Aces High Bulletin Board
General Forums => Axis vs Allies => Topic started by: Oldman731 on April 17, 2006, 09:11:35 AM
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Just finished putting it up. Read the following (or the MOTD, same thing) for the schedule, which takes us through mid-May.
- oldman
ROLLING PLANE SET
EUROPE - 1940 - 1945
This is the big one.
Settings are listed at the end of
this MOTD.
Rear fields for the Allies are: 1,2,4,5,12,21,22,
30,31,53,54,56,57.
Rear fields for the Axis are: 33,34,35,41,42,43,
49,50,62,63,64,65,66,74,75,76,77,78.
Day 1: June/July 1940 - Monday, April 17.
Allies - Bishops
Hurricane Mk I
Spitfire Mk I
*Blenheim (TBM3 - it can be used as a level bomber,
and has a similar speed and only a slightly increased
bomb load and defensive armament)
Axis - Knights
Bf109E
Bf110C
Ju87
Ju88
Day 4: Dec/Jan 1941 - Thursday, April 20.
Allies - unchanged
Axis - Remove Bf110C (all zerstorer units had departed
for other fronts)
Remove Ju87
Day 6: April/May 1941 - Saturday, April 22.
Allies - add Spit Vb (only available at rear bases to
reflect limited availability)
add Hurricane IIC (rear bases only)
add Boston III
remove Blenheim/TBM
Axis - add Bf109F (rear bases only - added prior to
it's actual release because earlier 109F varients
were in action)
Day 7: June/July 1941 - Sunday, April 23.
Allies - remove Hurricane I
Spit V now available at all bases
Hurri IIC now available at all bases
Axis - remove Bf109E
Bf109F now available at all bases
Day 9: Oct/Nov 1941 - Tuesday, April 25.
Allies - remove Spit I
Axis - add Fw190A5 (rear bases only)
Day 11: Feb/Mar 1942 - Thursday, April 27.
Allies - unchanged
Axis - Fw190A5 now available at all bases
Day 13: June/July 1942 - Saturday, April 29.
Allies - add Spit IX (rear bases only)
Axis - Bf109F now available at rear bases only
(was being phased out)
Day 14: Aug/Sept 1942 - Sunday, April 30.
Allies - add B-17 (rear bases only)
remove Hurri IIC
Axis - add Bf109G2 (rear fields only - only used
to re-equip a few units at first)
remove Bf109F
Day 16: Dec/Jan 1943 - Tuesday, May 2.
Allies - Spit IX now available at all bases
B-17 now available at all bases
Axis - unchanged
Day 18: Aprl/May 1943 - Thursday, May 4.
Allies - add Spit VIII (rear fields only)
add P-47D11 (rear fields only)
add B-26 (rear fields only)
add B-24 (rear fields only)
add Mosquito (rear fields only)
Axis - add Bf109G6
Bf109G2 now available at all bases
Day 19: June/July 1943 - Friday, May 5.
Allies - add Typhoon (rear fields only)
Axis - unchanged
Day 20: August/Sept 1943 - Saturday, May 6.
Allies - P-47D-11 now available at all fields
Axis - add Bf110G (rear fields only - was used in
limited numbers as a bomber destroyer over germany
- not as a jabo attacking england)
Day 21: Oct/Nov 1943 - Sunday, May 7.
Allies - add P-38G (rear fields only)
Axis - remove Bf109G2
Day 22: Dec/Jan 1944 - Monday, May 8.
Allies - add P-38J (rear fields only)
add P-51B (rear fields only)
Spit VIII now available at all fields
remove Spit V
Axis - unchanged
Day 23: Feb/Mar 1944 - Tuesday, May 9
Allies - remove P-38G
Axis - add Fw190A8
Day 24: April/May 1944 - Wednesday, May 10.
Allies - add P-47D25 (rear fields only)
add P-51D (rear fields only)
add Spit XIV (rear fields only)
add Lancaster (all fields - Lancs start daylight
operations now)
P-38J now available at all fields
P-51B now available at all fields
Mosquito now available at all fields
Axis - unchanged
Day 25: June/July 1944 - Thursday, May 11.
Allies - add P-38L (rear fields only)
add Spit XVI
P-47D25 now available at all fields
P-51D now available at all fields
Typhoon now available at all fields
Axis - add Bf109G14
Day 26: August/Sept 1944 - Friday, May 12.
Allies - add Tempest V (rear fields only)
P-38L now available at all fields except A37 and A68
Spit 16 at A37.
P51B/D, P47D11/25, P38J at A44-48.
Axis - add Me163 (HQ field only)
remove Fw190A5
Day 27: Oct/Nov 1944 - Saturday, May 13.
Allies - unchanged
Axis - add Bf109K
add Fw190D (yes, the early ones didn't quite
have the performance of ours for another month
or so, but in light of all the allied rides
available, I think this is ok)
add Me262 (HQ field only)
Day 28: Dec/Jan 1945 - Sunday, May 14.
Allies - Spit XIV now available at all fields
Tempest V now available at all fields
add P-47D40
Axis - add Ta152H (HQ field only - extremely rare,
subject to same level of restriction as the jets)
add Ar234 (HQ field only)
Day 29: Feb/Mar 1945 - Monday, May 15.
Allies - add P-47N (rear fields only - sub for 47M)
Axis - unchanged
Other settings:
Killshooter is on.
Friendly collisions are off.
Fuel burn is 1.0.
Visibility is 12.5.
Full friendly and enemy radar.
Strat is enabled.
Object down time is 60 minutes for all important
field objects (including AAA)
Base capture: 25 troops
Puffy ack is .1, other ack is .25.
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Good work. That one was a winner.:aok
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This is one of the best. Real fun to fly.:aok
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Sounds like a great set-up, I'm looking forward to it! :aok
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Unleash the hounds!!
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The time period from September 1943 through August 1944 should be extended somewhat. Right now there is only a day available for some of the most historical bomber mission timeframe.
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I agree with Fencer...let the BoB happen..quickly, and then let the 8th AF time frame last a bit longer.
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Originally posted by Fencer51
The time period from September 1943 through August 1944 should be extended somewhat. Right now there is only a day available for some of the most historical bomber mission timeframe.
I agree as well. The time period is correct in the context of our current setup's time line, but it might be fun to stretch time during this period. Much will depend on our ability to redraft the MOTD (which isn't really hard, of course, but it's a chore).
In the meantime, enjoy the early war, many of us think it's the best of all AH plane sets.
- oldman
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Originally posted by Fencer51
The time period from September 1943 through August 1944 should be extended somewhat. Right now there is only a day available for some of the most historical bomber mission timeframe.
We have extended the summer of 1943 by an additional two days, which also fall over the weekend. There should be plenty of time to simulate 8th AF operations thereafter.
- oldman
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Please extend 1942 a few more days as well since the much beloved 109G2 is not yet available and it is Sunday and has been Sunday for eight hours and fourty minutes currently.
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Originally posted by storch
Please extend 1942 a few more days as well since the much beloved 109G2 is not yet available and it is Sunday and has been Sunday for eight hours and fourty minutes currently.
Sorry, wife let me sleep late this morning. It's enabled now.
Based on my observations when I was in the arena, you weren't missing a lot of competition.
- oldman
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heh, good deal OM. resume your eyelid light penetration tests. Thanks.
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New tour started today, the arena was reset. I reloaded the settings and enabled some planes - hopefully the correct ones for this date. If something went wrong, please post here.
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The spit9 should be enabled at rear bases I think.
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Originally posted by FiLtH
The spit9 should be enabled at rear bases I think.
Oh, you're right. I'll go fix that, thanks. :)
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Hi all,
I have a small request to the scenario management team. Couldn't you turn killshooter off and set friendly collisions on, too?
We would appreciate very much if that would be possible.
I also would like to thank you all for your effort in creating these rolling plane sets and scenarios. Very nice, a real challenge. Should check fuel burn rate to make it more real.
Best regards from 249 RAF "Gold Coast"
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Originally posted by sparow
I have a small request to the scenario management team. Couldn't you turn killshooter off and set friendly collisions on, too?
Although we could work with killshooter off , friendly collisions would be a problem.....it will add to realism but would b a problem when multiple people up from the same airfield at a time...
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Yes with FC on I rarely have a collision while flying. However there seems to be no end to spawn collisions.
Kill shooter off is fine. Friendly Collisions on adds nothing to realism. It adds to frustration, unless you live for spawn kills.
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Originally posted by sparow
Hi all,
I have a small request to the scenario management team. Couldn't you turn killshooter off and set friendly collisions on, too?
We would appreciate very much if that would be possible.
I also would like to thank you all for your effort in creating these rolling plane sets and scenarios. Very nice, a real challenge. Should check fuel burn rate to make it more real.
Best regards from 249 RAF "Gold Coast"
Killshooter is turned off more often than not. On occasion little tiffs arise and fragging ensues so it gets turned off. I hate to punish all for the actions of a few but in the end its the only effective way to stop the nonsense. In all honesty I sneak in and turn it off with out saying anything and see how long we can go till a catfight breaks out. Usually we can go quite a ong time with no problems. So im sure killshooter will be off again in the near future, I enjoy the immersion side of it. I feel the same about friendly collisions too. Having to coordinate your take offs for missions and be wary while you taxi and take off is pretty neat. Problems arise when you get a furball going and guys are trying to reup in a hurry and kill each other. There is an easy solution to it but according to the BBS most dont like it. Maybe we can try it again someday.
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Thank you for your reply.
I understand the problem with FC on the ground...and I also agree that it would not bring much to the sim if no kind of "traffic control" is implemented...
But the killshooter turned on or off without warning...well, that's tricky... Well, the bottom line is: someone is going to be hit and go down. Instead of the guy that takes friendly fire, the one who fires the shot goes down...Well, I can live with that...What about having a message on the MOTD, something like "Warning: Killshooter off!"
Thank you all anyway.
Sparrow
249 RAF "Gold Coast"
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Just remembered one thing...what about more clouds? Thicker and lower clouds...Afterall, the weather in the channel area is, to say the least, tricky...
That would add some spice, eh, eh...
Thank you for listening, see you all Sunday 21:30 GMT.
Sparrow
249 RAF "Gold Coast"
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Having the killshooter off can lead to difficult situations. Mostly those don't happen, we've had some setups run fine without any problems, then one day one fellow might get p'd off and switch sides after getting shot down to kill the one who shot him down... Even in a field gun, there's the possibility. Better not to shoot at friendlies than to wonder whether KS is on or off.
Friendly collisions - imagine a mission of bombers taking off, all formations launching simultaneously...
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Clouds can't unfortunately be changed... They're built in to the map, so they're where they are. AFAIK?
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Next time we run this, you guys might wanna reconsider what is a "rear" base and whats a "Frontline" base.
The closest German rear base to the channel is less than 5 minutes flying time from the Channel, while the Allies closest is A1 or A2. I went through a full half tank getting to Calais in a P-38J coming from the farthest forward I could find it- while the Germans can take up the recently enabled stuff from their "rear" bases, get to 20,000 feet and fly around 2 sectors into England by the time the Allies can get to the channel coast.
I know its supposed to simulate the fact that the Allies had to fly a long ways to get into combat while the Germans were over their own territory, but I think thats a big part of why we see nothing but Spitfires 90% of the time, no matter what stage of the war we are in. Right now only the Spit VIII, Spit IX and P-47D11 are available within 1 sector of the channel. The whole last time we had this setup, and so far in this one, I never saw a P-38, and only twice engaged a P-51 last time.
Some of us (myself and I won't name names ;) ) have gotten so sick of the endless stream of Spits that we've stopped fighting them altogether. As soon as we see the "SPIT" icon, we just reverse and leave. I have actually been flying the MA more lately, where theres actually the odd chance that I'll get to fight something different. In fact I fought more American planes in one night of the Main last night than in the past month in the AvA, which is pretty sad considering we've had an ETO setup the whole time.
Personally I would love to see a USAAF vs LW tour with no Spits, Hurris, Typhoons or Tempests, but I know it'll never happen :)
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Originally posted by Treize69
Next time we run this, you guys might wanna reconsider what is a "rear" base and whats a "Frontline" base.
The closest German rear base to the channel is less than 5 minutes flying time from the Channel, while the Allies closest is A1 or A2. I went through a full half tank getting to Calais in a P-38J coming from the farthest forward I could find it- while the Germans can take up the recently enabled stuff from their "rear" bases, get to 20,000 feet and fly around 2 sectors into England by the time the Allies can get to the channel coast.
I know its supposed to simulate the fact that the Allies had to fly a long ways to get into combat while the Germans were over their own territory, but I think thats a big part of why we see nothing but Spitfires 90% of the time, no matter what stage of the war we are in. Right now only the Spit VIII, Spit IX and P-47D11 are available within 1 sector of the channel. The whole last time we had this setup, and so far in this one, I never saw a P-38, and only twice engaged a P-51 last time.
Some of us (myself and I won't name names ;) ) have gotten so sick of the endless stream of Spits that we've stopped fighting them altogether. As soon as we see the "SPIT" icon, we just reverse and leave. I have actually been flying the MA more lately, where theres actually the odd chance that I'll get to fight something different. In fact I fought more American planes in one night of the Main last night than in the past month in the AvA, which is pretty sad considering we've had an ETO setup the whole time.
Personally I would love to see a USAAF vs LW tour with no Spits, Hurris, Typhoons or Tempests, but I know it'll never happen :)
Introducing aircraft at rear bases actually is supposed to represent the fact that they were comparatively rare at that time. It's about the only way we have to do that; if we make them available only at one frontline base, everyone will just fly them from there.
Unfortunately, the Spitfest has always been one of the problems with any ETO historical setup. New players, and those who want to maximize their kill rates, will always gravitate to Spits. In the 1941-42 period this is certainly historical, and happily the Spit 5 can be matched by the 109F and the 190A5. It is less accurate after 1943, but the Spits were still there, and if we're going to be accurate we have to allow them. The problem is exacerbated a bit by the fact that the P-47 is a challenge to fly against the 109s down low, and many folks tire of the steep learning curve. Hey, each of us has to live with his own conscience.
This RPS demonstrates - pretty graphically, I think - that there was a lot of war before the US planes became numerous. We're just getting into the American part now. And remember that we often run USAAF-only ETO weeks here, and I'm sure we'll run them again. In the meantime buck up, with practice even a G6 can handle a Spit 9 if you're careful. (It's the practicing part that hurts, though.)
- oldman
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Its not the handling them thats the problem- its the being so sick of handling them that I don't even want to bother.