Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: mussie on November 17, 2005, 05:41:54 AM
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Ok I and sure this has been spoken about before, but I whish there was some sort of bonus or reason for RTBing a Fighter with no kills.
What sort of bonus....? I dont know.
I always try to get back to base and VERY rarely Auger but it dawned on me as I was RTBing this morning that I am wasteing my time and there fore my money by RTBing with no kills in a fighter.
I suppose that half the reason I fly is to be good at it. I end up on people six with no ammo quite a lot, and I do my best to stay on there six when this happens, why well I want them to auger and I want to see if I can do it. (funny thing is it always seams easier to stay on someones six when I am dry)
But now I dont see much point in RTBing in a fighter with no kills.
Buff's yes but not Fighters.
I guess its just time to start augering them so I can get into the fight quicker
what do the rest of you think ?
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I dunno...
I don't like wasting a plane (virtual or not) if it served me well in my flight. I don't care about getting to the fight faster; getting home is a fight in itself for me. Plus, when you auger, it means that some clueless pilot will get a kill he doesn't deserve, which is not cool.
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I would like to see no kills/points awarded *at all* for pilots not able to get back home or ditch/bail at least in friendly territory.
Many players fight in a kamikaze style, becouse they know that in a way or in another they get something. I've seen many buff drivers bailing out after dropping bombs, suicide dive bombers and fighters who vulch fields with acks up just to get a kill and then die. It does make little sense to give kills and points to those (virtually) dead pilots.
Again, you are free to play the way you want, but kills and points should be awarded only to players able to get back home. I think we would see a big change in the behaviour of many players in the MA and then a big change in the Main.
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Actually Gatt, what you idea would do is have zero effect on kamikaze furballers who already don't care about points and just further increase the amount of borderline timid flyers into full blown ones.
As for the original idea... it'd leave itself open to abuse of endless .ef on the runway without even having to take off. yanno?
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Gatt
I think you should re-read my post
I was talking about the times when your flying a fighter with no kills and its a 10 minute flight to base.
I have nursed a crippled LA5 (missing half a wing) two sectors just to land it...
Naytch
You make a good point about the proxy..... :aok
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Sorry Mussie, I missed the part about the bonus. The thing in itself is not a bad idea but I agree with Shane ... the danger of .ef-ers ...
Shane, I think that the situation in the MA would be better, certainly not worse than now.
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Hell we could just get rid of the rank system all togeather.....
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Originally posted by mussie
Hell we could just get rid of the rank system all togeather.....
Amen.
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Originally posted by mussie
Hell we could just get rid of the rank system all togeather.....
I've been saying that for a long time now. When ToD comes along, if it ever does I see no reason why we should have rank in the MA anymore. There really is no reason for it now, but for those that think rank makes you one of the great ones, they can go be a virtual ace in ToD.
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The time it takes to rtb and land is just too much time away from what I really like, FIGHT! If you only have 2 hours to play the game and you spend 45 minutes rtb'ing, then you must re-evaluate! I was trained by people who land every plane if possible, and it was hard to break out of that, but the freedom to not let that be a stress is wonderful. No worries! :) I havent checked but I would imagine I only land about 15-20% of the time, and it doesnt bother me one bit. If I up a base and the enemies disappear, its swan dive into the trees time. If someone asks, "wanna go DA" I only rtb if I have a handful of scalps, otherwise its dirt city! :aok
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I always try to land it. First off, I don't always know when I get a kill or assist and not even notice it. Second, and more importantly, the flight home is often one of the most fun parts of a flight.
Trying to limp home a P38 with a pilot wound, missing left wing, dead right engine, missing right aerilon, damaged gear and flaps punctured fuel tank and trying to get belly down on the runway right before the black tunnel of doom closes in on me when I'm 10 feet over the ground...
that's a rush to me =)
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Personally I land every sortie that is landable. Augering on purpose just doesnt exist in my world. Though I can get my self into stooopid situations which there is no getting out of and I hate my self for it every time I do that. This doesnt mean Im timmid just that I feel every sortie that I dont land is a failed one.
Tex
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I only auger when the night has been really frustrating and all I have been doing is flying around without any decent fights. Then I am so sick of just flying around that I'll dig a hole to china with that bird. Honestly when that starts I just log off and go watch TV or something that is actually fun LOL
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I never, ever auger. I just make a controlled landing at a point ten feet below ground level.
Often while inverted or going straight down at 500mph.
-- Todd/Leviathn
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Mussie,
Skyrock is right if you don't have a fist full of scalps burn in bro. Unless your goal is to be a score potato. Then mix it up and land it all.:aok I could give a rats butt about my rank. I play for the fun and squad antics.:rofl
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I auger constantly! My score is terrible :(
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In thinking about the no score in the Main Arcade.
I think rank in there means little.
But I wonder if no score wouldn't bring about even more strange behaviors. Like taking a LA7 and vulching a field, and you are the only one on your side near that field. Basically just dive in to vulch and die.
HO's would definately increase.
We had an unreal number of vulchers in fighter town last night. We are now flying Rook. Lots of Knit and Bish vulchers, and bombers. So when the chance came, I vulched their field. I do so love paybacks. It was hard to survive all the HO's in there also.
I guess my point is that taking away any ranking system, no matter what, would take away what little controls we have in the MA.
Which on second thought, may not be a bad thing.
Screw the rank, let God sort'em out! :)
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Land it if you can! It's part of the immerssion (spelling?) for me. I try,to some degree to fly it like it's real, real pain etc.. Augering on purpose, other than on squad nights, is the epitomy of gamey if you ask me. Might as well go play galaga or something.
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Originally posted by AKFokerFoder+
In thinking about the no score in the Main Arcade.
I think rank in there means little.
*agree*
But I wonder if no score wouldn't bring about even more strange behaviors. Like taking a LA7 and vulching a field, and you are the only one on your side near that field. Basically just dive in to vulch and die.
*This happens all the time, just watch Shane! hee hee*
HO's would definately increase.
*Happens all the time, just engage any nik or hurri or 110.*
We had an unreal number of vulchers in fighter town last night. We are now flying Rook. Lots of Knit and Bish vulchers, and bombers. So when the chance came, I vulched their field. I do so love paybacks. It was hard to survive all the HO's in there also.
*If someone jumped off the goden gate bridge would you follow them?*
Screw the rank, let God sort'em out! :)
*Now your gettin it!:D*
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Originally posted by TexMurphy
Personally I land every sortie that is landable. Augering on purpose just doesnt exist in my world. Though I can get my self into stooopid situations which there is no getting out of and I hate my self for it every time I do that. This doesnt mean Im timmid just that I feel every sortie that I dont land is a failed one.
Tex
:aok
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What does RTB mean?
<---Teh King of teh Auger
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Originally posted by Grits
What does RTB mean?
<---Teh King of teh Auger
retarded turn&burn?
running the bomb?
rub the boob?
No idea, actually.
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RTB = Run To Buddies...
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Too many players give a bad image of the RTB(ase) policy. Even many skilled players seem to do it.
Everyone choose his playing style, and RTB is one of them. Generally speaking, not better or worst than others. *IMO*, RTBing most of the sorties is a good thing and has great influence on the preceding dogfights/engagements.
For many RTB'ing means timid players, cherrypicking, opportunism, engaging with alt advantage, B&Z or Hit&Run tactics. I for one think that these techniques need patience, skills and on the other side often low K/T and K/S. However, many players would like to see K-4, D-9, P-51 (etc.etc.) used in low level furballs. Any other use of such a/c means lack of skills.
Even with the actual plane set the medium low furballs seem the preferred choice of many, no matter which plane is used. It is a good indication of the quality of the Main.
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Regarding timidity Id like some opinions.
Say this is the situation. Ive got a enemy 4k away to the west, enemy base in that direction as well, my base is to the east (distance 10 miles). Ive got fuel for 15 miles.
This means that Ive got the option to engage IF I can kill the enemy quickly. Though it means ofsetting my self towards the enemy base and possibly exposing me to more hostiles. ANother aspect is that the enemy might draw me further to his base meaning I wount have fuel to RTB.
In this situation I would ALWAYS rtb. Though if he follows and I will engage him near my base because I know Ive got the fuel to land it.
Do you guys call this timid?
Tex
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It's not timid, it's just smart flying.
There is no penalty for dying in AH (other than losing perks for losing perk planes). In order to achieve high rank, all you need to do is fly fast, shoot straight and die fast.
You can have 400 kills, 1000 deaths and be ranked in the top 100. You just have to get those kills fast.
RTBing is just a time waste to those on the high rank path to glory. Dive into a furball, get a few kills and die fast so you can mindlessly up and do it again is the key to their success.
Makes for poor pilots though. They don't learn how to stay alive because they don't want to and don't have to. It's detrimental to what they are trying to achieve.
For me the object of the game is to inflict damage on the enemy while staying alive. This keeps it exciting for me and is a huge challenge and you'll never see me ranked anywhere near the top 100 because of it.
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More ... generally speaking again, if you dont care about RTB, you dont care much about fuel (using instead the drop tank + 25% fuel "technique"), you dont care about higher dots coming from enemy bases, you dont care if your next kill means a death, you (probably) care less about your wingie. You get the more kills you can, *inside the furball*, not caring about any "windows" to disengage. I have seen exceptional furballers getting many kills staying *into* the ball for all the time, not caring about exit strategy and finally getting shot down, kudos to them.
Just the opposite if you do care about RTB: you have an (average) fuel load higher than your opponents, you disangage (and reposition) more often, you need a faster a/c, you have to modify all the fight in order to get out and RTB. Its all a different strategy.
Both are interesting, I for one like to get back just to feel that a mission has been accomplished. But its only my opinion.
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I guess if you dont care about k/d then augering and reupping will get you into a new fighter fastest.
Myself, i usually try to RTB, given the chance (90% of the time i dont get that chance anyway - probably because im not smart and leave when i have the chance to). I dont like blowing up a lovely Hurri for no reason at all. And RTB in Hurri can mean a 15 min flight back home. But that doesnt mean i wouldnt auger if need be (call for DA, Squaddie asking, RL demands).
Rank. RANK?? OMG *runsandhidesinshame*.......
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I just can't stomach dying when it can be avoided...just dweeby. There is something fundamentally wrong in a place that tries to simulate real life combat, augering ur La7 when ya run out ammo and getting another one:mad:
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Ill auger if i have no kills and no gas..or i pick the wrong plane..loadout..or other..or no one is upping from enemy field..or 50 friendlies are vulching...or i dont feel like flying home....but most of the time I stay until I die anyway..my pursuit of a good fight ALWAYS lands me in bad odds..i just wave to the 5 friendlies over my head at 7k circling for the cherry while im fighting...my inevitable death is welcomed warmly by me..mostly to drown out the endless 6 calls racking my headset by my "wingmen".
EOR
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Always land ... even if I'm in a Sturmi and 10 miles from base.
Not just because its The Thing To Do - the decision making process of should I stay or should I go, and then getting back home through enema lines, is part of the depth of the game.
-DoK