Aces High Bulletin Board
Help and Support Forums => Technical Support => Topic started by: altebanger on October 03, 2005, 11:01:42 AM
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Hello. When my bullets hit another plane my game freezes then my system crashes.
Is this common and can it be resolved?
Thank you.
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System Information
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Time of this report: 10/3/2005, 11:56:46
Machine name: DAVES
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: Compaq Presario 061
System Model: PP150AA-ABA SR1303WM NA510
BIOS: Rev. 3.11
Processor: AMD Sempron(tm) 3000+, MMX, 3DNow, ~2.0GHz
Memory: 704MB RAM
Page File: 204MB used, 749MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode
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DxDiag Notes
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DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.
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DirectX Debug Levels
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Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
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Display Devices
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Card name: VIA/S3G UniChrome IGP
Manufacturer: VIA/S3G
Chip type: VIA/S3G UniChrome IGP
DAC type: Internal
Device Key: Enum\PCI\VEN_1106&DEV_7205&SUBSYS_81181043&REV_01
Display Memory: 64.0 MB
Current Mode: 1024 x 768 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: vtdisp.dll
Driver Version: 6.14.0010.0194 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 12/8/2004 00:08:48, 3448192 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: vtmini.sys
Mini VDD Date: 12/7/2004 20:08:58, 172672 bytes
Device Identifier: {D7B71FE6-3145-11CF-3173-12A1A0C2CB35}
Vendor ID: 0x1106
Device ID: 0x7205
SubSys ID: 0x81181043
Revision ID: 0x0001
Revision ID: 0x0001
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: n/a
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run
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Not much can be done here. The VIA video chip is not the most stellar performer around. Set the maximum texture size to 128 in the video setup for the game.