Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Revor on March 22, 2006, 06:18:49 AM

Title: Lets add rescue missions for the stranded pilots
Post by: Revor on March 22, 2006, 06:18:49 AM
Dont you just hate it when you get about 6 kills and you have to bail because some cherry picker picks you off when you least expect it while RTB? Well not anymore because with rescue missions now you can return safely back to your back as if you had landed there on your own and still get credited with 6 kills on your sortie! Not only that but the person that rescues you gets about 30 perk points! This is how it works.


 Lets say that I'm flying somewhere and got shot down. It sucks huh? Well not anymore because all you have to do is ask for some volunteer to pick you up and the brave soul would have to fly behind enemy lines with a goony bird plane to pick up the downed pilot and fly him back to safety only to earn himself a lot of perk points to whatever points he wants to distribute to whether its fighter, attack, bomber, or vehicle. Lets give these pure goony bird fliers more of a mission than just delivering supplies and capturing bases. Not only reward the goon pilot but also reward escort fighters by having them join a rescue mission.

   Now i know some of you are asking but what if someone just simply abuses the system by just bailing on purpose only for their buddy to get perk points? Well lets make it that the downed pilot has to have at least 4 kills in order for the mission to be valid.

What do you guys think?

2.
Title: Lets add rescue missions for the stranded pilots
Post by: rabbidrabbit on March 22, 2006, 09:20:24 AM
It would be good to have this mechanism.  We did something similar with d3a's and supervised joining in a scenario.  It was actually very popular.


Not thinking it would be used extensively in the MA but it would see some use and be very nice to use in scenarios where planesets are limited.
Title: SAR Mission
Post by: TyrNM on March 22, 2006, 11:22:01 AM
Excellent idea but I would like to add another aircraft - PBY-5 - for the same mission but picking up downed pilots from the sea. Also, the PBY-5 should be available from ports. Perhaps the PBY-6A could also be taken off from land bases (and ports) but could carry a small perk price ("Super Cat") since it is an amphibian and is a better performer. As for scoring, the PBY pilot should get perk points equal to what the downed flier earned. If the downed pilot was in a fighter, PBY pilot should get fighter perk points and so on. Perhaps the fighter pilot gets to keep his kills but loses 1/2 his perk points or something. Perhaps there could be a perk point multiplier for each additional pilot picked up (1=1.0, 2=1.2, 3 = 1.3,...and so on). There should also be a perk point reward for making is safely back to base with at least 1 rescued pilot.  To prevent abuse, nothing would be rewarded for rescueing a downed pilot that has failed to score. Both PBY models should also have a variety of weapons choices: Torpedo, bombs, rockets,...etc. Perhaps it can carry supplies from ports too! Perhaps it cannot rescue a downed pilot if carrying a bomb load - too much weight for a water take off. I am interested in feedback and would like the chance to improve on the idea. I know the SAR mission has been generally tossed about by quite a few and for quite a while.
Title: Lets add rescue missions for the stranded pilots
Post by: Lye-El on March 22, 2006, 02:17:19 PM
And the LA-7 pilot gets credit for two kills. The rescuer and the rescued.
Title: Lets add rescue missions for the stranded pilots
Post by: TyrNM on March 22, 2006, 02:26:16 PM
No. Only gets 1 kill for shooting down a rescuer. Somebody already got a kill for shooting down the rescued pilot. Though it should be attractive to shoot down the rescue plane - not just because it is an easy target -  perhaps shooting down a rescue plane is a good point score and perhaps there is a bonus multiplier for every rescued pilot onboard and the rescued pilot(s) only get the bailed or ditched score/stat they would have received in the first place.
Title: Lets add rescue missions for the stranded pilots
Post by: Gato on March 22, 2006, 02:32:22 PM
I think this whole idea has merit.  The goon, the PBY and also, why not the Jeep?:aok

Looking at this, it will be very complex to work out, but IMHO, worth it in the end.  I would say the downed pilot would have to have 2 kills and not the 4 stated before.  It takes 2 kills to get a notice, so 2 kills it should be.  I also think the downed pilot should share his perks with his rescuer.  He may not get all his "landed" perks but it would be better than just getting the perks for a ditch.  Having bailed out should also facture in the equation.


Good Idea - I like it
Title: Lets add rescue missions for the stranded pilots
Post by: 38ruk on March 22, 2006, 02:32:45 PM
This would be good for TOD errr   combat tour too
Title: Lets add rescue missions for the stranded pilots
Post by: rabbidrabbit on March 22, 2006, 02:50:07 PM
why would it be complex?

At the minimum you would be able to "join" any approved vehicle within a short range and when they land you do too.

Does it need to be more complex than that?  We already have "join".
Title: Lets add rescue missions for the stranded pilots
Post by: TyrNM on March 22, 2006, 03:07:24 PM
Yes, the jeep should be included -  Thanks for the feedback! I know we still have some kinks to work out but there has to be a design that works. I think we are close. I think the rescued pilot should get to keep everything he earned if he is sucessfully returned to based - his incentive for getting rescued in the first place. Perhaps the rescuer should get a fixed amount of perks points, 10 for example, and then add some progressive multipier times the perk points the rescued pilot earned. Perhaps something like 0.25 for first pilot, 0.5 for the second, 0.75 for the third and 1.0 for the forth, so:


1st Rescued pilot had 8.0 perk points          8.0 x 0.25   =   2.0
2nd Rescued pilot had 9.0 perk points         9.0 x 0.5     =   4.5
3rd Rescued pilot had 4.0 perk points          20.0 x 0.75 = 15.0
4rth     ''         ''      ''     7.0 perk points          7.0 x 1.0    =   7.0
 
total                                                                                    28.5
28.5 + 10 (sucessful rtb) = 38.5 perk points.

Sounds like a lot but considering what the rescuer went through to get 4 pilots picked up. If he only picked up 1, then the rescuer would get just
10 + 2 = 12. Then again, he didn't really do all that much. The 10 basis could be raised or lowered based on additional factors such as country dominance or numbers imbalance. My numbers are just a scenario that we can improve upon.
Title: Lets add rescue missions for the stranded pilots
Post by: rabbidrabbit on March 22, 2006, 03:12:25 PM
What stops folks from perk farming if the rescuer gets perks?  I know its lame but it will happen.
Title: Lets add rescue missions for the stranded pilots
Post by: TyrNM on March 22, 2006, 03:13:13 PM
Quote
Originally posted by rabbidrabbit
why would it be complex?

At the minimum you would be able to "join" any approved vehicle within a short range and when they land you do too.

Does it need to be more complex than that?  We already have "join".


Keeping it simple is a good idea but where is your incentive to rescue the downed pilot? What is your idea as far as scoring? Your join idea works for me - as far as the mechanics for doing a pickup.
Title: Lets add rescue missions for the stranded pilots
Post by: TyrNM on March 22, 2006, 03:27:56 PM
Quote
Originally posted by rabbidrabbit
What stops folks from perk farming if the rescuer gets perks?  I know its lame but it will happen.


Valid point! I'm all ears. Do you have an idea? What should be the incentive for a rescue attempt? Perhaps a jeep pickup should be worth very little since you probably won't be driving all that far for a pickup from a AF. Picking up a downed pilot is probably a risky venture as the the enemy that just shot down your buddy is probably still in the area. Perhaps there is a perk penalty for getting shot down while flying a rescue mission. Perhaps the rescuers perk points need to be more closely tied to the rescued pilot. If you bail without a kill just to perk farm your buddy's rescue attempt, then perhaps your buddy gets nothing! Perhaps all you get is the rescued pilot's perk points and the rescued pilot gets to keep what he earned too. Perhaps you only get the base points if you have "rescued" perk points.
Title: Lets add rescue missions for the stranded pilots
Post by: B@tfinkV on March 22, 2006, 03:34:55 PM
Quote
Originally posted by TyrNM
Keeping it simple is a good idea but where is your incentive to rescue the downed pilot? What is your idea as far as scoring? Your join idea works for me - as far as the mechanics for doing a pickup.



there is no incentive for me in erning perks, the incentive for some would be the fun of the mission.
Title: Lets add rescue missions for the stranded pilots
Post by: TyrNM on March 22, 2006, 03:50:11 PM
Quote
Originally posted by B@tfinkV
there is no incentive for me in erning perks, the incentive for some would be the fun of the mission.


Excellent feedback. Perhaps only the downed pilot gets to keep his points. Perhaps the honor system works here. You may go on a rescue mission knowing that sometime in the future you would want someone to come rescue you...and the fun factor makes it all the better. Perhaps only a squadie would even bother to rescue you.

I still think there needs to be some sort of incentive. Perhaps a system message goes back to the pilot that shot you down stating that you were rescued - denying him his points, his kill, or something. Would that be enough to incent rescue missions? I'll admit, that is just too much to make it work! There has to be a way. How about offering a solution?
Title: Lets add rescue missions for the stranded pilots
Post by: B@tfinkV on March 22, 2006, 04:06:51 PM
its along the same lines as the 2 or 1 kills awarded for killing a full rescue plane, IMO.

in the war you were awarded 1 kill for shooting down 1 plane, no matter the crew size.

likewise, if the pilot you shoot down gets rescued, you still destroyed his aircraft.

i love the idea of rescue missions, and have (along with a few others) suggested the idea in here before.
Title: Lets add rescue missions for the stranded pilots
Post by: rabbidrabbit on March 22, 2006, 04:07:13 PM
Ideally it would be nice for the downed pilot to "gift" perks to the rescuer but that just complicates the issue.  

If you drop vehicle supplies you don't get perks so I would imagine its best to leave it there.  If you got half of whatever the rescued pilot got then it might encourage more rescues but I'd rather have rescue and no perks than no rescue.
Title: Lets add rescue missions for the stranded pilots
Post by: TyrNM on March 22, 2006, 04:16:59 PM
Perhaps a scoreless SAR capability ought to be created and then see if anyone actually attempts them before any scoring is added. Sort of Beta test the whole idea.
Title: Lets add rescue missions for the stranded pilots
Post by: Gato on March 22, 2006, 04:17:21 PM
How bout the rescuer get the perks based on distance like with a base resupply, only a little better?  Also, the pilot did get shot down, so he shouldn't get the perks of landed kills, but better than a ditch or just a bailed.  Not giving the "kill" to the other pilot is not right.  He did down the plane, and it was never really about killing the pilot, but the plane in combat.  With that said, there would still be little reason to shoot chutes.  In fact it might stop it with the hope of getting the kill on the rescuer too.

As for the rescuer, I think it should be like landing kills, if you get two downed pilots, you get your name up in lights and a perk bonus.  I think that should stop the "farming" part of it.  Besides, that would be no worse than vulching for points.
Title: Lets add rescue missions for the stranded pilots
Post by: TyrNM on March 22, 2006, 04:33:18 PM
OK, so you only get a small perk bonus and your name in lights if you rescue more than 1 pilot. That might just be enough to get someone to try it once in a while which would be the goal. There could be a small multiplier for 3 or more rescued pilots. Also, with no points awarded for just 1 pilot rescued, that would satisfy those that just want to try it for fun - no pain or gain! I could live with that. I know I would salute those that are successful! Still, there needs to be an incentive for the downed pilot. Otherwise, he just goes back to the tower to fly again. Perhaps a new category called "rescued" that goes right along with landed, ditched, bailed, capured, killed, disco'd. Perhaps being rescued keeps you from having a negative impact on your kill/death ratio - your kills aren't landed either.
Title: Lets add rescue missions for the stranded pilots
Post by: G0ALY on March 22, 2006, 06:36:53 PM
I have been a big fan of this idea for some time. While many, if not the majority, of players would not fly more than a few rescue missions… some definitely would. I would be one of them. To me it would be no different than the times that I have flown some distance just to bring my friends vehicle supplies. Except that it may be a little more intense… and that can only be a good thing.

The interaction between players is what makes this game great. It is also what keeps many of us here long past the time that we would have left any other game. Anything that increases team play is a good idea. I cannot tell you how much more I enjoy playing this game when I am with my squad, or even just a good group of countrymen for that matter, than when I am flying alone looking for a fight.

We already have ways we can use to help each other in this game. From giving a simple “Check six”, to the ability to deliver vehicle supplies to someone in need. This would add even more. Plus, an appropriate perk or point system for successful rescues would only increase the desire to pick up a downed squaddie.
Title: Lets add rescue missions for the stranded pilots
Post by: rabbidrabbit on March 22, 2006, 07:10:21 PM
Good post Goaly,

Some folks don't realize the strength of any group is based on community.  The stronger the community the more likey one is to join it and remain with it beyond where they would otherwise.
Title: Lets add rescue missions for the stranded pilots
Post by: FiLtH on March 23, 2006, 10:31:20 AM
Id love it!  It would be another job for guys who do alot of the reupplying and stuff. They would be heros!
Title: Lets add rescue missions for the stranded pilots
Post by: daddog on March 23, 2006, 01:08:01 PM
It is not a new idea. Something the CM team has wanted for a long time. Neverthelsss I think it is a great idea. :aok
Title: Lets add rescue missions for the stranded pilots
Post by: G0ALY on March 24, 2006, 06:47:02 PM
…And how about the Vought Kingfisher?

 It could be launched from, and recovered by, the cruiser. Rescuing players who are in the water. It could even lead to interesting player interactions when the friendly CV is sunk, and the fighter jocks could bail or ditch to be picked up.

Just a thought…

(http://www.MyOnlineImages.com/Members/goalyeb/images/KingFisher1.jpg)

More info (http://www.fleetairarmarchive.net/Aircraft/Kingfisher.htm)
Title: Lets add rescue missions for the stranded pilots
Post by: Gato on March 24, 2006, 06:49:51 PM
Quote
Originally posted by G0ALY
�And how about the Vought Kingfisher?

 It could be launched from, and recovered by, the cruiser. Rescuing players who are in the water. It could even lead to interesting player interactions when the friendly CV is sunk, and the fighter jocks could bail or ditch to be picked up.

Just a thought�

(http://www.MyOnlineImages.com/Members/goalyeb/images/KingFisher1.jpg)

More info (http://www.fleetairarmarchive.net/Aircraft/Kingfisher.htm)


I think the PBY would be better in the long run.  You could pick up more than a couple that way.
Title: Lets add rescue missions for the stranded pilots
Post by: G0ALY on March 24, 2006, 07:46:23 PM
Quote
Originally posted by Gato
I think the PBY would be better in the long run.  You could pick up more than a couple that way.


True, but the Kingfisher would already be on location with the cruiser and would not require a rescuing player to make a lengthy flight from a base.  Also, as it stands now with the gunner coding, only one other player can join your plane.

Mind you, I would love to see the PBY added, and have already requested it. In addition to rescue it could serve several other roles.
Title: Lets add rescue missions for the stranded pilots
Post by: bkbandit on April 06, 2006, 03:06:19 PM
i think its a something worth a try. I mean alot of time u get shot down in the middle of no where you just kill urself so u dont hav to wait 4 the chute to glide u down to the floor.  U just have to make it worth it for someone to go pick people up.  I guess u just give them a crap load of perk points, or you give them like a certain amount per person. You could also do it by the location of the pilot, give more points if its in a hot zone.  That jeep would be good 4 it.
Title: Lets add rescue missions for the stranded pilots
Post by: Wasp on April 07, 2006, 07:05:37 AM
would the water have to be changed to introduce flying boats cos at the minute when i plane touches the water its like touching concrete or something plus pilots can walk on the water !!
Title: Lets add rescue missions for the stranded pilots
Post by: bkbandit on April 07, 2006, 09:53:21 AM
i should be changed....... i hav landed on the water to many times. they should make you drown or sink or somethin.
Title: Lets add rescue missions for the stranded pilots
Post by: Martyn on April 07, 2006, 01:02:25 PM
This has been brought up before - many times.

It's still a darn good idea though.

Suggestions for pick-up planes/vehicles/boats also included: -

Short Sunderland
Grasshopper
Lysander
Storch
Kubelwagon
Hanomag SDKFZ 251
Junkers JU52
Vospers
E-Boats

If the Sunderland and PBY were added that might allow sub-hunting later...? (Subs? Subs? Where have we heard that one? LOL)

The Grasshopper, Lysander and Storch might also allow artillery spotting later...? (Artillery? Artillery? Where have we heard that one? ROFL)

The Jeep's a goooood start though.
Title: Lets add rescue missions for the stranded pilots
Post by: Lye-El on April 07, 2006, 05:28:01 PM
Quote
Originally posted by bkbandit
U just have to make it worth it for someone to go pick people up.  I guess u just give them a crap load of perk points



Something like the huge amount of perkies you get for running supplies?
Title: Lets add rescue missions for the stranded pilots
Post by: bkbandit on April 07, 2006, 09:57:05 PM
i never run supplys before. but anything that has to do with transportin or in the case of this post rescuein downed pilots you hav to make it worth it.  Me personally no matter how much perk points you give me i wont do it. But im pretty sure you get guys that will do it if the price is right