Aces High Bulletin Board
General Forums => Axis vs Allies => Topic started by: Mister Fork on March 22, 2006, 08:56:00 PM
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Changes today:
- we've upped the ChangeCountryTime to 30 minutes. Keep in mind that when you change countries, that you cannot change again for another 30 minutes.
- we've upped the field capture to 15 troops. It's to avoid field porkers.
and have a great day.:D
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Originally posted by Mister Fork
Changes today:
- we've upped the ChangeCountryTime to 30 minutes. Keep in mind that when you change countries, that you cannot change again for another 30 minutes.
- we've upped the field capture to 15 troops. It's to avoid field porkers.
I checked in early this morning - just in case - and found the arena had been porked again. So: I upped the base capture to 25 troops.
This particular setup seems to be attracting folks who just don't get the message that you can't win the war here. We're open to suggestions as to how to prevent this arena porking.
- oldman
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Just keep adding the amount of troops until it stops. Or maybe lower the down times a bit. I wish they'd quit the porking. I think the ability to capture bases adds to the arena by encouraging missions that actually have objectives other then just furballing or porking a base.
But porking the map needs to stop.
Can you just turn off base capture during non peak hours or is that not possible?
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Originally posted by Shifty
Can you just turn off base capture during non peak hours or is that not possible?
The last staffer out at night could turn off the light, and the first one up in the morning could turn it on, but I don't think we can guarantee this kind of coverage. So far as I know, it isn't possible to set a timer.
- oldman
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Originally posted by Oldman731
The last staffer out at night could turn off the light, and the first one up in the morning could turn it on, but I don't think we can guarantee this kind of coverage. So far as I know, it isn't possible to set a timer.
- oldman
I know you guys usually check in around 10:30 or so EST each night. You might just make an announcement that base capture is getting turned off for the night. Then have a guy turn it back on sometime in the morning. Maybe do this on wekdays only, and leave it on for the weekends.
Or maybe just a dailey 12 hour downtime for captures each day.
Usually by the time you guys check in for the last time each night, everything is winding down , and most capture attempts have been made.
Of course these are just my observations, somebody in California or the Pacific may be just getting ready to fly.
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why not just up the troops? it makes it possible for a group working in harmony to capture and creates the basis for some potentially good fights. try 30 troops to see if that works. 3 guys in goons means at least 6 guys in the fight. more opprtunity for defenders.
I don't understand you staffers' logic. at times you make it impossible by not enabling goons and M3s at other times you make it rediculously easy. try the middle of the road just once. you may find that all will like it.
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Originally posted by storch
I don't understand you staffers' logic. at times you make it impossible by not enabling goons and M3s at other times you make it ridiculous easy. try the middle of the road just once. you may find that all will like it.
- Which is why we went from 10 troops to 15.
- Which is why we disabled the B-26.
- Which is why we changed the time to switch sides to 30 minutes.
- Which is why we try and try but there are some guys who just don' t get it.
Because they can, and we are powerless to stop them. We try mitigating the chances of someone porking the arena, but we often are forced into reaction mode because we believe the inherent nature of our players are to be cooperative instead of destructive.
Which is why I'm having a beer, instead of drinking milk right now. Need to chill out before my head implodes.
:D
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why not just destroy all barracks at forward fields?
can you leave objects destroyed?
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Originally posted by Mister Fork
Which is why I'm having a beer, instead of drinking milk right now. Need to chill out before my head implodes.
Fork, Fork, Fork....
Tell him the truth. We try these different things because we get a secret thrill from irritating people.
- Oldman (geez. Honesty is always the best policy.)
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finally the truth..!!!:lol
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Originally posted by Furball
why not just destroy all barracks at forward fields?
can you leave objects destroyed?
Thanks, Furball. I think that barracks will ultimately regenerate, although you could probably extend the time to do so.
On this map, the main problem is that, because of carriers, there really aren't any "forward" fields. Any field can suddenly become the forward field, and you can float one along with you, too.
- oldman (keep the ideas coming, though)
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Hey OM is the a6m5b in the MOTD? Is it ever going to be?
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Originally posted by Platano
Hey OM is the a6m5b in the MOTD? Is it ever going to be?
Speaking of MOTD...would itr be possible to state country affiliations
"up front" in the MOTD so that one does not have to guess which
country to change to? This seems to be something prudent to do in
light of discussions above related to increasing the "can_change_countries"
time limits.
=GB= ( who stumbles in from time to time... )
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To make certain object indestructable it is possible to raise the damage needed to destroy them way up, is it not?
If so, make the city hard to destroy so it takes several bomb hits or thousands of bullets to kill a town building. Capture will bw possible but takes a lots of effort and heavy bombing sorties.
Bozon
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I say we monitor the arena and see who's porking it. Then we can tar and feather them and run them outta town on a rail.
After we boil them in oil of course.
RTR
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Originally posted by Gypsy Baron
Speaking of MOTD...would itr be possible to state country affiliations
"up front" in the MOTD so that one does not have to guess which
country to change to? This seems to be something prudent to do in
light of discussions above related to increasing the "can_change_countries"
time limits.
=GB= ( who stumbles in from time to time... )
Stumble in more often. We presently have a deficiency of geezers.
Just changed the MOTD to reflect that Bishops are Japanese and Rooks are Allies. With the frequent porkings of this map, that has changed once or twice this week, so no guarantees made.
A6M5 went in today, as noted in the NEW MOTD. Enjoy.
- oldman
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Originally posted by bozon
To make certain object indestructable it is possible to raise the damage needed to destroy them way up, is it not?
If so, make the city hard to destroy so it takes several bomb hits or thousands of bullets to kill a town building. Capture will bw possible but takes a lots of effort and heavy bombing sorties.
Bozon
We've done this in some setups (and may do it again here!). Let's see how upping the troops to 25 works out, that requires a different strategy for a capture than a harder city requires.
- oldman
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OM thanks for the a6m5.. damm i got a class now at 6.. i'll be flying tonight.
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I hope i dont get a ton of hate mail for this but here it goes. It kinda seems that plane set is being changed to please certain folks. Heard alot of complaining about zekes getting smoked by 26's. If they were there than lets have'em. Heard complaints of the zeke being no match for the P-40 hordes, and now axis get a little better plane. Didnt see the 5b in the MOTD at start of the map. Is the 5b to answer a possible supperiority in the air by the 40's? Really dont care if buffs come back or not. Lets disable buffs, ords and the M's and just make it a furbal arena, but next time we have the BoB map maybe, out of sympothy we can get the Spit5 to sub for Spit1.
For the porkers, my thoughts are up troops and lower down times of buildings. like to see people get 30 troops into town when buildings only down 5 mins.
Not posting this to start a yelling match. Its just an observation shared buy many allied pilots.
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Originally posted by Platano
OM thanks for the a6m5.. damm i got a class now at 6.. i'll be flying tonight.
Stay close to Husk.................... He'll fill ya in on why.:o
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Originally posted by Oldman731
Thanks, Furball. I think that barracks will ultimately regenerate, although you could probably extend the time to do so.
On this map, the main problem is that, because of carriers, there really aren't any "forward" fields. Any field can suddenly become the forward field, and you can float one along with you, too.
- oldman (keep the ideas coming, though)
cant you just disable the troop LVT/M3/C47 at all fields?
if anyone wants gv supps they can now use the jeep!
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Originally posted by Gary26
I hope i dont get a ton of hate mail for this but here it goes. It kinda seems that plane set is being changed to please certain folks. Heard alot of complaining about zekes getting smoked by 26's. If they were there than lets have'em. Heard complaints of the zeke being no match for the P-40 hordes, and now axis get a little better plane. Didnt see the 5b in the MOTD at start of the map. Is the 5b to answer a possible supperiority in the air by the 40's? Really dont care if buffs come back or not. Lets disable buffs, ords and the M's and just make it a furbal arena, but next time we have the BoB map maybe, out of sympothy we can get the Spit5 to sub for Spit1.
For the porkers, my thoughts are up troops and lower down times of buildings. like to see people get 30 troops into town when buildings only down 5 mins.
Not posting this to start a yelling match. Its just an observation shared buy many allied pilots.
All good questions.
The B26s we have in AH2 weren't there. They were a rough substitute, as are many of our substitutes, but it just didn't work out because aircraft performance was so different between 1942 and 1944. Beyond that, they were being used in a way that was rapidly destroying the arena. No anti-allied bias involved; you will note that we didn't put the Peggys in as a substitute for the Betty, for the same reasons.
That the A6M5 wasn't included in the MOTD was an oversight on our part. Clearly the A6M5 was there in real life. People have been asking for it all week, but we waited until later in the RPS to include it (fly a P-40 tonight and discover why).
Thanks for your suggestions on Anti-Porking. Probably they would make it virtually impossible to take any bases with the numbers we get in this arena. While that would please ME, there are quite a few folks who enjoy the challenge of base capture, so for the present we'll try less drastic remedies.
I understand how this week's progress might make people think that there's a pro-Axis bent behind the scenes. There isn't. Because of the eccentricities of this map, and because we've had some dedicated (and probably new) mud movers, it has been an unusual situation, and something of a minor nightmare for the staff.
- oldman
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Originally posted by Furball
cant you just disable the troop LVT/M3/C47 at all fields?
if anyone wants gv supps they can now use the jeep!
Heh. You and I need to have a beer together sometime. However, as Shifty has courageously noted, there are people who like base capture, so this isn't a realistic alternative.
- oldman
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Then we need to figure out a way to discourage the guyz that abuse base capture for purpose of rank. As far as (rough substitute) isnt the 109 vs F4 just as rough?
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Originally posted by Shifty
Stay close to Husk.................... He'll fill ya in on why.:o
LOL....
HUSK....Romanian for bait....especially when on fire!!!
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Husk is our good luck charm :)