Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: MOIL on March 21, 2006, 01:30:06 AM
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I'm not sure if this is from the patch or something I have set wrong, but while in GV's, mainly the Ostie when I am shooting the whole screen shakes:( Never did that before.
While firing the gun anything you're shooting at is a blur? Is this spose to represent some sort of recoil? or do I need glasses?
Thanks
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no, its normal for everyone else, suggest you get your eyes checked!
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Added a shaking effect to gunners when they fire their guns.
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Thanks Bruno,
boy is it annoying:mad:
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Yup, it doesn't look like gun recoil. It looks more like a quivering bowl of jell-o jiggling the entire screen. It's guarenteed to give you a migraine, vertigo and eventually make you throw-up. :O
Zazen
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It really pains me to say this, but being in the Ostie now suks.
I can't even bribe my guys to get in one.:furious
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Originally posted by MOIL
It really pains me to say this, but being in the Ostie now suks.
I can't even bribe my guys to get in one.:furious
Yup, it just makes the whole screen blurry like your eyes are out of focus. I can only stand it for a very few minutes before vertigo sets in and I start dry heaving. :huh
Zazen
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the hugely ammusing thought of a person getting vertigo shooting from a ground vehical in a game that allows us to fly up to 40,000ft and more has prompted me to have another coffee and smoke.
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yup.......it was hard enough to hit anything moving before at 1000 let alone 2500........now its next to impossible
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I guess the new anti-aircraft strategy is to get in a jeep and run around and make them crash while trying to strafe us........sure can't shoot anything down the way things are.......even field gun accuracy sucks.
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omg! you mean now it's alot more realistic and there will be no more 2k osti and field gun hits to ruin the vulchers fun??
:mad:
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Doesnt really affect your vision if you focus on the crosshair,
shot some people down last night ok guess it will make it slightly more difficult.
If it makes more people fly planes then way to go.
More realistic too.
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Geesh, it aint that bad. After all the gun site stays steady, its your head that's moving. My first thought was that there wasn't enough 'headshake', especially on the bomber gunners.
I think it maybe a bit much for the Hull MG's on the tanks...
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dont worry bat you can always get in your 2k ping iL2.:furious
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Curious as to how accurate and realistic the movement is to the real thing regarding the Osti? Do the 40mm shake as bad on the CVs?
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I'm going to guess that the real thing probably shook as badly, but the people sitting inside shook along with it. We, on the other hand, watch the shaking while sitting stationary at our desks. This makes it appear worse than it probably seemed in reality, and it also makes it more difficult to adjust to it.
-- Todd/Leviathn
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"headshake" as i know it, comes from a improperly set up front suspension on honda motocross bikes. It will give you religion doin 65 mph thru the whoops, and the honda decides to "shake its head". ;) I cant hit nuthin in a osty, then, or now, so ill talk about somthing I know a little about .
as you were.:cool:
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Ahhhhh, there must be a GOD, and it is HiTech!!!!!
Don't have to worry about 6 LTAR's in Osti's defending bases any more. Poor Comander Moil, LTAR's will have to learn how to fly now!!!!
Just kidding, You have a few guys in the squad that handle the stick well!!!! ;) :) :P
Hopefully the Bomber Gunners will now find it harder to shoot down fighters also. The Kill ratio for Bomber Gunners in this virtual world of ours is probably 800% higher then it was in real life during WWII.
Thanks HTC Staff
rich1960
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Originally posted by MOIL
I'm not sure if this is from the patch or something I have set wrong, but while in GV's, mainly the Ostie when I am shooting the whole screen shakes:( Never did that before.
While firing the gun anything you're shooting at is a blur? Is this spose to represent some sort of recoil? or do I need glasses?
Thanks
You've obviously never fired a large calibre weapon before have you MOIL. I've fired 50 call AAA before, and let me tell you, the vibration is the least of the issues.
The shaking is very realistic IMHO. Especially the 50 cal mounted guns on swivels.
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If an ostie shakes that bad, hate to see what the 8" does. May make your monitor fall off the back of the desk and your force feedback stick explode in your hands :rofl
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Originally posted by Zazen13
It's guarenteed to give you a migraine, vertigo and eventually make you throw-up. :O
Zazen
Cool!
I like it allready. :D
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Originally posted by Bruv119
If it makes more people fly planes then way to go.
Seconded.
Aces High
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Originally posted by Docc
yup.......it was hard enough to hit anything moving before at 1000 let alone 2500........now its next to impossible
Actually, I found the 'headshake' while extremely nauseating doesn't affect aim at all. The rounds don't disperse to any greater degree. Other than being nauseating and highly annoying it has no direct effect on gunnery accuracy.
Zazen
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Originally posted by Mister Fork
You've obviously never fired a large calibre weapon before have you MOIL. I've fired 50 call AAA before, and let me tell you, the vibration is the least of the issues.
The shaking is very realistic IMHO. Especially the 50 cal mounted guns on swivels.
Well partner, you're in luck I have fired a .50cal and a .30cal machine gun. While "yes" they (the gun) shook and vibrated, my head didn't!!!
Nor did the target I was shooting at (a metal trash can filled with sand bags) get all blury.
Have I ever sat in or fired an Ostwind, of course every weekend (com' on) I don't think anyone in the game has ever fired an Ostiwnd. If I was ever lucky enough to get the chance to, I don't think I'd lay my head against the side of the gun while it was firing:huh
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Head shake is totally wrong, don't know what HT is trying to 'simulate'.
Having fired an LMG (Light Machine Gun, although it's anything but light lol) while in the Army, it was more the aim point would move due to recoil, but no head shaking. That being the reason we were told to 'double tap' rounds.
For an SMG on the few occasions we were allowed to fire it fully auto, a long burst would make it rise to the left, but yet again NO head shaking.
What should maybe happen is the longer the burst the more the sight 'wanders' off, to simulate the recoil from a sustained burst affecting the aim point.
But 'head shaking'?
Seems like he is trying to simulate the aim point moving but doing it the wrong way round, head shouldn't move, sight should.
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Originally posted by richard_rd
Ahhhhh, there must be a GOD, and it is HiTech!!!!!
Don't have to worry about 6 LTAR's in Osti's defending bases any more. Poor Comander Moil, LTAR's will have to learn how to fly now!!!!
Just kidding, You have a few guys in the squad that handle the stick well!!!! ;) :) :P
Hopefully the Bomber Gunners will now find it harder to shoot down fighters also. The Kill ratio for Bomber Gunners in this virtual world of ours is probably 800% higher then it was in real life during WWII.
Thanks HTC Staff
rich1960
Nope, don't have to worry bout that too much rich, ya can now just buzz over start a porkin and set up a vulch, won't that be fun.
For your info we have been in A/C just as much as GV's. Lots of the squad flies quite frequently.
It will be so nice once HT adds even more planes to the lineup only to have the same 10 A/C used every single day!!!
I would like nothing more than to see every single person in the game in A/C all the time, that we can have a giant gangbang/furball at just about every field. Won't that be fun:rolleyes:
Everyone can just pork, cherry pick, gangbang, runstang, Lgay7, run90, easymode N1k, HO and all the other wonderful things people talk about
day in & day out Yes I can't wait.
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Originally posted by MOIL
Nope, don't have to worry bout that too much rich, ya can now just buzz over start a porkin and set up a vulch, won't that be fun.
For your info we have been in A/C just as much as GV's. Lots of the squad flies quite frequently.
It will be so nice once HT adds even more planes to the lineup only to have the same 10 A/C used every single day!!!
I would like nothing more than to see every single person in the game in A/C all the time, that we can have a giant gangbang/furball at just about every field. Won't that be fun:rolleyes:
Everyone can just pork, cherry pick, gangbang, runstang, Lgay7, run90, easymode N1k, HO and all the other wonderful things people talk about
day in & day out Yes I can't wait.
Chill out Moil,
Just wanted to bust LTAR's balls a litttle bit for being traders and switching from Knights to Bish, and all because you felt that some of the Knight squads were not giving your squad enough respect (yes a little birdie told me the real reason for you decision to switch countries, and that birdie was/is an LTAR member). Better hope your LTAR's don't become POW's because the Knights wil have you Blind folded and shot for being traders!!! :) :) :)
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watch the pipper :)
http://video.google.com/videoplay?docid=6480331793025760732&q=50+cal
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I think it was meant to simulate the shaking of a gun position on the bombers (though it does still seem really weird and not right) but got spilled into every gunning position.
Kinda freaky when a Tiger vibrates while firing a coax gun though. :D
EDIT: I'm guessing the blur is coming from the LCD panel boys. CRT doth rock.
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But 'head shaking'?
Seems like he is trying to simulate the aim point moving but doing it the wrong way round, head shouldn't move, sight should.
Look at the whining over something as silly as the current 'head shaking'. If the gun shook and aim was impacted then folks would be whining 10 fold. As it is the head hardly shakes at all and aim point is not effected. It certainly doesn't 'blur' anything on my end.
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Traders? Loyal to a chess peice?
I don't think so, we played Knights for 3 & 1/2yrs and never strayed. We took every beating, carpet bomb, bad mouth, name call and everything else Rook & Bish could throw at us. Plus we were mostly (90% of the time) a GV squad, talk about against the odds.
If you want to message me and tell me your reason why you think or hear why I moved the squad feel free. After about the 100th comment about us being ineffective due to always being on the ground and we should "fly" like real men I moved the squad to the Bishops.
Not to mention at the time of the switch we felt it only right to go to the Bishops due to their extremely low numbers on a regular basis.
Funny that a day doesn't go by that I or one of my squaddies doesn't get PM'd asking when were moving back, odd that the Knights would want to have anything to do with us ineffective traders:rolleyes:
Bust the balls all you like, sure as he11 isn't the first time.
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Originally posted by OOZ662
EDIT: I'm guessing the blur is coming from the LCD panel boys. CRT doth rock.
I get the blur effect in Ostwind and I have a VERY high-end CRT monitor...
Zazen
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with the new modifications i dont have a problem at all with any of the guns.The Osti is way better now with the gun vibration,looks more real too me,then again the shaking cannot bother me for i use my mouse pointer for my aim device.
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Originally posted by MOIL
Traders? Loyal to a chess peice?
Not to mention at the time of the switch we felt it only right to go to the Bishops due to their extremely low numbers on a regular basis.
The way i remember it you went to bishops for a few weeks, then switched to Rooks because Bish were not winning resets, then switched back to bish after Rooks were giving you ***** for only switching to them because you wanted to be on the winning countries side. Were was your new Bish Loyalty for the week you switched to Rooks, Oh thats right, I forgot, you don't have any loyalty, only the need to be called Ceasar the great concouer!!!!!
P.S. - We have the Blind Folds ready!!!!!
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Originally posted by MOIL
Everyone can just pork, cherry pick, gangbang, runstang, Lgay7, run90, easymode N1k, HO and all the other wonderful things people talk about
day in & day out Yes I can't wait.
I know this was meant to be sarcastic, but it is what many in the game seem to whine for. Unfortunately HTC seems to be giving them what they want. Not what they or the game need. Ultimately, the direction of this drift in the game will result in something that will be boring. Who will want to fly bombers? Who will want to drive gv's? The game will be oriented toward fighters and that will be the only thing people want to be in. Diversity homogenized into something bland and boring.
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Originally posted by Zazen13
I get the blur effect in Ostwind and I have a VERY high-end CRT monitor...
Zazen
I have 24 inch LCD and I don't get any 'blurring'
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Originally posted by richard_rd
The way i remember it you went to bishops for a few weeks, then switched to Rooks because Bish were not winning resets, then switched back to bish after Rooks were giving you ***** for only switching to them because you wanted to be on the winning countries side. Were was your new Bish Loyalty for the week you switched to Rooks, Oh thats right, I forgot, you don't have any loyalty, only the need to be called Ceasar the great concouer!!!!!
P.S. - We have the Blind Folds ready!!!!!
Don't bother to reply to this, Moil. It's the rant of a small, petty and pathetic mind.
I and many others would be happy to see the Ltar's on the Knight side again. Him? We'd be better off without people like him.
Whichever side you Ltar's are on, it's good for the game. Good to fight against you and good to fight alongside you.
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<
> and thank you ChopSaw
I appreciate your post regarding the LTAR's
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Stupid traders. Hey MOIL, whats your badge id? Where do you guys trade? :D
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Originally posted by MOIL
<> and thank you ChopSaw
I appreciate your post regarding the LTAR's
Moil,
You're welcome. You guys earn it.
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Originally posted by dedalos
Stupid traders. Hey MOIL, whats your badge id? Where do you guys trade? :D
We usually don't give out our secret trading spots, but I'm a pretty good judge of character and you look alright:aok
We meet South of P14 or A53 on Wed's at 19:00 sharp. No sidearms, Knives, slingshots or BB guns allowed. BYOB if ya wanna tip a few.
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Originally posted by richard_rd
The way i remember it you went to bishops for a few weeks, then switched to Rooks because Bish were not winning resets, then switched back to bish after Rooks were giving you ***** for only switching to them because you wanted to be on the winning countries side. Were was your new Bish Loyalty for the week you switched to Rooks, Oh thats right, I forgot, you don't have any loyalty, only the need to be called Ceasar the great concouer!!!!!
P.S. - We have the Blind Folds ready!!!!!
now wait a minute being a former LTAR. yes i was an LTAR when they switched from Knights to bishops to rooks then back to bishops. LTARs left Knights due to one reason, no one thought we were effective due to the fact at that time LTARs was a gv bases squad, with some bombers. so thats fine Knights did not want our help anymore after 3 and 1/2 years of loyalty, so be it thats not on us. not sayin all knights were that way but more then 50% was that way. so what was decided on and voted on by the squad was to do a tour as bishops then do a tour on rooks, then we would talk about it as a squad and decide what we wanted to do. we did not spend 2 weeks as a bishop it was 6 weeks then went to the rooks for 3 days sorry to say but none of the LTARs liked it on the rooks side then switched back the bishops where all LTARs where happy to be. Bishops took us in and aloud us to make Bishop country LTARs new home. so i dont know who your getting your info from but maybe the best thing to do is ask before judging people. as it is one Knight is already tellin you that you dont know what you talking about. LTARs are respected on all three sides and yes there are going to be some that dont like the LTARs but not everyone like the Hells Angles or the dirty 30 so on so on.
formally known as LTARkilz
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Originally posted by KaTnIp
due to the fact at that time LTARs was a gv bases squad, with some bombers. so thats fine Knights did not want our help anymore after 3 and 1/2 years of loyalty, so be it thats not on us. not sayin all knights were that way but more then 50% was that way.
Maybe 5%, not 50%. Most Knights respected LTAR's and realized you quys were a great asset to our side. I have been playing AH for over 2 years, and greatly appreciated your squads talants. I also don't mind people or squads that switch sides to help balance the Numbers mismatch problems (if that is their stye of game play, with a proven track history). But LTAR's by your and Moils own emmisions was a Loyal type of Squad for 3.5 years, and then after all that time you go switch sides just because a few Country mates might not have shown you the respect you wanted, well that just sounds like the kid with the only basketball going home and taking his ball with him because some one called him a name on the playground.
If you are going to be loyal , be Loyal. Don't just be Loyal when it suits your needs, because that is not Loyalty, that is GREED!!!!
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Originally posted by richard_rd
Maybe 5%, not 50%.
Agreed. I've fought side by side on many a good spawn camp with the LTARs as Knights. Always had a good time ;)
h
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I don't do much GV stuff. I will agree, it is quite anoying and sickening to fire the GV guns. The osti has an anoying flash in the sight that adds to the sick feeling.
I like the way the gun and site shakes, but it doesn't look right to have the target shake. It is like your head is resting on the gun.
Gunner
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Originally posted by richard_rd
But LTAR's by your and Moils own emmisions was a Loyal type of Squad for 3.5 years, and then after all that time you go switch sides just because a few Country mates might not have shown you the respect you wanted, well that just sounds like the kid with the only basketball going home and taking his ball with him because some one called him a name on the playground.
If you are going to be loyal , be Loyal. Don't just be Loyal when it suits your needs, because that is not Loyalty, that is GREED!!!!
Sounds like he is being loyal to me. To his squad. If they are happier moving to a different country then so be it. As long as they are having fun and the squad stays together, what difference does it make? Apparently what suits their needs was to go Bish. More power to them. I still get to fight some one in a tank that doesnt run and grab B-24s as soon as they die. And greed? What the hell? Greedy about what?
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Originally posted by richard_rd
Maybe 5%, not 50%. Most Knights respected LTAR's and realized you quys were a great asset to our side. I have been playing AH for over 2 years, and greatly appreciated your squads talants. I also don't mind people or squads that switch sides to help balance the Numbers mismatch problems (if that is their stye of game play, with a proven track history). But LTAR's by your and Moils own emmisions was a Loyal type of Squad for 3.5 years, and then after all that time you go switch sides just because a few Country mates might not have shown you the respect you wanted, well that just sounds like the kid with the only basketball going home and taking his ball with him because some one called him a name on the playground.
If you are going to be loyal , be Loyal. Don't just be Loyal when it suits your needs, because that is not Loyalty, that is GREED!!!!
Would it be safe to say you're trying, in your own way, to tell the Ltars' you'd like them to come back to the Knights? If that's what you're trying to say, it would probably be more effective to just say so.
Bye the way, the word you were looking for was "admission", not "emission". Emission is the release or discharge of a substance into the environment. This sometimes happens to teenage boys when they have a hot dream. Thought you'd like to know. This message has been brought to you by ChopSaw Protocol, Ltd., purveyors of protocol for today's busy thread poster.
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Originally posted by richard_rd
But LTAR's by your and Moils own emmisions was a Loyal type of Squad for 3.5 years, and then after all that time you go switch sides just because a few Country mates might not have shown you the respect you wanted, well that just sounds like the kid with the only basketball going home and taking his ball with him because some one called him a name on the playground.
If you are going to be loyal , be Loyal. Don't just be Loyal when it suits your needs, because that is not Loyalty, that is GREED!!!!
I wouldnt even call it greed. Leaving because a few didnt kiss the ground they walked on isnt greed, it is a squad of fellas being full of themselves. If they dont get the lamations of their peers they so desperatly want they leave.
They sure didnt stay Rooks long either. I'd like to know why. I heard they didnt get the respect they thought they deserved as well.
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Let's face it. Ack was ineffective in this game (except for cv manned 5" guns) and now it has been rendered even more ineffective. Instead of more acks, manned or AI, or hardening the ack positions due to the current ease of taking them out, now someone with less than perfect eyesight can't even aim the gun. Its pretty bad when field ack can't hit a bomber formation 3000 AGL once let alone the 4-5 times required to kill a bomber. The ostis were and still are useless beyond 1000 because of the round dispersion, and while it was easy for them before. even now a single LA or Spit can completely de-ack a base without fear because the difficulty in targeting the plane just went way up. Give us a few more tools to help defend against the hordes please.
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Originally posted by ChopSaw
Would it be safe to say you're trying, in your own way, to tell the Ltars' you'd like them to come back to the Knights? If that's what you're trying to say, it would probably be more effective to just say so.
Yep, I would like then to come back or be captured, just so we could enjoy seeing them shot by the Firing Squad!!! :) :) :)
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Originally posted by richard_rd
Yep, I would like then to come back or be captured, just so we could enjoy seeing them shot by the Firing Squad!!! :) :) :)
Not gonna happen, youngun. Go back and try again. Admit it. You drool at the thought of having the Ltar's back on the Knights side.
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10 osty's flamin 50 dummy vulchers aint hard (or wasnt), hell i can get 3 or 4 just uppin an il2, the recoil,or whatever it is, is cool but just another way to encourage vulching as its probits killing those tard vulchers
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I think I hear wedding bells.
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Having switched between the three sides over a number of years, I fail to see why anyone would get upset about a squad switching sides in a cartoon game (no disrespect intended).
Having fought with and against the LTARs I have always found them to be beyond reproach within the parameters of the "game". They certainly bring something different to the melee that's for sure.
As for the headshake, I am sure it is intended to replicate the moving of the barrel and not your head shaking. Seems easier to me to replicate the movement this way rather than shaking the person, which I am sure is nigh on impossible with current technology. Although the words and actions of some of HTC's customers leave me to believe that they are probably dribbling and shaking their head already.
wipass
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I really hope that the headshake goes away. As it is now, it just gives me a headache!
As for the LTAR's, Moil & fellas are awesome to fight with and a pain in the butt to fight against!
Fellas, Much respect
Minnow
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Originally posted by wipass
which I am sure is nigh on impossible with current technology.
You have to love statements like that. Current technology can take a heart out of a person and replace it with a new one. It can land little crafts on comets and asteroids and then bring them back. etc.
I am pretty sure if HT decides that the head shake needs fixing, he will find a way to fix it :rofl :rofl :rofl
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I was refering to physically shaking the person,
wipass
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Originally posted by richard_rd
Ahhhhh, there must be a GOD, and it is HiTech!!!!!
Don't have to worry about 6 LTAR's in Osti's defending bases any more. Poor Comander Moil, LTAR's will have to learn how to fly now!!!!
Just kidding, You have a few guys in the squad that handle the stick well!!!! ;) :) :P
Hopefully the Bomber Gunners will now find it harder to shoot down fighters also. The Kill ratio for Bomber Gunners in this virtual world of ours is probably 800% higher then it was in real life during WWII.
Thanks HTC Staff
rich1960
Amen ! :aok
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because of my natural constant head-shaking, i like the new osti.... even better when i can get the timing down.:D ..as far as the ltars,we in bish country love them.of course on bish side i have yet to see any squad disrespect, only individuals.and that is going to happen in this fun yet COMPETITIVE environment.great guys and gals on all sides with a few morons.just like non-virtual world.and yes after having my fanny-whole saved by ltars on numerous occasions,i do kiss the ground they tear up in their darn gvs.much rather be fighting with em than agin em.we've had bish switch, one recently from my squad.still love em,but cant wait to get an opportunity to bust em.lol.anywho MOIL we love ya.brick31:aok
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The shaking does seem like a good idea improperly done.
The coax machine gun will have no effect on the gunsight of a tank. It will rock around a pintle mount a bit though.
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OK, I didn't know what this was all about till I tried it last night. I got in the Ostwind and had to hold the trigger down on a small raid and I couldn't sustain the defense. I am not a young pup like some of you and my eyes started to hurt and I got a darn headache.
HCT should do some studies about eyestrain before implementing something as dumb as this. It is one thing to make the gun shake in a stationary field of view, but to make the entire view shake is sickening. I can't even fire the pintle gun now. I kind of think that HTC got in an Ostwind and fired 50 or 100 rounds and said "Wow, that looks cool" and implimented it. They didn't sit on a base under attach for 30 minutes to an hour fending off hundreds of aircraft.
And to those that say "This will force LTAR into planes", if I could fly a plane worth crap I wouldn't belong to a ground unit now would I?
As it stands now, until HTC fixes this blurred vision crap with the weapons, I can't play unless I want to get a massive headache. I mean this. It hurts to play for an evening.
Now to the other issue that seems to be laced in this thread.
Richard_RD, not meaning to be to blunt, but you don't know squat. When we started our rotation of the squads, respect from the Knights, as a whole wasn't really the issue. Most of us didn't want to leave the Knights for the rotation. Myself included. I was a Knight since day one and didn't want to have anything to do with the other sides. But I decided to better enhance my playing skills, it would be good to play with and understand the other sides. Also it was decided that if we did the rotation, 100% of the squad would have to agree and if ANY one member didn't want to go, then none of us would go. When we went to the Bishops, we went as a squad and we were welcomed with open arms and made to feel at home. We were now Bishops and they didn't harbor any ill will that we were once Knights. Then after we had spent our time with the Bishops, it was time to move to the Rooks. The first day there, a few of the squads welcomed us as an Aces High squad come to fight by their side. Not an enemy squad. ( HAs). But mostly we were made to feel like unwelcome interlopers. There are a lot of really good people on the Rooks, but we happened to be met by the cream of the crop. Whether in jest or malice we didn't feel welcome and didn't like being there so we all moved back to the Bishops where we felt we could do the most good and were happiest. If it had been a new player treated as we as a squad, he would have left the game and you wouldn't have given it a second look. Excuse the hell out of us for wanting to play where we had the most fun. And as far as "Getting the respect we thought we deserved", we expect to get the same respect as ANY player should get.
If this doesn't fit with your preconceived notion of what you though you knew about a squad you know nothing about, I am sorry. I guess you need to find a new source for your gossip.
Wolf14, you’re an example of what I was talking about. Respect for a squad doesn't mean squat but common courtesy and respect for other players in the game does mean a lot.
I am LTARsqrl. I play fair. I do my best to respect other players. If I am wronged or feel that I was dealt a bad hand by an enemy, I will still salute him and expect my fellow squad members to do the same. When someone calls me ltard or disrespects my squad or me I salute him because he is the one that needs it. If I put 10 Tiger rounds into a Panzer and he kills me with one shot, I might cry and complain to my squad mates how unfair it is, but to that enemy, I will salute him. And more over I expect the same from my squad mates. If you can't play fair and respect others even if you feel that you were wronged and you can't give the enemy players respect, you could never earn an LTAR patch.
We play fair, we fight to have fun. If we are your teammates or your enemies we salute you and expect the same in return. No more, no less.
Deal with it. :aok
LTARsqrl <>
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Originally posted by richard_rd
Ahhhhh, there must be a GOD, and it is HiTech!!!!!
Don't have to worry about 6 LTAR's in Osti's defending bases any more. Poor Comander Moil, LTAR's will have to learn how to fly now!!!!
Just kidding, You have a few guys in the squad that handle the stick well!!!! ;) :) :P
Hopefully the Bomber Gunners will now find it harder to shoot down fighters also. The Kill ratio for Bomber Gunners in this virtual world of ours is probably 800% higher then it was in real life during WWII.
Thanks HTC Staff
rich1960
wait a minute wait a minute i know why this guys is so pissed off. he is with pigs on the wing i belive he thinks LTARs stole Onions4u from them :t
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richard_rd- It's a video game, expecting loyalty or respect out of a players in a INTERNET BASED game, is pretty rediculous.
If you want to continue LTAR bashing you should start a new thread called "LTAR's Gay or not Gay"
As a GV Junky I think the gun shaking is interesting but it is going to drastically change the vulch factor for the negative in the long run. You can't tell how far you are leading when your gun sight is bouncing 1/2" radius / 1" diameter of random blurry movement (on a 18" flatscreen) accross the screen.
Previously when flying over a field and there is a flak 600-800 I would go into shake my plane mode and get out of there as fast as I can. Now I have no fear, maybe that will change as we all get used to it. But as of right now I don't see half as many planes getting knocked down by ostwind fire, as I used to.
JMFJ
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Couldnt aim without the headshake,cant aim with the headshake.Seems to me that it';s not that big of adeal.I did up bombers though and I love the shakeing guns on those.I think it is a great game addition,so is the stall buffer,jeep,b17 update,general overall FM of the 109's is much better,and flaps out at 200mph in 109's is a great improvement.Once you get used to the headshake,you'll be ok,you just gotta give it some time.Stall buffer was frekkin me out until I figured out how to fight with the plane shuttering alll over the sky,after a couple flights,I was back to killing as ussual.
Give it time.
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Originally posted by MadSquirrel
OK, I didn't know what this was all about till I tried it last night. I got in the Ostwind and had to hold the trigger down on a small raid and I couldn't sustain the defense. I am not a young pup like some of you and my eyes started to hurt and I got a darn headache.
LTARsqrl <>
I upped an Ostwind last night for the first time since the patch to try and dust the vultchers. It was a horrid experience. It was hard to hit anything with before but impossible now. Firing from a zoomed in view, which is how I fire the thing, had planes jittering all over and made me feel...uneasy. Like eyestrain from straining to see a small flickering image.
You can't track a target as it is, in effect, warping all over. The 37mm is mounted on 25 tons of steel not a Toyota pickup.
Please lose the rattleing on the Osti.
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Originally posted by MOIL
We took the Knights would want to have anything to do with us ineffective traders:rolleyes:
Bust the balls all you like, sure as he11 isn't the first time.
LTARs pain train ineffective!? Naa , imop are the best vulcher killers team in the game
(http://i10.photobucket.com/albums/a146/johny35/vulch.jpg)
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It made me physically ill in what was probably only seconds. Makes the game most unenjoyable.
Makes no difference to effectiveness - just makes you dizzy and want to puke.
Should make this game into a big seller, the promise of vomit on the keyboard just waiting to be unleashed! I can see the boards humming with excitement!
Nice experiment - lose it.
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Agreed. Please remove it. Nausea and difficulty in tracking targets.
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Got 23 Kills today with 1 rearm in an Osti. Didn't take as long as I expected to get used to. For those who use the PgUp techique in the #2 position, I found that it was easier not to zoom in when firing. My success rate while zoomed out was much better.
NO VULCHIN FOR YOU!
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Ostis where hard enough to aim and kill planes with as it was.....
now its darn near impossible. so much for ostwinds defending... might as well throw rocks as it is now.
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I feel sorry for the newbs actually trying to learn this.
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Originally posted by Elyeh
Ostis where hard enough to aim and kill planes with as it was.....
now its darn near impossible. so much for ostwinds defending... might as well throw rocks as it is now.
Now I`m liking it better and better all the time. :)
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How come the Base acks don't have the headshake feature? If they don't because they are stationary than Osti shouldn't shake when parked? I assume HTC left base ack alone so some level of base defense could be maintained.
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I haven't really noticed the headshake at all in airplanes.
-- Todd/Leviathn
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The only thing I'm curious about is the coaxial mg's in the tank turrets and the bow gun. I'd thought those would be sturdier mounts. I'm okay with everything else; got a kill in bombers, got some osti kills, and even shot someone up with a jeep. While I like whacking vulchers as much as the next guy, I have trouble believing that the ostwind was as accurate in RL as it was in here.
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You are pretty much on there Hubs... I have shot thousands of rounds out of a Bradley Coax and if you could not hear you would not know from the vibrations that it was firing. The gunsight does not move around at all when it is separate from the gun and the gun is bolted to 70,000 pounds of mass. The 25 MM does impart some very light shake but not much.
I think some peoples beef is that it makes them feel ill when the screen shakes. This is a legit point and sounds like a resonable concession to limit or remove this feature in the interests of gameplay.
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Originally posted by Dead Man Flying
I haven't really noticed the headshake at all in airplanes.
-- Todd/Leviathn
Yeah, I looked at that. Looks like fighter aircraft were exempted from the "head shaking" update.
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Originally posted by ChopSaw
Yeah, I looked at that. Looks like fighter aircraft were exempted from the "head shaking" update.
Fighters have had headshake enabled for a long time already.
-- Todd/Leviathn
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wow, looks like zazen has to fly now!!!!!!!!
ZOMG rook fields will be vulched??????? say it aint so!!!!!!! :rofl :aok
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Originally posted by Hammy
wow, looks like zazen has to fly now!!!!!!!!
ZOMG rook fields will be vulched??????? say it aint so!!!!!!! :rofl :aok
Nah, Ostwind is still the same aiming wise. I can kill vulchers just as effectively. The only difference is now I have to have a barf bucket beside my desk and I dry heave in between kills from the nauseating 'blurry bowl of Jell-O' effect...I also keep a jumbo bottle of Excedrin handy for the inevitable migraine from looking at out of focus objects on my screen.
Zazen
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Originally posted by Dead Man Flying
Fighters have had headshake enabled for a long time already.
-- Todd/Leviathn
Must not be much. Must be undermodeled. the 40mm on the hurri is the only thing I can think of that throws off the gunsight.
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Originally posted by Dead Man Flying
Fighters have had headshake enabled for a long time already.
-- Todd/Leviathn
I took a look at this offline. To test, I used a P51D zoomed all the way, lined up on a target and pulled trigger. Then I did the same with a B-24. Now I know some fighter advocates think they know what I'm going to say. After all, some know me as a staunch advocate for bombers and I did say the fighters seemed to be exempt from the shaking. Sorry to disappoint and really sorry I have to admit this, but I found the shake to be identical. If there's a difference between the two, I can't detect it. The reason we haven't been noticing it in fighter aircraft is that they rarely shoot zoomed all the way. Bomber and gv guns are commonly zoomed all the way, so we see it more.
This leaves the question of whether it is appropriate or not. Is it appropriate that the guns of a very large aircraft cause it to vibrate the same as those of a much lighter aircraft? The only consideration I've ever heard for mounting fixed as opposed to flexible guns is the fixed ones are much lighter and take up less room. Never heard anything about them vibrating more. Even if you take bombers out of the equation, how appropriate is it to be shaken so much by the coaxial gun on a multi ton Tiger. Or how appropriate is it for the Ostwind, essentially a Panzer, to be shaken as much as the Yak when firing the same cannon?
Regardless of how you feel about bomber guns shaking or not, there is one clear result. Bomber guns have had their effective range cut another 200. As a result even less skill is required to down a bomber than before. Fighters will still get shot down of course and that means they'll still whine about bomber guns being too good. I can't help but wonder what the next degradation of bomber capability will be.
Small wonder many of the fighter crowd are gloating. There certainly seems to be a bias at work here. Either that or this is has been a mistake HTC will fix. If that's the case, sooner would be better than later.
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Chopsaw you have 3 planes with multiple guns firing deal with it.
Bronk
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Originally posted by Bronk
Chopsaw you have 3 planes with multiple guns firing deal with it.
This brings up a popular misconception. Many people believe that all three bombers are firing at the same target all the time. Not true. Firing from the lead bomber at d1.0, for instance, only the lead bomber is actually firing at the target. The drones on either side are firing to either side of the target, never coming close to it. Only at d0.500 do all three bombers aim their guns at the same point in space.
Also commonly not known or just plain ignored, the bomber guns have a shot gun like firing pattern instead of the sharp pattern thrown by fighter aircraft.
Anyone may test the above for themselves by using the .target command either offline or in the training arena.
Three planes with multiple guns is not what it might appear to be. It's certainly not as powerful as three fighter aircraft. In the hands of a single pilot who approaches a formation of bombers correctly the balance in power is always to the fighter. This balances out a bit if there are two people manning the guns, but that's not the usual situation.
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Originally posted by ChopSaw
Three planes with multiple guns is not what it might appear to be. It's certainly not as powerful as three fighter aircraft. In the hands of a single pilot who approaches a formation of bombers correctly the balance in power is always to the fighter. This balances out a bit if there are two people manning the guns, but that's not the usual situation.
Gee just as it was in ww2
Bronk
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Originally posted by Bronk
Gee just as it was in ww2
Right. So when we hear fighter guys complaining the bomber guns are too good, what does that tell us? That bomber guns are too good? No. It tells us the fighter guy isn't doing it right.
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Messed around in an osti this morning and I didnt get sick at all. I can see how it could be issues for others.
Question I have though is that because of all the shaking and the way some of the colors move around, could that possibly be a trigger for someone with epilepsy to have an epileptic attack?
I dont know a whole lot about what triggers an attack, but I have been to alot of places that have strobes and rapid flashing lights warning people of possible epileptic attacks.
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Originally posted by Wolf14
but I have been to alot of places that have strobes and rapid flashing lights warning people of possible epileptic attacks.
This is due mostly to lawyers, and not epileptics.
I notice the repeated idea that the vehicle moves around, but it's really just the little meatbomb whose view shakes, isn't it? Also, while I think the coaxial and bow mounted guns would incite less shake, isn't the issue the amount of gun zoom used, and not necessarily the headshake animation itself? As an example, get in a plane, zoom completely in, and try to fly around like that. Personally, I can barely hit anything at max zoom, not because the shake effect sucks, but because controls don't take into effect the reduction in my field of view. I know this won't be a popular idea, but maybe it's time to rethink using max zoom all the time.
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Originally posted by richard_rd
Chill out Moil,
Just wanted to bust LTAR's balls a litttle bit for being traders
Do you happen to mean traitors? Like in evil countryman who switch sides?
Or Traders? As in I'll trade you my Micky Mantle baselball card for your original Stan Musial and Pete Rose cards...
:D
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Originally posted by rabbidrabbit
You are pretty much on there Hubs... I have shot thousands of rounds out of a Bradley Coax and if you could not hear you would not know from the vibrations that it was firing. The gunsight does not move around at all when it is separate from the gun and the gun is bolted to 70,000 pounds of mass. The 25 MM does impart some very light shake but not much.
I think some peoples beef is that it makes them feel ill when the screen shakes. This is a legit point and sounds like a resonable concession to limit or remove this feature in the interests of gameplay.
Thank You :)