Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Midnight on December 21, 2005, 08:55:11 AM
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I think the entire AH community should be able to agree that the MA is not historically based and the action in the MA is not historical.
Also, that the ships in AH are not realistic or historical in the way they operate and how their damage model works.
The way they operate is NOT historical or even close to accurate.
The way they function in the game from a damage model perspective is NOT historical or even close to accurate.
That said, why are non CV based planes not available from them? On large Island terrains, people who don't fly CV planes are being unfairly left out of the action for no good reason.
IMO, HTC should enable all planes from the CVs.
If you are going to respond by saying it would not be historically accurate to do so, please re-read what I wrote in the first part of this post.
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Me wants a Seahurricane for Christmas :D.
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Refraised: I want to fly my plane "X" from the CVs.
HiTech
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What about the Me163 only at one base. Yep only historical with a few things. If thats going to be the case heavy bombers should be back a few sectors from the front line.
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Originally posted by hitech
Refraised: I want to fly my plane "X" from the CVs.
HiTech
Basically, yes. I want to fly a P-51 Mustang from a CV so I can get in the action on Island maps without having to fly too far to get there.
We can already land and rearm on CVs in any plane, which also isn't historical, so why not let us just select the planes from there too?
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Originally posted by Larry
What about the Me163 only at one base. Yep only historical with a few things. If thats going to be the case heavy bombers should be back a few sectors from the front line.
Me163s are cornered in 1 base, @HQ, are fun to fly, but are just few maps getting reset where the front line goes in their range and HQraids are realy rare this days. Soo, the chance to fly them is realy low
i would like to see them enabled on all large airfields, or all Zbases
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I find boring flying around and over mountains, dear HTC, given that MA is not historically based and no RL, may we fly through them, so we can save time?:O
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dear HTC , given that.. etc, ect I would like to fly an m16 as if it was a fighter , can you make it possible? It would be real fun....:rolleyes:
Unbelivevable:confused:
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Well, Jugs could and did take off from CV's . Along with several other normally land bases planes. This wasnt the norm, but they did do it.
Just like the Doolittle raid... Or the C130 which was tested landing and taking off on an aircraft carrier.
I dont think it would add to the game though. Rather it would probably take awway from what little historical aspect is there.
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110's sinking ships with 30mm is pretty low down on the historical level too,
wipass
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Wow I could just see it. You up innocently from a coastal field oblivious to all but the potential for a fun hop. Suddenly out of the corner of your eye you see the unmistakable wake of an enemy fleet. No sooner do you see this then, as if out nowhere, 15 La7s and 25 SPit16s come racing toward your field, their single minded goal is obvious, resistance is futile.
Of bigger concern than realism or unlimited options in a game of this nature is gameplay balance. Nothing ruins a game quicker and more surely than poor gameplay balance, this would be entirely un-balancing.
Zazen
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I tried to think of a nice way to say this Midnight but I cant, No, bad idea.
I would be nice though to have the 163 available at large bases or bases within one sector of strat targets:)
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Originally posted by MajTom
I would be nice though to have the 163 available at large bases or bases within one sector of strat targets:)
Strat targets are worth defending? Did I miss something? :huh
Zazen
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Originally posted by MajTom
I tried to think of a nice way to say this Midnight but I cant, No, bad idea.
I would be nice though to have the 163 available at large bases or bases within one sector of strat targets:)
That is just what we do not need. Its rare enough as it is to see bombers bombing from alt hitting strat targets like cities or factories. That would simply discourage bomber pilots from bombing at all. IMO. Its one thing to have them at the HQ. Its something different to have them all over the map. They would be used to vulch fields at 600mph with immunity.
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Strat targets are worth defending?
:confused:
who said anything about defending? I just want to shootem down before they bail after they drop their bombs:D
That is just what we do not need. Its rare enough as it is to see bombers bombing from alt hitting strat targets like cities or factories. That would simply discourage bomber pilots from bombing at all. IMO. Its one thing to have them at the HQ. Its something different to have them all over the map. They would be used to vulch fields at 600mph with immunity.
Well you're probably right about the vultching and discouraging bombers but I suspect that anyone that would use a 163 for vultching would soon not have enough perk points to even fly one. Besides doesnt the 163 only have enough fuel for about 5 minutes of powered flight? then its just a glider and easy meat:)
Just speaking for myself, I wouldnt use a 163 for vultching anyway, 30mm dont have that much range and 500 - 600mph it would be diffcult to hit targets on the ground without augering IMO
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When the maps get close to reset and the nme front is near my 163 base, the first thing I do is take up a 163 and start dog fighting in it. If I see that the base is deacked... Better beleive that Im going to start vulching with immunity in a 163. 120 30mm is enough ammo for a TON of kills if you shoot close and fire when you have no chance of missing(just 1 quick tap on the trigger will do). As for its range... You can easily extend its range by cutting back on the throtle. At 1/3 throtle in level flight you can maintain 400mph or better. The thing will glide forever, so when you are in a fight just turn off the engine until you need some speed to get out of trouble.
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Originally posted by Morpheus
They would be used to vulch fields at 600mph with immunity.
Hmm kinda sounds like the La7.
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When the maps get close to reset and the nme front is near my 163 base, the first thing I do is take up a 163 and start dog fighting in it.
Although I agree with what you're saying I'm gona argue (discuss) anyway, (my wife says I would argue with God)
Ive been out of the game for awhile but isnt the base near the HQ almost or quite frequently one of the last bases taken? I dont recall seeing hordes (or even one 163) uping for the last ditch save the base attempt/stall the reset. I might be wrong. (and I pretty sure I'm wrong, but I'll ignore that because it destroys my argument ;) )
120 30mm is enough ammo for a TON of kills if you shoot close
Most definitely. Last night I used a K-4 (60 rounds 30mm) for the first time and got two bombers and P-51 and still had about 14 rounds left (I dont aim good with the 30mm, I miss alot)
At 1/3 throtle in level flight you can maintain 400mph or better. The thing will glide forever, so when you are in a fight just turn off the engine until you need some speed to get out of trouble.
Yes, if you're at 10k or 20k, but probably not at 500ft off the deck dodging trees. and unless they've practiced dogfighting in a 163 they'll probably vaporize themselves if they try to pull the same g's like they would in a LA or Spit. This would have a limited entertainment value :D
I can live the 163 only available at the HQ base, but just for a few minutes there it sounded like a good idea
;)
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Originally posted by Zazen13
Wow I could just see it. You up innocently from a coastal field oblivious to all but the potential for a fun hop. Suddenly out of the corner of your eye you see the unmistakable wake of an enemy fleet. No sooner do you see this then, as if out nowhere, 15 La7s and 25 SPit16s come racing toward your field, their single minded goal is obvious, resistance is futile.
Of bigger concern than realism or unlimited options in a game of this nature is gameplay balance. Nothing ruins a game quicker and more surely than poor gameplay balance, this would be entirely un-balancing.
Zazen
I totally agree with Zazen here it would ruin gameplay
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Go off line and grab a 163. Take off and set it at 1/3 throtle. I think its something like 982gph. (i think, cant remember now) Its the lowest setting you can put it at before the rocket motor just stops producing thrust. After about 2-3 minutes maybe a little more you are up to speed and on your way. I never go above 1k in a 163 unless im going to intercept bombers. The low 163 is an inviting target. They are going to in on you like a bat out of hell and most likely over shoot very easy. When they over shoot inscrease power to stay with them and get close, but dont over shoot either and you've got them. They also turn like a dream withi no torque to affect you're turns or sping you out. With flaps its like a spit5 from hell. They can take plenty of G's just dont put one in negative G's or quick jerks from negative to positive or you will pop.
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Can we please have pizza deliverymen bring me food when I'm driving in my tank?
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Midnight
After reading your post one word comes to mind "WUSS" boo hoo boo hoo I have to fly more than 5 miles to get my jollies. I tell you what, go play your X-Box or PS2 and stop polluting these BBS with trivial crap
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I'll agree with Morph on this. That 163 is a beast when u use flaps and tickle the throttle. 163 doesn't need to be flown flat out except when getting to 20 + K.
I also agree with NOT having them every where about the map on large fields. There's guys in here with over 10,000 fighter perks. I oopps they would have a field day. Cruise 2 x 163's a sector to a de-acked field vulch a few and effectively close the place. Enter next bunch of DEFENDING 163's and so on............
You'd have newbs leave on day 1 and the eerrr lesser perked leave when they couldn't up in 1 .:furious
Bad plane all round
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There was a time a few months back.. Only time I recall actually being around when the base by an HQ was under attack. I was on the attacking team and we were pretty close to the field and the HQ (most maps have the nearest bases a sector away from HQ, this one was close)... You would NOT believe the number of 162s... There must have been 30 of us and 20 of them -- all of them were in 162s!
So, yes. If 162s were available more, and if fights happened by the HQ fields more, 162s would be abused heavily.
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Three's. One-Six-Threes.
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Yeah yeah, my bad.