Aces High Bulletin Board

Help and Support Forums => Aces High Bug Reports => Topic started by: thehares on March 16, 2006, 04:32:13 AM

Title: Viehiels not morfing
Post by: thehares on March 16, 2006, 04:32:13 AM
Vehicles not morphing properly

I just lost 77 points because the tiger didn’t morph
There’s a weird high pitch noise and Vehicles not appearing
All you can do is select tower
This has only happened after the upgrade about a couple of week’s back
When you zoom in on the airbase hanger etc
Doesn’t do it when you select a plane

Wasn’t too concerned about it because you either scored as a ditch or captured
But to loss my tiger
Has anyone else been having this problem?

:mad:
Title: Viehiels not morfing
Post by: fuzeman on March 16, 2006, 10:38:58 AM
First, morph to me means change from one thing to another. We don't morph.
Spawning is launching at a different place than where you started. We spawn.

Goto Setup and lower your GUI move time. It could still be a bug on the map though. If that's the case we need the specific map, the specific base and spawn direction.
Title: Viehiels not morfing
Post by: Krusty on March 16, 2006, 11:46:50 AM
That high pitched sound and the graphics all disappearing means you fell through the map. It's a map bug. Report the map, the field, the spawn (NE, NW etc...) and it should be taken care of sooner or later.
Title: Viehiels not morfing
Post by: OOZ662 on March 16, 2006, 01:26:30 PM
Quote
Originally posted by Krusty
That high pitched sound and the graphics all disappearing means you fell through the map. It's a map bug. Report the map, the field, the spawn (NE, NW etc...) and it should be taken care of sooner or later.


Not neccesarily; I've heard several people have the same problem and it was fixed by adjusting the GUI.
Title: Viehiels not morfing
Post by: thehares on March 16, 2006, 06:09:22 PM
Yes you are right the move time is the problem.  Set it to off and the problem goes away I just thought that zooming was an upgrade to penalize players by increasing the time a player can re enter the game.  Good idea then you don’t get players ditching to rejoin the game at another base.  In the real world you can’t do that.