Aces High Bulletin Board
Help and Support Forums => Aces High Bug Reports => Topic started by: Krusty on October 19, 2005, 03:10:23 PM
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No wonder they're so hard to hit!
(http://www2.propichosting.com/Images/450004521/2.jpg)
That tank is about 6 feet tall. I think they're all scaled wrong (which makes them a royal pain to hit when trying to kill them) -- if anything they should be 50% larger as a whole.
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...and You call this as a problem?;)
I think, this issue is only one of those little bits of approaching reality.
On the other hand:
The size doesnt matter...:-)
So far as I have get this game, i have not met the problem of over/undersized tanks...
Instead, I have suffered lots of stupid deaths concearning to ......nothing.
The crash/destroy-modeling of GVīs is weird...really weird.
You can kill a M3 by throwing a little bang somewhere around....
But killing a Tiger with even zillions of pounds of bombs is hard sometimes... and...sometimes itīs a piece of cake with one 500lbs bomb. Its not the question of accuracy...its the question of weird GV-crash modeling.
I have lots of films showing the Tiger staying and lying in a "bombhole" and surviving app. 20-30 000 lbs pounding by 10-15 attackers alive...
In my opinion, that would not..and would have never happen IRL...
So...HTC...Stop the modeling of that big BS in different arenas. Stop that stupid perking and give those "superthings" a fixed value of perks!!!
"If ya dont have perks enough for your dreamride...be humble and earn them!!!"
That should be the motto for this game.
This is my suggestion for proper and fixed perk values:
Tiger: 50 perks
Me262: 100 perks
La-7: 20 perks
109G-10: 20 perks
Tempest: 20 perks
B-24: 20 perks
:D
Sounds good? eh...:rofl:D :rofl
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Well AH is a flight sim, not a GV sim. The fact that the model has been jury rigged to simulate GVs doesn't mean there are GVs in AH, just means there are "funny flying planes" in AH.
For planes trying to kill tanks it is VERY hard. They are so small and even zoomed in I usually get to 400d or closer before I can even open fire, by which time I can only fire 0.25 seconds' burst before I have to pull up (if I can pull up) before impact! If the tanks were realistically scaled I might actually have a chance at hitting them with guns or *gasp* rockets!
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Which resolution are You running?
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hard to tell from pic angle, and the view, but a 110 was around 11 feet high, and the t-34 I think was around 8 to 9 feet high
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Originally posted by Zuum
Which resolution are You running?
I run 1024 res.. and I have it set to 2xFSAA but it doesn't come through in AH (not sure why). That image is cropped.
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Where are your 'level of detail' 'displayed oblect size' and 'ground detail range' sliders at?
When i was still playing on my note book i had set them (closely) to max performance. I only saw GVs at d300 (if at all), same for the filed guns. Flying attack sorties was more or less impossible, as was deacking a field.
The first week on my new PC (sliders 1/3 from max detail setting i kept augering and crashing into things cause i just stared at all the stuff i could suddely see, so mesmerized i didnt watch where i was flying....
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Originally posted by Krusty
I run 1024 res.. and I have it set to 2xFSAA but it doesn't come through in AH (not sure why). That image is cropped.
One more question, Krusty....
What kinda computer You got?
-processor?
-RAM?
-Video card?
and, please, check your settings in AH II:
-resolution
-detail settings
-full range visibility
etc, etc...
I dont think, those tanks are hard to hit. Itīs only the question of training and experience.
wbw,
Zuum
P.S. btw, the height of that T-34 tank modeled in AH is in real life less than 2400 mm(8 ft in U.S. measures)
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Please see here:
http://www.studenten.net/customasp/axl/picture.asp?cat_id=10&ple_id=159&page=1&pte_id=2684
It doesn't matter what my settings are. The screenshot clearly shows the size difference between the two objects. That's independent of my settings and my system.
The 110 in AH is either 2x as tall as it ought to be or the T24 is 1/2 as tall as it ought to be. Since the planes have all been in AH MUCH longer than the T34, and taking into consideration AH is a FLIGHT sim, with a few "funny planes" (GVs) thrown in. I'm guessing it's the tank that is too small.
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That photo shows the fact, even, that tanks should be smaller in AH...;-)
:rofl
I really, and honest, cannot figure Your problem, Krusty. Iīm sorry.
Have You tried to play this game without strong medication?:aok
wbw,
Zuum
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Zuum... You don't understand my point. Compared to the bf110, the T34 in AH is about the size of my mother's Toyota. Tanks are large behemoth things, in real life. The hull of the tank (the main body) should be about as high as a person is. Then the turret itself adds several more feet of height. It looks like the T34 in AH is modeled as a toy, about 6 feet tall total, it should be 50% larger.
By making it a smaller object, it is harder to hit, and requires a closer distance before one can reliably aim at it.
The picture of the real Bf110 is a comparison for the size of a human being near the plane. Compare that to the screenshot with the tank, and the human is as tall as AH's tank is! That's messed up.
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Tanks are the correct size.
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HT I'll take your word for that, but in most photos I've seen with people around the nose of a 110 it seems they're on a different scale than the T34 is.
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The 110 in the screenshot looks significantly closer to the camera than the T-34.
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Nope.. the nose of the 110 is pointed directly at the middle of the turret.. I used top down view to manuver and straight side view to take the screenshot. They're literally on top of each other. If I get any closer I'll crash.
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(http://webpages.charter.net/davegun/Pics/Size.JPG)
Krusty,
It must be a problem on your computer, on my computer the T34 is bigger.
Gunner
Anti Krusty Physics
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Originally posted by GunnerCAF
(http://webpages.charter.net/davegun/Pics/Size.JPG)
Krusty,
It must be a problem on your computer, on my computer the T34 is bigger.
Gunner
Anti Krusty Physics
Thatīs just a different angel of view...when I take a look at both pictures, tanks are similar sized in my eyes....:)
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Does it really matter if the tanks seem smaller than that big ol' 110?? The angle does not matter in any since, look how close Gunners view is and look at Krusty's.... Just because it is at a different angle (I.E. the nose not pointing directly at the tank turrent.) They are both pointing directly at eachother.... To mee, it looks like Krusty view is looking up some, you took that shot from the external plane view didn't yah...? :confused:
I say just listen to the guy who CREATED THIS GAME!! I think he knows what he's talking about.....
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Originally posted by Krusty
Zuum... You don't understand my point. Compared to the bf110, the T34 in AH is about the size of my mother's Toyota. Tanks are large behemoth things, in real life. The hull of the tank (the main body) should be about as high as a person is. Then the turret itself adds several more feet of height. It looks like the T34 in AH is modeled as a toy, about 6 feet tall total, it should be 50% larger.
By making it a smaller object, it is harder to hit, and requires a closer distance before one can reliably aim at it.
The picture of the real Bf110 is a comparison for the size of a human being near the plane. Compare that to the screenshot with the tank, and the human is as tall as AH's tank is! That's messed up.
1) Your mommy has a big Toyota :rofl
2) If it is smaller....learn how to aim better.:aok
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Originally posted by Waffle BAS
hard to tell from pic angle, and the view, but a 110 was around 11 feet high, and the t-34 I think was around 8 to 9 feet high
The 110c was 13ft 9 1/2in tall 39ft 7in long with a wingspan of 53ft 4in.
Now, with that said. I've had the scale discussion many times with many people and while HT has done a good job with it, we all agree there is some sort of problem with it.
In this case, 110c wingspan (17.8 yds) is about 1/3 the width of an NFL football field (53.3 yds). At 100 yards out that plane should be about 1/3 the width of your screen (your point of view). 200 yards, 1/6th the width of your screen. 400 yards, 1/12th the width of your screen. So, if you have a screen that is 12 inches wide, at 400 yards the plane in your sight should be about 1 inch wide.
Now none of those I've discussed this with haven't had the time to actually measure the planes we engage. But, I don't think the problem is so much scale as it is perspective.
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There Is absolutly NO problem with the projection scale. If you wish to make the planes bigger on your screen, zoom in.
At the default View angle of AH ( i.e. 90 degrees ) at 50 yards a foot ball field would just touch the left and right edges of your screen. At 100 yards it would cover 1/2 your screen.
So a wing span of 17.8 yards viewed from 100 yards would be (17.8 / 100) * 0.5
or 0.089 the width of your screen not 1/3.
Now just take your screen width in pixels say 1024.
0.089 * 1024 = 91 pixels.
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:rofl That's way too many numbers for some of these guys HT! Now they are gonna ask for an In-Game Calculator!! :O
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Originally posted by hitech
...At the default View angle of AH ( i.e. 90 degrees ) at 50 yards a foot ball field would just touch the left and right edges of your screen. At 100 yards it would cover 1/2 your screen....
So a wing span of 17.8 yards viewed from 100 yards would be (17.8 / 100) * 0.5
or 0.089 the width of your screen not 1/3.
Now just take your screen width in pixels say 1024.
0.089 * 1024 = 91 pixels.
Thanks HT. That's the one thing nobody I've spoken to knew... the originating point of reference that AH uses and it explains alot. :)
That is assuming you're talking about the width of a football field, not the length (100yds) since the human eye can only focus on about a 30 degree cone from each eye. If you're talking about the length then at 50 yds. only about 58 yards of that are in focus and the rest is in peripheral vision.
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I was talking about the length of the foot ball field NHawk. Like I said if you wish the screen to represent 30deg instead of 90, just zoom in. Gun sight zoom is just setting that viewing angle.
HiTech
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I dont wanna be a pain here HiTech but I thought I read in an OLD thead that the planes were scaled up. (easier to see or somthing like that)
But from what you said here I assume that all Planes, GV's and the View system are to modeled to the same scale, is that correct?
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Correct Mussie. And just to be clear the term scale is arbitrary as long as everything is the same scale, and that scale matches its speed.
I.E. Everything is real world size.
HiTech
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Originally posted by Zuum
[B
This is my suggestion for proper and fixed perk values:
Tiger: 50 perks
Me262: 100 perks
La-7: 20 perks
109G-10: 20 perks
Tempest: 20 perks
B-24: 20 perks
:D
Sounds good? eh...:rofl:D :rofl [/B]
no way not at all tiger is already 50 perks btw...262s no way 100 perks its fine at 200...La7 why 20 its fine at o newbs need something come on lol...109G-10 WHY 20 its going anyway...temptist yea i agree here i dont see a diferece with this and the typh but the ammo...and the b24 they should give u perks to flying this flameing wreck
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...temptist yea i agree here i dont see a diferece with this and the typh but the ammo...and the b24 they should give u perks to flying this flameing wreck
Ummmm, I think you are wrong there bud, the tempest is about the best plane in the game if u ask me IMHO, its like flying a rocket with 4 hizookas.... way way way way faster then a typhoon, out accels and out climbs it by no comparrason... there not even in the same league INHO
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Originally posted by Krusty
Zuum... You don't understand my point. Compared to the bf110, the T34 in AH is about the size of my mother's Toyota. Tanks are large behemoth things, in real life. The hull of the tank (the main body) should be about as high as a person is. Then the turret itself adds several more feet of height. It looks like the T34 in AH is modeled as a toy, about 6 feet tall total, it should be 50% larger.
By making it a smaller object, it is harder to hit, and requires a closer distance before one can reliably aim at it.
The picture of the real Bf110 is a comparison for the size of a human being near the plane. Compare that to the screenshot with the tank, and the human is as tall as AH's tank is! That's messed up.
How many Lanc formations do you think Panzer Divisions on a "Ploetzi Raid" style run? Hey, none!. Of course Tanks are tough to hit, which is where Jabo comes in. Not to mention comparing a T34 to a Toyota dumbtruck. :rofl I guess it takes all kinds.
IE - Krusty, wow, I wouldn't know where to point in the direction of helping you see the light. Good Luck in life, maybe stop drinking Coors.
Karaya
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take the movie Patton for example, remember the battle of el alemane ( or however u spell it ), Patton had all his tanks hidden and the high ground, when Rommel's or suposedly Rommel (the germans report he wasn't there, in germany with an ear infection), but anyways, our tanks began firing and friendly british planes flew maybe 500' above them droping bombs and strafing the troops