Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: FiLtH on October 26, 2005, 09:37:59 PM

Title: Quidditch
Post by: FiLtH on October 26, 2005, 09:37:59 PM
Ok...call me what you want, but I was thinking of a funny thing today. Imagine you take 1 sector in the DA. Inside this sector are a bunch of players in fast prop planes.  Among them is a single 262 of enemy origin. There is a 5k alt cap,that all planes except the 262 must stay below.

   At the start players distance themselves from eachother. The 262 (Quidditch ball from Harry Potter...yes I know) enters the arena and drops down into the 5k cap area. Screaming thru weaving, avoiding the enemy...but able to shoot anyone in his way, but primarily avoiding being hit. Then exits the area, and re-enters at his leisure.

   All players try to kill this 262..while at the same time trying to kill other players, but able to wing up if they want for mutual protection. Kind of a KOTHish thing with a menace running amok, but able to cooperate to some extent. The last player survivng, OR the one who killed the 262 wins the match.
Title: Quidditch
Post by: eskimo2 on October 26, 2005, 09:51:20 PM
(Saves mods the trouble)

See Rule #4
Title: Quidditch
Post by: crowMAW on October 26, 2005, 10:22:55 PM
Quidditch...isn't that from those kid movies?  Fairy Potty or something? ;)
Title: Quidditch
Post by: Pooh21 on October 26, 2005, 10:50:55 PM
Bartender, Ill have what he's having.
Title: Quidditch
Post by: pellik on October 26, 2005, 11:02:26 PM
Mark me down to fly the jet.
Title: Quidditch
Post by: cav58d on October 27, 2005, 12:22:16 AM
2 weeks
Title: Quidditch
Post by: Delirium on October 27, 2005, 12:33:49 AM
Quote
Originally posted by eskimo2
(Saves mods the trouble)

See Rule #4


See Rule #6...

While I'm at it, I better see Rule #6 as well.

:D
Title: Quidditch
Post by: Waffle on October 27, 2005, 01:06:17 AM
Actually a "smear the queer" arena... would be fun. BTW - when I was growing up that's what we called it....so don't be getting yer PC panties in a bunch...

Anyway, base it of the backyard football game....

One plane, when it "has the ball" would get a bright colored icon and a little icon on the screen to let the pilot know he's "it"...

If said pilot thinks he/she's gonna get smeared/shot down - you have the option to throw the ball away by a keystoke / button. This would transfer the ball to the closest plane....making that plane/pilot combo "it". That pilot has the option of keeping the "ball" or throwing it away to someone else.

Basically the only damage that could be recived would be if you had the "ball".  Other planes couldn't shoot each other. But the person with the "ball" could shoot down any plane.

The person who posesses the "ball" the longest in a session / game would win.
Title: Quidditch
Post by: Phaser11 on October 27, 2005, 07:22:46 AM
Not much of a Potter fan, but I understan the concept.
1 Kill shooter must be off.
2  every on the same side (save the 262).
3 Anyone getting pissed off because the were shot down by another player and flaming on the country channel or VOX would be booted from the event.
4 One life per game.
5 The 262 may NOT fire at any aircraft (weapons disabled).
6 262 drivers should be nominated by others.

This would be nuts. Sharks at a feeding frenzy. I would not miss it for the world.:rofl
Title: Quidditch
Post by: Westy on October 27, 2005, 07:35:35 AM
"Quidditch...isn't that from those kid movies? "

 Yes.

 And as it is rated PG I'm sure that the majority of those playing in the MA have not been allowed to see it.
Title: Quidditch
Post by: FiLtH on October 27, 2005, 09:54:11 AM
Phaser...I think it would be cool for the 262 to be able to shoot, but either way is fine.


  LOL "Smear the Queer"...havent heard that in awhile!
Title: Quidditch
Post by: Phaser11 on October 27, 2005, 11:02:16 AM
Well,
 With kill shooter off, everyone wouldbe kiling each other! The 262 driver would just buzz around, laugh and try not to hit something!

Mono -a- Mono with 50 fighters! We could make a movie about it., if we can stop laughing.:lol
Title: Quidditch
Post by: FiLtH on October 27, 2005, 11:08:54 AM
oh yes i agree killshooter would be off.
Title: Quidditch
Post by: SkyRock on October 27, 2005, 11:13:16 AM
Quote
Originally posted by pellik
Mark me down to fly the jet.


Pellik, that wouldnt be any fun for all the other players!  :D
Title: Quidditch
Post by: ROC on October 27, 2005, 12:00:46 PM
Filth,

I'm game, let's do it :)
Title: Quidditch
Post by: FiLtH on October 27, 2005, 03:33:14 PM
Ok ROC...let me know how I can help and we'll put her together.
Title: Quidditch
Post by: ROC on October 27, 2005, 08:08:05 PM
I'll browse the terrains, find one with an island and 3 airbases secluded in a sector.

Ack up in Activity but worthless for damage, so there is some distraction and noise.  Noise is good :)

Turn the 262 guns down so they don't wallop, but are somewhat effective.  Flying has to remain over the island, within the sector, so there is a focused fight, not a bunch of running away.

Have 2 planes available, like a faster BnZ and a TnB matchup (Offense/Defense)

Pair up Teams, have one each country and the 3rd country the 262.

Either One side wipes out the other, or the one who gets the 262 instantly wins.

Coin Toss and winning team picks the planes.

Next go round, if anyone wants it, winner picks the planes.

What Say Ye All.  Run on an off night or weekend so there isn't a conflicting event underway in the SEA.
Title: Quidditch
Post by: jaxxo on October 27, 2005, 08:15:48 PM
i have a film of this lol..i was running amok around about 60 ftrs in a 262..its kinda pointless becuase everyone tries to ho and u cant engage anything..also  4 or 5 guys go grab alt while u attempt to avoid steady cannon fire from every direction..course i was being aggressive..i guess its possible to run all day though..
Title: Quidditch
Post by: ROC on October 27, 2005, 08:19:47 PM
LOL
We Have our 262 Pilot :lol
Title: Quidditch
Post by: jaxxo on October 27, 2005, 08:21:32 PM
(http://furballunderground.com/phpBB/images/smiles/occasion18.gif)
Title: Quidditch
Post by: FiLtH on October 27, 2005, 10:54:15 PM
ROC looks good but can we have all the chasers on one side so all are green and only red icon is the 262?  And killshooter off?
Title: Quidditch
Post by: ROC on October 27, 2005, 11:07:21 PM
Sure, can either do an FFA and last man standing or Team Play.

I'm ok with either, up to you guys though, I'll setup anything :)
Title: Quidditch
Post by: FiLtH on October 28, 2005, 09:50:06 AM
I think we should set it so there is 1 team. Comprised of 50+ fighter guys, in their prop plane of choice. Make many planes available to get more people involved.  The opposing team, would be the single 262.

  The players kill eachother while looking out for the 262, to kill it as priority, but looking out for the other guy who may kill them. Players may wing up, unlike KOTH. But eventually even that alliance must end as the numbers dwindle. So watch yer back.

   The guy who kills the 262 wins, or the last guy standing.

   As far as flak, Id rather it not be banging away non-stop.

   Also it would be fun to do a night match as well as daytime.
Title: Quidditch
Post by: pellik on January 09, 2006, 07:52:48 PM
Bump.

I liked this idea, maybe it will go over this time.

I think instead of KOTH style it would be best as a team event. I don't think the rules given would really make it great though. I'd sugguest instead two teams that each just have a 262 that can't go over 6k (although the teams could), and victory involves either killing their 262 or everyone else. This would allow for a little strategy as an aggressive 262 pilot could really help kill everyone, but at the risk of losing the game. The 262s would be forbidden from enguaging each other.
Title: Quidditch
Post by: Ghosth on January 10, 2006, 07:11:07 AM
Think three teams filth.

Team A = bishops
Team B = Knights
Team C = rooks  = Jet

Dunno what your going to use for bludgers though.

Ideally you should have goalposts at each end with goally in something like a Zeke.

As to the jet, its not so much who can shoot it, as can your fast la7 driving Seeker player get close enough to CATCH it.

Rest of the pack should be in MG armed birds like F4u-1d's or F6fs.

The "Ball" should also be a rook in a B5n.
Idea is to "herd" the ball into the other sides goal.

Last, I think it should be run in the TA (or with TA like lethality settings)

The first seeker that manages to get within 100 of the jet would be said to have caught it. (proof by film, snapshot, jet pilot)

Meantime the rest of the bunch is busy trying to herd the ball though the goals for a point.

Throw in a couple of Hurrii II's for bludgers,(Also rook, try to shoot everyone) and I think you have a quiddich game!
Title: Quidditch
Post by: Gianlupo on January 10, 2006, 09:01:21 AM
I like Filth's idea and I think that the best version is the one proposed by pellik. I'm for it.
Title: Quidditch
Post by: Tilt on January 10, 2006, 10:49:56 AM
Nice one

to be more like quiditch.

replace the 262 with a 163........... (nit)

form 2 teams (Bish & Rook)each fighter with 500lbs of bombs max.

game ends when the 163 dies. (its gonna run out of fuel eventually)

1 points per hits on enemy target buildings destroyed (each set at 500Lbs)

1 points for kills against enemy.........

10 points for the kill on the 163........

minus 5 points for any kill made by the 163.......

Rotate countries in a tournament...........
Title: Quidditch
Post by: StarOfAfrica2 on January 10, 2006, 12:06:43 PM
Why not just use the KOTH map?
Title: Quidditch
Post by: FiLtH on February 07, 2006, 12:09:24 AM
Just found this again...I forgot about it. Gotta get back with ROC on this.
Title: Quidditch
Post by: wetrat on February 07, 2006, 12:57:02 AM
Quote
Originally posted by pellik
Bump.

I liked this idea, maybe it will go over this time.

I think instead of KOTH style it would be best as a team event. I don't think the rules given would really make it great though. I'd sugguest instead two teams that each just have a 262 that can't go over 6k (although the teams could), and victory involves either killing their 262 or everyone else. This would allow for a little strategy as an aggressive 262 pilot could really help kill everyone, but at the risk of losing the game. The 262s would be forbidden from enguaging each other.
:aok
Sign me up for a 262.