Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: ridley1 on February 11, 2006, 03:57:53 PM
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Is there a complete listing of dot commands? The help file seems to be missing some.
I'l like to add one, though.....
.wifeack
game shuts and goes directly to desktop...your flight is recorded as a disco
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Not needed....try Alt+F4. :)
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There are a few on here
Hammers Quick Reference Guide (http://www.netaces.org/ahsetup/ah2quickref.pdf)
I have a copy of it on my desk
to Hammer for the work
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Originally posted by ridley1
Is there a complete listing of dot commands?
.
I use 2 only,
. salvo #
. squelch RManiac
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snicker
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On a side note, you can extend the .fly command with numbers to specify the runway you spawn on:
.fly 0 = H
.fly 1 = SW
.fly 2 = NE
.fly 3 = W
.fly 4 = E
.fly 5 = SE
.fly 6 = NW
Any command number thats not "valid" spawns you in Hangar, for ex .fly 3 on a small airfield.
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Originally hosted by HTC on their web page in Help section
Dot Commands
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Dot commands are entered into the radio buffer as an alternative to the user interface.
Commands Available Anytime
.radio Number Channel (Tune a radio)
.squelch GameID
.unsquelch GameID or ALL
.wingman GameID (Highlights your wingman)
.accept GameID (Accepting a .join)
.decline GameID (Declining a .join)
.sqdinvite GameID (Start a squad)
.sqdaccept
.sqddecline
.sqdpermission GameID Permissions (See * below.)
.sqdwithdraw
.sqddisband
.sqdeject GameID
.sqdname SquadName
.jumptg TaskGroupNumber (Offline, H2H host, CM)
.showjoin (Toggles .join requests from popups to msg bar)
Commands Available In Flight Only
.ef (End flight)
.speed MPH (Speed between 100 and 400 MPH)
.salvo Dropcount (Valid range between 0 and 100)
.delay TimeInSecs (Valid range between 0.05 - 1.0)
Commands Available When Not In Flight
.fly
.country Number (1 is Bishops, 2 is Knights, 3 is Rooks)
.move Number (Number is the field number)
.handle YourHandle
.plane Number
.fuel FuelLoadIndex (The fuel load index must be from 0 to 3.)
.score
.join GameID
.unjoin GameID
.changeid NewGameID (Only case may be changed)
* Squad Permissions
Permission Value
Permission
2
Can invite new members
4
Can change squad name
8
Can eject squad members
Adding numbers together gives multiple permissions.
Ex: If Permissions=6, GameID can invite new members and change the squad name.
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Wife ack & frustration overload both use the same command Alt + F4 and it works every time.
.ef (end flight)
.country 1,2,3 changes country (must be in tower)
.move # jumps to that field #. (must be in tower)
.speed xxx = mph to climb at (In flight only, same for salvo, delay)
.plane # selects plane from list. (if you want list you have to dig for it)
.fly puts selected plane on runway.
.salvo x = # of bombs to drop with single keypress
.delay 0.x time delay between bombs. default is 0.05
fuel FuelLoadIndex (The fuel load index must be from 0 to 3.)
join gameid (jump into XXXXXX's plane as gunner/observer)
.showjoin 0/1 want join attempts to show in popup window? or in text?
.accept GameID (Accepting a .join)
.decline GameID (Declining a .join)
.radio # y where X = radio number, ie 1 -5, and Y equals channel to tune.
example .radio 1 200 tunes radio 1 to the open channel.
.radio 2 2 tunes radio 2 to country channel.
.radio 5 gameid would tune your voice to private to a player.
.wingman Ghosth (Highlights your wingman
The downloadable help file has one page just for dot commands.
Any questions just yell.
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is there a dot command to select the loadout and one for the externals too?
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Dang it Schatzi!
Not that I know of schutt!
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Id like to get a .kill command. It kills the designated target when its in icon range :).
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Originally posted by Schutt
is there a dot command to select the loadout and one for the externals too?
.ord [group] [loadout]
group number from right to left start from zero
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Originally posted by Schatzi
Id like to get a .kill command. It kills the designated target when its in icon range :).
I think someone already has that command....I sure blow up outta' no where an awful lot!:lol