Aces High Bulletin Board
General Forums => Custom Skins => Topic started by: G0ALY on February 14, 2006, 03:29:56 PM
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Found this old picture online...
Has anyone made a shark-toothed spit?
(http://www.MyOnlineImages.com/Members/goalyeb/images/spitfire-mkVIII_03.jpg)
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457 RAAF Squadron "Gray Nurse" flying Spit VIIIs in the Pacific. Thinking someone will get it done. Lots of images out there of that bunch.
(http://www.onpoi.net/ah/pics/users/861_1139955777_greynurse2.jpg)
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Thanks for the info, found these modern pics online.
(http://www.MyOnlineImages.com/Members/goalyeb/images/spit.jpg)
I'd fly it!
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looks cool hope someone is workin on it:aok
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Was always interested in the single Seafire with the sharksmouth, can never find any decent pics/profiles of it.
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Not the Seafire but the VIII
(http://www.onpoi.net/ah/pics/users/861_1139984996_graynursespit.jpg)
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Hey, just so you know, im trying to make a skin using the same pictures you provided. I'm having a bit of trouble being a first-timer. But we always get better as we progress. I'm not too bad at picture cutting, so i'm gonna work on it for a while and see what I turn up.:aok
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Uhm, unless you have some pictures of practically "step-by-step" models. I don't think I would be able to do it. The AHII build configuration right now for skins means I have to put the plane's skin together in pieces. Almost like a 2-D object being placed together with more 2-D objects to make the single 3-D object which is the finish of the plane's skin. Now, i'm good at picture cutting, but not good enough to cut the wings out, tail section, and hunks of more things I can't use on the build process.
Might wanna talk to Raptor01:aok
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:confused: :huh
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You're going about it all wrong bogie!
Use the images for a reference, and use paint brushes and paint buckets and such to make the skin. Use the default as a template and use layers on top of that default so you know where things should go.
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That's what I was going to do! Until I saw all the excess objects that are NOT attached to the main skin.
It's all done in seperate 2-D shapes
#1: left side body.
#2: right side body.
#3: Top Right Wing.
#4: Top Left Wing.
#5: Right Elevator.
#6: Left Elevator.
#7: Bottom Body.
#8: Bottom right wing.
#9: Bottom left wing.
#10: Coolant Shaft.
And on... And on...
Theres at least 25 or more seperate 2-D objects that you can configure. That's why its so tough to do a simple copy-paste style job.
Although I did manage to "cut-out" the sharks teeth and paste them on the left and right side of the body. It's extremely hard to see in the game. But if you want to try it out, here is the skins package:
http://603rdraf.tripod.com/spit8.html
Installation:
#1. Download the File to your desktop
#2. Go to this location in your AHII directory: Skins (Usually located in: C:\Program Files\HTC\Aces High II\skins )
#3. Add a new folder and name it: Spit81
#4. Open up the download using WinZip.
#5. Extract all files to the new directory you just created (spit81)
#6. Open up AHII, go into Offline mode. Select Spit VIII, then in the skins option up above, select: Shark-Nosed Spit
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There is no such thing as a 3d object. The objects are all made of thousands (maybe just hundreds) of polygons. There's no way any single image would ever "wrap" around this properly. It has been common practice for a while to break the sections up into logical divisions, then map each one individually.
It may LOOK like there's a lot, but it's much easier than you think. Have faith!
Just work on the fuselage and wings for now. You don't have to do the wheels, wheel wells, and all that stuff. Well, not on any recent skins, you don't. Just leave those areas blank, and leave the default skin underneath them. When you flatten the image and save it, the default areas will still show up.
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I wasnt talking about editing the other images. The difficulty comes in when I am attempting to take the picture of the "shark-teeth" and attempt to place them onto the sides of the fuselage, and the bottom of the fuselage. The sides are fine, the bottom is the tricky part.
I messed around with it some more. I got some things fixed so now its easier to see it. But i'm not satisfied, you have to be zoomed in on the fuselage so close, your almost in the cockpit (looking at it from the nose) before you see it! It's almost as if its a low-def picture.
Also, I am using "Paint". I don't exactly know how to use Adobe... etc
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Ahhh... MS Paint is not a good thing to skin with. You need layers. Several applications have them. I think PSP (Paintshop Pro) has a free version available, if you want to install it.
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paintshop pro useually gives you a couple of months free trial,its a lot easier t work using something like that or photo shop
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yeah, skinning in paint is just, well...
i tried skinning in photoshop and i couldnt even get it right in there lol. i got bored into the rivet stage and just said, screw it!
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Hey, now, Photoshop is the best! :P
Specifically, PS 5.1 which I've had for over 5 years now, it seems. LOL I know how to use it :)
And yet, it still pisses me off at times. There are some features I just WISH they'd add, but they don't, not even in 6, 7, and CS.
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Guppy that picture you posted was pure PIMP, I love that colour scheme, any chance that you have A similar one in RAF Markings ?
~S~ Kaz
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Krusty, I have Adobe Photo Shop 7.0. Does that help any? (Although i'm not very experienced in it!):lol
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Ditch MS Paint, work in Photoshop. Seriously, there are a few things you need to know. One is the general tools. Playing around will teach you what you need to know.
The second is the layers. In RGB mode you get layers. Click the "New Layer" button in the layers window. You can click and drag them around, the ones above will be "on top" of the others. You can right click and find lots of options for a layer.
Work in layers. Put a part of it on a layer, like panel lines only on 1 layer. Then color in the green of the SEA camo on 1 layer only, for example. Then put the grey of the SEA camo on another layer, for example. This way you can adjust the panel lines as many times as you want without having to re-do them all the time over and over, which is what you have to do in MS Paint. Just don't work in paint, ever :)
EDIT: One layers tip: Take the default image (the file AH gives you when you "save default skin as...") and put it as your bottom layer. Then don't touch it. Work on other layers. That way you don't have to re-do landing gear and stuff, and can just focus on the important stuff. This helps when you are still learning the tricks of the trade.
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Roger, I catch your drift Krusty, thanks for the tips. I know it's gonna be tough, but in a few days when I get bored before I host an H2H arena, i'm sure i'll mess around with it;)