Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Lan784 on December 13, 2005, 08:18:44 PM
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i dont know about you guys but the 2 years ive been playing this game have been the most exciting thing i have ever done. However recently ive noticed hardly any missions r ever up and when they are they r just a 6 person mission. I remember when i first joined that there was missions up every 10 minutes and they were usually big missions around 15 guys. Remember when the rooks worked as a team instead they are furbal kings. Remember when knights were the fierce knights, now they gettin there butts beatn. Bishops.......... Remember when this game was about winnin the war instead its now find a furball and kill. Remember when???
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Originally posted by Lan784
i dont know about you guys but the 2 years ive been playing this game have been the most exciting thing i have ever done.
VIRGIN! :D
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I remember when you were a squeaky little kid talking **** to people who were probably older than your parents.
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Originally posted by Lan784
i dont know about you guys but the 2 years ive been playing this game have been the most exciting thing i have ever done. However recently ive noticed hardly any missions r ever up and when they are they r just a 6 person mission. I remember when i first joined that there was missions up every 10 minutes and they were usually big missions around 15 guys. Remember when the rooks worked as a team instead they are furbal kings. Remember when knights were the fierce knights, now they gettin there butts beatn. Bishops.......... Remember when this game was about winnin the war instead its now find a furball and kill. Remember when???
This was kind of long, so I sort of "speed read" it just to get a good summary. So here's what I got out of it: Paying for an internet game is the most exciting thing you've ever done; You like to be surrounded by 6 to 15 guys, and go looking for new ones after about 10-15 minutes; You know some other guys who enjoy getting spanked; And finally, you must be serving in Iraq because currently that is the only war we are trying to win. :aok
After you blow up your hangars, you can still save a little ammo for the big furball offshore =)
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Thing is I don't think the Rooks either remember or realize that furballing doesn't necessarily have to be an alternative to taking bases and winning the map. That's what fighter escorts essentially DO. They just need to remember that it's their job to make sure the Buffs and jabos get their targets and, if necessary, help drop the town.
I'll admit I don't like flying attack/jabo missions. I'm almost pure fighter. My bombing accuracy is worse than my gunnery, but if the skies are clear and a good cap is on the field I WILL knock down and de-ack the town or field so troops can be brought in.
And the Rooks aren't ALL bad. There's a couple guys that really coordinate their attacks well (remember the late-night Blitzkrieg on the last map over the weekend? We took 3-4 bases within about an hour and a half to two hours). I love flying with 'em and usually join up when they're on because they can get things done and gives me a chance to furball constructively.
But then again, I'm just a "newbie" (to THIS game) so probably noone will pay me much attention, anyway.
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hey, whats wrong with furballing!
:furious
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i r the un33k
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i too enjoy missions.
hap
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Remember when the rooks worked as a team instead they are furbal kings.
Furball Kings?? Please. The Rook idea of "furballing" is to lure one NME fighter down low, and then 5-10 of them pile on and shoot till he's dead. I think your "memories" have been enhanced by some mind altering substance at some point.
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I miss the beta maps. Like the one with all the snowmen and the big volcanoe in the middle.
As for missions, I recall Ripsnort used to create a bunch when I first started out as a Knit. I've started to make a few here and there lately as a rook and they've always had a lot of joiners.
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you want big missions, get with a big squad.....
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I remember alot of things in my 9+ years of online flying experiance.
I remember when there was a certain... honor among players
when everyone pretty much agreed that an HO was a pretty lame thing to do and you knew yourself that if you HO'd even by accident you just took the lame way out.
I remember when a call of "Bingo Ammo, or Bingo Fuel" by either party would bring an end to a fight and if you had fought well or if your opponent fought well you would let him go land with a " Good Fight" and not chase or be chased 3 sectors to vulch or be vulched upon landing.
I remember when one plane upping at 1 base by himself to face the 1 plane attacking it would be allowed to up and square off on at least semi equal terms without the 1 plane attacking the base vulching the 1 plane defending over and over just to get a free and easy kill.
I remember bomber runs to a strat target that ment more then just perk points and ranking. It ment a particular type of plane would not be available untill factory was rebuilt.
I remember bomber runs to such a strat target with fully manned "deathstars" took on a partylike atmosphere that were almost unique unto themselves ( also remember piloting such a deathstar and falling alseep en route onlyto wake up about 5 hours later with my plane empty of personel and diitched somewhere about 10 sectors off the edge of the map LOL)
I remember people actually upping to defend such a strat target with earnest as they knew if they didnt they would loose their precious ride.
I remember that if you tried to up from a feild with damaged maintenance there was a good chance that your plane might not be working correctly right from the start
I also remember pyramid shaped mountains and clouds that never moved yet you could never fly into and the sun was just a yellow dot in the virtual sky.
Yes Times changed. Games have changed. Some for the better some for the worse. Some I miss. Some I dont
But of all the things I miss. I miss that certain honor that existed, those unwritten rules that almost everyone seemed to understand and follow.
I still see it here and there. Mostly from the old timers whos numbers by contrast and attrition seem to get smaller and smaller with each year when compaired to the newer players who just want the quick easy kill and
itdoesntmatterhowtheygetitthe yjustwantitnownowNOW.
Im sure many of the newer players will look at this and laugh.
I am also sure alot of the older players will look at this ith almost a certain sadness. And remember what it was once like
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THAT brought back some memories, Drediock. Hitting the Spit Factory late at night, flying through a cloud of Spits at 32k feet, loaded down with 12 people. That stuff was a blast. I also remember the "bingo" calls that were
ed. I can remember all of these things.
I can also remember a younger Arcades057 who signed up for this game remembering it all and who couldn't wait to experience the comraderie again. And I remember that younger Arcades057 taking off from a base, moving to his first con... and getting HO'ed. Then I remember taking off again... and getting HO'ed. And again... and again... I remember deciding "screw it, either HO or be HO'ed." And then I remember being berated on 200 by people complaining about it. I didn't complain about it; I haven't ever for one reason: The head-on approach is the opening merge. To give it up, for some, is the loss of advantage. If I'm in my Zero and you're flying a N1K and not a very good flyer, you just died if you miss that HO attempt.
So I accept certain "gamey" aspects of this game because overall, it rocks.
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Honor in computer games, silly enough on its own but outrageeusly sad when the game in question is a simulation of WW2 fighter combat where HO, gangbangingh, vulching, running away, ack hiding and outright seal clubbing were commonplace....
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dredlock i think i actually cried lol. Heck as a rookie i was yelled at by vets for vulching the first few times in AW.."let him up!" than we would attack one at a time once he got his e up....unless it was some jacktard like vmpr who invented the cherrypick.. than its gangcity!
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I've let MANY cons land after showing them quarter.
Karaya
PS - "The Truce" will live in Infamy!
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I have two quick points to make on vulching:
1) I don't do it for the easy kill. If I vulch it's either because I'm doing my part to suppress enemy air to assist the field capture, or because it's a target of opportunity as I'm just arriving over a field
That being said, my gunnery isn't the best to begin with so I usually only manage to get a couple pings in from bad angles, anyway. :D
2) Anyone who, when his field is capped by overwhelming numbers, insists on repeatedly trying to up from that field when he KNOWS it's capped by overwhelming numbers, DESERVES to get vulched.
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Mercy is a crutch for the weak.
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Amen Dred.
And for those who laugh at the idea of "honor" in a PC game .........
Honor is not an action. Its not even a verb. You may take an action that is "honorable", but Honor itself is a Thing. It's a way of life that extends far beyond this game, or any other. I've heard it called "gamesmanship", "spirit of the game", "heart", and a dozen other descriptors depending on the game being talked about. Whatever.
Many times I've broken off pursuit of a fleeing con heading back to his base, thinking he is either bingo fuel or ammo, only to have him turn and try to shoot me for my trouble. Oh well. I cant force everyone to play my game, and wont try. But I'll still play my game my way. And if that makes me seem silly to you, so be it. I'm silly.
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Originally posted by jaxxo
dredlock i think i actually cried lol. Heck as a rookie i was yelled at by vets for vulching the first few times in AW.."let him up!" than we would attack one at a time once he got his e up....unless it was some jacktard like vmpr who invented the cherrypick.. than its gangcity!
I remeber often late at night letting a lemming up and get some altitude while VMPR and I took turns engaging the lemming 1v1. Usually the lemming would call it quits when we got to about 7 kills apiece :)
I also remember my personal fine print to the "bingo" rule. If I was in my 190, and I danced in front of a spitty till his ammo was all gone, that was spittys tough luck :)
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Originally posted by Saxman
2) Anyone who, when his field is capped by overwhelming numbers, insists on repeatedly trying to up from that field when he KNOWS it's capped by overwhelming numbers, DESERVES to get vulched.
Or as I always put it....
"Vulch me once, shame on you"
"Vulch me twice, shame on me"
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Originally posted by DREDIOCK
I also remember pyramid shaped mountains and clouds that never moved
I also remember a couple of those mountains being bugged, and stopping 20ft agl, and if you knew where they were, you could fly around inside the hollow pyramid.
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Originally posted by DREDIOCK
I remember alot of things in my 9+ years of online flying experiance.
I remember when there was a certain... honor among players
when everyone pretty much agreed that an HO was a pretty lame thing to do and you knew yourself that if you HO'd even by accident you just took the lame way out.
I remember when a call of "Bingo Ammo, or Bingo Fuel" by either party would bring an end to a fight and if you had fought well or if your opponent fought well you would let him go land with a " Good Fight" and not chase or be chased 3 sectors to vulch or be vulched upon landing.
I remember when one plane upping at 1 base by himself to face the 1 plane attacking it would be allowed to up and square off on at least semi equal terms without the 1 plane attacking the base vulching the 1 plane defending over and over just to get a free and easy kill.
I remember bomber runs to a strat target that ment more then just perk points and ranking. It ment a particular type of plane would not be available untill factory was rebuilt.
I remember bomber runs to such a strat target with fully manned "deathstars" took on a partylike atmosphere that were almost unique unto themselves ( also remember piloting such a deathstar and falling alseep en route onlyto wake up about 5 hours later with my plane empty of personel and diitched somewhere about 10 sectors off the edge of the map LOL)
I remember people actually upping to defend such a strat target with earnest as they knew if they didnt they would loose their precious ride.
I remember that if you tried to up from a feild with damaged maintenance there was a good chance that your plane might not be working correctly right from the start
I also remember pyramid shaped mountains and clouds that never moved yet you could never fly into and the sun was just a yellow dot in the virtual sky.
Yes Times changed. Games have changed. Some for the better some for the worse. Some I miss. Some I dont
But of all the things I miss. I miss that certain honor that existed, those unwritten rules that almost everyone seemed to understand and follow.
I still see it here and there. Mostly from the old timers whos numbers by contrast and attrition seem to get smaller and smaller with each year when compaired to the newer players who just want the quick easy kill and
itdoesntmatterhowtheygetitthe yjustwantitnownowNOW.
Im sure many of the newer players will look at this and laugh.
I am also sure alot of the older players will look at this ith almost a certain sadness. And remember what it was once like
Dont let that spirit die.
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I remembers B17 car-bombing the troops trying to make it to the map room in the center of the field :)
Now that was a sight, a row of 10 soldiers running while being chased by a B17 driving on the grass.
I also remember times when you knew almost every name that spammed the chat including which planes he likes to fly. With smaller maps and much smaller numbers, usually not much more than 200 at peak online, the comunity was more tight. Maybe it's time to split the MA into different WWII eras - early war and late war or somethings.
Bozon
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Originally posted by hubsonfire
Mercy is a crutch for the weak.
Really, how about you roll a Hurricane and I roll a Yak again Hub? I figured you would see the light clearer "recollecting". :)
Karaya
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Originally posted by DREDIOCK
I remember alot of things in my 9+ years of online flying experiance.
I remember when there was a certain... honor among players
when everyone pretty much agreed that an HO was a pretty lame thing to do and you knew yourself that if you HO'd even by accident you just took the lame way out.
I remember when a call of "Bingo Ammo, or Bingo Fuel" by either party would bring an end to a fight and if you had fought well or if your opponent fought well you would let him go land with a " Good Fight" and not chase or be chased 3 sectors to vulch or be vulched upon landing.
I remember when one plane upping at 1 base by himself to face the 1 plane attacking it would be allowed to up and square off on at least semi equal terms without the 1 plane attacking the base vulching the 1 plane defending over and over just to get a free and easy kill.
I remember bomber runs to a strat target that ment more then just perk points and ranking. It ment a particular type of plane would not be available untill factory was rebuilt.
I remember bomber runs to such a strat target with fully manned "deathstars" took on a partylike atmosphere that were almost unique unto themselves ( also remember piloting such a deathstar and falling alseep en route onlyto wake up about 5 hours later with my plane empty of personel and diitched somewhere about 10 sectors off the edge of the map LOL)
I remember people actually upping to defend such a strat target with earnest as they knew if they didnt they would loose their precious ride.
I remember that if you tried to up from a feild with damaged maintenance there was a good chance that your plane might not be working correctly right from the start
I also remember pyramid shaped mountains and clouds that never moved yet you could never fly into and the sun was just a yellow dot in the virtual sky.
Yes Times changed. Games have changed. Some for the better some for the worse. Some I miss. Some I dont
But of all the things I miss. I miss that certain honor that existed, those unwritten rules that almost everyone seemed to understand and follow.
I still see it here and there. Mostly from the old timers whos numbers by contrast and attrition seem to get smaller and smaller with each year when compaired to the newer players who just want the quick easy kill and
itdoesntmatterhowtheygetitthe yjustwantitnownowNOW.
Im sure many of the newer players will look at this and laugh.
I am also sure alot of the older players will look at this ith almost a certain sadness. And remember what it was once like
In other words, you remember Air Warrior.
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"
In other words, you remember Air Warrior."
and with a pair of deeply rose colored glasses to boot.
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Originally posted by Westy
"In other words, you remember Air Warrior."
and with a pair of deeply rose colored glasses to boot.
rose colored glasses are easier to carry baggage than a grudge.:aok
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Either would be easier to carry ab out than that total misconception you keep yanking out yer arse and dragging around.
IMO the ones with any grudge or "issues" are those who keep crying about a game that's been dead these some odd years passed. As well as those who keep imagining i to have been other than it really was. Same with FA, WB's and WWIIO for that matter....
oh!
:noid
er,
:cry
or,
:aok
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Originally posted by hubsonfire
I remember when you were a squeaky little kid talking **** to people who were probably older than your parents.
LOLOL
And about the toolshedders you're referring to, Lan... they're still here. They're just more independent now, and how dare you belittle my furballing brethren. Be them good sticks or simple targets, I like 'em all better than toolshedding fun nazis :noid
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What's this furball thing?
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Naw westy, i didn't see this thread as a yearning for AW, I saw it as a reflection upon the past, reminisicing as it were. nor did i see anything that inferred "AH should be like AW."
there's nothing wrong with taking a look back. however, you jump on every chance you find to denigrate AW and those who played the game.
btw did you ever find your "next best sim" yet? you even still maintaining an account for HTC or did you withdraw your support because you didn't get the eye candy and micro-management you so crave? :cry
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Try something fresh and of substance if your aim it to get a rise out of me. You're pseudo analytical jibber-jabber that always comes in response to my posts are as predictable as is having to wipe ones Oopsy after taking a Shane.
About as lame as your MA whiney outbursts are citing the other players having had to resort to the use of warps/collisions/ramming/gangbanging/headon/etc/etc to "shoot" you down.
p.s. should I be flattered you've this odd obsession or hang up with me?
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do you even play AH anymore? i remember back when you used ot be a lot more easy-going. I guess you've gotten more fragile over the years.
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Why Im as effervescent and amicable as ever.
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Originally posted by Shane
Naw westy, i didn't see this thread as a yearning for AW, I saw it as a reflection upon the past, reminisicing as it were. nor did i see anything that inferred "AH should be like AW."
Thank you Shane. That is exatly what it was.
And if I remember correctly the only thing I said I missed the most was the honor amongst the players there once was.
I see it here now and again. But even here not to the extent that it was when I first came to this game
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As far as AW is concerned
I also said there were some things I missed and some things I didnt.
Hardly what I'd call "Rose colored glasses"
AW was another time another place.
Do I want it back? Naaaa
At this point it wouldnt be the same. That "Magic" was broken long ago
But there are a few aspects I wouldnt mind seeing incorperated here that would make this game more complete.
Meaningful strat targets being the primary.
I dont think we woud find too many people arguing against specific plane factories like say P51,La, 109, B-17, Lancaster that actually effected gameplay but not to the extent that the game was unplayable.
Such targets would I beleive aleviate some of the complaints about the toolshedders because it would give the toolshedders something meaningful to do other then just pork bases or milkrun meaningless strat targets.
Think about it. other then the HQ.
What other reason does anyone have ot try to shoot down bombers hitting a strat target other then because he's there?
None
And what reason do bombers have to even bomb strat targets other then to get the easy perk points and artificially improve their ranking?
None
but give strat targets a real meaning and not only do the bombers have something meaningful to go after but the defenders have a reason to try and stop them without totally disrupting the gameplay
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I liked the in-game o'club that everyone passed thru on their way to wherever.
other than the various technical differences, AH *is* AW *is* WB in terms of gameplay and the various types of pie-lets/styles.
bottom line is that the majority of us have a fondness for ww2 aviation - is that looking back through "deeply rose-colored glasses?" friggin' A it is.
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RIP Ch1 :cry
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I liked the in-game o'club that everyone passed thru on their way to wherever.
THAT is one feature i miss from AW, me and a couple of squaddies where just talking about that the other day. It was cool to hang out and talk about what was going on in-game. The briefing room was also a nice feature . 38
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Originally posted by Shane
Naw westy, i didn't see this thread as a yearning for AW, I saw it as a reflection upon the past, reminisicing as it were. nor did i see anything that inferred "AH should be like AW."
Heck, even I understood the post for what it was. Not college edjicated or nothin'. Just have good reading comprehenison I guess. :p
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My post was an add-on to Sandmans post which was quoting DREDIOCKs post. Not the whole topic itself. Just the 'back in AW we were all so chivalrous and honorable. Adorned with white scarves we'd carry on with a bit of "tally ho, hip hip & whut!" before radioing for permission to engage the enemy. Only one-on-one of course!"
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I agree with DREDIOCK's post. Remembering the good points of AW is nostalgic. And there's nothing wrong with hoping to see the good things come back to AH.
But to move on, remember when:
You drove a GV over a white rock on Pizza and your Panzer would blow up, and there were thousands of white rocks in all directions.
You drove your Tiger into a demolished town, barely touch a roof shingle laying on the ground .
An Osty could destroy a Panzer faster than a Panzer could fight an Osty.
A single B-17 could drop all the FHs at 25K with laser precision guided bombs.
Rooks were chronically the underdogs, so in response the Rook squads formed up for Rook Joint Operations nights (RJO), and once a month were unstoppable for a few hours.
A single Mossie could take down an entire town. ( the Towns used to be much smaller).
People attacked the Fuel supplies at a base to stop an onslaught.
And many more.....
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Remember when the rooks worked as a team instead they are furbal kings
2 years ago rooks were rooks and all they basicly did was fly fighters and furball. Always out numbered, always getting reset, always in the fight.
Now, 1 country is no different from the other. But rooks do love their alt more than others now.
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Originally posted by Westy
My post was an add-on to Sandmans post which was quoting DREDIOCKs post. Not the whole topic itself. Just the 'back in AW we were all so chivalrous and honorable. Adorned with white scarves we'd carry on with a bit of "tally ho, hip hip & whut!" before radioing for permission to engage the enemy. Only one-on-one of course!"
I wouldnt go that far. but there was a hell of alot more chivalry and honor then. Then there is now
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Originally posted by DREDIOCK
I wouldnt go that far. but there was a hell of alot more chivalry and honor then. Then there is now
The game.... The MA is far too big now for any of that. New players everynight, all thinking they're gods gift to AH... What do you expect is going to happen? There was time when everyone pretty much new everyone else. Now, everyone pretty much talks smack to everyone else.
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What I miss from AW:
Spawcamping A-1 with DeadDuck in an A-26 parked at the end of the runway.
Picking on the "Half Time" arena dweebs (they didnt call it RR back then).
"Spin" fighting FW190's.
Out turning Spits in the A-26.
Gunning for Pyro and Rabid in B-25's.
Trying to kill Pyro and Twisted in a B-25, Pyro driving, Twisty gunning.
Dropping a row of bombs right down the middle of the runway.
Furballs in the middle atoll of the old original small PAC.
Hellcat and F4U "speedbrakes".
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Correction: C-toll. ;-)
Yeah, I'd love to see the O'club actually have a purpose. Does anyone know why it's even IN AH? I liked it as a gathering place, and was a great place in the game to just hang out, chat, and squad recruit.
As for factories: One place to start making factories more meaningful is to control Perk planes. Sick of those 262's? Send some buffs in and kill the perk factory. Watch how the Knits ***** as brick when they lose all their favorite rides and have to fly real planes. ;-) Having factories for "regular" planes I don't think would have the kind of effect to make going after those factories really worthwhile.
I seem to remember another thing AW did was, if fuel at a base was damaged or destroyed, it would first make your plane suck down gas like Homer Simpson at an all-you-can-eat a buffet because of reduced octane, and could eventually get to the point where you could only fly some aircraft. Most effect I've seen so far in AH is not being able to carry a drop tank.
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Originally posted by Lan784
i dont know about you guys but the 2 years ive been playing this game have been the most exciting thing i have ever done. However recently ive noticed hardly any missions r ever up and when they are they r just a 6 person mission. I remember when i first joined that there was missions up every 10 minutes and they were usually big missions around 15 guys. Remember when the rooks worked as a team instead they are furbal kings. Remember when knights were the fierce knights, now they gettin there butts beatn. Bishops.......... Remember when this game was about winnin the war instead its now find a furball and kill. Remember when???
i blame morpheus :mad: :mad: :mad:
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Jacko blames it on the boogie- i agree
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You want war ?
One from many good things from AW was the Fighter Factories and the
results of their bombing. Loose Spits and lalas a good thing :))
Fight to protect them. And fight High.
Big Bomber formations will rise in the game to kill the factories but also
a lot of vultures will come high to protect their lovely fighter factories.
Put the factories to those cities in the map who ,now, do nothing.
Bring maned 88s to protect the cities. One man to control 10 88s
(use formation code).
And keep the other game as is (field captures).
So we will have And Low And High fights.
Also Big Fuel and Ammo Factories must affect game.
Protect them, or die.
BUT all these factories must be BIG enough so you must need a BIG try
from MANY Bombers or even MANY fighters to have results.
( Something Like Ploesti http://www.ww2guide.com/oil.shtml ).
NO WAY 1 or 2 porkers to affect the strategy of the game.
Bring also artillery to ground war so you again need to destroy it from air,
but also to protect it (this support the low alt fights).
Let the war rolling :)
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i have been playing for over 5 years. back then i was a squeeky-voiced dweeb without a joystick. now i can drop a bomb in a pickle barrel from 35k while under fighter attack. i can fly a mossie under the treeline all the way to HQ. but i have noticed a lack of enthusiasm for missions. i remember the day of the "Waffen" missions. upwards of 30 bombers in a single mission.
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Originally posted by Lan784
i dont know about you guys but the 2 years ive been playing this game have been the most exciting thing i have ever done.
Haven't read the entire thread but... remember the first time you got laid? The first time you got drunk? The first time you drove a car solo? The first time you soloed a REAL plane? The first dive to 100 feet with SCUBA? The first vertical climb over 500 feet? The first hike of the Grand canyon rim to rim?
If not then get your arse off the computer and live a bit. Cause being young won't last forever. And if your over 50 and this is the most exciting thing you've done, it really IS time to start living.
Maybe I'm the only one that thinks this is a cool game and not much more.
peace
Pillur (who's glad he did these and more cause now my back won't let me)
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IMO Fuel should be allowed to be dropped to 50% just enough to defend the field but not enough to cause the loss of 25% which only allows you to climb and then come back down.
Another thing AW did AW3 I played in '97 is that when facilities were destroyed your aicraft became airborne damage with oil leak or parts missing due to the facilities being destroyed and aircraft losing upkeep.
I think this would be better if there was an aircraft factory for each country. But more that the further it was destroyed the less performing aircraft could be used at all fields, as oppossed to destroying the Hangar at a frontline base that this could happen as well. Would Be neat to have and would give strat bombers a real target other than field and town.
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Originally posted by LtPillur
Haven't read the entire thread but... remember the first time you got laid? The first time you got drunk? The first time you drove a car solo? The first time you soloed a REAL plane? The first dive to 100 feet with SCUBA? The first vertical climb over 500 feet? The first hike of the Grand canyon rim to rim?
If not then get your arse off the computer and live a bit. Cause being young won't last forever. And if your over 50 and this is the most exciting thing you've done, it really IS time to start living.
Maybe I'm the only one that thinks this is a cool game and not much more.
peace
Pillur (who's glad he did these and more cause now my back won't let me)
hmm good idea NOW THAT MY HARD DRIVE IS A MELTED PIECE OF CHIPS i will. And i always have. Where do you think i go after school??? I get off at school at 2:30 and dont get on Aces High till 4:00 the earliest.I am posting from a different computer.
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Originally posted by Lan784
hmm good idea NOW THAT MY HARD DRIVE IS A MELTED PIECE OF CHIPS i will. And i always have. Where do you think i go after school??? I get off at school at 2:30 and dont get on Aces High till 4:00 the earliest.I am posting from a different computer.
I have no idea where you go after school. But you have a REAL life for 1.5 hrs after school? Anyway you said "Originally posted by Lan784
i dont know about you guys but the 2 years ive been playing this game have been the most exciting thing i have ever done." And somehow I thought you needed to get out a bit or that you were still in school. In either event enjoy life to the fullest outside the net as well as inside. And I hope you get your chips up and running.
Peace
Pillur
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<< I think this would be better if there was an aircraft factory for each country. But more that the further it was destroyed the less performing aircraft could be used at all fields, as oppossed to destroying the Hangar at a frontline base that this could happen as well. Would Be neat to have and would give strat bombers a real target other than field and town. >>
Not only one factory for each country, one factory for each fighter .
But if this is too much, then 1 factory for every dweeb plane.
Spit, Lala first, and add others later.
And ofcourse, now the bombers will have a real target with real value witch
his destruction will give obviously results...the clean up of the skies from
dweeb planes.
Lost whines will be heard again.... wwaaaaa i cant have my plane i paid for,
waaaaa noone have the right to kill my game, waaaaaa give me back my spit.
well, protect it....
Great Battles High. The return of Alt Monkeys.
We shall see all these, with the return of fighter factories BUT as i wright before
some posts, the game must also give the opportunity for low fights so
anyone can choose.
For the fuel, a pony with 50% can hit any target at the frond line and will
never need more @ the 90% of the missions.
25% will affect badly Lalas and Spits.
We need something in the middle.
What we want from this is a reason who will Force the fighters to protect their fuells and all their strategic targets.
As it was in Real World.
Then the ponies lightings jugs me109s and b17s b24s will fight where they was
designed for, and where they was fighting in reality.
Also mobile artillery and his hunting can give big support to the low fights,
but also to the ground war because now you have another way to destroy
strategic targets (105s, 155, and Katiousa Rockets are enough) (usa Artillery was not the best but we can have the exact ballistics).
Imagine clouds of Stuka and Il2 to hunt these artillery which will operate with
formation code (one man controls 10 cannons).
And clouds of fighters to hunting the stukas but also clouds of fighters to protect them.
If someone have not catch it still, The High Alt war will resemble WWII Europe, and the Low Alt War will resemble Eastern Front Both inside AHII,
so anyone can choose, and every plane will fight where it was designed.