Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Jethro_Bodine on November 12, 2005, 06:37:40 AM
-
I have noticed when in a furball or a decent dogfight there is deffinitly a lack of check 6 calls. I have noticed even if someone is on my tail, and I have an ally on his tail he won't give me a check 6 call but only worry about the kill he might get.
See I have my check 6 call button right on the top of my joy stick so if I see someone in trouble I check there 6, tell them to brake left/right and try and help no matter what. Why do more people not do this cause I find doing this you can even get more kills.
-
I don't intend to sound rude, but;
1. Your six is your responsibility, unless you're flying with a wingman.
2. Consider any and all six calls as gifts.
3. If you want to get angry and complain in the game or on the bbs, see rules #1 and #2.
----
You seem like a nice gent, I don't mean to insult, I just want to be plain with you.
-
I used to get annoyed at the lack of check six calls in some instances. Then I realized that I was not giving them when it probably appeared I should. Several reasons can contribute to it: I tend to tunnel vision (why my k/d is sooo bad) and really don't see the friendly in trouble; My joystick has too few buttons so it isn't mapped and I'm working flaps, rudder, etc. and don't have enough fingers to call the check 6; I'm too busy trying to survive in the furball to look out for others; from my perspective looks like the friendly is tracking the enema etc. etc. I then realized that I am the only one responsible for my own 6, and the check 6 from someone else is a gift. I try and give them when I can, but also try not to get annoyed when I don't get one. I do think it is wrong to use a buddy as bait and refuse to give a check 6 to try and get a kill. But how, if you feel you're the bait, do you now there wasn't another reason?
-
check your own 6! especially in a furball! i will not protect myself and every friendly around me when planes are everywhere. I get alot of check 6's from people and squaddies and give them when i can. my stick isn't mapped for check 6's and it sux reaching down and pressing the button when i am on a planes 6...
-
I do think youre responsible for your own six. And i never expect any six calls from anyone.
But every now and then, theres a fight where people actually work together, keep calling chk6, help each other set up kills, clear each others tails.... teamwork.
I love those fights. They are fun and like Jethro, i do wish there were more of those. But i learned not to expect that kind of teamwork. Sad truth.
I dont have six call or range vox mapped to JS either, and i sure as hell cant chk6 every single friendly thats attacked while in my icon range (my SA is just not good enough for that). But i do what i can. I think its a good idea to remind people every now and then that they are rarely fighting alone.
PS: To me Jethros post neither sounded like a complaint, nor like a whie. He was just stating an observation he made.
-
The only time you should be looking forward in a furball is when you pull the trigger.
-
I never use check 6 function.
I dont even know where it is on my key board.
I have local vox and use that........
For me the check 6 button is an anachronism embedded in the game from a time when vox was not available.
-
CHECK 6!!!!!!
Wheeew.....my guilt just melted away. :)
-
One of my all time favorite scenarios: Someone loses their SA, dives in for an easy pick, and winds up getting picked by someone else. The dead guy immediately yells, "Thanks for no 6 call, !", and then range lights up with 10 smartasses yelling "HEY, DEAD DUDE, CHECK SIX!"
I don't know why, but I love that.
-
Originally posted by Morpheus
The only time you should be looking forward in a furball is when you pull the trigger.
-
Originally posted by Jethro_Bodine
I have noticed when in a furball or a decent dogfight there is deffinitly a lack of check 6 calls.
The more planes there are, the longer it takes to toggle through all those names.
Toggle Toggle Toggle Toggle Toggle Toggle Toggle Toggle Toggle Toggle Toggle Toggle Toggle Check 6!
-
Originally posted by gofaster
The more planes there are, the longer it takes to toggle through all those names.
Toggle Toggle Toggle Toggle Toggle Toggle Toggle Toggle Toggle Toggle Toggle Toggle Toggle Check 6!
Sadly, I just figured this out in the last year, but whatever friendly is nearest the center of whatever direction you're looking gets the call if you just hit the apostrophe key, IIRC. You don't have to toggle through with the tab key (or whatever the default key binding is).
-
I still hear experienced pilots ranting about where's my six call! I do give 6 calls but I dont expect them. Your 6 is your 6, not someone else's! That being said, there are times when peeps work together in a fight and everyone is happy. My advice would be to check your SA before entering the furball and no where not only yopur first threat is but the second and third and if possible, map out in your head where your threats are going to be coming from. When you see the red guys, notice their direction, speed, alt, and every aspect that could make them a thereat to you! Good luck!
-
hub, youre right, the one in center gets the call if you hit ' once.
By hitting ' more then once, you can toggle between the friendlies, too. The one the 'box' stays on for longer than 2 sec gets the call...
-
I only give chk 6's to ppl I like.
-
Originally posted by SuperDud
I only give chk 6's to ppl I like.
Remind me to check my six more thouroughly when we fly together.... :p
:D
-
Being as you're new I understand what you're saying but...
1. Your six is your responsibility, unless you're flying with a wingman.
2. Consider any and all six calls as gifts.
That pretty much sums it up. Most of us TRY to give them as often as possible. That's all you can ask and we hope you do the same.
-
This wasn't a rant to the people who like to take everything personal, if you didn't notice, it was more of a question cause I was pondering about this when I got blown up the other day.
If I have someone on my 6 and I see an ally in trouble, I will duck and weeve my way to him to try and clear his tail talking to him the hole time. I know then that he will clear my 6 (usually) after I'm done with his problem.
I see people asnswer "CHEKC YOUR OWN SIX" oh I do but sometimes you do get that tunnel vision right when your about to shoot and you get nailed. The guy who mentioned he wished there were more team work, Make more. The more you operate as a team the better the people's stats get around you and the more they will want to work this way.
Everywhere I fly or in every furball I get into (yes I'm still new to this game a little) I'm alwase talking with the poeple around me calling out high 51's or 262's and the like. It's more fun to me that way and it's a lot more fun when I see someone in trouble and I get them out. 99% of the time they thank you and you get that much more respect.
I'm only looking at this in the fun direction so I'm trying not to rant or anything like that.
-
"I see someone in trouble and I get them out."
Some of us dont want outta trouble ... We live for the 20 vs1 get nuts and Run AMOK ....
But teamwork is always welcome... ck 6 ... well thats a gift . dont expect it and u'll always get one, ussually right when your gonna tnbtwistyroorockabillyboo around them.
-
But, if I give you a check 6, my target will move again! :cry :cry I can't have THAT, now.
:D
-
Well I guess this is a big joke for everyone so I will bugger off and keep doing my thing, team thing that is. Some people appretiate it.
-
Originally posted by SuperDud
I only give chk 6's to ppl I like.
That's why I hate everybody :D
-
Originally posted by Jethro_Bodine
I have noticed when in a furball or a decent dogfight there is deffinitly a lack of check 6 calls. I have noticed even if someone is on my tail, and I have an ally on his tail he won't give me a check 6 call but only worry about the kill he might get.
I have noticed the same lack of check 6 calls during the furball. I chalk it up to how busy everyone is trying to stay alive. If I'm involved in the same furball, giving someone else a check 6 call is a little lower on my priority list. I do when I can, but I miss out on the opertunity. If I'm on the ground in my ostwind of death, I am more apt to check 6 you.
Recently I have noticed and are guilty of saying over the vox "check 6" instead of using the default call. because of the vox delay, sometimes the call comes too late.
What we need to work on is the total radio traffic during furballs. there is too much garbage. I find myself squelching 2-3 folks because what they have to say is not pertinent to the opperation.
Please folks priority traffic only during these situations.
thats all I have to say about that....medc
-
Originally posted by LTARmedc
snip snippy snip
What we need to work on is the total radio traffic during furballs. there is too much garbage. I find myself squelching 2-3 folks because what they have to say is not pertinent to the opperation.
Please folks priority traffic only during these situations.
thats all I have to say about that....medc
-
2 weeks!
-
There are more problems than that. One is that the chk6 call lags pretty bad, so in a furball it is mostly to late if you give one the other guy already falls out of the sky if he hears them.
When your in a furball always some enemy is latching on your 6. So chk6 calls are totally useless, because you would get and have to give so many that there would be a permanent chk6 warning.
When someone is in combat i expect that he is watching his 6 regulary. In my eyes only two reasons to give a call is if i see a guy is getting roped and if someone is in cruise mode and an enemy sneaking up on him.
-
Schutt nailed it down pretty good i think.
I hate it when im chesed by four cons, being wildely evasive and i keep getting a chk6 from the same guy over and over... "I KNOW "!"§$"!"§$$%&§$%6, i cant tell you i know CAUSE IM F******* BUSY RIGHT NOW.... would you mind HELPING me instead of sending a six call???"
But it saved my life more than once when i was unaware someone had sneaked up on me and i got a call from a friendly around just in time to go evasive.... TY for that.
Last night over Malta i had the rpiviledge to witness some very good teamwork. Assigned squad or not, in that huge confused furball everyone kept shouting six calls to everyone else when needed. I didt *always* get a call when i had someone on my tail, but you cant expect that. Like noone can expect *me* to send a call to *every* player around me thats attacked. SA is limited.... But we did a great job over Malta. Together!
-
Originally posted by Jethro_Bodine
Well I guess this is a big joke for everyone so I will bugger off and keep doing my thing, team thing that is. Some people appretiate it.
I call 6's and try to assist.
I prefer team flying (I'm an EX-Marine). I avoid areas where people take some of the above attitudes. I fly in areas where people try to work together. I can name several people that do the same! We have more or less learned by flying together what works for us. (NOTE: My entire squad is very good at this!)
I talk during a fight calling out in bounds, divers, etc.
If i'm in a fight and you shoot down the plane I'm chasing GREAT! GOOD JOB! I'll compliment you on the shooting if there is time. :D I don't care who gets the kill. I DO want all flying in the area I'm in to RTB when the fight is over or they need fuel or ammo.
Take care of those around you! There are at least 2 reasons to do this!
1. It gives the nme more targets to engage and therefore more attackers to worry about and try to avoid!
2. If you take care of them they usually return the favor or if they don't then you know to avoid flying around them.
While it's true you are responsable for your own 6, it sure helps allot when the person on the con that is on you warns you! Frequently you can try to set the con up for them! Instead of them worrying more about the kill they plan to get! Possibly at your expense! (hmm score is more important?)
-
I give 6 calls when I can...I'm currently without a mic so I will also throw a 6 call out to let a friendly know I am there should he need help.
I don't expect them in return but find that I usually do get them.
-
It seems if I use the ' key if many are up the wrong guy gets it before I toggle it to who I want.
The other day I peered over my cockpit and spotted Fredtex, if I remember right, maneuvering against a bandit far below me. I rolled over and dived but it was going to be a fair amount of time before I got there. Just as I rolled over Fredtex comes up on Vox and says "I wish somebody would have told me that there was somebody on my six" and he promptly did some magic doo-doo and killed the guy before I got anywhere near. I told him that I thought he already knew the guy was back there because it looked like he was manuvering against him and didn't want to send an extraneous six call.
He was quite gracious about it. Still don't know what he was doing with his aircraft as that was the only bandit in the area.
If you are doing air defense in a GV you are zoomed in quite a bit of the time and concentrating on enemy aircraft and limited in view, ergo, no Checks unless you are in my field of view. Other times my view may be just a mass of intertwined green and red and can't tell who is positioned on who.
There can be many reasons for not getting six calls, but ultimately, you are the pilot in command and responsible for your own six. They can be a blessing or a pain. I will quite often be tracking an IB in an Osti and get a check six call. Now, do I break off my tracking and do a 360 scan? Is he telling me about the one I am looking at? Can he see which way my gun is pointing?
Anymore I generally ignore these unless it has been quiet and I'm hunkered down in the turrent reading Playboy.
-
Sounds like you've a good attitude Jethro. Don't get hard & cynical - keep callling those 6's.
Only other point is I like to say thanks to guys who call my 6 - nice to let folk know they're appreciated & good manners cost nowt.
Ends etiquette lecture :)
-
Jethro dont make me sic granny on ya:)
-
Originally posted by wrag
I call 6's and try to assist.
I prefer team flying (I'm an EX-Marine). I avoid areas where people take some of the above attitudes. I fly in areas where people try to work together. I can name several people that do the same! We have more or less learned by flying together what works for us. (NOTE: My entire squad is very good at this!)
I talk during a fight calling out in bounds, divers, etc.
If i'm in a fight and you shoot down the plane I'm chasing GREAT! GOOD JOB! I'll compliment you on the shooting if there is time. :D I don't care who gets the kill. I DO want all flying in the area I'm in to RTB when the fight is over or they need fuel or ammo.
Take care of those around you! There are at least 2 reasons to do this!
1. It gives the nme more targets to engage and therefore more attackers to worry about and try to avoid!
2. If you take care of them they usually return the favor or if they don't then you know to avoid flying around them.
While it's true you are responsable for your own 6, it sure helps allot when the person on the con that is on you warns you! Frequently you can try to set the con up for them! Instead of them worrying more about the kill they plan to get! Possibly at your expense! (hmm score is more important?)
Yeah ... what he said!!
For me however, I do my best to keep my friendly aware but, at times it is not always easy to see when I myself have to avoid the enemy and put lipstick on. The double stick tape doesn't always hold the mirror ... don't EVEN get me started on the cup holder!!
-
Originally posted by Jackal1
CHECK 6!!!!!!
Wheeew.....my guilt just melted away. :)
Smartazz! lol..........
I very rarely use the check 6 botton. Vox works so much better, you can tell the guy where to go so you can help him. Im always giving check 6 calls because i know if i save someones ***, they will return the favor one day!
Its a nice guy thing! lol :aok
Egle31
-
General rule -- if you're in a furball environment, consider the check 6 always on.
Because in a furball even if you're clear the last time you looked, you're not clear NOW.
In the furball, i rarely have enough SA to keep my own nose clean (so to speak) --much less keep tracdk of everyone else. However, when I'm in the high cover wingman role I thow out check6's like 4th of July candy off the Fire Dept float. I have a feeling a lot of people are like that -- willing but not always able to give the calls.
-
Originally posted by shegotya
don't EVEN get me started on the cup holder!!
Yeah! they work great in theory....until you do a negative G push over. Wipeing down the inside of the canopy with that leather hat ain't no treat either.
-
Originally posted by Lye-El
Yeah! they work great in theory....until you do a negative G push over. Wipeing down the inside of the canopy with that leather hat ain't no treat either.
:rofl
-
in a furball its tough to expect a check6 because people are busy worrying about their own 6's they may not see you in trouble even if it looks like they are pointed at you.
also I've seen people complain after they have been shot down about not gettign a check6 when it was painfully obvious they knew all along the bogies was there.
If your twisting turning and juking trying to shake someone off your tail its obvious you dont need a check6 because you obviously know he's there.
I appreciate ever check6 given to me and I give them out or warn on vox anytime I can provided I am looking in your direction and not otherwise busy.
One time I was en route to a base and at about 10K and all of a sudden someones complaining on Vox about my not giving them a check6.
My responce "I dont even know where the hell you are"
Turns out he was way down and directly underneith me in a little valley.
Well I cant help what I cant see.
Point is dont just assume people see you in trouble. and dont assume people know you dont know someone is behind you. Particularly if your moving around like there is someone behind you.
More important to me then the check6 is getting my 6 cleared.
I'd rather have someone help clear my 6 then just check it.
I follow a simple rule of thumb. I try to deal with fellow countrymen (or women) the same way I'd like to be dealt with.
I've often abandoned something I was planning on doing to help someone out in need even if at my own peril.
Usually if I can help out. I will do may damndest too.
-
[OK, bear with me here. I am trying to make a point, but not really trying to aggravate everyone. Just having fun with this.]
To boil all this down, I guess there are two basic kinds of flyers here as reflected by these responses on Check 6's. I'll call them the Indies (individual flyers) and Teamies (teamwork flyers). And not knocking either type initially, they just have different goals and experiences in mind in AH.
Indies want to shoot people downl. Now, right now! Lots of them. Anybody who gets in front of their guns is fair game, icon color not withstanding (fortunately AH prevents this cannibalism of attacking green). That's pretty much the point and enjoyment of the game for them, and any other consideration is obscene, undesirable and ignored for the most part. And I guess that's fine for them. It's their dime. But what they don't seem to get is they only win against individuals one at a time. Nothing else cause they really don't contribute much to anything else.
On the other hand, Teamies like to personnally kill their enemies too, but while shooting them down one-by-one is great, they thinks its way better to beat the crap out of ALL of them at the same time. Like maybe actually take a base away from them and piss them off. This is only done through teamwork.
In fact it takes only a small amout of teamwork usually to achieve this, AND Teamies do get to shoot down planes occaisonally. What a bonus!
And it's really great fun to screw-up some bad guy who's thinking he's about to make a kill with a simple Check 6 call. Or shouting a "turn him right, turn him right and he's dead!" call that sends him fluttering down in flames when he almost had a kill is priceless. And it happened because the Teamies, as best and as much as they can, protect each other.
And that surprised pilot? Well, he and his buddies were all Indies and thinking, "Watch your own 6 idiot. What were you thinking? That I'D help YOU!"
-
Check sixes are a courtesy in the game. Used to be at times, giving a check six was not welcome because of perceived kill stealing at the time. I checked six a playr one time and he checked six me about 10 times in retaliation because he thought I was trying to steal his kill by distracting him. This was a big issue amongst players a couple years ago, and I for one am glad it isn't any longer.
This is a game and in my opinion the players are more mature now, though newbies, than they were back then. Not getting a check six doesn't mean someone doesn't like you. There's so much going on, lots of times your comrads don't see a bogie on you. It is a good thing to give a check six to your countryman when you see it coming. I've been shot down many times by someone I didn't know was there, and others there didn't see him either.
Les
-
In my experience, the more you call out the "Check 6" for strangers around you, the more likely you are to get them in return.
Maybe its guilt. Maybe it a little mental jolt, "Hey, I can call 'Check 6' for others." Maybe after having Llama call "check 6" for them 10 times tonight, they might be more willing to call my 6 when they see Llama getting into trouble. I dunno.
The ratio of giving to getting Check 6 calls is still 20 to 1 (at best), but that means if you never give them, don't ever expect to get one. If you do give them, be prepared to issue 20 Check 6 calls before you get one from a stranger.
Of course, as countrymen start to learn who you are, and realize that you aren't a big jerk, ;) they'll be more likely to call your 6.
Joining a squad and flying with them is more likely to get you Check 6 calls too.
My two cents...
-Llama
-
Originally posted by llama
Joining a squad and flying with them is more likely to get you Check 6 calls too.
My two cents...
-Llama
yup, but my squad seems to use it most to make you break off a bandit and steal your kill:mad:
-
Originally posted by Leslie
Check sixes are a courtesy in the game. Used to be at times, giving a check six was not welcome because of perceived kill stealing at the time. I checked six a playr one time and he checked six me about 10 times in retaliation because he thought I was trying to steal his kill by distracting him. This was a big issue amongst players a couple years ago, and I for one am glad it isn't any longer.
Had this happen too in the past.
One thing that hasn't been mentioned is that a Check 6 call can actually be detrimental in certain situations. For example...you are diving in on a con and have him lined up. The con is on the 6 of a fellow player and closing in on him.
Do you throw out a Check 6? If so you will likely cause your fellow countryman to make some evasive manouvers, which the con will follow. It is likely to ruin a perfect shot for you which would have made the need to call the check 6 in the first place redundant.
-
Considering the six call a privilege is a safety valve for controlling anger and frustration. You are the pilot, you are responsible for you and your own. Maneuvering and pulling the trigger is not a team effort. Teammates can not choose to put you in a sticky situation, so dont depend on them to get you out of one.
If you get a six call and it helps, cool, good for you, buy a beer for the guy. If you don't get one and you fail, hire a wingman or learn from your mistake. Then you can yell at him all day for not doing his job and not the entire team.
Any number of things can happen that results in no six call:
[list=1]-takes too long to tab highlight the right player
-they're afk
-they sneeze/fart
-they spill beer
-cat jumps on the keyboard
-kids are crying
-wife ack
-midgets invade
-etc etc etc! [/list]
or! - your teammates deliberately choose to ignore...
To go against the grain and blame your death on the highly improbable conspiracy theory is rediculous. Let go of any dependencies and you'll find yourself enjoying the game a lot more.
-
Originally posted by Curval
Had this happen too in the past.
One thing that hasn't been mentioned is that a Check 6 call can actually be detrimental in certain situations. For example...you are diving in on a con and have him lined up. The con is on the 6 of a fellow player and closing in on him.
Do you throw out a Check 6? If so you will likely cause your fellow countryman to make some evasive manouvers, which the con will follow. It is likely to ruin a perfect shot for you which would have made the need to call the check 6 in the first place redundant.
In that situation Vox communication is best. then you can warn your countryman and let him know which way to go for you to get the best shot without him turning the wrong way.
More then one time I've said "Bogie on you (****) pilot make a slow turn to the right"
-
Originally posted by DREDIOCK
In that situation Vox communication is best. then you can warn your countryman and let him know which way to go for you to get the best shot without him turning the wrong way.
More then one time I've said "Bogie on you (****) pilot make a slow turn to the right"
better then "keep straight i'm on him !
-
"Do unto others as you would have done unto you."
I try to be considerate. Sometimes I chk6 the wrong person (too close to the center of screen), and sometimes I don't, but I give 'em when I can, when I see 'em, and when it seems like the teammate I'm giving it to might not know the enemy is there (i.e. won't give chk6 if they're HO).
-
Originally posted by Curval
Had this happen too in the past.
One thing that hasn't been mentioned is that a Check 6 call can actually be detrimental in certain situations. For example...you are diving in on a con and have him lined up. The con is on the 6 of a fellow player and closing in on him.
Do you throw out a Check 6? If so you will likely cause your fellow countryman to make some evasive manouvers, which the con will follow. It is likely to ruin a perfect shot for you which would have made the need to call the check 6 in the first place redundant.
Would it be so bad to sacrafice one kill so your buddy can stay alive. Hey maybe you guy's can work together "since he is alive" to take the guy down after the check 6 call. It seemed ^^^ was all about you. To bad if it ruins your shot, at least your buddy is still alive.
-
Originally posted by Jethro_Bodine
Would it be so bad to sacrafice one kill so your buddy can stay alive. Hey maybe you guy's can work together "since he is alive" to take the guy down after the check 6 call. It seemed ^^^ was all about you. To bad if it ruins your shot, at least your buddy is still alive.
I thought you were gonna "bugger off"?
Now, since you aren't, the check six button is useless. I give ANY 6's I see over range vox and give them the plane type as well. I don't expect ANY in return, I just do it. Seems to me YOU are worrying about yourself as well with EXPECTING 6's.
I have one of the best SA's in the game, it took 3 years of playing to acquire it, but I rarely get picked, etc.
Stop your whining and use your hat buttons.
Karaya