Aces High Bulletin Board
Help and Support Forums => Help and Training => Topic started by: Simaril on October 30, 2005, 07:25:38 AM
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Is there a way to see what control inputs are being made during a film? I want to get as much as I can from the great examples the community's provided, and if I could see HOW the reversal move was made, how hard the rudder kicked on the rope, etc -- it would be a great help to my concrete, 3-D inhibited brain.
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First of all, you can only see the control input for the plane the film was recorded in. But for those, i think more or less all information can be seen.
Throttle management: Watch the rpm/MP gauges and check the speed.
Rudder: Check the slip ball (it indicates the G-forces along the 3-9 line of the plane, ie the forces applied sideways)
Aileron/elevator: Self explanatory i guess ;).
Watch the film with 'use recorded views'.
What i do when i want to analyse a film is first watch the fight with icon/trails/recorded views and external view. (Sometimes even fixed view).
When i got a good idea of whats happening in the film, i watch it again using internal and recorded view. That way i see what the pilot saw during the fight. (BTW, you can move and save your headposition in film viewer same as you can ingame)
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Schatzi purtty much nailed this one down :aok
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Thanks Schatzi -- didnt occur to me to use the instruments as indirect indicators. (Like I said, concrete thinker at times...lol)
I use the same view patterns, external/fixed/trail then internal.
Good ideas all around -- thanks again!