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General Forums => Aces High General Discussion => Topic started by: TimRas on January 04, 2006, 11:06:15 AM

Title: Tour 71 Fighter Stats
Post by: TimRas on January 04, 2006, 11:06:15 AM

  Rank      Type      Kills   Deaths   K-%     K/D
   1    Spitfire XVI    43991   38519 10.85    1.14
   2    La-7            36721   30634  9.06    1.20
   3    N1K2            30032   25117  7.41    1.20
   4    P-51D           25777   24621  6.36    1.05
   5    Typhoon IB      22640   15014  5.58    1.51
   6    Bf 110G-2       17592   22214  4.34    0.79
   7    SeaFire         16085   18221  3.97    0.88
   8    Hurricane IIC   15793   12328  3.89    1.28
   9    F4U-1C          12379    5346  3.05    2.32
   10   Fw 190D-9       12332    8245  3.04    1.50
   11   F6F-5            9990   10611  2.46    0.94
   12   F4U-1D           9390   12152  2.32    0.77
   13   Fw 190A-8        8651    6965  2.13    1.24
   14   P-38L            8467   12448  2.09    0.68
   15   Ki-84-Ia         8412    5800  2.07    1.45
   16   A6M5b            8278    9885  2.04    0.84
   17   Bf 109K-4        8149    5412  2.01    1.51
   18   P-38J            8013    6072  1.98    1.32
   19   C.205            7959    7389  1.96    1.08
   20   Spitfire VIII    7679    8698  1.89    0.88
   21   La-5FN           6616    6325  1.63    1.05
   22   Tempest          5984    1193  1.48    5.02
   23   Fw 190A-5        5601    3958  1.38    1.42
   24   Yak-9U           5014    5241  1.24    0.96
   25   Me 262           4795     998  1.18    4.80
   26   Bf 109G-14       4605    4233  1.14    1.09
   27   Spitfire IX      4435    5127  1.09    0.87
   28   P-51B            4233    4417  1.04    0.96
   29   P-47N            4211    5097  1.04    0.83
   30   F4U-1            3888    3409  0.96    1.14
   31   Spitfire V       3306    5895  0.82    0.56
   32   Mosquito VI      3210    3886  0.79    0.83
   33   P-47-D40         2913    3246  0.72    0.90
   34   Me 163B          2389     606  0.59    3.94
   35   Bf 109G-2        2212    1885  0.55    1.17
   36   FM2              2200    2253  0.54    0.98
   37   Yak-9T           1905    2123  0.47    0.90
   38   P-38G            1867    1738  0.46    1.07
   39   F4U-4            1817    1007  0.45    1.80
   40   Bf 109G-6        1628    1906  0.40    0.85
   41   Ki-61            1529    1185  0.38    1.29
   42   P-47-D25         1470    1162  0.36    1.27
   43   P-47D-11         1445    1106  0.36    1.31
   44   Ta 152H          1255     765  0.31    1.64
   45   Fw 190F-8        1199    1846  0.30    0.65
   46   Bf 109F-4        1020    1245  0.25    0.82
   47   P-40E             994    1462  0.25    0.68
   48   Spitfire XIV      960     889  0.24    1.08
   49   Hurricane I       936    1831  0.23    0.51
   50   Hurricane IID     719    1847  0.18    0.39
   51   F4F-4             671     810  0.17    0.83
   52   A6M2              635    1463  0.16    0.43
   53   Bf 110C-4b        411     617  0.10    0.67
   54   Bf 109E-4         394     796  0.10    0.49
   55   Spitfire Mk I     263    1175  0.06    0.22
   56   C.202             217     730  0.05    0.30
   57   P-40B             210    1013  0.05    0.21

Title: Tour 71 Fighter Stats
Post by: Zazen13 on January 04, 2006, 11:13:22 AM
Well, it's official, the Lgay7 has been de-throned by the SpitXVI!

Zazen
Title: Tour 71 Fighter Stats
Post by: Krusty on January 04, 2006, 11:29:24 AM
I already pointd that out a month ago :P but the thread turned into a long flamebait thread, so I let it die.
Title: Tour 71 Fighter Stats
Post by: Guppy35 on January 04, 2006, 11:54:49 AM
And the Spit XVI's are not able to  runaway like the LA7s so the guys in em are having to stick it out and fight.

This cannot be a bad thing :)

Interesting how high on the list the Hurri IIC is.  Have big cannons will fly apparently.
Title: Tour 71 Fighter Stats
Post by: Dead Man Flying on January 04, 2006, 12:12:59 PM
The Hurri IIC is a reasonable replacement for the Spit V.  It's slower, but relative to the "new" Spits it turns quite well and packs an enormous punch.  I know I've enjoyed flying it a bit lately.

-- Todd/Leviathn
Title: Tour 71 Fighter Stats
Post by: DipStick on January 04, 2006, 12:15:47 PM
Yea, all but 1 of the top end are cannon rides. The exception being the cherry 51.
Title: Tour 71 Fighter Stats
Post by: Schatzi on January 04, 2006, 12:57:25 PM
WhooHooo the Hurricane Mk1 made top50!!!!! :D
Title: Tour 71 Fighter Stats
Post by: Krusty on January 04, 2006, 01:03:35 PM
..... out of 57!
Title: Tour 71 Fighter Stats
Post by: Casper1 on January 04, 2006, 01:10:03 PM
Can we talk about perking the Spit XVI now?

Hate that plane!

Interestingly:

   1    Spitfire XVI    43991   38519 10.85    1.14
   2    La-7            36721   30634  9.06    1.20
   3    N1K2            30032   25117  7.41    1.20
   4    P-51D           25777   24621  6.36    1.05
   5    Typhoon IB      22640   15014  5.58    1.51
   6    Bf 110G-2       17592   22214  4.34    0.79
   7    SeaFire         16085   18221  3.97    0.88
   8    Hurricane IIC   15793   12328  3.89    1.28
   9    F4U-1C          12379    5346  3.05    2.32
   10   Fw 190D-9       12332    8245  3.04    1.50

Only 2 German planes in there...one being the 110 GV buster...poor 109 series
:cry
Title: Re: Tour 71 Fighter Stats
Post by: Furball on January 04, 2006, 01:21:24 PM
Quote
Originally posted by TimRas

  Rank      Type      Kills   Deaths   K-%     K/D
     10   Fw 190D-9       12332    8245  3.04    1.50
     13   Fw 190A-8        8651    6965  2.13    1.24
     17   Bf 109K-4        8149    5412  2.01    1.51
     23   Fw 190A-5        5601    3958  1.38    1.42
     26   Bf 109G-14       4605    4233  1.14    1.09
     35   Bf 109G-2        2212    1885  0.55    1.17
     40   Bf 109G-6        1628    1906  0.40    0.85
     44   Ta 152H          1255     765  0.31    1.64
     45   Fw 190F-8        1199    1846  0.30    0.65
     46   Bf 109F-4        1020    1245  0.25    0.82
[/B]


interesting...
Title: Tour 71 Fighter Stats
Post by: Morpheus on January 04, 2006, 01:22:49 PM
Yeah, Ta-152 is an AWSOME perk plane.
Title: Tour 71 Fighter Stats
Post by: Furball on January 04, 2006, 01:25:03 PM
did better than the Spit XIV which is quite suprising.

44   Ta 152H          1255     765  0.31    1.64
48   Spitfire XIV      960     889  0.24    1.08

And look at the castrated Spitfire V

31   Spitfire V       3306    5895  0.82    0.56
32   Mosquito VI      3210    3886  0.79    0.83

Struggles against the porked Mossie!
Title: Tour 71 Fighter Stats
Post by: mussie on January 04, 2006, 01:28:01 PM
Be interesting to see all the cannon planes perked

Ahhh can someone lend me an asbestos suite.....
Title: Tour 71 Fighter Stats
Post by: SlapShot on January 04, 2006, 01:30:17 PM
Quote
Originally posted by Guppy35
And the Spit XVI's are not able to  runaway like the LA7s so the guys in em are having to stick it out and fight.

This cannot be a bad thing :)

Interesting how high on the list the Hurri IIC is.  Have big cannons will fly apparently.


The Hurri IIC is the closest to the previous version of the Spit V ... only real difference is the views in the Hurri are horrendous compared to the V and the Hurri has (I believe) 14lb boost compare to the previous V's 16lb boost ... outside of that ... they Hurri has the feeling of the old Spit V ... at least to me.

The cannons do kick bellybutton ... just wish there were more of 'em ...  ;)
Title: Tour 71 Fighter Stats
Post by: SlapShot on January 04, 2006, 01:35:11 PM
Can we talk about perking the Spit XVI now?

NO !!! ... :D

Why ? ... Dan summed it up perfectly ... those flying the XVI feel as tho they CAN fight and do stick around for a fight ... that, in and of itself, is a HUGE reason to NOT perk the XVI.

A 1.14 K/D is nothing to brag about.
Title: Tour 71 Fighter Stats
Post by: Furball on January 04, 2006, 01:38:03 PM
The Spitfire XVI just accounts for a larger proportion of the Spitfire's kills each tour, because the job it was designed to do suits perfectly with AH gameplay.

Up the boost if you want to perk it. :D
Title: Tour 71 Fighter Stats
Post by: Gianlupo on January 04, 2006, 01:46:23 PM
Leviathn, Slapshot, isn't the Seafire now the most similar plane to the old Spit V? Maybe just with less boost...
Title: Tour 71 Fighter Stats
Post by: Zazen13 on January 04, 2006, 01:48:37 PM
One myth we need to dispell is that more SpitXVI's = Less La7s. This is not true as is evidenced from the stats prior to the SpitXVI being introduced:

Tour 67 fighter stats

code:--------------------------------------------------------------------------------
 Rank   Type            Kills  Deaths   K-%     K/D
   1    La-7            30971   26765  9.33    1.16

as compared to the most recent camp with SpitXVI's:

Tour 71 Fighter Stats

code:--------------------------------------------------------------------------------
  Rank      Type      Kills   Deaths   K-%     K/D
   1    Spitfire XVI    43991   38519 10.85    1.14
   2    La-7            36721   30634  9.06    1.20

So, just as many people are flying the Lgay7 as ever. Few if any Lgay7 drivers migrated to the SPitXVI. THe SpitXVI's usage comes almost entirely from those that used to fly the other Spits as well as those who flew other, lesser used rides (most notably 109s), that are even more rare now...

Zazen
Title: Tour 71 Fighter Stats
Post by: Guppy35 on January 04, 2006, 01:51:27 PM
Quote
Originally posted by Zazen13
One myth we need to dispell is that more SpitXVI's = Less La7s. This is not true as is evidenced from the stats prior to the SpitXVI being introduced:

Tour 67 fighter stats

code:--------------------------------------------------------------------------------
 Rank   Type            Kills  Deaths   K-%     K/D
   1    La-7            30971   26765  9.33    1.16

as compared to the most recent camp with SpitXVI's:

Tour 71 Fighter Stats

code:--------------------------------------------------------------------------------
  Rank      Type      Kills   Deaths   K-%     K/D
   1    Spitfire XVI    43991   38519 10.85    1.14
   2    La-7            36721   30634  9.06    1.20

So, more people are flying the Lgay7 than ever. Few if any Lgay7 drivers migrated to the SPitXVI. THe SpitXVI's usage comes almost entirely from those that used to fly the other Spits as well as those who flew other, lesser used rides (most notably 109s), that are even more rare now...

Zazen


Which you could argue is just fine too as one of the things folks were looking for was an RAF ride that wasn't perked that you could go after the LA7s with.

So the LA7 is still the problem! :)    

Nah, just kidding.  I could care less what the other guy flies.  I can die to an LA7 just as well as a Hurri IIC.
Title: Tour 71 Fighter Stats
Post by: Kev367th on January 04, 2006, 01:55:57 PM
Quote
Originally posted by Zazen13
One myth we need to dispell is that more SpitXVI's = Less La7s. This is not true as is evidenced from the stats prior to the SpitXVI being introduced:

Tour 67 fighter stats

code:--------------------------------------------------------------------------------
 Rank   Type            Kills  Deaths   K-%     K/D
   1    La-7            30971   26765  9.33    1.16

as compared to the most recent camp with SpitXVI's:

Tour 71 Fighter Stats

code:--------------------------------------------------------------------------------
  Rank      Type      Kills   Deaths   K-%     K/D
   1    Spitfire XVI    43991   38519 10.85    1.14
   2    La-7            36721   30634  9.06    1.20

So, just as many people are flying the Lgay7 as ever. Few if any Lgay7 drivers migrated to the SPitXVI. THe SpitXVI's usage comes almost entirely from those that used to fly the other Spits as well as those who flew other, lesser used rides (most notably 109s), that are even more rare now...

Zazen


I said exactly the same thing here (diff thread), and on CH200 since people were claiming Lala drivers went to the XVI.
Obviously they didn't bother checking stats for previous tours like we did.
Title: Re: Tour 71 Fighter Stats
Post by: Krusty on January 04, 2006, 02:03:40 PM
1) Zazen's got a point there... Spit16s make up about 25% of all fighters I see (friendly and enemy), and despite the low K:D they are still hard to take down if you don't have friendlies near by to distract/attack them.

2) Ta152 K:D means nothing. It's a perk plane, and all people fly perk planes timidly for fear of losing them. Note the tempest has the highest K:D of all perk planes -- this is because hardly any of the temp pilots fight, they just zoom past on the deck at 470mph fire a 1/250th second burst and get an instant kill and keep going. Doesn't mean the plane is better, just that folks are not going to risk losing 50-70 perks (whatever the temp is currently at).

Quote
Originally posted by TimRas

  Rank      Type      Kills   Deaths   K-%     K/D
   9    F4U-1C          12379    5346  3.05    2.32
   22   Tempest          5984    1193  1.48    5.02
   25   Me 262           4795     998  1.18    4.80
   34   Me 163B          2389     606  0.59    3.94
   39   F4U-4            1817    1007  0.45    1.80
   44   Ta 152H          1255     765  0.31    1.64
   48   Spitfire XIV      960     889  0.24    1.08
[/B]


3) The spitV is still a sweet ride. I need to fly it more, but I've been spending more time on the 51B and yak9T so I haven't had time for the spitV. SpitV is no more "castrated" than it was in AH1, when the spitV accounted for -- what? -- 25% of all kills for a long period of time. Only in AH2 did it get a UFO engine mounted in the nose. Naturally with the way physics changed in AH2 (from Ah1) speed is more important now than it was before, so folks are gravitating to the slightly faster spitfires. That does not mean the spitV is less of a killer, just that people are getting sick of running lalas or doras or ponies or (hell it's a spitV) every other plane in the game ( :lol )
Title: Re: Re: Tour 71 Fighter Stats
Post by: Furball on January 04, 2006, 02:08:44 PM
Quote
Originally posted by Krusty
SpitV is no more "castrated" than it was in AH1, when the spitV accounted for -- what? -- 25% of all kills for a long period of time. Only in AH2 did it get a UFO engine mounted in the nose.


It now has half the cannon ammo load, therefore about 1/2 the potential kills/sortie therefore is castrated.

I am not saying it should have more ammo or a better engine, i just found its declining use interesting in that it has gone from being the dominant Spitfire variant to being outclassed by a porked Mosquito.
Title: Tour 71 Fighter Stats
Post by: Krusty on January 04, 2006, 02:11:20 PM
I honestly don't think the ammo load is the problem... I think the majority of spitV pilots got used to being able to pull off insane BS whenever they wanted, and the reduction in boost back to +12 diminished this. I think that the boost levels in the XVI (and to a lesser extent the VIII) have drawn pilots off more than the ammo.

With hispanos any shot you land will kill (99 times out of 100) so the ammo load isn't as much a problem as pulling BS moves to get the guns shot. Once you have the guns shot boom target down.

So I think it's more an issue of the "former spitV pilots" moved on to a better-engined plane.
Title: Tour 71 Fighter Stats
Post by: Karnak on January 04, 2006, 02:18:37 PM
Quote
Originally posted by Krusty
With hispanos any shot you land will kill (99 times out of 100) ...

This is flat out, BS hyperbole.  Having flown Hispano armed aircraft an awful lot that is just simply not true.  They hit slightly harder than other 20mm cannons.  The biggest difference is that they are easier to hit with.

I have had a great many aircraft take hits and fly away.  Probably in excess of 75%, which you may notice is larger than 1%.
Title: Tour 71 Fighter Stats
Post by: Ack-Ack on January 04, 2006, 02:20:15 PM
Quote
Originally posted by Casper1
Can we talk about perking the Spit XVI now?

Hate that plane!

Interestingly:

   1    Spitfire XVI    43991   38519 10.85    1.14
   2    La-7            36721   30634  9.06    1.20
   3    N1K2            30032   25117  7.41    1.20
   4    P-51D           25777   24621  6.36    1.05
   5    Typhoon IB      22640   15014  5.58    1.51
   6    Bf 110G-2       17592   22214  4.34    0.79
   7    SeaFire         16085   18221  3.97    0.88
   8    Hurricane IIC   15793   12328  3.89    1.28
   9    F4U-1C          12379    5346  3.05    2.32
   10   Fw 190D-9       12332    8245  3.04    1.50

Only 2 German planes in there...one being the 110 GV buster...poor 109 series
:cry


No need to perk the Spitfire XVI.  

ack-ack
Title: Re: Re: Tour 71 Fighter Stats
Post by: Zazen13 on January 04, 2006, 02:20:15 PM
Quote
Originally posted by Krusty
1) Zazen's got a point there... Spit16s make up about 25% of all fighters I see (friendly and enemy), and despite the low K:D they are still hard to take down if you don't have friendlies near by to distract/attack them.

 


Look at all non-perked fighters, especially the non-speed rides. Considering it's usage and usage by 90% of the clueless noobs, the SpitXVI's K/D is very good. Anything above a 1 to 1 K/D for a non-perked fighter, especially a slow'ish one is good. Keep in mind my country post from 2 years ago. Bishops as a country had a negative K/D (.70 to 1), Knits broke even at 1 to 1, Rooks had a 1.3 to 1 K/D. So, any fighter that beats 1 to 1 K/D overall is above average and therefore quite good in the K/D Deptartment.

Zazen
Title: Tour 71 Fighter Stats
Post by: Dead Man Flying on January 04, 2006, 02:20:42 PM
No, it's the ammo load.  The plane is still sweet, but it's tough to furball and take the sorts of low percentage shots you need to take in a furball when you only have 120 rounds of 20mm to do it.  

If it was just the engine, then you would not see people migrating to the Hurricane as they have.

-- Todd/Leviathn
Title: Tour 71 Fighter Stats
Post by: Krusty on January 04, 2006, 02:24:46 PM
Quote
Originally posted by Karnak
This is flat out, BS hyperbole.


Yes. Yes it is. And as such it is clearly evident. I'm not trying to pass of truth, I'm trying to make a point. If want the easiest-firing and best-hitting guns of the whole game, hispanos are the gun. I just said it in less words :)
Title: Tour 71 Fighter Stats
Post by: Zazen13 on January 04, 2006, 02:26:09 PM
Quote
Originally posted by Dead Man Flying
No, it's the ammo load.  The plane is still sweet, but it's tough to furball and take the sorts of low percentage shots you need to take in a furball when you only have 120 rounds of 20mm to do it.  

If it was just the engine, then you would not see people migrating to the Hurricane as they have.

-- Todd/Leviathn


I agree with Todd here. Keep in mind the average hit % for a fighter pilot in the MA is 3%. If the SPitV has only 60 cannon rounds per gun , only 4 rounds are scoring hits for the average person per sortie, that's not even a guarentee of 1 kill. Even if the pilot is a good marksman, sporting a 10% hit %, which is rare, they only score 12 cannon round hits per sortie, so possibly 2 or 3 kills if he's lucky or vulching.

Zazen
Title: Tour 71 Fighter Stats
Post by: Krusty on January 04, 2006, 02:31:04 PM
Meh, averages don't tell you too much, because while, say, 75% might get a hit percentage of 12%, say the other 25% fires of hundreds of thousands of rounds and never hits squat (HOs, spraying 1.5k, firing as they die, spiraling down, toolshed strafing), so I think that percentage is being dragged way down by the "low end".

In worse guns, with the 190E, I myself have gotten 3 b17 kills in 1 sortie (still had 21 rds of 20mm left) and 3 spitfire kills in 1 sortie (2x spit16 1x spit8) and had to rtb for lack of 20mm, and all the while my gunnery sucks. I take pot shots and bursts that don't land all the time. I screw myself over because of this but I'm a lucky SOB so I usually come out all right in the end (2:1 k/d this past tour).

So if I can get multiple 3-kill-sorties on a plane with 120 rounds of 20mm but worst ballistics, anybody in a much more manuverable plane with better guns can too.
Title: Tour 71 Fighter Stats
Post by: Casper1 on January 04, 2006, 02:45:45 PM
Krusty knows all people!  Let him be!
Title: Tour 71 Fighter Stats
Post by: Dead Man Flying on January 04, 2006, 02:47:20 PM
Quote
Originally posted by Krusty
Meh, averages don't tell you too much, because while, say, 75% might get a hit percentage of 12%, say the other 25% fires of hundreds of thousands of rounds and never hits squat (HOs, spraying 1.5k, firing as they die, spiraling down, toolshed strafing), so I think that percentage is being dragged way down by the "low end".
[/b]

First of all, I see no reason to believe that hit percentage follows anything but a normal distribution where most people tend to fall within one standard deviation of the average.  Second, if you take a random sample of, say, 300 players in the MA, you should find that the average hit percentage tends toward the low end and that scores tend to distribute normally around it.

Quote
In worse guns, with the 190E, I myself have gotten 3 b17 kills in 1 sortie (still had 21 rds of 20mm left) and 3 spitfire kills in 1 sortie (2x spit16 1x spit8) and had to rtb for lack of 20mm, and all the while my gunnery sucks. I take pot shots and bursts that don't land all the time. I screw myself over because of this but I'm a lucky SOB so I usually come out all right in the end (2:1 k/d this past tour).
[/b]

And I've had 26 kills with no rearms in the old Spit V with 240 rounds of 20mm.  What's your point?  Anecdotal evidence doesn't prove anything.

Quote
So if I can get multiple 3-kill-sorties on a plane with 120 rounds of 20mm but worst ballistics, anybody in a much more manuverable plane with better guns can too.


On average, the Spit V with half the ammo load does not furball for as long nor  does it furball quite as effectively as the old one.  Thus it is less fun to fly, requires more time to fly to the fight and back again for rearms or replaning, and therefore players gravitate to other planes that can approximate its performance without feeling limited by its ammo load.

-- Todd/Leviathn
Title: Tour 71 Fighter Stats
Post by: Furball on January 04, 2006, 02:47:36 PM
Quote
Originally posted by Krusty
I myself have gotten 3 b17 kills in 1 sortie (still had 21 rds of 20mm left) and 3 spitfire kills in 1 sortie (2x spit16 1x spit8) and had to rtb for lack of 20mm, I usually come out all right in the end (2:1 k/d this past tour).
 


i apologise, you are quite clearly more experienced at this game than any of us.  i now agree with your views.
Title: Tour 71 Fighter Stats
Post by: Krusty on January 04, 2006, 02:51:41 PM
Oh stow it furball. It was an example.

Todd/Levi: I don't know too much about statistics, but I still think it's got the capability for a lot of kills per sortie (aside from the to/from base to reup/rearm, which you mentioned)
Title: Tour 71 Fighter Stats
Post by: Furball on January 04, 2006, 02:54:53 PM
:lol
Title: Tour 71 Fighter Stats
Post by: icemaw on January 04, 2006, 03:01:20 PM
perk this perk that unperk it unperk that i cant kill it i hate it they cant do that its a ufo its too fast its too slow it climbs too fast it climbs too slow its guns are too powerfull its guns are too weak it never carried that load it carried more load than that people fly it too much its a hanger queen
wwwwwwwwwwaaaaaaaaaaaaaa wwwwwwwwwwwwwaaaaaaaaaaaa
blah bu blah bu blah bu blah whimper sniff  [SIZE=8]i quit[/SIZE]
Title: Tour 71 Fighter Stats
Post by: Krusty on January 04, 2006, 03:03:05 PM
If you quit can I have your CH gear? :O
Title: Tour 71 Fighter Stats
Post by: icemaw on January 04, 2006, 03:10:06 PM
Quote
Originally posted by Krusty
If you quit can I have your CH gear? :O

if your not running windows xp i have game port stuff you can have
Title: Tour 71 Fighter Stats
Post by: Hoarach on January 04, 2006, 03:10:09 PM
Problem with the spit 16 is that most come in high like the lgay7.  However even though the spit 16 is fast it can out turn just about anything up against it unlike the lgay7 which you can out turn.


P.S. Dont know if just me but seems like the spit 16s guns are like his has 4 hispanos.  Never seemed like that spit 9 could ensue the kind of damage that the spit 16 can ensue.
Title: Tour 71 Fighter Stats
Post by: Krusty on January 04, 2006, 03:19:02 PM
Quote
Originally posted by icemaw
if your not running windows xp i have game port stuff you can have


LOL sorry I love XP have been using it for years.
Title: Tour 71 Fighter Stats
Post by: Eagler on January 04, 2006, 03:21:58 PM
rolling planesets... there I said it...

again
Title: Tour 71 Fighter Stats
Post by: StarOfAfrica2 on January 04, 2006, 03:24:54 PM
Quote
Originally posted by icemaw
if your not running windows xp i have game port stuff you can have


I'll pay shipping if you are serious.  :)  Can always use backups.  Analog stuff gettin hard to find.
Title: Tour 71 Fighter Stats
Post by: Zazen13 on January 04, 2006, 03:25:20 PM
Quote
Originally posted by Kev367th
I said exactly the same thing here (diff thread), and on CH200 since people were claiming Lala drivers went to the XVI.
Obviously they didn't bother checking stats for previous tours like we did.


I didn't see the thread you posted this in, but we are correct. In fact, there are actually MORE people flying the La7 now that the SpitXVI is out. It got 6,000 more kills after the SpitXVI was released than before it came to AH. What this basically means is 1 in 3 fighter planes in the air is either a Spit or an La7 at any given time...So much for the universal appeal of wondrous variety...


Zazen
Title: Tour 71 Fighter Stats
Post by: icemaw on January 04, 2006, 03:27:42 PM
Quote
Originally posted by StarOfAfrica2
I'll pay shipping if you are serious.  :)  Can always use backups.  Analog stuff gettin hard to find.

 sure thing the wife ack allmost had it in the trash last week end shoot me an email and i will ship it out ch fighter stick pro throttle and thrust master pedals if you want them the pedals are a bit spiky but usable.
Title: Tour 71 Fighter Stats
Post by: StarOfAfrica2 on January 04, 2006, 03:31:26 PM
If anyone could be considered an "expert" when it comes to the SpitV, its Leviathn.  I'd take his word on anything regarding it's changes in performance and firepower.  

That said, anyone who's a decent shot should be able to bag at least 1 kill, more likely 2 with just the .303's.  

Heck, I'd still love to see HTC put out a Hurri IIb.  I'd never fly anything else.  :)
Title: Tour 71 Fighter Stats
Post by: StarOfAfrica2 on January 04, 2006, 03:35:34 PM
Quote
Originally posted by icemaw
sure thing the wife ack allmost had it in the trash last week end shoot me an email and i will ship it out ch fighter stick pro throttle and thrust master pedals if you want them the pedals are a bit spiky but usable.


Email sent via profile.
Title: Tour 71 Fighter Stats
Post by: navajoboy on January 04, 2006, 03:41:58 PM
Quote
Originally posted by StarOfAfrica2
If anyone could be considered an "expert" when it comes to the SpitV, its Leviathn.  I'd take his word on anything regarding it's changes in performance and firepower.  

That said, anyone who's a decent shot should be able to bag at least 1 kill, more likely 2 with just the .303's.  

Heck, I'd still love to see HTC put out a Hurri IIb.  I'd never fly anything else.  :)



dmf an expert? didnt i just say..... something about not believing a bk in some other thread?

lol jk :aok
Title: Tour 71 Fighter Stats
Post by: Zazen13 on January 04, 2006, 03:43:01 PM
Quote
Originally posted by StarOfAfrica2
That said, anyone who's a decent shot should be able to bag at least 1 kill, more likely 2 with just the .303's.  

Heck, I'd still love to see HTC put out a Hurri IIb.  I'd never fly anything else.  :)


Ummm, in a hermetically sealed 1 vs. 1 situation perhpas, but riding the 'saddle' for the requisite 10 seconds, pecking away with .303's isn't practical in a furball. You'll get picked off long before you peck away enough control surfaces to down the guy...

Zazen
Title: Tour 71 Fighter Stats
Post by: StarOfAfrica2 on January 04, 2006, 03:47:15 PM
I beg to differ sir.  10 seconds?  Bwahahaha.  The 4x.303 in the SpitV are perfectly capable of taking off a wing in one pass at convergence.  2 second burst.
Title: Tour 71 Fighter Stats
Post by: Zazen13 on January 04, 2006, 03:49:24 PM
Quote
Originally posted by StarOfAfrica2
I beg to differ sir.  10 seconds?  Bwahahaha.  The 4x.303 in the SpitV are perfectly capable of taking off a wing in one pass at convergence.  2 second burst.


You're a better shot than me then. Good Luck with that! I can't even take off a wing with 6 X 50cals that easily. What's your in-game CPID? I want to see how many sorties you had last camp in the SpitV and what your Hit % was, maybe you need to be training me in gunnery. ;)



Zazen
Title: Tour 71 Fighter Stats
Post by: hubsonfire on January 04, 2006, 03:52:27 PM
Quote
Originally posted by StarOfAfrica2

Heck, I'd still love to see HTC put out a Hurri IIb.  I'd never fly anything else.  :)

IIb? That the one they tried 12 303s in?
Title: Tour 71 Fighter Stats
Post by: StarOfAfrica2 on January 04, 2006, 03:54:33 PM
You can hit stuff with those POS guns on the ground, and you'd consider me a good shot?  I think my gunnery skills stink.  Right now I'm sitting at around 7-8%.  If I concentrate on gunnery, I can get my hit % up to 12 or 13%.  It usually hovers around 10.  

That means I miss 90% of the time.  

That sucks.
Title: Tour 71 Fighter Stats
Post by: StarOfAfrica2 on January 04, 2006, 03:55:38 PM
Quote
Originally posted by hubsonfire
IIb? That the one they tried 12 303s in?


Yeah.  12 x .303 guns will shred just about anything, I dont care what it is.  :)
Title: Tour 71 Fighter Stats
Post by: Zazen13 on January 04, 2006, 03:56:05 PM
Quote
Originally posted by StarOfAfrica2
You can hit stuff with those POS guns on the ground, and you'd consider me a good shot?  I think my gunnery skills stink.  Right now I'm sitting at around 7-8%.  If I concentrate on gunnery, I can get my hit % up to 12 or 13%.  It usually hovers around 10.  

That means I miss 90% of the time.  

That sucks.


Who are you in the game?

Zazen
Title: Tour 71 Fighter Stats
Post by: StarOfAfrica2 on January 04, 2006, 03:58:33 PM
Quote
Originally posted by Zazen13
Who are you in the game?

Zazen


SA2
Title: Tour 71 Fighter Stats
Post by: Guppy35 on January 04, 2006, 04:08:31 PM
Quote
Originally posted by Hoarach
Problem with the spit 16 is that most come in high like the lgay7.  However even though the spit 16 is fast it can out turn just about anything up against it unlike the lgay7 which you can out turn.


P.S. Dont know if just me but seems like the spit 16s guns are like his has 4 hispanos.  Never seemed like that spit 9 could ensue the kind of damage that the spit 16 can ensue.



I still say the Spit IX is the better of the two even on the deck in a fight.  Mars and I have run into each other a few times and it's been just about dead even.  I think the last three times, Dedelos came through in a Tiffie and blew me away twice and one of my squaddies came through and got Mars the other time.

Keeping in mind what a lousy pilot I am, I think that IX just flies smoother then the XVI and I'm a clipped wing Spit fan.  The hitting power seems about the same too overall.  Then again I'm a lousy shot too :)

Biggest thing is I just can't worry about how or what the other guys are flying.  I just have to deal with it.  Last night the brawl we had with the mob on the deck was an absolute blast.  And we were all in 38s on the deck against Spits, Yaks, LA7s etc.  Out numbered and outgunned, it was as much fun as I've had in a while, and I finally got picked in the end.

Just gotta get in there and mix it up in whatever plane you enjoy :)
Title: Tour 71 Fighter Stats
Post by: Schatzi on January 04, 2006, 04:27:42 PM
Quote
Originally posted by SlapShot
The Hurri IIC is the closest to the previous version of the Spit V ... only real difference is the views in the Hurri are horrendous compared to the V and the Hurri has (I believe) 14lb boost compare to the previous V's 16lb boost ... outside of that ... they Hurri has the feeling of the old Spit V ... at least to me.

The cannons do kick bellybutton ... just wish there were more of 'em ...  ;)



I beg to differ on that. After flying the Hurricane for weeks (Mk2C in those days ;)) i got back in a Spit5 and kept stalling all over the place. The handling of the Spit is a LOT jumpier and more skitterish - especially close to the edge at low speeds and when using rudder generously. Also the Spit retains E a whole lot better than the Hurri. You can actually BnZ in a Spit, whereas a Hurri has lost 70% of its alt after the first dive (without even turning). and on top speeds the Hurri gets beat again (even with the now 'porked' Spit5)
Title: Tour 71 Fighter Stats
Post by: Schatzi on January 04, 2006, 04:32:13 PM
Quote
Originally posted by Zazen13
Ummm, in a hermetically sealed 1 vs. 1 situation perhpas, but riding the 'saddle' for the requisite 10 seconds, pecking away with .303's isn't practical in a furball. You'll get picked off long before you peck away enough control surfaces to down the guy...

Zazen



Uhhh... where do all my kills come from then??


YES, you can get 1-2 kills with the 303s of a spitty. All you need to do is be patient until youre very very close and have a chance for a cockpit shot. And a 2-3 sec burst into pilot from d150 WILL kill him if your convergence is all in to 150-175. Those 303s are *ugly* at convergence, i guess just by sheer numbers (highest rate of fire IIRC).
Title: Tour 71 Fighter Stats
Post by: Zazen13 on January 04, 2006, 08:33:35 PM
Quote
Originally posted by Schatzi
Uhhh... where do all my kills come from then??


YES, you can get 1-2 kills with the 303s of a spitty. All you need to do is be patient until youre very very close and have a chance for a cockpit shot. And a 2-3 sec burst into pilot from d150 WILL kill him if your convergence is all in to 150-175. Those 303s are *ugly* at convergence, i guess just by sheer numbers (highest rate of fire IIRC).


Like I said, I have no doubt doing what you just described is theoretically possible. All I am saying is in a complex multi-plane engagement (ie: a furball) you will be cherry picked long before you get a chance to creep in that close on someone and hammer away with .303s 9 times out of 10. They are not a very practical armament in the typical MA environment..Relying on them for kills and saying that somehow redeems the nuetered SpitV to some kind of usefullness is also not reasonable.

Zazen
Title: Tour 71 Fighter Stats
Post by: hubsonfire on January 04, 2006, 08:51:39 PM
The Hurricane is simultaneously the best and worst fighter that AH has to offer.
Title: Tour 71 Fighter Stats
Post by: Badboy on January 04, 2006, 09:23:00 PM
Quote
Originally posted by Dead Man Flying
And I've had 26 kills with no rearms in the old Spit V with 240 rounds of 20mm.


Very impressive!

Badboy
Title: Tour 71 Fighter Stats
Post by: 1K3 on January 04, 2006, 10:08:07 PM
Quote
Originally posted by hubsonfire
The Hurricane is simultaneously the best and worst fighter that AH has to offer.


You is wrong:p

P-40B

Worst

Plane

Ever

Period

:p
Title: Tour 71 Fighter Stats
Post by: hubsonfire on January 04, 2006, 10:16:06 PM
Quote
Originally posted by 1K3
You is wrong:p

P-40B

Worst

Plane

Ever

Period

:p


But it is not the best and worst. Come to think of it, it's not even the worst.
Title: Tour 71 Fighter Stats
Post by: Dead Man Flying on January 04, 2006, 10:47:27 PM
Quote
Originally posted by Badboy
Very impressive!


Yeah, but I didn't land it.  :)

-- Todd/Leviathn
Title: Tour 71 Fighter Stats
Post by: Scherf on January 05, 2006, 12:11:59 AM
Why so few Jug fans?

That thing's a monster when flown properly.
Title: Tour 71 Fighter Stats
Post by: Krusty on January 05, 2006, 12:13:12 AM
The sad truth: Because it doesn't have cannon. Because it isn't an instant-kill-monster like the spit16 and la7. That's why.

Doesn't mean it's not a good plane (in fact I think it's too good), it just means that nobody wants to work for their kills these days.
Title: Tour 71 Fighter Stats
Post by: Roscoroo on January 05, 2006, 12:37:10 AM
Quote
Originally posted by Scherf
Why so few Jug fans?

That thing's a monster when flown properly.


<---P-47D-11   20 kills,   P-47N   87 kills  <95% all air to air worked for kills

Yea it is . its too bad its 8 x 50 cals are so under modeled .

as far as the spit 16 goes id say perk it like a chog ..
Title: Re: Re: Re: Tour 71 Fighter Stats
Post by: Scrap on January 05, 2006, 01:36:54 AM
Quote
Originally posted by Furball
It now has half the cannon ammo load, therefore about 1/2 the potential kills/sortie therefore is castrated.

I am not saying it should have more ammo or a better engine, i just found its declining use interesting in that it has gone from being the dominant Spitfire variant to being outclassed by a porked Mosquito.


the old Spit V is now the VIII IMHO
Title: Tour 71 Fighter Stats
Post by: mars01 on January 05, 2006, 01:43:44 AM
Quote
I still say the Spit IX is the better of the two even on the deck in a fight. Mars and I have run into each other a few times and it's been just about dead even. I think the last three times, Dedelos came through in a Tiffie and blew me away twice and one of my squaddies came through and got Mars the other time.
Yeah the IX is alot like the XVI in many ways, but it takes a better pilot to fly the IX in the weeds.  (Thats why I'm usually in the XVI LOL :D)

The greatest thing about the spits is their ability to allow a pilot to stay just inside or outside of an enemies kill shot, by flying just a little harder without snap stalling into the ground.  

For me the IX and XVI are the same and a great match up 1 on 1 and outnumbered 2 or 3 Vs 1.  But 4 and up Vs 1 the XVI has a little bit of an edge on the IX.

Those fights were great Guppy!  The last several days of December were great!  There were a lot of good fights and a lot of good action.  I hope it is a trend  that will continue in the MA.

Someone posted in another thread that is quite aprapo...

Something like - The good pilots worry about what plane they are fighting against, the great pilots worry about what pilot they are up against.
Title: Tour 71 Fighter Stats
Post by: mars01 on January 05, 2006, 01:46:35 AM
Quote
Why so few Jug fans?

That thing's a monster when flown properly.
No doubt - It's a flying buzz saw when you get those 8 50s lined up.  I'm a big fan of the Jugs.
Title: Tour 71 Fighter Stats
Post by: mussie on January 05, 2006, 03:03:33 AM
D.M.F. quote:
Quote
And I've had 26 kills with no rearms in the old Spit V with 240 rounds of 20mm. What's your point? Anecdotal evidence doesn't prove anything.
:O

Oh for the love of god I cant even get more than 5 !()&*(#&*(!&@ kills in a (^!@&*(#Y&*(!@^& N1k with 450 *!@&(^!@)*$ rounds of )*!_#*$@#*!@#*20mm :furious

Levi I realise that 26 in spit 5 is not the norm but its FAAARKING AWSOME

If you dont mind would you give me some pointers on how you improved your skills:
- Gunnery (with 26 kills in a spit 5 this has to be important)
- SA
- Know you ACM's  
- Know when to use and ACM's
- Know your Plane
- Know your NME

Did you
- Watch films of your fights
- Practice with squadies
- Trial and error

I dont consider myself a noob but I sure as hell aint no Ace, I have downed multiple bogies in F4u-1's and FM2's but Sometimes I think my results are more dependant on the targets skill than mine.

Title: Tour 71 Fighter Stats
Post by: Stang on January 05, 2006, 03:27:32 AM
Quote
Originally posted by mussie
D.M.F. quote:
 :O

Oh for the love of god I cant even get more than 5 !()&*(#&*(!&@ kills in a (^!@&*(#Y&*(!@^& N1k with 450 *!@&(^!@)*$ rounds of )*!_#*$@#*!@#*20mm :furious

Levi I realise that 26 in spit 5 is not the norm but its FAAARKING AWSOME

If you dont mind would you give me some pointers on how you improved your skills:
- Gunnery (with 26 kills in a spit 5 this has to be important)
- SA
- Know you ACM's  
- Know when to use and ACM's
- Know your Plane
- Know your NME

Did you
- Watch films of your fights
- Practice with squadies
- Trial and error

I dont consider myself a noob but I sure as hell aint no Ace, I have downed multiple bogies in F4u-1's and FM2's but Sometimes I think my results are more dependant on the targets skill than mine.

We have a Leviafan.

:D
Title: Tour 71 Fighter Stats
Post by: Shane on January 05, 2006, 03:30:07 AM
Quote
Originally posted by Eagler
rolling planesets... there I said it...

again


 back!! back demon!! back to the CT with you!!!

:furious
Title: Tour 71 Fighter Stats
Post by: mussie on January 05, 2006, 03:32:15 AM
Arghhhh Bite Me Stang

:D
Title: Tour 71 Fighter Stats
Post by: Schatzi on January 05, 2006, 03:37:07 AM
Quote
Originally posted by Zazen13
Like I said, I have no doubt doing what you just described is theoretically possible. All I am saying is in a complex multi-plane engagement (ie: a furball) you will be cherry picked long before you get a chance to creep in that close on someone and hammer away with .303s 9 times out of 10. They are not a very practical armament in the typical MA environment..Relying on them for kills and saying that somehow redeems the nuetered SpitV to some kind of usefullness is also not reasonable.

Zazen



Actually, im mostly in the weeds down low and outnumbered. Its my favorite poison, furballing outnumbered in a 'inferior' plane. I usually fly more on the defensive side. Meaning i try to evade all opponents as best as possible, all the while checking my gunsight every now and then if theres something in front of it.

And i never said the 303s are very practical or even a smart thing in the MA.... but it CAN be done, even by a mediocre pilot like me.

Bigger and faster isnt always better. Use the speed and the confidence of the late war planes against them. Youll be surprised. But its a whole different flying and fighting style, that you have to like (and you probably need some sort of masochist streak as well).



I think the key is 'get up close and personal'. I rarely shoot from further then d200. Even in cannon or CAL50 armed planes. Half Second bursts. You ammo will last forever.


PS: Ive won 3-4 (110s) vs 1 (admittedly 8 303s, not 4).
Title: Tour 71 Fighter Stats
Post by: mussie on January 05, 2006, 04:29:06 AM
Schatzi
Quote
Actually, im mostly in the weeds down low and outnumbered. Its my favorite poison, furballing outnumbered in a 'inferior' plane.


Tis fun to do

I had a N1k running from my Hurri-1... I turned back hoping to make him pounce and he took the bait, I let him get half way through his turn and then inverted and did a half loop to gain some speed for the intercept....

He started to run when he saw me comming for him WUSS, I got on his tail he could not shake me and I had the pleasure of watching his N1k absorbe 90% of my ammo load before I chopped the tail off.... (Ok so I am a bad shot)...... :)

Getting Jumpped by a N1k a Typh and an LA-7 was fun also, I knew I was screwed but it took em a good 30 seconds to get me :)

Again though I think a lot of my good nights (for example 23 kills in the F4U-1 in 3 or so hours ) can be attributed more to the lack of NME pilot skill  than to my own abilty to fly.

EDIT: those 23 kills were in FT and I lost a lot more F4U-1's than I got kills in.... Oh well ya get that.
Title: Tour 71 Fighter Stats
Post by: Gianlupo on January 05, 2006, 07:09:21 AM
Schatzi, mussie, what's wrong with us??? :confused:

As the poor Furball knows (he sometimes died trying to save my buttock), I like to rush head long in the middle of the red guys... although not in a Hurry I (I'm still not THAT insane :D)... there's something terribly wrong in this... it can't be good.... :D

And, again, why dont' you guys think Seaf is the new Spit V?
Title: Tour 71 Fighter Stats
Post by: Dead Man Flying on January 05, 2006, 08:43:52 AM
Mussie, keep in mind that 26 kills without a rearm is not typical for me in any plane.  I've been playing online air combat sims since 1996, and that was the first and last time I managed a feat like that.  That was kind of my point with Krusty -- that you can't take an isolated, exceptional episode and generalize it to the population.  Many players probably think of themselves as lousy shots, but in reality they shoot significantly better than the average player.  Relative to the very best shots they might appear to possess weak aim, but relative to the total newbies they are sharpshooters.

I'll PM you the answers to your other questions later today.  :)

-- Todd/Leviathn
Title: Tour 71 Fighter Stats
Post by: Dead Man Flying on January 05, 2006, 08:49:21 AM
Quote
Originally posted by Gianlupo
And, again, why dont' you guys think Seaf is the new Spit V?


For many players, it has become the new Spit V if you check the usage stats.  Former Spit pilots seem to have distributed themselves between Spit XVIs, La7s, Hurricane IICs, and Seafires.  I like the Seafire, but keep in mind that it also sports hundreds of extra pounds due to reinforced landing gear and the arrestor hook apparatus.  Thus it is not, nor was it ever, quite as nimble as the Spit V.

The Hurricane became more attractive because it has great guns relative to both the Spit V and Seafire, and also because the Spit V/Seafire with lower boost cannot compete as well in the turning department as it could before.  The new patch made the Hurricane much more competitive relative to the "turny" Spits.

-- Todd/Leviathn
Title: Tour 71 Fighter Stats
Post by: Goth on January 05, 2006, 09:24:49 AM
Quote
Originally posted by Dead Man Flying


I'll PM you the answers to your other questions later today.  :)

-- Todd/Leviathn


Now I am curious as well Levi. I think this board and community could use a dose of actual acm talk. I would llike to request that you open a new thread and get it rolling Levi.

I'm also not afraid to admit that I have watched Morph's and Levi's movies more as a learning tool than entertainment.....except the Nath one, that was pure gold.
Title: Tour 71 Fighter Stats
Post by: bozon on January 05, 2006, 09:39:46 AM
Quote
Originally posted by Scherf
Why so few Jug fans?

That thing's a monster when flown properly.

It is hard to fly properly because it is not 1-trick-wins-all plane. It is not a fast plane save the N model and even that is not very fast down low. In the D models you can't even outrun the new spit 16 on the deck. The eight fifties are not mor eeffective that two cannons.

Still, it IS a capable plane, a beautiful, graceful plane :) and a fun one to fly. If you happen to find a fight at 25k you suddely feel like a cheater... I would not trade my D11 for anything. To die in a jug is to die with style!

Bozon
Title: Tour 71 Fighter Stats
Post by: gollum on January 05, 2006, 09:45:56 AM
Quote
Originally posted by Goth
Now I am curious as well Levi. I think this board and community could use a dose of actual acm talk. I would llike to request that you open a new thread and get it rolling Levi.



I agree with Goth, I would like to see your answers too. I have alot of learning to do. (Or at the least send me a pm too. ) ;)
Title: Tour 71 Fighter Stats
Post by: SlapShot on January 05, 2006, 10:12:01 AM
Quote
Originally posted by Schatzi
I beg to differ on that. After flying the Hurricane for weeks (Mk2C in those days ;)) i got back in a Spit5 and kept stalling all over the place. The handling of the Spit is a LOT jumpier and more skitterish - especially close to the edge at low speeds and when using rudder generously. Also the Spit retains E a whole lot better than the Hurri. You can actually BnZ in a Spit, whereas a Hurri has lost 70% of its alt after the first dive (without even turning). and on top speeds the Hurri gets beat again (even with the now 'porked' Spit5)


Your experiences may differ ... thats ok.

My experiences tell me that the two fly very much the same OVERALL. I agree (I think this is what you are saying) that the Hurri has a better stall and slow speed handling than the V, but I flew the V so much, that I know/knew the flying envelope quite well.

As far a E retention ... I am finding that the Hurri is not bad in that department ... not as good as the V when it had 16lb boost, but I have surprised some with the Hurri climbing their rope.

As far as BnZ ... never really did it in the V and have not really tried it in the Hurri.

Yes the Hurri is slower, but when knife fighting in it, the 14lb boost seems to give it a little more of an edge than the current V .... allowing it to make some manuvers that the V can't do anymore since it lost its 16lb boost.

I am not saying your wrong ... I am just relaying my findings and experiences so far in the Hurri (which I very rarely flew until the V was changed).
Title: Tour 71 Fighter Stats
Post by: jaxxo on January 05, 2006, 10:16:54 AM
there are so many variables in these equations all these arguments are moot when applying  to the ma..so stats are all there is to go by...which inherently deems them useless..u can twist any stat the way u want it..so we are back to sqaure one..opinions
Title: Tour 71 Fighter Stats
Post by: Gianlupo on January 05, 2006, 11:28:03 AM
Thanks for reply, D.M.F. :)
Title: Tour 71 Fighter Stats
Post by: Roscoroo on January 05, 2006, 11:29:30 AM
Quote
Originally posted by bozon
It is hard to fly properly because it is not 1-trick-wins-all plane. It is not a fast plane save the N model and even that is not very fast down low. In the D models you can't even outrun the new spit 16 on the deck. The eight fifties are not mor eeffective that two cannons.

Still, it IS a capable plane, a beautiful, graceful plane :) and a fun one to fly. If you happen to find a fight at 25k you suddely feel like a cheater... I would not trade my D11 for anything. To die in a jug is to die with style!

Bozon


even on the deck with the right load out the Jug can be a killer ..
the main thing is to "think outta the box"with speed ,and flap management is "very" important and takes a long time to master in the jug ... (lose track of how many flap notches your using and "wham" it will floppy fish on ya )
Above 25k the N model rules ...
Title: Tour 71 Fighter Stats
Post by: Schatzi on January 05, 2006, 12:21:04 PM
Quote
Originally posted by SlapShot
Your experiences may differ ... thats ok.

My experiences tell me that the two fly very much the same OVERALL. I agree (I think this is what you are saying) that the Hurri has a better stall and slow speed handling than the V, but I flew the V so much, that I know/knew the flying envelope quite well.

As far a E retention ... I am finding that the Hurri is not bad in that department ... not as good as the V when it had 16lb boost, but I have surprised some with the Hurri climbing their rope.

As far as BnZ ... never really did it in the V and have not really tried it in the Hurri.

Yes the Hurri is slower, but when knife fighting in it, the 14lb boost seems to give it a little more of an edge than the current V .... allowing it to make some manuvers that the V can't do anymore since it lost its 16lb boost.

I am not saying your wrong ... I am just relaying my findings and experiences so far in the Hurri (which I very rarely flew until the V was changed).



I think were in complete agreement on that.

Spit and Hurri are after all both turn-knifefighters. and most of the moves that work in one work in the other.

Im just not experienced enough to swich planes just like that, without a certain 'acclimation period' to the new limits. Thats why i kept stalling the Spit all over the place in DA (admittedly usually fighting fights way out of my league to begin with ;)).

And the Hurri hangs on its prop very very well. If it stalls out, just point nose low, direction you want to head and keep going. Very easy mode :).

BnZ in Hurri doesnt really work (not that im an expert for that fighting style) but can surprise the hell out of people.



And i really really enjoy roping people in my Hurri1. Just because they dont expect the Hurri to be able to do it :D.
Title: Tour 71 Fighter Stats
Post by: SlapShot on January 05, 2006, 12:46:07 PM
In the Hurri ... the spiral climb is the killer.

Like you said ... hangs on the prop very well ... which is sweet for the spiral climb. Once you see the other plane hesitate ... hard rudder and the Hurri is in on 'em like stink on chit.
Title: Tour 71 Fighter Stats
Post by: StarOfAfrica2 on January 05, 2006, 12:50:47 PM
I'd even go so far as to throw the Spit I in there.  It flies nothing like a Hurricane, and really isnt much like any of the other Spits for that matter.  Yet if you fly it right, its just as capable as any of them.
Title: Tour 71 Fighter Stats
Post by: Schatzi on January 05, 2006, 12:56:42 PM
Slapshot, you dont need to sweeten the Hurri for me :). IMHO its one of the best (and easiest to fly) fighters in the game. Its just not much of a longterm survivor if you dont have a very good SA, simply because you cant exit a fight. Once youre in icon range and the con wants your meat, you have to fight, win or loose.


The Spit 1.... i never made much headway in it, but thats probably because i try to fly it like a Hurri and that just doesnt work. But i respect them for what they can do when i meet one. And maybe ill dedicate a tour or two to it one day, and learn to fly it :).
Title: Tour 71 Fighter Stats
Post by: SlapShot on January 05, 2006, 01:01:41 PM
Quote
Originally posted by Roscoroo
even on the deck with the right load out the Jug can be a killer ..
the main thing is to "think outta the box"with speed ,and flap management is "very" important and takes a long time to master in the jug ... (lose track of how many flap notches your using and "wham" it will floppy fish on ya )
Above 25k the N model rules ...


One of the best fights I ever had was in the Jug vs a 109 or 190. I was low on the water and he had a slight alt advantage and speed advantage when the fight started.

I kept making him miss on each pass. Flaps out/in/out/in/out ... lots of rudder here and there ... finally I reversed him ... he bled his E and the 8 x .50 cals let him know who ruled.

Was about to <> the guy when I get a PM calling me a fluff'n cheater ... "no way a Jug could fly like that". Kinda happy that I was called a cheater, but pissed cause I worked that plane for everything it had and really wanted to exchange <> with the guy.
Title: Tour 71 Fighter Stats
Post by: SlapShot on January 05, 2006, 01:05:04 PM
Quote
Originally posted by StarOfAfrica2
I'd even go so far as to throw the Spit I in there.  It flies nothing like a Hurricane, and really isnt much like any of the other Spits for that matter.  Yet if you fly it right, its just as capable as any of them.


1 v 1 I would agree ... anything more than that, it just can't eliminate opponents quick enuff to handle multiple bogey scenarios.
Title: Tour 71 Fighter Stats
Post by: 38ruk on January 05, 2006, 10:38:09 PM
Quote
Originally posted by SlapShot
Was about to <> the guy when I get a PM calling me a fluff'n cheater ... "no way a Jug could fly like that". Kinda happy that I was called a cheater, but pissed cause I worked that plane for everything it had and really wanted to exchange <> with the guy.


Dont ya love that slappy , hehehe . when you get a N down low  it will suprise alot of people .  I think its great when people underestimate the jug then have to throw out accusations to make themselfs feel better , makes my day .   38
Title: Tour 71 Fighter Stats
Post by: Badboy on January 06, 2006, 04:00:02 PM
Quote
Originally posted by Dead Man Flying
Yeah, but I didn't land it.  :)


That's a shame, but it's an even greater shame you didn't film it.
Title: Tour 71 Fighter Stats
Post by: bj229r on January 06, 2006, 06:36:15 PM
I'm not terribly good with it, but I have even more fun in the N than in gv's--climbs like crap with bomb load, but zooms up fairly well with 50% and a drop, and its faster than a spit16 at all alts, as I can tell---I think ya can drop flaps all the way out to 300 (well, at least 250;) FAR more nimble than people would think:aok
Title: Tour 71 Fighter Stats
Post by: Mr No Name on January 31, 2006, 02:36:49 AM
Quote
Originally posted by icemaw
if your not running windows xp i have game port stuff you can have


I use CH gameport stuff on XP... I just use speedkeys on a non-NT box to program them
Title: Tour 71 Fighter Stats
Post by: Kazaa on January 31, 2006, 06:57:54 AM
Since I started playing AH2 before the Spitfires & Bf109s patch came out, I flew the Spitfire Mk9 religiously.  It was A good all around plane, but if caught on the same level by A dedicated TnB plane then you where stuffed. Unless you could pull some great reversals PERFECTLY or you had enough E to out manover it vertically, or you could just run away, always the preferred option :D.

Catching A dedicated BnZ plane with A Spit Mk9 was/is even harder unless you had alt on him/her. (which lets face it, if your flying A BnZ plane you are going to have height)
You could only catch one of them on the back of A reversal if lucky or if you played the E game with them. I had spent literally hours out manover BnZ planes in A Spit 9 back in the day.

I think that the SpitXVI finally crosses the gap when it comes to A plane that can escape from the true TnB planes & has A chance of catching the true BnZ planes. Lets face it, the XVI is the XI it always should have been.

On A further note, I’m glad that the 109G10 is gone for the reasons that I have noted above, but I don’t think that there would be such A problem with it now, since the XVI is around.

TnB fear the A6M

BnZ fear the La7

Everyone beware of  the XVI

Enought said, I think so.                     ';' ROCK ON ';'
Title: Tour 71 Fighter Stats
Post by: Pooface on January 31, 2006, 07:14:45 AM
late to jump on the bandwagon, but i really feel the spit14 should be unperked. its just not that great a ride, there's no reasson to perk it, apart from a slightly higher otd speed than spit16. it turns like crap down on the deck, noone will use it, becaue the balance makes it unsteady under 220mph, whats the point in perking it?