Aces High Bulletin Board

General Forums => Terrain Editor => Topic started by: Xjazz on November 27, 2005, 04:49:48 PM

Title: Reno courses and pylons
Post by: Xjazz on November 27, 2005, 04:49:48 PM
Dear HTC

I know Raptor01 and DUX(?) are working with air-race map and this idea just popup to my mind.

Is it possible to destroy a several objects at once as a group with CM rights?

It would be very nice if all Reno courses (http://www.airrace.org/racingClasses.php) could  arrange with few clicks by CM.

According to my limited AC3D/OB/TE knowledge, currentlly this can do only if  3D shape creator will do a whole course (all pylons) as a one object(w/o dead shapes):

Object 1 = Biplane course
Object 2 = Formula One course
and so on...

IMHO
This would give a much more wider use for becoming Reno air field air race scene.
Hmmm maybe Reno Red Bull air-race course pylons should add too
:)

Br
Title: Reno courses and pylons
Post by: Raptor on November 27, 2005, 05:50:01 PM
I'm building all the courses into the Reno track and color coding the pylons
white = biplane
Yellow = Formula
Green = Sport
Blue = T-6
Red = Unlimited
Title: Reno courses and pylons
Post by: Xjazz on November 28, 2005, 06:52:06 AM
Quote
Originally posted by Raptor01
I'm building all the courses into the Reno track and color coding the pylons
white = biplane
Yellow = Formula
Green = Sport
Blue = T-6
Red = Unlimited


CC Raptor. I should ask from you first.

A color coded pylons sounds good a solution.