Aces High Bulletin Board
Help and Support Forums => Help and Training => Topic started by: 665AcE on December 26, 2005, 10:36:45 PM
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Having troubles with dogfigthing will always get outshot!
Need Help
AH 2 Tag :665AcE
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Originally posted by 665AcE
Having troubles with dogfigthing will always get outshot!
Need Help
AH 2 Tag :665AcE
you and half the AH pilots... Seriously, i think you need to be more specific.
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You might check in the Training Arena for some folks to help you with some general or specific issues. There are almost always folks in there willing to help and there are frequently AH trainers around in there to provide assistance. Just log in and ask for help.
Also check this board for primers on everything from dogfighting in general to specific problems you may have.
Zaphod
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Another thing to think about is plane choice. Depending on wich plane you fly and wich plane type you fight.
What i usually recommend is selecting one or maybe two (similar) planes and fly them for a tour or two, to get to learn them inside out, its advantages/diasadvanatges and best used tactics. Then move to the next plane/tactics.....
And training arena is a very good advice..... you can learn a lot from many different pilots.
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i'll be on tonight, find me about, and i'll teach ya a thing or two :D
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The first, and MOST important thing you need to learn is....
your going to get shot down A LOT !!! Get use to it.!!!
Even the "hot shots" get jumped and end up dead, so you are in with the right crowd. :) Treat each flight as a learning experiance, and try not to get too frustrated. Its a game, have fun !! Lots of great people in both the training arena and the main arena will help you out.
Training arena---- ask for help in almost anything and most people will give you a hand weather its learning a trick or two, or just having someone be a target for ya to learn the proper lead.
Main Arena---- after you get shot down, if ya ask the guy who just killed ya "how'd ya do that?" or "What did I do wrong?", most will give ya a civil answer, those that don't most likely just got lucky and have no idea how they got ya ;)
Good luck, practice is all ya need !
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Originally posted by The Fugitive
Good luck, practice is all ya need !
That and the willingness to learn, to ask, and the spirit of 'never giving up'.
If you meet/met someone that "pwnd" you, ask how he did it. 80% of the time hell tell you. If he doesnt, hes a .
Yes youll get shot down a lot, hell if i dare take a look at my K/D either MA or DA..... *shudder* - no, better not talk about it. But as Fugitive said: HAVE FUN! and keep learning. Forget your score, at least for a while, it isnt a measure of skill anyways.
And film your fights (alt R). Watch them with external view, trail, icons and recorded view on. At the beginning its difficult to analyse them, but youll get the hang of it, and you can actually *see* how the other guy did what he did or how you did it or what went wrong. If you cant get any headway with a film, post it here and ask for help. (If you dont want it public, you can mail me the film, ill see what i can tell you :)). Or get a hold of one of the trainers through trainers@hitechcreations.com.
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Hey there 665ace. I flew defense with you and a few others the other day. From what I saw you don't suck. Your just inexperienced. I saw you land some decent shots and you seemed to have decent knowledge of ACM.
I just think that it's just inexperience, you'll get over it eventually. I think (i emphasize THINK) the reason your feeling that you suck is cuz the other night, you mainly flew against zekes. It's expected for zekes to outmanuever you, so don't think the pilots are better than you.
In time you'll learn how to deal with various situations. Your flying and gunnery wasn't so bad so TA can only do so much for you.
But then again, maybe I'm wrong and you were just lucky the other night and if that's the case TA is your best friend
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Yeah, ACM is only a smal part of learning to fly effectively. Once you have a basic grasp of the principles of ACM, I found that SA (situational awareness) was, and is much harder to learn. And much mor crucial to living, particularly in the MA.
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Thank you guys for your support.
I have one more question.
1.) When I am behind a nme plane and then he turns. I will always get outtruned and then i will fadeout and lose him and then he will come up from behind me and shoot me down.
Any tips?
AH TAG: 665AcE
XXO 8th/305thBG
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You're blacking out when that happens. You're pulling too many Gs. Try "riding the edge" so that you have tunnel vision but can still see. Ease up on the stick if you are blacking out completely. If he's still out turning you, slow down, try a different turn (high/low), or re-think your need to turn with him.
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Blackout: Krusty is right. Too many Gs.
That means lowering speed and/or widen turn.
As for getting outturned: First, if stall limiter is not off, TURN IT OFF (SETUP>PREFERENCES>Flight). It keeps you from using the full envelope of your plane. With it on, youll *always* get outturned by almost anything.
Then, my suggestion would be: think 3D. use the vertical. That means instead of flat turning to follow the enemy that breaks, pull up (start of an immelman), watch the opponent in your upper/upper back view and pull over and behind him. Sounds a lot more complicated than it actually is. Just go straight up, look at the enemy plane and think "i want his a** - how do i get there" :). By 'using the vert' you do two things: You get yourself in a higher = better position and you loose excess speed (without loosing E by converting it to alt) to be able to turn in a smaller radius.
You might also want to take a look at this (http://www.hitechcreations.com/forums/showthread.php?s=&threadid=167515) thread.
And dont forget the training arena :).
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Also guys i need help knowing which planes are matched better with others.
Also what is the best turning and fastest plane.
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Heres the speed data: data (http://www.hitechcreations.com/ahhelp/models/index.html)
And an unofficial turn performance thread Here (http://www.hitechcreations.com/forums/showthread.php?s=&threadid=155592)
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There are several "best turners" - any spit, a6ms, ki84, if you're slow with full flaps anything US [okay not p40s], n1k2, hurricanes, f4f4/fm2s
There are several "fastest". Tempest is the fastest prop plane in the game. La7 is the fastest non-perked (and the fastest by a good 25mph I think), but 190D, p51D, and 109K4 are all relatively fast. F4u4 very fast on deck as well, but perked.
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Also take a look at Sodas Page (http://members.shaw.ca/soda_p/models.htm) .
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Originally posted by 665AcE
Thank you guys for your support.
I have one more question.
1.) When I am behind a nme plane and then he turns. I will always get outtruned and then i will fadeout and lose him and then he will come up from behind me and shoot me down.
Any tips?
AH TAG: 665AcE
XXO 8th/305thBG
Tip1: close throttle and youll get around tighter if your speed is above 220mph.
Tip2: if your in a "flap plane" pop out the flaps when you turn and hear the stall horn(better shortly before). Flap planes are F4u,p38,p51,f6f,p47
Tip3: learn how to lag turn, high yoyo, low yoyo, follow, control throttle,nose low turn,rope.
Tip4: learn about energy, positive energy tactic, negative energy,escape window
Tip5:learn about aggressive and defensive fighting.
Tip6:learn about merges, that is horizontal seperation, vertical seperation, early turning, angle, position, relative energy, chandle, immelman, break turn, high-g immelman, conserve-e merge.
Tip7: pick fights with not to many enemys around but at least 1 enemy for every 2 friendlies.... 6 on one wont help you...
Tip8:try to find your favorite plane and learn what it does better relative to which other plane.
Tip9:Film your engagements and watch the films, when you wonder why you got shot down.
Tip10:Ask a Trainer in TA to train you
Ok... i know that is a lot... best is if you concentrate on one subtopic for each of your training sessions... that still makes more than 40 sessions i know.
If your interested, maybe every experiencied player puts up a detailed description to each of the subtopics in here.
Plane:
My personal recommendation would be take up a spitXVI (16, the non perked one). Great roll and climb, pretty good turn. Still a lot of planes can turn tighter but its not all about flat out turning.
Other than that, P51D is pretty fast and a great plane, N1k, Ki 84, F6F, SpitVIII and, to an extend, 109G14 are real good planes, try em out and find your favorit.
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Fastest Plane:
Fastest "free" plane is the La7 (at low altitudes that is). Typhoon and 190D9 pretty fast too, P51D and 109K4 not bad either. I think thats the currently correct order for on the deck speed. Note that at 10k, 20k, 30k altitude the order is diffrent.
Best Turner:
The point is that eaven that a good pilot will get around on you eaven if your in a good turning plane by using the vertical and working with throttle and energy.
So if you sit in the best turner will not per se make you invincible, it will just make sure that your ONLY option basically is turning.
Its hard to define which is best turner, because it depends on altitude and definition as well as fuel load. Verry good turning is spitVIII, spitIX, A6M5, Hurricane MKIIc, N1K, Ki84. There are some others too but those lack in engine power of fire power so bad that you probably wont want them.
Best Turn---Sustained Turn:
When you do sustained turning, as in going around in lvl circles for infinite time wihtout loosing altitude is what most would call best turner. To use this you need to fly at the speed which is best for your plane to get around the most degrees per second. The tricky part is that when you pull to hard on the stick you momentarily get around faster but loose speed, with the lower speed you have a lower turnrate. So when flying with your "best turner" at 80mph, because you end up at that speed when always using max instant turn, you no longer have a great turnrate. Some verry good turning planes have a weak engine, so their best SUSTAINED turn is not that great.
Best Turn--- Max Turnrate:
Max turnrate is at the point where you nearly blackout (tunnel) AND are at the edge of Stall, but no plane can keep up this speed in lvl flight. So you either loose speed and therefor quickly loose turnrate OR you loose altitude when turning in a downward spiral.
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Dont be afraid to experiment. Yes you will get shot down plenty.
But if ever you feel like your not having fun because of it. Then i might suggest that you learn and know you limitations, and don’t let your eagerness out weigh your ability.
Hope is not a method, neither is enthusiasm.
take it one step at a time. g/l
PS..i will be glad to spend time in training with you. Just say what time is good for you.
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As soon as you get it all figured out there Ace....lemme know....I could use some help:eek:
Training arena will keep you from getting shot down while letting you learn planes. If getting shot down bothers you thats where you should hang for a while.
And , as was said. Getting shot down is going to happen alot. Don't care who you are in this game , you will get shot down. Some do more than others , but everyone does at some point.