
    I forgot about the Roads and bridges. The Trains are a must though Cobra!! Voss the Seal teams off the PT's is a good idea. That can come together with the amphibious craft to carry the drunks. The Howitzers I like as well. That gives me an Idea! Each country gets there own set of BIG GUNS, just like the guns of Navarone, or that big gun that the Germans had that they had to transport on a train to attack the allied fleet. OOOhh I can't remember the name.

LMAO Curley

[This message has been edited by NHFoxtro (edited 02-26-2001).]
Title: What should come after the Perk planes?
Post by: Peeradow on February 26, 2001, 03:56:00 PM
Trains trains! And train with human control and acks.
Title: What should come after the Perk planes?
Post by: NHMadmax on February 26, 2001, 05:43:00 PM
planes that i can fly and kill in would be nice
Title: What should come after the Perk planes?
Post by: Vulcan on February 26, 2001, 05:58:00 PM
A shrine dedicated to my devineness.
Title: What should come after the Perk planes?
Post by: Cobra on February 26, 2001, 06:05:00 PM
 
Quote
Originally posted by Vulcan:
A shrine dedicated to my devineness.

A statue of a Tiffie driver shagging a sheep??

Cobra  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Title: What should come after the Perk planes?
Post by: Pei on February 26, 2001, 08:43:00 PM
I agree with Cobra: Following the railway line, blast of guns and the boiler blows sky high  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif).
Seriously though I think that roads, bridges railway lines would be great, with trucks and trains to attack. It'd also be nice to have few merchant ships to take out in my Beaufighter (please! ok so that counts as planeset).
I guess I'd like to see killing these things have some kind of effect on the owning county's strat, but I'm not sure how you would model that or balance it so that killing a few lightly protected trucks doesn't have a disproportionate effect.
Title: What should come after the Perk planes?
Post by: BUG_EAF322 on February 27, 2001, 12:42:00 AM
Yeah look good at that guy Richard Bong the hottest american ace A real man and his P38  (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)

Title: What should come after the Perk planes?
Post by: easymo on February 27, 2001, 01:03:00 AM
 The logical next step would be Korean war planes. Hmmmmm
Title: What should come after the Perk planes?
Post by: Voss on February 28, 2001, 12:46:00 AM
How about adding a FPS aspect? If you bail your 3D fighter pilot model loses the Mae West, or whatever, gains a Thompson .45 and three grenades for the map room. Now I could really go for this! You talk about chalking up perks! Pass the ammo!  (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)