Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: FiLtH on February 20, 2006, 08:14:57 AM
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For those of you who havent played on the new map in there check it out. The airfields are setup really nice, with new ways to play the game as far as capture goes. Details are fantastic. They did a really nice job on it.Once you fly there...it makes wanting to go back to an MA map very tough.
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Tell that to the frame rate hit most will take.
:O :O :O
Bronk
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Granted, it's a beast, and I have to turn down some various details to maintain the same frame rates I get in the MA maps, but this is a very impressive map. Castles, bridges, frickin sharks with frickin laser beams on their heads, etc. I love it.
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no kidding my new box is down but I'm playing on my old one, it is:
3.2 P-4 2 meg cache
2gb ram DDR 666 speed
ASUS P5N32-SLI Nvidia chipset MB
Nvidia 7800 GTX 256mb
I'm seeing frames in the low teens near the ground and 75 above the cloud layers but drops dramatically if a few players begin to furball.
I love the map but it's rough on the equipment.
I should get my dual core/dual video card box back later this week. let's see if it overloads that one.
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Is it Karelia? :)
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Originally posted by Gianlupo
Is it Karelia? :)
Yes, it is.
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Storch,
AH2 won't run on a dual core unless you disable one of your cpu's. Not sure why but its the only app I have tried that will lock up with dual cpus. Skuzzy says its not their problem but that pretty well contradicts the above doesn't it?
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man oh man did the dual core machine ever lock up on me!!!! about once every hour. I had the guy who built the box for me get me an intel dual core in exchange for the AMD one. are you saying the intel one will lock up as well?
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I don't know about Intel but AMD and Nvidia seems to be a garuntee. You can work around the problem by disabling one of the cores but its rather rediculous to not use it just for one game.
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I should have posted a little more . I agree the map is wonderful to look at.
Its just that I had done a $500 upgrade on my rig. I now get 40-50 fr in the ma on the deck. I have all sliders almost all the way to the left . Screen res is 1280x1024, and 512 tex size.
I was wondering if i turn down tex size and screen res would fr get any better for this map?
Bronk
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Originally posted by Panzzer
Yes, it is.
Yippie!!!!!!!!!!! Tonight it's flight time! :)
I didn't tried Karelia online, yet. Offline, with my Athlon64 3500+, 1 Gb RAM, Radeon X850XT, the first 2 sliders at about 80 % on the left and ground detail range slider halfway, 1280x960 (or 1024, I don't remember right now), 1024 texture size I have 60 fps (Vsync is on) in country areas and 35-40 in Leningrad, at full vis range. I'm really curious to see what I'll get online.
Bronk, I think best thing to do is to put details sliders a bit on the right, particularly ground detail range.
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i've got p4 dual core and it goes fine. i used to get crashes but it turned out that was a vid card driver issue
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I get around 65 to 70 FR in the MA on a typical night.
Drops into the 20s on Karelia. I've had to set my object size down to minimum, bring the detail to about half, and then take the distance out to 1.5 miles, got the FRs back to the high 40s.
Map has so many kewl objects, it's worth tweaking for, at least to me it is.
I'm tempted to use this map as THE excuse to ramp up my sytem even more :D
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Im on a quite old rig
P4 3.0GHz
512MB ram
9600Xt card
Its a beast I have to turn the sliders down to about 30% to get FPS in the 40s all over the map but still its BETTER looking then anything that the MA has.
After flying on this map its gonna be VERY hard to fly on another map.
But the biggest reason is not the good looks its the playability. The game play introduced has sooo much nice new stuff which makes it much much more interesting then MA maps.
Tex
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I was running my new comp full out in the MA and laughing at the great video. Then I logged into the AvA and started crying. lol
Seriously, I had to knock not only my ingame detail down but pull my video card settings back too. Now I'm getting liveable frame rates in furballs and near the ground. This map is a beast on frame rates. But man its worth it! First time I saw a bridge go up............BOOM! Bwahahahahaha!! Now THATS what I call STRAT baby! :)
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Originally posted by rabbidrabbit
Storch,
AH2 won't run on a dual core unless you disable one of your cpu's. Not sure why but its the only app I have tried that will lock up with dual cpus. Skuzzy says its not their problem but that pretty well contradicts the above doesn't it?
Strange - Check my sig, runs fine with BOTH cores for me.
Two things to try -
Get nVidias beta drivers from 82.65 onwards (dual core issues fixed). Avail from http://www.guru3d.com . I use 83.40 drivers at the moment.
Or
If using XP there is a registry hack to disable dual core support in the nVidia drivers, but still leaves you with two CPU cores running.
Of course the best solution is to ditch the XP P.O.S. operating system and use Windows 2000.
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But you are running W2K Kev. The hot fix from MS does not fully correct/address the problems with AMD dual core systems in XP.
The registry hack for disabling threading in NVidia's driver may fix the problem, but I have not heard a confirmation for it yet.
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True Skuzzy, not using XP, never liked it, never will.
Got a horrible feeling I'll feel the same way about 'Vista' also, shaping up to be Microsofts biggest bloatware EVER.
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I do not care for XP either (I use W2K as well). And I am not looking forward to the support calls/emails when Vista hits the streets either. It ain't gonna be pretty.
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I've seen some say XP is a better gaming OS than 2000, is that true?
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XP was built off the Windows 2000 kernel so shouldn't be a great deal of difference (if any).
Think of XP as the Windows 2000 kernel with the built in bits to make it more luring for the masses. Then screwed up by Microsoft prior to release.
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Grits, I've read similar claims, and some stuff about the way DX works, and how Win2k doesn't have DX (or handles it differently??) that makes XP better, more "native" for games.
Again, I don't know if this is true, but I've read some stuff.
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Well Win 2000 definately has DirectX, as for handling it differently who knows.
Only ever had two problems running AH2
1) Switching from single to dual core and doing an on-the-fly HAL change resulted in lockups. A re-install with multi CPU/core HAL solved all issues.
2) Was getting lockups after fitting a 7800GS, turned out to be a setting I had changed in the BIOS when tweaking my 'old' 6800GT.
Nothing has occured that could be put down to either VIA, AMD or Microsoft, mainly me tweaking for specific configs and the on-the-fly HAL change (which Microsoft doesn't recommend).
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Originally posted by rabbidrabbit
AH2 won't run on a dual core
Aces High (and everything else I run: WWIIOL, Battlefield 1942, numerous work applications) works just fine on my Pentium D dual core with Windows XP Pro.
According to Skuzzy, the dual-core issue is only for AMD dual-core processors combined with Windows XP -- Intel with Windows XP is fine, as is AMD with Windows 2000.
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Originally posted by Brooke
Aces High (and everything else I run: WWIIOL, Battlefield 1942, numerous work applications) works just fine on my Pentium D dual core with Windows XP Pro.
According to Skuzzy, the dual-core issue is only for AMD dual-core processors combined with Windows XP -- Intel with Windows XP is fine, as is AMD with Windows 2000.
Just about sums it up.
Should add I don't believe their are any issues with Intel or AMD duellies running serious apps.
There are some games that have issues with both dual core Intels and AMDs.
Best thing to do is to check the support forums for a game your going to buy if your running dual core. Most are getting the issues sorted out slowly.
Is anyone runnig AH2 with ATI and an AMD dual? If so and it's OK it ties the problems down to nVidia drivers.
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By the way Brooke, the games you mentioned (other than AH) are not multi-threaded. There are only a handfull of games on the market which are designed to be multi-threaded and even fewer which are actually multi-threaded.
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Im using a 1.6 pentium w/ 512 ram and a 128 meg video card. I get around 30 or so fps ...up to high 40s at times. But...I have ground detail set like 1/2 an inch from the far right, and detail and object size about and inch from the far right on my sliders.
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From my experience I get quite a bit better framerate in XP then I do with W2K. Get an increase of 15 fps in AH when I use XP instead of W2K.
Same thing goes on other computers I've tried it at.
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placing the sliders in game at about 1/2 way and setting the viz to medium netted me 75FPS overall sometimes dipping into the 50s
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Yesterday I tried it online, with the above settings. There was about 20 players on, I had between 36 and 60 fps, in Viipuri area. I even recorded some stutter, but I was downloading at that moment! :p
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Originally posted by storch
I'm seeing frames in the low teens near the ground and 75 above the cloud layers but drops dramatically if a few players begin to furball.
And your problem is? :rofl