Aces High Bulletin Board
General Forums => Custom Skins => Topic started by: kanttori on December 02, 2005, 09:05:02 PM
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I have done this one now three times. At first to AHI's FinRus map, once more after AH II came and now it is redone to the new skin standard... I have learned this lesson by heart and I know every rivet, shutter and panel line from this Ilmari Juutilainen's card MT-222. :D
Here's the screenshots:
(http://www.llv32.org/koneet/mersu01.jpg)
(http://www.llv32.org/koneet/mersu02.jpg)
(http://www.llv32.org/koneet/mersu03.jpg)
(http://www.llv32.org/koneet/mersu04.jpg)
(http://www.llv32.org/koneet/mersu05.jpg)
(http://www.llv32.org/koneet/mersu06.jpg)
(http://www.llv32.org/koneet/mersu07.jpg)
(http://www.llv32.org/koneet/mersu08.jpg)
I have followed Fester's great instructions from the riveting, making panel lines, dirtying and weathering the skin. This is now my first REAL skin with the right methods of working. And now I have now my own templates!
So be gracious when you give me feedback from it, please! :D
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Here are the comparison pictures:
(http://www.llv32.org/koneet/mersu_vertailu1.jpg)
(http://www.llv32.org/koneet/mersu_vertailu2.jpg)
(http://www.llv32.org/koneet/mersu_vertailu3.jpg)
That heart ace was on the fuselage only a few days, so I didn't paint it there!
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Very nice skin. :-)
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Looks amazing :aok
Quick question though... the left side profile image shows an Ace of Diamonds card... and your skin doesn't...
Just curious, but was this intentional?
Thanks! And I can't wait to fly it!
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Ummmmm..... never mind my question... ^
I didn't see that last line in your post b4.
Thanks-
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I have always loved that G2 skin. There were never many G2 skins, and this was one of the best. I thank you for re-making it!
EDIT: WTF?!? What is that terrain behind the plane?!?!?!
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Originally posted by Krusty
EDIT: WTF?!? What is that terrain behind the plane?!?!?!
That is a new secret Karelia-map. I think we have to shoot people who sees this thread.... :D
Well if I think it is soon coming to CT? Kanttori and Blauk knows better...
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Oh... that's nice... (*puts on kevlar vest*)
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skin very nice, terrain AWESOME!!!!!
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As Mipoikel said, this is my and BlauK's new Finnish - Russian map called "Karelia" and coming out soon, I hope. It contains a part of FinRus map and this time in the right 1:1 scale.
It is very historical terrain: almost all the airfields from this area are there and BlauK has made that Viipuri town and castle as it was in 1940. BlauK has made all that awesome custom 3D stuff there, also the textures of that castle and town buildings. My job was the 2D art as airfields and terrain textures and also building custom tiles and airfields with the OE.
This is really a very custom terrain, we have used over 100 custom objects there. The best innovation is our "custom coastline system" which makes possible that there are narrow 50 - 200 yards wide rivers on where you can sail with your PT boat.
I have handmade all the coastlines to this 128 x 128 miles terrain using old and real Karelia maps from 1930 - 1940. All the lakes over 400 yards are there and almost exactly on right places. This allows that you can fly over this terrain using those real maps. Really! :)
Some special features in this map:
* Viipuri towns bottom and castle
* Small backwoods sand airfields
* Vehicle bases become merged in the landscape
* Capture towns looking more realistic
* Terrain textures (made using aerial photos)
* Terrain tiles (trees are not over fields)
* Bridges with damage models (yes, you can cross those rivers when they are not broken...)
* Isles
* Lighthouses
Those BlauK's briges are very strategical in this map. If they are broken you cannot cross the waterways and capture couple of the important bases. We are using this very much when planning for ex. the battle of Tali-Ihanta with this map.
Read more from it:
BATTLE OF TALI-IHANTALA (http://www.hitechcreations.com/forums/showthread.php?s=&threadid=165975)
Skuzzy is working with that terrain and we Finnish are waiting hectically it's releasing. It is going to be about 23 Mb res-file, so get ready for long download times with the modems... :D
Here's more screenies from airfield and bridges:
(http://www.llv32.org/koneet/mersu09.jpg)
(http://www.llv32.org/koneet/mersu10.jpg)
(http://www.llv32.org/koneet/mersu11.jpg)
(http://www.llv32.org/koneet/mersu12.jpg)
And here's more castle etc. pictures in my Squad's pages. Click from the menu bar "KARTAT" (maps):
LENTOLAIVUE 32 (http://www.llv32.org)
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WOW!!!!!!
that looks amazing, both the skin and the map. wow, dirt airfields??, real towns??? this is my dream!!!! and destructable bridges!!!
dude, Kanttori and BlauK
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:OThat is really really good sir.
WOW... and your first one?:huh
holy crap what a top notch job.
one of the best skins I have ever seen the level of subtle detail is so well done and you have talent my friend... kudos to you :aok
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Big
out of words skin amazing and what about that map,cant say anything about the Map im still recovering ehehehehe
:aok :aok
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Impressive map and skin, cant wait to fly there.
Hope to se it up soon :))))))))))))))))))))))
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you rock kantorri!
great skin and map!
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My word! How long has this been in the works? And how long til it's done? Must be VERY time consuming.
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Frankly, the G2 skin is most impressive, but what really catches my eye is the terrain. Now, THAT is the kind of terrains I've been waiting for. Getting pretty tired of the generic MA crap personally... but wow, this terrain.. the cities.. roads.. bridges..
I strongly recommend that you contact HT or Pyro and send the basic terrain files, so those objects could be included in the terrain editor as some of the alternatives the terrain makers might use.. those are just too good to see in one or two CT maps!!
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Ah, if I might add about two cents...
1cent:
..the panel lines seem to be very defined, but personally, I don't think its awkward or anything. It does add to the features of the plane. Some people just choose to make panel lines light and undefined, while others go deep and very defined - its just a matter of preference and which makes the plane look best. But if I might add a little suggestion to it, IF the skinner chooses to portray the panel lines deep and distinguishedly, then a secondary highlighting/shading could be applied to the appropriate surfaces to make it more natural.
Its kinda difficult to explain since the Pic Hangar went loco and I can't post an example - but look at the second picture, the port side wing from the cockpit. The lines depicting the leading edge slats, ailerons, flaps, radiator flaps are very well portrayed. However, on a broader perspective, the separate parts of the wing still look like it is made from a single piece of wing-shaped metal - which is not the case. What I mean by this, is that the slats, flaps, ailerons, flaps and etc etc.. are all moving parts assembled together. These parts leave an amount of space between each other to allow movement, and where there is space, there is always corresponding shadows and highlights that follow along the ridges of that space.
It is but a small bit of detail, but when added, might do a lot of good. :)
2cents:
The underbelly is the dirtiest part of the entire plane. I may be wrong, but IIRC the conditions of the Eastern Front/Continuation War Front airfields were also often very crude. When a plane rolls on a dirt field, the tires always kick back dust and grime, and these marks hit the underbelly of the plane, and it stays there for the whole flight. The tires also kick back small pebbles and such, and these tend to hit the underbelly of the plane, leaving their marks. Also, any kind of leaks - maybe leaky joints, lubrication oil, or whatever that's inside a plane that might leak a bit - will almost always seep through the belly of the plane, and flow back along the air-wind direction. I remember a picture of a Spitfire Karnak once posted, and man, the belly was really dirty. Perhaps someone could ask Karnak if he still has the pic, but it'd give one general idea on what a belly of the typical WW2 plane might look like. :) :)
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Can't wait to fly it Kanntori,superb.:aok
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Regarding the panel lines:
Did you use anti-aliased lines to create them, or did you blur them after the fact?
I was trying to play around with anti-aliasing panel lines after-the-fact, but blur seems to reduce their opacity rather badly as well.
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It looks good and the terrain looks great. Nice job Kanntori
Kweassa,
I think you're thinkning of the picture Dan posted, not me. Look at the third post in this thread:
http://www.hitechcreations.com/forums/showthread.php?s=&threadid=165629
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Very nice 109 and the terrain is awesome
.
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Nope, I distinctly remember it to be a pic of a Spit5..
..but anyhow, Guppy's pic in that thread is also a very good example. The concentration of dirty stuff in the central fuselage section reflects that the Spitfire has a narrow landing gear - when the plane rolls to take off, dirty water, dust, mud, slush, or anything that might kick up will end up on the fuselage in that pattern - particularly useful source since 109s use simular landing gears of simular width.
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In general, though, the 109s were better maintained. This is especially so in the early war. They had much fewer oil stain and unsightly belly smears. This does not seem to be the case on 110s, but maybe this has to do with front-line fighters getting preferential treatment. Usually the 190s and 109s weren't horribly stained or besmirched.
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awsome map and bird... wish we could see maps like that in the MA..
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I just found this tread, linked from another. The skin is beautiful. The map is amazing.
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Great work on that skin, but the terrain... oh it's so sweet... I wait the day when all the terrains will be like that one!
Keep up the good working, you finn guys! ;)
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excellent work.. i like it.. on a personal level on the other hand.. i find the rivits in cockpit view to visable.
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Stunning piece of work!
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Originally posted by Citabria
you rock kantorri!
great skin and map!
I second that!!!
Is there anyway to help contribute? I know a lot of people have been wanting new maps and planes for a long time, but for just a few people to tackle the job is a tall order.
I know it takes a ton of time to put together maps, skins, sounds and so-forth for a game (I used to do it)
I'd be willing to help or at least throw in ideas, thanks.
Again, great job!
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hey really nice job on the skin, but lookin at ur pics I noticed that there is
a ace of hearts card on the left side on one of the 109 images but not on your design, why is this?
sorry nevermind my question just went back an re-read the thread.
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Excellent, I would like to have a K-4 skin as good as that :(
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Are swastikas going to be allowed in the TOD/CT now?
I never understood the rule, history is history.
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Originally posted by Alky
Are swastikas going to be allowed in the TOD/CT now?
I never understood the rule, history is history.
The Finnish skins have had the "von Rosen's cross" earlier (default G-2 in AH1, AH2 before 2.06). I don't think the nazi swastikas will be allowed now, when they haven't been allowed before.
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Does Finland still use the von Rosen's Cross on their planes today?
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Originally posted by Klum25th
Does Finland still use the von Rosen's Cross on their planes today?
No. It was discontinued due to its similarity to the swastika.
I believe they use a blue and white rondel.
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Originally posted by Karnak
No. It was discontinued due to its similarity to the swastika.
I believe they use a blue and white rondel.
Yes, that is correct. (Here's a picture (http://personal.inet.fi/taide/wasq/hornet_sivusta4.jpg) of a Hornet with the roundel).