Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: BlauK on February 14, 2006, 06:36:51 AM
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OK.. another try. (Previous thread vanished last night)
I was flying in an underdog country, which means we had a positive perk point multiplier, which (AFAIK) gives more perks from succesfully landed kills.
Well,
I lost my Me262 and went to hangar to check how much I had lost.
Perks from last flight showed some -179, but the cost in the hangar list showed only 152??? The perk multiplier was about 1,20.
I began to wonder, is the perk multiplier only a pure multiplier to perks resulting from the mission. In addition to giving better rewards to the underdog country it would in my case penalize harder for losing a perk ride...
1,20 x (gained perks - lost perks)... ?
Surely, it is possible that during those few seconds several players logged to my country, but how many player wuold be needed for the cost to drop from 179 to 152? ... sudden almost 20% increase in the player ratio?
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One question: How much did the 262 cost when you took off in it?
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Im not sure if its still like that, but there has been a bug/feature in the past.
When you upped a perk plane (cost 80 points) and you get killed, you lost 80 points.
When you upped a perk plane (cost 80), racked up kills worth 25 perks and landed, you get said 25 perks.
When you upped a perk plane (cost 80), racked up kills worth 25 perks and got shot, you lost 105 perks (ie the 80 points cost AND the 25 you should *get* for the kills, not loose on top).
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Originally posted by Schatzi
When you upped a perk plane (cost 80), racked up kills worth 25 perks and got shot, you lost 105 perks (ie the 80 points cost AND the 25 you should *get* for the kills, not loose on top).
Actually, if you earn perks and die...those perks are subtracted from the cost of the plane. That is what you will be 'charged' for using it.
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And more people can come into the game while your up and change the modifier
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Deleted for flaim bait.
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I always thougth it was the cost at the time of the destruction that matters, not the cost at take-off. Does teh system keep track of the take-off cost while one is in air?
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It is the cost at take off time.
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OK.. that settles it :)
Thanks HT!