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General Forums => Wishlist => Topic started by: APDrone on December 12, 2005, 09:08:14 AM

Title: Fleet Changes
Post by: APDrone on December 12, 2005, 09:08:14 AM
Did a search and found a reference to turning, but I think the rest are new.

1. Elevate the 5" guns on the CA to shoot over the main batteries at low targets.

2. Change the air raid siren to naval 'general quarters' alarm.  here (http://www.airmageddon.com/Airmageddon/CM/generalqrts.wav)

3. Add a turn warning siren that can be heard in tower, deck, and hangar.  Primarily useful when in the hangar deciding what craft to use. I have the sound running through my head, but I can't find it, nor figure out how to describe it.  I could record a vocal rendition of it.. but I don't want to risk vioating one of the posting rules.. particularily about abusive behavior..

4. When all DDs, CA, and CV are destroyed, disable troops at the fleet.
Title: Re: Fleet Changes
Post by: Jester on December 12, 2005, 09:26:31 AM
Quote
Originally posted by APDrone


2. Change the air raid siren to naval 'general quarters' alarm.  here (http://www.airmageddon.com/Airmageddon/CM/generalqrts.wav)

3. Add a turn warning siren that can be heard in tower, deck, and hangar.  Primarily useful when in the hangar deciding what craft to use. I have the sound running through my head, but I can't find it, nor figure out how to describe it.  I could record a vocal rendition of it.. but I don't want to risk vioating one of the posting rules.. particularily about abusive behavior..


Love Idea No. 2 - wish they would add this or give you the ability to add your own sound like the "Check 6" calls.

No. 3 - I think you are talking about the ships Siren or Collision Alarm. You hear it on some war movies when you see Destroyers manuvering. It is a very high pitched "WHOOP WHOOP WHOOP" sound. Wish I had one on my truck. :D
Title: Re: Re: Fleet Changes
Post by: APDrone on December 12, 2005, 09:43:39 AM
Quote
Originally posted by Jester

No. 3 - I think you are talking about the ships Siren or Collision Alarm. You hear it on some war movies when you see Destroyers manuvering. It is a very high pitched "WHOOP WHOOP WHOOP" sound. Wish I had one on my truck. :D



Ahhh.. like this one?  here (http://www.airmageddon.com/Airmageddon/CM/steamcollision.wav)

Thanks.. I did my dogpile search with collision and found it.
Title: Fleet Changes
Post by: Martyn on December 12, 2005, 12:27:56 PM
Brilliant ideas!
Instead of 'Base under attack' how about 'Out the way sailor! MOVE IT!' :cool:
Title: Fleet Changes
Post by: Scherf on December 12, 2005, 12:39:33 PM
Seconded on the turn warning.
Title: Fleet Changes
Post by: SMIDSY on December 12, 2005, 04:55:46 PM
the motion is seconded. all in favor say "aye" all opposed say "ney". all obstaining dont say anything.
Title: Fleet Changes
Post by: Murdr on December 12, 2005, 09:09:17 PM
I like 2 and 3.
Title: Re: Re: Re: Fleet Changes
Post by: Jester on December 12, 2005, 09:09:45 PM
Quote
Originally posted by APDrone
Ahhh.. like this one?  here (http://www.airmageddon.com/Airmageddon/CM/steamcollision.wav)

Thanks.. I did my dogpile search with collision and found it.


Yep, that is it!  :aok
That is so cool - SERIOUSLY wish I had one on the pick-up! LOL! :D
Be nice to have it in the game as well.

I vote "AYE!"  :aok
Title: Fleet Changes
Post by: Mr No Name on December 12, 2005, 10:29:23 PM
like those suggestions... nice claxon sound lifted from the john wayne movie "In harms way"
Title: Fleet Changes
Post by: Widewing on December 12, 2005, 11:35:29 PM
Try these.... Real player files.

General Quarters (http://www.defenselink.mil/multimedia/audio/generalqrts.ram)

Ship's Klaxon (http://www.defenselink.mil/multimedia/audio/klaxon.ram)

My regards,

Widewing
Title: Fleet Changes
Post by: Krusty on December 12, 2005, 11:52:30 PM
#4 makes no sense. When CV is gone, you have 1 CA (battleship) and 4 DDs. When all are gone the entire fleet is gone. No fleet, no troops. If I recall once CV is dead you only get 30 mins or so before the rest of the fleet resets to follow it. Thus no need to limit troops if the rest of the fleet dies off too.

So #4 would be pointless.
Title: This issue is actually...
Post by: 2Hawks on December 13, 2005, 12:30:12 AM
This issue is actually a different request, and isn't limited to fleets.

We should get the ability to change the "Base under Attack" and Air Raid Sirens Per each type of Base. I have a killer audio file I would like to use for Vehivle Bases, and of course the Klaxon and General quarters kick butt too.

Rather than put the presure on HTC *which* sound to use we aught to ask for the ability to choose our own sounds and place them in a folder titled "alerts" or even in the default "sounds" directory.

Now *THAT* would be killer.

Dan.
Title: Fleet Changes
Post by: APDrone on December 13, 2005, 08:46:26 AM
Quote
Originally posted by Krusty
#4 makes no sense. When CV is gone, you have 1 CA (battleship) and 4 DDs. When all are gone the entire fleet is gone. No fleet, no troops. If I recall once CV is dead you only get 30 mins or so before the rest of the fleet resets to follow it. Thus no need to limit troops if the rest of the fleet dies off too.

So #4 would be pointless.


Um.. Up until a week or so ago, which was the last time I actively participated in a sunk fleet,  the entry points of the fleet still exist as a  'ghost' and could maneuvered as such.  This was until the point in time when the fleet regenerated back at its port.

So, while there still were no capital ships present, PT boats and LVTs could spawn up until, I think, 15 minutes past the time the CV was sunk.

The point of the request is that every other base on the map can have it's troops disabled instantly.  ( insert whine about how weak the barracks are at bases here )  but with a fleet, you can drop hundreds of thousands of tons of ordnance on all ships.. virtually split them into their molecular components, but LVTs can still spawn with troops until the CV regenerates.

One could make the argument that since the CV is, technically, a self-contained airbase with no real need ( aside from defense ) of the rest of the fleet, that the barracks should be tied to the CV and be destroyed when the CV is.  I don't favor this idea because it should still be possible for a GV assault to take place after the air support is lost.  But, I just don't think that troops should be available when there simply are no vessels present that could be transporting them.

Oh.. and the code for a battleship is BB.  We have CAs ( Cruisers ).  Not sure why they are called that ( Battery size, I think.. 8"  vs. 12"+  ) but that's for other arguments in other categories.

Quote
Originally posted by 2Hawks

Rather than put the presure on HTC *which* sound to use we aught to ask for the ability to choose our own sounds and place them in a folder titled "alerts" or even in the default "sounds" directory.


Very good suggestion, 2Hawks.  

Ammend my original request as such.
Title: Fleet Changes
Post by: Jester on December 13, 2005, 04:45:21 PM
Quote
Originally posted by APDrone
Oh.. and the code for a battleship is BB.  We have CAs ( Cruisers ).  Not sure why they are called that ( Battery size, I think.. 8"  vs. 12"+  ) but that's for other arguments in other categories.


The type of Cruiser we have is a BALTIMORE CLASS (CA) Heavy Cruiser with 9 x 8 inch guns for a main battery.

USN Classification Codes for Cruisers:

CC - Battlecruisers: (16 inch Main Battery, never completed, Lexington & Saratoga converted to CV's, other 4 scrapped)
CB - Large Cruisers:(larger than 8" guns)(Alaska Class, 12 inch guns)
CA - Heavy Cruisers:  (8 inch guns)
CL - Light Cruisers:  (6 inch guns and below)
CLAA - Anti-Aircraft Cruiser:  (5 inch Guns)

:aok
Title: Fleet Changes
Post by: 2Hawks on December 14, 2005, 08:21:38 AM
BB Stands for Battle Barge, and Wasn't called a BS for obvious reasons. :)

Dan.
Title: Fleet Changes
Post by: APDrone on December 14, 2005, 05:57:56 PM
Oh.. I thought it was Big Boat

::runs and hides from all the navy veterans::


Jester, Thanks for the info!  Neat stuff!
Title: Fleet Changes
Post by: Karnak on December 14, 2005, 06:17:49 PM
BC is the code for battlecruisers as I understood it.
Title: Re: Fleet Changes
Post by: viper215 on December 14, 2005, 06:40:55 PM
Quote
Originally posted by APDrone
Did a search and found a reference to turning, but I think the rest are new.

1. Elevate the 5" guns on the CA to shoot over the main batteries at low targets.

2. Change the air raid siren to naval 'general quarters' alarm.  here (http://www.airmageddon.com/Airmageddon/CM/generalqrts.wav)

3. Add a turn warning siren that can be heard in tower, deck, and hangar.  Primarily useful when in the hangar deciding what craft to use. I have the sound running through my head, but I can't find it, nor figure out how to describe it.  I could record a vocal rendition of it.. but I don't want to risk vioating one of the posting rules.. particularily about abusive behavior..

4. When all DDs, CA, and CV are destroyed, disable troops at the fleet.


1. Are you talking about in the cruiser cause the 5in gun cant shoot over 8inch

2. That would just get innoying hearing that

3. That would be to many things running at the same time (ie the naval alarm)

4. Nothing should be able to up when carrier down. PT boats and LVTS spawn from nothing
Title: Fleet Changes
Post by: NoBaddy on December 14, 2005, 10:38:42 PM
1. No. Like the planes, it is modeled after the real thing.

2. Don't really care, since I turn off the audio warnings anyway (massively annoying)

3. Like this idea.

4. No way!!! That would end the LVT/PT frenzy that follows each CV sinking....wadda hoot!!! :)
Title: Fleet Changes
Post by: Jester on December 15, 2005, 01:52:11 AM
Quote
Originally posted by Karnak
BC is the code for battlecruisers as I understood it.


The "CC" code was exclusive to the USN as the prefix for it's own Battlecruiser type and was only ever applied to the Lexington Class ships as far as I know. Most other navies during Pre & WW2 did I believe use the "BC" prefix.

In 1915 when the design studies were started for the USN's only Battlecruisers - the LEXINGTON CLASS -  and construction was started they were given the "CC" prefix to their numbers.

USS LEXINGTON CC-1  (Converted during construction to Aircraft Carrier CV-2)
USS CONSTELLATION CC-2  (Canceled, scrapped 22.7% complete)
USS SARATOGA CC-3  (Converted during construction to Aircraft Carrier CV-3)
USS RANGER CC-4  (Canceled, scrapped 4% complete)
USS CONSTITUTION CC-5  (Canceled, scrapped 13.4% complete)
USS UNITED STATES CC-6  (Canceled, scrapped 12% complete)

When the WW2 era ALASKA CLASS was designed they at first received the "BC" prefix and were pretty much known as "Battlecruisers." Before construction started the were reclassified as Large Cruisers "CB". I think this had to do with their role mainly as a Carrier Escort than as earlier Battlecruisers usually used as scouts for the Battle Line.

Quote
Originally posted by APDrone
Jester, Thanks for the info!  Neat stuff!


No Prob - glad to share all my useless info with the masses.  :D
Title: Fleet Changes
Post by: frank3 on December 15, 2005, 05:51:16 AM
Quote
Originally posted by Jester
The "CC" code was exclusive to the USN as the prefix for it's own Battlecruiser type and was only ever applied to the Lexington Class ships as far as I know. Most other navies during Pre & WW2 did I believe use the "BC" prefix.


Wouldn't CC stand for Combat Cruiser instead?
Title: Fleet Changes
Post by: Jester on December 15, 2005, 09:37:20 AM
Quote
Originally posted by frank3
Wouldn't CC stand for Combat Cruiser instead?


All the material I have on the LEXINGTON CLASS has always called them "Battlecruisers" and I don't think I have ever heard of the designation "Combat Cruiser" - at least not in the USN ship designations.

:aok
Title: Fleet Changes
Post by: 2Hawks on December 15, 2005, 04:25:43 PM
my wish is that this conversatoin could move on to an appropriate location.

Dan.
Title: Fleet Changes
Post by: Jester on December 15, 2005, 04:40:20 PM
Quote
Originally posted by 2Hawks
my wish is that this conversatoin could move on to an appropriate location.

Dan.


Obviously not as you took time to read it and waste yours and our time by posting. If you don't like the conversation move on to another post or post something else.
Title: Fleet Changes
Post by: viper215 on December 15, 2005, 06:34:16 PM
Quote
Originally posted by NoBaddy
1. No. Like the planes, it is modeled after the real thing.

2. Don't really care, since I turn off the audio warnings anyway (massively annoying)

3. Like this idea.

4. No way!!! That would end the LVT/PT frenzy that follows each CV sinking....wadda hoot!!! :)



mayby we can just have a flashing light in hanger :p :p :p :p :p
Title: Fleet Changes
Post by: 2Hawks on December 15, 2005, 10:26:05 PM
Quote
Originally posted by Jester
Obviously not as you took time to read it and waste yours and our time by posting. If you don't like the conversation move on to another post or post something else.


If *You* Took the time to read the posts you would noticed I have contributed constructively. My latest post is about how this thread has gone way off topic. The topic is alarms and sounds for different bases. (Or fleets) NOT the naming of the various ships.

Consider it a suggestion to start another thread in the general topics. Doesn't belong in the "wishlist" unless we are asking for Battle Ships to wield.

You need not get your feathers ruffled. Unless you feel like you need a ruffling. Then there's the MA or Oprah for that...


Dan.
Title: Fleet Changes
Post by: Jester on December 16, 2005, 03:48:14 AM
Quote
Originally posted by 2Hawks
If *You* Took the time to read the posts you would noticed I have contributed constructively. My latest post is about how this thread has gone way off topic. The topic is alarms and sounds for different bases. (Or fleets) NOT the naming of the various ships.

Consider it a suggestion to start another thread in the general topics. Doesn't belong in the "wishlist" unless we are asking for Battle Ships to wield.

You need not get your feathers ruffled. Unless you feel like you need a ruffling. Then there's the MA or Oprah for that...


Dan.


Damn Dude, does it "REALLY" bother you that bad? GEEZE!  :huh
I think you need to take up the last line of your own suggestion above.

Prozac or Viagra will do wonders for you. Give it a try.  :aok

BTY - HAPPY HOLIDAYS!  ;)
Title: Fleet Changes
Post by: wylieboy on December 16, 2005, 05:11:40 PM
I say "aye" on the sounds:aok