Aces High Bulletin Board
Help and Support Forums => Help and Training => Topic started by: Hawco on March 09, 2006, 11:05:48 AM
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Today sees the inclusion of the G2 in the AvA arena, The Seafire is available today too and I was going to use it against the G2. I had good success against the G2 in the Finn-Russ scenario in the AvA with the La5, but I'm unsure of how the Seafire will stand up to the task.
I could always try and sucker someone in to a turning fight but that will be hard as the quality of these 109 drivers are excellent.
so any tips or tactics against the G2 would be great guys, they hunt in packs, as we do on the allied side, I was thinking of getting up to around 18-20k and trying some low G manouvers to get angles ?
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109's always seem to fly in pairs. Grab a wingie. Be careful at hi alts, G2's reach ferocious speed over 20K (405 ias) If you get in a pinch dive to the deck so as to 1) compress them if possible
2) equal out speed disadvantage tho they can still manage 320 ias on the deck
3) a seafire should be able to outturn a G2, especially at low alt/low speed deck fites, tho the better 109 drivers will argue that point.
Good luck
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Maybe not a good example, but at least a 1 vs 1 Seafire vs G2 (http://www.slowcat.de/slowcats1/films/SeafirevsCretonG2_2.ahf).
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Personally i wouldnt be caught dead in a seafire against a 109G, its a mismatch in my book. However, i think you have two basic options (not necessarily mutually exclusive):
1. Sucker him into a turn fight (assumes 109 pilot allows you to do this). You should handily be able to out turn it. Keep it nice and slow the 109 doesnt have the nice low-speed handling the seafire has or the tight turn radius at slow speeds.
2. Tempt them into an overshoot and tag em as the extend out. AKA the "sucker punch". This is prob your best bet, and requires excellent timing and good anticipation skills. If the 109 wont turn fight you, he will be trying to sucker you into sticking your nose up in the air wherein they'll try clobber you. The trick is either sap more E from the 109 than they think they've lost and/or keep your speed/E higher than they think you are/have. Let them bounce you from the rear quarter (from a high angle-off-tail), and simply barrell-roll along their anticipated flight path, or rolling sissors, when they overshoot, and they will you will have enough E to tag em as they extend or follow them up their zoom to knock em off their perch, or even force them into a defensive. But you have to be a good judge of relative E stakes.
There is a slight variation of option 2 wherein you allow him to bounce you at very high speeds. All 109s suffer badly from sluggish controls at high speeds. You can use this to your advantage with the option 2 as above.
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Thanks for all the advice guys, I'll give it my best shot, apparently the spit 9 arrives in a few days and that should be a better match up for it ( I hope lol)