Aces High Bulletin Board

Help and Support Forums => Aces High Bug Reports => Topic started by: cav58d on March 25, 2006, 01:56:15 PM

Title: Yak-T 37mm
Post by: cav58d on March 25, 2006, 01:56:15 PM
I will post film later when I make some but I think we have a problem with the Yaks 37mm gun...  When you score a hit or two on a small fighter with the 37mm it takes about 4-5 seconds after clear impact to the airplane to explode or loose its parts...I verified this over 200
Title: Yak-T 37mm
Post by: Krusty on March 25, 2006, 06:04:00 PM
If it was just now the MA was crazy mad warpy. Massive warps by everybody, and my wingmen commented about the same thing. Some people were unkillable because they were warping so damn bad.
Title: Yak-T 37mm
Post by: cav58d on March 25, 2006, 07:58:28 PM
It was this afternoon (3-25) but im thinking it may be connection now...My net connection looked like the earthquake that will sink California...

Will test this out in other arenas and report back
Title: Yak-T 37mm
Post by: Krusty on March 26, 2006, 12:45:46 AM
They're all on the same system. If the MA has a bad connect, chances are they all will. I'd say try again tomorrow.
Title: Yak-T 37mm
Post by: OOZ662 on March 26, 2006, 01:52:55 AM
The MA is the only server on its own server, actually.
Quote
Originally posted by Skuzzy

Main Arena Server Address: 206.16.30.39
All other arenas: 206.16.60.38
Title: Yak-T 37mm
Post by: Schatzi on March 26, 2006, 05:40:06 AM
Been flying YakT a lot lately.

Only time ever I had this "delay" happen was when connection was laggy overall - meaning: lag in text buffer, bullet hits (from any plane) and your occasional warp (i guess the smoothing code covers a lot of those).
Title: Yak-T 37mm
Post by: Krusty on March 26, 2006, 12:59:21 PM
From what has been said before, damage data is sent with the chat text, so if the text is lagged so will the time between hit and damage.
Title: Yak-T 37mm
Post by: cav58d on March 28, 2006, 10:05:12 PM
Turned out 2 be lag...
thanks