Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Spatula on March 12, 2006, 03:31:59 PM

Title: On fire
Post by: Spatula on March 12, 2006, 03:31:59 PM
I love the way zekes burst into flame when you sneeze at them. One thing that troubles me is the way they can still fly around as per normal for a fair whilst still on fire. How much fire (like the sort you see when they are on fire) can an aluminum wing with fuel in it survive for before it structurally fails?
Seems funny to me that a zeke can do its best asteriod burn-up impersonation and still be able to fly round for 5 mins or so shooting people down.

We have a pilot wound system, so we acknowledge that external factors can effect the virtual pilots performance. So why doesnt a virtual pilot who flies a screaming fireball not suffer from the heat & smoke it must be throwing off? Why can it fly round for 5 mins engulfed in a gas-fueled fireball, or so without the shuttle's heat protective tiles.

Im not singling out the zeke. It just seems to me the fireballing is little more than eye-candy (admittedly, very nice eye-candy) and has no other effect.

What do ya reckon?
Title: Re: On fire
Post by: Pooface on March 12, 2006, 04:09:56 PM
Quote
Originally posted by Spatula
I love the way zekes burst into flame when you sneeze at them. One thing that troubles me is the way they can still fly around as per normal for a fair whilst still on fire. How much fire (like the sort you see when they are on fire) can an aluminum wing with fuel in it survive for before it structurally fails?
Seems funny to me that a zeke can do its best asteriod burn-up impersonation and still be able to fly round for 5 mins or so shooting people down.

We have a pilot wound system, so we acknowledge that external factors can effect the virtual pilots performance. So why doesnt a virtual pilot who flies a screaming fireball not suffer from the heat & smoke it must be throwing off? Why can it fly round for 5 mins engulfed in a gas-fueled fireball, or so without the shuttle's heat protective tiles.

Im not singling out the zeke. It just seems to me the fireballing is little more than eye-candy (admittedly, very nice eye-candy) and has no other effect.

What do ya reckon?



totally in agreement here.


flames should slowly black out your vision till you die i think
Title: On fire
Post by: dizman on March 12, 2006, 04:41:01 PM
I like my pilots crispy with a side o BBQ sauce.:aok
Title: On fire
Post by: SMIDSY on March 13, 2006, 12:08:52 AM
he should also scream horribly. to get this sound we can set...idano, um how bout Nirvana on fire? that would be funny.
Title: On fire
Post by: Saxman on March 13, 2006, 02:03:13 AM
At the very LEAST it should seriously affect the flying ability of the aircraft itself. I mean, how well is the thing going to handle when its control surfaces have burned to cinders? I certainly don't see it pulling high-G maneuvers with its wings turned into a raging ball of fire.

For that matter, I've seen planes doing other things missing very important components that stretches the limits of "gamey" (blew the outer half of a Hellcat's wing off once, and not only did he STILL continue to dogfight--killing me in the process--but when I reupped and returned to the area he was STILL there about 5mins later before he finally augered).
Title: On fire
Post by: sullie363 on March 13, 2006, 02:33:40 AM
He about something where the plane slowly gets eaten away from the outside in.  For example, a wing tank fire would see the aileron fall off, then the flap, then the wign tip, then the whole damn thing.  Or a main tank fire it works it way forward from the rudder in the same way.  Not sure how accurate that would be but it's an idea.
Title: On fire
Post by: SMIDSY on March 13, 2006, 02:33:49 AM
we should also be able to dive the fire out. not to mention not catching fire at 30k.
Title: On fire
Post by: Spatula on March 13, 2006, 03:14:38 AM
Quote
Originally posted by sullie363
He about something where the plane slowly gets eaten away from the outside in.  For example, a wing tank fire would see the aileron fall off, then the flap, then the wign tip, then the whole damn thing.  Or a main tank fire it works it way forward from the rudder in the same way.  Not sure how accurate that would be but it's an idea.



I like it :aok
Title: On fire
Post by: Target2 on March 13, 2006, 11:09:32 AM
You get flame = 20 seconds and BOOM bye bye. Just enough time to bail.
Title: On fire
Post by: Martyn on March 13, 2006, 12:45:14 PM
...or maybe flame, 10 seconds to blackout/loss of control then 10 seconds to BOOM!
Title: On fire
Post by: frank3 on March 13, 2006, 01:33:00 PM
Instead of loss of controls, what about loss of parts? A wing fire will eventually eat trough the wing, damaging it ofcourse.
Added to that it'd damage guns, gear etc. etc.
Title: On fire
Post by: Mace2004 on March 16, 2006, 01:45:50 PM
Maybe the most realistic mod could be to increase the burning plane's drag.  All that spilling, flaming fuel would seriously disrupt the airflow and increase drag quite a bit.  If this were done the pilot would be severely limited in ACM but still have the option of attempting a ditch.  Kinda irritating to torch someone and then have your Hurri chased down by a flaming zippo of death.  Admitedly, a Hurri has trouble outrunning an M3 but a guy streaming 50 ft of flame?  If the zippo doesn't have an afterburner something's wrong with that picture.

Mace
Title: On fire
Post by: frank3 on March 16, 2006, 01:50:08 PM
If I'd be shot to flames in the MA, it surely ditch/bail instead of trying to get the enemy. What point does it have? You won't land the kills anyway...
Title: On fire
Post by: Saxman on March 16, 2006, 03:32:50 PM
The point is there's gamey people out there who WILL. Haven't you seen all the guys falling down backwards after their tail was blown off with their finger clamped on the trigger?
Title: On fire
Post by: frank3 on March 16, 2006, 03:40:12 PM
I've even seen them with their fingers clamped on the trigger WITHOUT falling down in spirals!
Title: On fire
Post by: Bruv119 on March 16, 2006, 04:43:27 PM
can someone find out what airspeed would be needed to put a fire out.

In a different game you can dive to about 500/550 mph  flick the throttle and the fire goes out  then restart,

suppose it depends where the fire actually is and what material is burning.


Bruv
~S~
Title: On fire
Post by: frank3 on March 16, 2006, 05:10:44 PM
That's a good question, I'll have a look at it!

There are stories of B-17's diving to put out fire, I doubt they'd go faster than 350mph though, since the airframe might crack at that speed!