Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: plasticman1973 on November 21, 2005, 09:51:31 AM

Title: Training Arena and Bombing
Post by: plasticman1973 on November 21, 2005, 09:51:31 AM
I think that in the TA, the bomber should be given the option to to start at 5,000ft, 10,000ft, 15,000ft and 20,000ft.

It takes no skill to auto climb to a chosen altitude only to have 30 seconds to drop then just land.  I don't find the point to take a 40 minute flight to climb and get to your target to have only 1-2 drops.  

this time is more effective if we start at say a chosen 15,000ft, fly to a target and focus on your training.  The same 40 minutes is needed for 4 seperate runs at a chosen altitude instead of 1 with time waisted.  Efficient time for training is better and real life simulation is better in the MA.
Title: Training Arena and Bombing
Post by: paulobrien6969 on November 21, 2005, 11:00:41 AM
it would make a good offline option
best you can do offline is change wind setting to get you up high real quick
but im not sure it works with bombers as ive only done it in fighters
Title: Training Arena and Bombing
Post by: Morpheus on November 21, 2005, 11:08:43 AM
or you can make your own map with a few simple bases from 5-25k.
Title: Training Arena and Bombing
Post by: plasticman1973 on November 21, 2005, 11:15:17 AM
Why go through the programming riggors of a new map when it is simply command prompts to be added when in the TA?
Title: Training Arena and Bombing
Post by: AutoPilot on November 21, 2005, 11:19:05 AM
Quote
Why go through the programming riggors of a new map when it is simply command prompts to be added when in the TA?


Because then the map would have to be changed.
Title: Training Arena and Bombing
Post by: DipStick on November 21, 2005, 12:19:58 PM
Go offline, set ammo to Max (think this would give you more bombs too, not sure?), load the smallest bombs (most in number), load the map with the 10k base, climb 5k and set .salvo 1. You should be able to practice hitting a spot for quite awhile.
Title: Re: Training Arena and Bombing
Post by: Lye-El on November 21, 2005, 12:22:48 PM
Quote
Originally posted by plasticman1973


It takes no skill to auto climb to a chosen altitude only to have 30 seconds to drop then just land.  I don't find the point to take a 40 minute flight to climb and get to your target to have only 1-2 drops.  

 


In your radio type .salvo1 to drop one at a time.
Title: Training Arena and Bombing
Post by: plasticman1973 on November 21, 2005, 01:00:07 PM
Choose a 10k base, then spend 10 minutes climbing to 15k.  Still time wasted.

Dropping 1 bomb 1 run at a time is not realistice in the MA, why spend that time practicing in the TA like that?

Start the training at your choice alt and adjust course and go into it.  Why are we spending valuable time doing things that don't need practice?
Title: Training Arena and Bombing
Post by: Morpheus on November 21, 2005, 01:31:47 PM
Quote
Originally posted by plasticman1973


Start the training at your choice alt and adjust course and go into it.  Why are we spending valuable time doing things that don't need practice?


Make a map, it takes all of 10 minutes to create a simple map with several bases and a few strat targets. Its not that difficult.
Title: Training Arena and Bombing
Post by: Mustaine on November 21, 2005, 01:39:00 PM
Quote
Originally posted by DipStick
Go offline, set ammo to Max (think this would give you more bombs too, not sure?),.
nope. does not work with ordanance.
Title: Training Arena and Bombing
Post by: Bear76 on November 21, 2005, 01:41:48 PM
Ya it doesn't make much sense climbing to alt when most bombers end up dive bombing at 50 feet anyway:rolleyes:
Title: Training Arena and Bombing
Post by: Virage on November 21, 2005, 02:10:22 PM
All for the altitude starts.

In the meantime:

Practice Offline and give yourself a verticle wind until you are at the alt u want, then turn it off.  Works like an escalator.
Title: Training Arena and Bombing
Post by: WMLute on November 21, 2005, 03:03:42 PM
Go to Arena Settings while OFFLINE and set the wind so it's blowing full blast UPWARD.

IIRC it's 127.

Set the layer between 0 and 20,000 to 127 upward.

Take off in your buffs.

Climb like a 163 to 20k.

Bomb.
Title: Training Arena and Bombing
Post by: fuzeman on November 21, 2005, 03:18:10 PM
Also, you don't really need to drop a bomb to see if your calibration was accurate. If the black +, your calibrated impact point, matches your green +, the impact point your calibration is OK. It doesn't have to be exacly spot on and overlapping but very close and your good. Arena settings will determine if you see the green impact + mark.
Title: Training Arena and Bombing
Post by: Morpheus on November 21, 2005, 03:25:34 PM
http://www.furballunderground.com/freehost/files/1/funmap1.res

I have no idea if this map works. But it took me all of 5 minutes to create. LOTS of "Programing" as you said was involved here.

If it doesnt work, then thats too bad. :)
Title: Training Arena and Bombing
Post by: cav58d on November 21, 2005, 03:33:39 PM
Enough of the negativity.  If you dont like the idea then you dont need to respond...HTC is working on "warping" in TOD...Im sure they can create a worm hole in the TA to start an aircraft at a certain altitude without changes to any other player inside the arena when the airplane spawns....A lot like GV spawns to a specific altitude in the air...I will most likely never use it because I am never in the TA...It is a good idea though, and the bomber guys who are asking it should get it without the negative responces
Title: Training Arena and Bombing
Post by: Morpheus on November 21, 2005, 03:36:02 PM
who is being negative?

someone test my map. :D


btw, if you did download my master peice bombing map, i fixed the CV that was right on the west runway spawn for A5. :)
So you should re-download this beauty and replace it in AH dir.

http://www.furballunderground.com/freehost/files/1/funmap1.res
Title: Training Arena and Bombing
Post by: plasticman1973 on November 21, 2005, 07:24:23 PM
how do you make a map?
Title: Training Arena and Bombing
Post by: Morpheus on November 21, 2005, 07:53:17 PM
http://downloads.hitechcreations.com/AH2EDIT2051.EXE

It takes a little while to learn, not too long. Read through the Terain editor section of the BB when you have a problem. Its likely that problems you run into with the TE have been encountered and sorted out by other people.
Title: Training Arena and Bombing
Post by: Schatzi on November 22, 2005, 05:29:23 AM
Quote
Originally posted by plasticman1973
Choose a 10k base, then spend 10 minutes climbing to 15k.  Still time wasted.

Dropping 1 bomb 1 run at a time is not realistice in the MA, why spend that time practicing in the TA like that?

Start the training at your choice alt and adjust course and go into it.  Why are we spending valuable time doing things that don't need practice?



You want to be good at something, im a fraid youll have to put a little effort and time into it. Dropping 1 bomb per pass might not be MA-realistic, but it tells you if youre bombing is accurate just fine. Which would be the purpose of training runs IMHO.

BTW, if you make your own map you can add spawn points at altitude. I know there is a H2H map wich has spawns at 10K above the field (can remeber wich one). Word of warning though. I hate those spawns, cause you spawn up there with gear down, eng off, basically in a flat spin. Im not sure spawning buffs, least of all formations in mid air is very effective/funny.


Morph, thats a great buff-training map you whipped up there. I might just start practicing on it ;). Thanks a lot for the effort.
Title: Training Arena and Bombing
Post by: Ghosth on November 22, 2005, 06:54:42 AM
Schatzi

Key to mid air spawn in bomber is doing the right things in the right order.

A Nose down
B Gear up
C Engine start
D As airspeed rolls through 120 start bringing nose up.
E At 150 bring it level, start autoclimb.

Done right a 30k airstart will leave you at 26k in lanc or b24.

Like anything else, its just another skill to learn.  :)
Title: Training Arena and Bombing
Post by: Schatzi on November 22, 2005, 06:59:35 AM
LOL thx Ghosth. Ill put it on my things-i-need-to-learn- list, right along with vulching, hitting in HO, cherry picking etc. ;)


After i got some trainer in TA to show me how to take off!
Title: Training Arena and Bombing
Post by: Morpheus on November 22, 2005, 09:18:21 AM
no problem schatzi. If you want, I can take 10 minutes this time rather than 5 and make one better suited... such as air spawns and what not.
Title: Training Arena and Bombing
Post by: Schatzi on November 22, 2005, 10:09:37 AM
Thnx for offering Morph. The one you made is just fine. Im no fan of 'airspawns' anyway.

And its not like the Hurri1 can carry much ordenance anyway ;).
Title: Training Arena and Bombing
Post by: Morpheus on November 22, 2005, 01:54:45 PM
Went and made a quick one. Simple map with 5-30k air feilds. Im not a fan of air spawn either for bombers so I didnt include any.

If you guys want to use it, great. Hope it works ok.

http://www.furballunderground.com/freehost/files/1/schatzi.res

Named in honor of schatzi. :noid